Build and skill tree guide for Homa in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Homa's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Homa's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Can greatly buff a single ally - Excellent healing and dispels - Significant damage from follow-up attacks |
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How to Get | - Obtain from Gacha (Summon) |
Homa Pros and Strength
Support Attack Hybrid
Homa's primary role in any team is to focus on supporting a single ally by using RK 1 [Hovering Support] on your main DPS. However, because of her Trait, Homa actually makes for an effective and elusive normal attacker once you've unlocked RK 9 [Tangling Flying Knives].
Tips! | Once you've upgraded Homa to ★5, she can generate enough NRG to consistently cast skills, which allows for more flexibility in your build since you can equip non-basic attack related skills if you want to. |
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Physical Atk Scaling Heal and Amazing Cleanse
While Homa cannot compare the size of her heals to either Inanna or Samantha, Homa is unique in that she can dispel the "no healing received" debuff. This means that her heals will always be consistent and will only get stronger as you increase her P.ATK stat.
Follow-Up Attack Specialist
Conditions for Follow-Up Attacks | ||
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1 | 1 | Homa makes a single active attack |
2 | 2 | An ally that Baloor is assisting makes a single target attack |
Similar to Saffiyah, Homa can also evoke follow up attacks by casting either RK 1 [Hovering Support] or RK 11 [Hashalaram Carnival]. These abilities allow Homa to trigger follow-up attacks for herself and a chosen ally by calling [Baloor] whenever she or her ally performs a single-target attack.
Star Level Up Priority & Recommended Stars for Homa
Aim to Reach 3★ → 5★
Star Level Up Priority | Recommended Star Level |
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![]() | 3★ → 5★ |
At 3-stars, Homa gains +1 to her movement while [Healthy], and at 5-stars, her follow-up attacks steal 2 buffs and 1 NRG from enemies. Note that Homa can steal almost any buffs, even those included in events like Voyage of Discovery. Therefore, you should aim to reach 3-stars to increase her mobility, then prioritize getting her to 5-stars as soon as possible.
Best Builds for Homa
Recommended Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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Priority Skills
Skill | Priority and Details |
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![]() | ★★★★★ Greatly boosts one ally and grants Homa a special buff, making this a must-have skill for your party. The 1.5x skill effect and the added follow-ups are incredibly strong. It's best used on a powerful attacker who can trigger [Act Again] to fully capitalize on the benefits. |
![]() | ★★★★★ A Choice Skill between [Barul Attack], which deals high total damage and inflicts a strong physical defense debuff, and [Cool Breeze], which heals and removes debuffs. Both cost 2 NRG, have no cooldown, and are easy to use yet highly effective—making this skill a strong addition to your build. |
![]() | ★★★★★ A powerful Reaction that inflicts [Blind] and allows Homa to [Dodge] and [Strike Back] with an 80% chance against enemies it can be applied to. However, it's less effective against enemies immune to [Blind], and Homa may occasionally position herself dangerously. |
![]() | ★★★★★ The effect of being able to move again after attacking is easy to use and powerful. After a Basic Attack, it becomes possible to retreat outside the enemy's attack range or towards allies. |
![]() | ★★★★ At the end of the turn after using a Basic Attack or Skill, heals and removes debuffs from allies within 2 tiles. When combined with [Cool Breeze], it becomes an excellent support Skill—perfect when leaning towards healing. |
![]() | ★★★★ Grants [Disturbance] (1 Dodge) and triggers an area attack. It's a valuable Skill that can also grant Baloor, making it ideal if you want to strike and apply Baloor at the same time. The debuffs it can inflict are especially effective against enemies that don’t have debuff immunity. |
Skill | Priority and Details |
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![]() | ★★★ Unlike [Evasive Mirage], it can reduce damage, so against enemies you can't apply [Blind] to, this Reaction is more useful. |
![]() | ★★★ This is Homa's highest-damage Skill. With a high cost of 3 NRG and a 3 turn CD, it's especially effective in party setups that can support NRG recovery or cooldown reduction. If you're prioritizing offense, this skill is recommended. |
![]() | ★★ Compared to [Barul Attack] used within a 2-tile range, the damage is not much different, so only include it in stages where knock-back is needed. |
![]() | ★★ The effect of attacking adjacent enemies is not very useful, but the offensive buffs received when near an enemy is potent. In stages with low NRG supply, it's viable to include it over other attack Skills. |
![]() | ★★ Generally, [Tangling Flying Knives] is easier to use, but this one has a 1-tile longer Range, which allows Homa to attack from relative safety. |
![]() | ★ While the effect itself is powerful, it has no effect on enemies without Shields. So only prioritize it when you absolutely need to deal damage to enemies with Shields. |
![]() | ★ Useful only when you want to perform Ranged attacks, so its party priority is low. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Homa
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For Homa, increasing physical attack boosts both damage dealt and healing amount. For this reason, the [Longbow of Martyrs], which provides the highest physical attack increase, is especially recommended. The [Irian Combat Bow], which boosts physical attack and follow-up damage when an ally attacks, is also a great match. For Homa below 5 stars, the [Cornucopia Longbow], known for excellent NRG supply, is another solid option.
Recommended Trinkets for Homa
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For Homa, a variety of Trinkets work really well. The [Flying Blade Armguard] is great for triggering follow-ups, while support items like [Old Scrolls of Auguste] and [Disaster Bottle] help keep support the team. To boost healing and damage, the [True Lens] and [Origin Hourglass] are solid choices. Furthermore, the [Evergreen Pendent] is great for adding buffs. Switch up your Trinkets depending on your Skill setup and what role Homa is playing in the party.
Recommended Tarots for Homa
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For healing-focused builds, [High Priestess] is the top choice. For offense, go with [Magician] or [Hierophant] to boost her damage output. If you're under 5 stars and struggling with NRG, or want to focus more on supporting allies, [Fate] and [World] are also great options.
Recommended Engravings for Homa
Resonance | Effect |
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![]() ![]() | After using a [basic attack], [skill], [strike back], or [assisting attack], gains 1 random [Level 2 Attribute Buff]. |
![]() ![]() | Increases Healing Effect by 10% and Healing Received by 10%. |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
While Homa is under 5-stars, [Wand + Cup], which eliminates cost and cooldown, is recommended. Once Homa reaches 5-stars, consider [Wand + Wand] to gain buffs with follow-ups, [Cup + Cup] to boost healing effectiveness, or [Sword + Pentacle] for increased damage dealt. Additionally, [Sword + Sword], with the highest cap for P.ATK rolls, is also a strong option.
Homa Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK11 | ![]() |
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![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Prioritize taking both RK 1 skills since they are powerful. Also, unlocking RK 5 and RK 11 will increase Homa's potency. This ATK increase equates to an increase in both damage dealt and HP recovered, so take these skills if you have the extra Castalia.
Skill Details
![]() | Cost: 1 CD: 3 |
(Support) | |
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![]() | Cost: 0 CD: 0 |
(Decision) Homa can select to use | |
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![]() | Cost: - CD: - |
(Passive) Increases ATK by 30% and ignores 40% of the target's DEF when attacking enemies with a |
![]() | Cost: 0 CD: 0 |
(Passive) At the end of the turn, if |
![]() | Cost: - CD: - |
(Reaction) Before being hit by an enemy's |
![]() | Cost: - CD: - |
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains |
![]() | Cost: 2 CD: 0 |
(Physical DMG) Deals 70% | |
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![]() | Cost: 0 CD: 0 |
(Passive) The character can attack an adjacent enemy when performing |
![]() | Cost: - CD: - |
(Basic Attack) Single-target attack. Deals 100% Physical DMG. After attacking, the character can Move Again, with the distance being the remaining Movement plus 1. | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 100% physical DMG and inflicts | |
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![]() | Cost: 3 CD: 3 |
(Physical DMG) Single-target attack. Deals 150% DMG. When the target is | |
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![]() | Cost: 3 CD: 4 |
(Support) Homa grants | |
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Homa's Trait & Skills
Homa's Trait
Max Effect | |
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![]() | [Best Partner] Homa ignores |
Stars Unlocked | Effect |
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![]() | Homa ignores |
![]() | Homa ignores |
![]() | Homa ignores |
![]() | Homa ignores |
Homa's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% Physical DMG. | |
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[Skill] Cost: 2 / CD: 0 (Physical DMG) Deals 135% DMG to 1 enemy within a cross-shaped range around the character and knocks them back by 2 tiles. |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 1 / CD: 3 (Support) | |
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[Skill] Cost: 0 / CD: 0 (Decision) Homa can select to use |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) Increases ATK by 30% and ignores 40% of the target's DEF when attacking enemies with a | |
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[Skill] Cost: 0 / CD: 0 (Passive) At the end of the turn, if |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) Before being hit by an enemy's | |
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[Reaction] Cost: - / CD: - (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: 2 / CD: 0 (Physical DMG) Deals 70% | |
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[Skill] Cost: 0 / CD: 0 (Passive) The character can attack an adjacent enemy when performing |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Single-target attack. Deals 100% Physical DMG. After attacking, the character can Move Again, with the distance being the remaining Movement plus 1. | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% physical DMG and inflicts |
Skills That Can Be Learned at RK11
Skill | Range |
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[Skill] Cost: 3 / CD: 3 (Physical DMG) Single-target attack. Deals 150% DMG. When the target is | |
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[Skill] Cost: 3 / CD: 4 (Support) Homa grants |
Weapons That Homa Can Equip
List of Weapons
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Homa's Voice Actor & Release Date
Homa Voice Actor
VA | Japanese VA: Shiraishi Ryoko Chinese VA: TBD |
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Released on Friday, November 22
Homa was released on Friday, November 22. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.
Homa's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.