Build and skill tree guide for Homa in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Related Articles | |
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Best Character Tier List | All Character List |
Homa Tier & Basic Info
Rarity | Legendary |
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Role | Breaker |
Faction | Drifter Aggression |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Homa Tier
Overall Tier | Reroll Tier | ||||
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▶︎Best Character Tier List | ▶︎Reroll Tier List |
Review & How to Get
Review | - Can greatly buff a single ally - Excellent healing and dispels - Significant damage from follow-up attacks |
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How to Get | - Obtain from Gacha (Summon) |
User Score
Homa Pros and Strength
Support Attack Hybrid
Homa's primary role in any team is to focus on supporting a single ally by using RK 1 [Hovering Support] on your main DPS. However, because of her Trait, Homa actually makes for an effective and elusive normal attacker once you've unlocked RK 9 [Tangling Flying Knives].
Tips! | Once you've upgraded Homa to ★5, she can generate enough NRG to consistently cast skills, which allows for more flexibility in your build since you can equip non-basic attack related skills if you want to. |
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Physical Atk Scaling Heal and Amazing Cleanse
While Homa cannot compare the size of her heals to either Inanna or Samantha, Homa is unique in that she can dispel the "no healing received" debuff. This means that her heals will always be consistent and will only get stronger as you increase her P.ATK stat.
Follow-Up Attack Specialist
Conditions for Follow-Up Attacks | ||
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1 | 1 | Homa makes a single active attack |
2 | 2 | An ally that Baloor is assisting makes a single target attack |
Similar to Saffiyah, Homa can also evoke follow up attacks by casting either RK 1 [Hovering Support] or RK 11 [Hashalaram Carnival]. These abilities allow Homa to trigger follow-up attacks for herself and a chosen ally by calling [Baloor] whenever she or her ally performs a single-target attack.
Best Build - Skill, Gear, and Tarot
Recommended Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Tangling Flying Knives | Evasive Mirage | ||||||||||||||||||||||
Skill | |||||||||||||||||||||||
Hovering Support | Tacit Choice | Harmony | |||||||||||||||||||||
Weapon | Trinket | Tarot | |||||||||||||||||||||
Longbow of Martyrs | Flying Blade Armguard | Mercy of The High Priestess |
Homa Skill Unlock Priorities
Recommended Skill Set
Heart Piercing | RK11 | Hashalaram Carnival |
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Tangling Flying Knives | RK9 | Ice Attack |
Scatter | RK7 | Rampage Archer |
Evasive Mirage | RK5 | Fleeing Hare |
Shield Break - Enhanced | RK3 | Harmony |
Hovering Support | RK1 | Tacit Choice |
Prioritize taking both RK 1 skills since they are powerful. Also, unlocking RK 5 and RK 11 will increase Homa's potency. This ATK increase equates to an increase in both damage dealt and HP recovered, so take these skills if you have the extra Castalia.
Homa Trait & Skills
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Homa Trait
Max Effect | |
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[Best Partner] Homa ignores |
Stars Unlocked | Effect |
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Homa ignores | |
Homa ignores | |
Homa ignores | |
Homa ignores |
Homa Base Skill
Skill | Range |
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Straight Shot | |
[Basic Attack] Cost: - CD: - (Basic Attack) Deals 100% Physical DMG. | |
Knock-Back Shot | |
[Skill] Cost: 2 CD: 0 (Physical DMG) Deals 135% DMG to 1 enemy within a cross-shaped range around the character and knocks them back by 2 tiles. |
Skills That Can Be Learned at RK1
Skill | Range |
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Hovering Support | |
[Skill] Cost: 1 CD: 3 (Support) [Instant] Homa makes [Baloor] stay on the target, granting them [△ Move II] and [Jump]. Both gain [△ATK II]. During this time, when [Baloor] is called to attack or heal, the corresponding skill effect is increased by 1.5 times, lasting for 2 turns. | |
Tacit Choice | |
[Skill] Cost: 0 CD: 0 (Decision) Homa can select to use [Barul Attack] or [Cool Breeze]. |
Skills That Can Be Learned at RK3
Skill | Range |
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Shield Break - Enhanced | - |
[Skill] Cost: - CD: - (Passive) Increases ATK by 30% and ignores 40% of the target's DEF when attacking enemies with a [Shield]. | |
Harmony | - |
[Skill] Cost: 0 CD: 0 (Passive) At the end of the turn, if [basic attack] or skill was used, heals all allies within 2 tiles of the character for 20% of P.ATK and dispels 1 [debuff]. |
Skills That Can Be Learned at RK5
Skill | Range |
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Evasive Mirage | - |
[Reaction] Cost: - CD: - (Reaction) Before being hit by an enemy's [back or side] melee attack, Homa calls [Shahin] to inflict [Blind] on the attack for 1 turn, up to 1 time per round. After a [Dodge], Homa performs a [Strike Back], dealing 70% Physical DMG, and retreats by 2 tiles. | |
Fleeing Hare | - |
[Reaction] Cost: - CD: - (Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [△ Move II] for 2 turns. |
Skills That Can Be Learned at RK7
Skill | Range |
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Scatter | |
[Skill] Cost: 2 CD: 0 (Physical DMG) Deals 70% [AoE DMG] to all enemies within a 3x3 area in the target direction and inflicts [▽ Move I], lasting for 2 turns. | |
Rampage Archer | - |
[Skill] Cost: 0 CD: 0 (Passive) The character can attack an adjacent enemy when performing [Basic Attacks]. If there is an enemy existing in 1 tile around the character, increases ATK by 15% and Crit by 30%. |
Skills That Can Be Learned at RK9
Skill | Range |
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Tangling Flying Knives | |
[Basic Attack] Cost: - CD: - (Basic Attack) Single-target attack. Deals 100% Physical DMG. After attacking, the character can Move Again, with the distance being the remaining Movement plus 1. | |
Ice Attack | |
[Basic Attack] Cost: - CD: - (Basic Attack) Deals 100% physical DMG and inflicts [▽ Move I] on [Healthy] targets, lasting for 1 turn. |
Skills That Can Be Learned at RK11
Skill | Range |
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Heart Piercing | |
[Skill] Cost: 3 CD: 3 (Physical DMG) Single-target attack. Deals 150% DMG. When the target is [Injured], deals an additional 20% DMG. When the target is [Dying], deals an additional 40% DMG. | |
Hashalaram Carnival | |
[Skill] Cost: 3 CD: 4 (Support) Homa grants [Disturbance] to the target and to the ally [Baloor] is assisting, they then can each deal 60% [Physical AoE DMG] to all enemies within 2 tiles, additionally inflicting [✗ Active Skills] and [✗Passive Skills] on enemies within the target's range. All effects last for 2 turns. After casting the skill, [Baloor] stays with the target for 2 turns. |
Weapons That Homa Can Equip
List of Weapons
Meteor Line | Whale Hunter | Irian Combat Bow |
Longbow of Martyrs | Star-Raid Crossbow | Melee Mega Crossbow |
Cornucopia Longbow | VIderian Longbow | Steel Crossbow |
Hunting Bow | Exquisite Wood Bow | Accurate Bow |
Wood Bow |
Homa Voice Actor & Profile
Homa Voice Actor (CV)
VA | Japanese VA: Shiraishi Ryoko Chinese VA: TBD |
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Homa Profile
initial | Ascended |
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