Build and skill tree guide for Inanna in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Inanna's Tier & Basic Info
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Faction | ![]() ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Inanna's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Has the strongest skill "Act Again" - Possesses the one and only "Summon" skill - Heals allies and applies buffs at the end of action - Has Iria's Faction aura |
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How to Get | - Obtain from Gacha (Summon) |
Inanna Pros and Strength
Possesses a Unique Act Again Buff
Inanna has an invaluable skill that allows an allied character to act again after their turn ends. This skill is extremely versatile and can be used in various situations, such as enabling an attacker to act again or launching a ranged attack that normally requires a preparatory turn.
Powerful Trait That Summons a Character
In addition to healing allies and providing buffs, she has a very powerful trait that summons the character 'Guard of the Princess'. The Guard of the Princess can be controlled manually and has access to his own skills, who will serve as an additional free character that is not counted in your Deploy limit.
Top Tier Healer
Inanna's Trait allows her to passively heal nearby friendly characters. In addition to that, Inanna also has access to powerful healing skills and dispels such as her Rank 11 [Flight of the Princess] and Princess's Comfort. While Inanna also has access to minor buffs like Co-Attack and Co-Defense, we suggest bringing a separate character to apply those buffs, as Inanna will typically spend her turns healing.
Star Level Up Priority & Recommended Stars for Inanna
Aim to Reach 3★ → 4★ → 5★
Star Level Up Priority | Recommended Star Level |
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![]() | 3★ → 4★ → 5★ |
Inanna is already strong even without star upgrades, but she gets even better at each key star level. At 3-stars, she can heal more allies; at 4-stars, her healing range increases; and at 5-stars, her summons become stronger. If you’re focusing on her healing role, aim for 3-stars or 4-stars—go for 5-stars if you want to boost her survivability since her summon becomes a more capable tank.
Best Builds for Inanna
Support Specialty Build
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Priority Skills
Skill | Priority and Details |
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![]() | ★★★★★ Easily considered Inanna's best skill, its unique Act Again effect allows for various uses like reusing Attackers, stacking Support, or Healing. It's an extremely powerful Skill so prioritize including it in your build. |
![]() | ★★★★★ A Reaction that reduces damage taken and increases M.ATK. Since increasing M.ATK also increases healing amount, this Reaction is recommended. |
![]() | ★★★★★ Since it can enhance the effect of Inanna's healing Skills this Basic Attack is recommended. |
![]() | ★★★★ Although it's slightly difficult to use because it is self-centered, it's a valuable AoE healing + debuff removal Skill. |
![]() | ★★★★ If other characters cannot apply P.DEF or M.DEF DOWN debuffs, including this Basic Attack is a viable support option. |
![]() | ★★★★ The Trait targets all surrounding allies, and it's a powerful Skill that increases healing amount by 50%. Due to [Invisibility], Inanna cannot be targeted by single-target attacks, allowing her to obstruct the enemy's path. Prioritize including it in your build if Inanna is focused on healing. |
Skill | Priority and Details |
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![]() | ★★★ Include in build when focusing on single-target healing rather than AoE. |
![]() | ★★★ Warps a Summoned Unit nearby and strengthens it. If the Summoned Unit is defeated, it can be re-summoned, so include it in your build if you're lacking a dedicated tank and need [Assisting Cover]. |
![]() | ★★★ Nearby allies increase the potency of the ATK and DEF increases. Since it's an easy-to-use ally-buffing Skill, add it to your builds instead of a healing Skill if you are focused on supporting. |
![]() | ★★ If you want to reduce damage taken from single-target attacks, include this Reaction in your build instead of [Battlefield Trial]. |
![]() | ★★ AoE attack & buff removal Skill. In stages where buff removal is necessary, include it in your build if you lack dispels from other allies. |
![]() | ★★ Slot if you want to reduce magic damage taken. |
![]() | ★ Including it in your build is viable if you want to reduce physical damage taken. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Inanna
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Recommended Trinkets for Inanna
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Recommended Tarots for Inanna
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Recommended Engravings for Inanna
Resonance | Effect |
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![]() ![]() | Increases Healing Effect by 10% and Healing Received by 10%. |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
![]() ![]() | At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%) |
Inanna Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK11 | ![]() |
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![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Skill Details
![]() | Cost: 2 CD: 3 |
(Support) Allows 1 ally that has already acted to | |
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![]() | Cost: 1 CD: 3 |
(Support) Grants | |
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![]() | Cost: 2 CD: 0 |
(Healing) Inanna heals all allies within a 2-tile radius for 60% of her M.ATK and dispels 2 of their debuffs. | |
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![]() | Cost: 0 CD: 3 |
(Support) | |
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![]() | Cost: - CD: - |
(Reaction) Decreases DMG taken by 8%. For each character defeated within 5 tiles around the character, increases M.ATK by 6%, up to 30%. |
![]() | Cost: - CD: - |
(Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round. |
![]() | Cost: 2 CD: 2 |
(Support) Grants all allies within 3 tiles around the character | |
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![]() | Cost: 2 CD: 3 |
(Magical DMG) Deals 70% | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 80% magical DMG and inflicts | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. | |
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![]() | Cost: - CD: - |
(Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. |
![]() | Cost: 0 CD: 5 |
(Healing) Inanna sacrifices 90% of her current HP to dispel all | |
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Inanna's Trait & Skills
Inanna's Trait
Max Effect | |
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![]() | [Pearl of Iria] At the start of the battle, Inanna summons 1 |
Stars Unlocked | Effect |
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![]() | At the start of the battle, Inanna summons 1 |
![]() | At the start of the battle, Inanna summons 1 |
![]() | At the start of the battle, Inanna summons 1 |
![]() | Inanna summons 1 |
Inanna's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deal 80% Magical DMG. | |
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[Skill] Cost: 1 / CD: 0 (Healing) Heals the target by 100% of M.ATK and dispels 1 |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 2 / CD: 3 (Support) Allows 1 ally that has already acted to | |
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[Skill] Cost: 1 / CD: 3 (Support) Grants |
Skills That Can Be Learned at RK3
Skill | Range |
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[Skill] Cost: 2 / CD: 0 (Healing) Inanna heals all allies within a 2-tile radius for 60% of her M.ATK and dispels 2 of their debuffs. | |
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[Skill] Cost: 0 / CD: 3 (Support) |
Skills That Can Be Learned at RK5
Skill | Range |
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[Reaction] Cost: - / CD: - (Reaction) Decreases DMG taken by 8%. For each character defeated within 5 tiles around the character, increases M.ATK by 6%, up to 30%. | |
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[Reaction] Cost: - / CD: - (Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round. |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: 2 / CD: 2 (Support) Grants all allies within 3 tiles around the character | |
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[Skill] Cost: 2 / CD: 3 (Magical DMG) Deals 70% |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 80% magical DMG and inflicts | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. |
Skills That Can Be Learned at RK11
Skill | Range |
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[Skill] Cost: - / CD: - (Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. | |
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[Skill] Cost: 0 / CD: 5 (Healing) Inanna sacrifices 90% of her current HP to dispel all |
Weapons That Inanna Can Equip
List of Weapons
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Inanna's Voice Actor
Inanna Voice Actor
VA | Japanese VA: Yasuno Kiyono Chinese VA: Gui Niang |
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Inanna's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.