Build and skill tree guide for Taair in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Taair's Tier & Basic Info
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Role | ![]() |
Faction | ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Taair's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Watcher specializing in support - Numerous ways to recover NRG - Trait buffs and heals simultaneously - Increases survival rate by sharing damage |
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How to Get | - Obtain from Gacha (Summon) |
Taair Pros and Strength
Watcher Specializing in Support

Taair is a character that does not have a single attack skill and specializes in supporting allies. He has access to numerous support effects such as NRG Recovery, Healing, and damage spreading skills, which increase the power of the entire team.
Numerous Ways to Recover NRG

[Seed of Wisdom] which grants △SPD II and Meditation (recover 1 NRG at the start of action), is a powerful skill that recovers NRG and manipulates the action order.
Additionally, Taair also has [Thousand-Mile Echo] and [Inner Light] which provide numerous additional buffs and even more NRG recovery.
Best Paired With NRG Hungry Units

Safiyyah, Acambe, and SP Rawiyah are characters with low cooldowns and consume plenty of NRG.
Pairing Taair with a lineup that includes NRG hungry characters like the ones listed above allows you to use powerful skills every turn.
Take Advantage of Historical Skills
Historical Skills | Effects |
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Historical Truth | [Instant] Inflicts [▽Move II] and [Vulnerability II] on an enemy for 2 rounds. |
Learn from Past | [Instant] Dispels 2 [debuffs] for all allies within a 2-tile range of the target, additionally recovers HP equals to 30% of M.ATK. |
Hero's Epic | [Instant] Grants the target ally [△DMG II] and [DMG Reduction II] for 2 rounds, additionally recovering HP equals to 50% of M.ATK. |
Taair has access to [Historical Skills] which exist separately from the usual skill set. This gives Taair the ability to inflict Vulnerability, dispel allies, buff ATK, and also recover HP. So remember to take advantage of these bonus abilities!
Gather Scrolls and Accumulate Knowledge

Scrolls will appear around Taair at the start of his action. Picking up these scrolls will accumulate stacks of Knowledge
, which is the resource required to use [Historical Skills].
Initially, Taair will only be able to hold a maximum of 2 Knowledge, but this limit will increase as you increase Taair's ★ level.
Can Function as a Healer

Taair's trait increases the range of support and healing skills. Furthermore, Taair's skills allow him to heal allies as well as support them, which allows Taair the flexibility to pivot from a supportive role to a healing role.
Star Level Up Priority & Recommended Stars for Taair
Aim to Reach 3★ → 5★
Star Level Up Priority | Recommended Star Level |
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![]() | 3★ → 5★ |
Taair sees major upgrades at 3-stars, which increases his movement, and at 5-star, which extends the range of his healing and support skills and grants [Knowledge] at the start of his turn. Each star upgrade improves his usability, and at 5-star, he can make full use of his wide skillset—so he's a strong candidate for prioritized upgrades.
Best Builds for Taair
NRG Recovery Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This is a build that focuses on NRG recovery. We highly recommend using this build if you intend on using Taair as an NRG battery for your team.
Defensive Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This is a build that prioritizes team survivability. This works well as a defensive setup, allowing you to brace your team for incoming heavy attacks.
Priority Skills
Skill | Priority and Details |
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![]() | ★★★★★ A powerful Skill that grants allies within range SPD +100 and 1 NRG each turn. Additionally, it provides AoE healing due to Taair's Trait. Prioritize equipping this skill. |
![]() | ★★★★★ A Reaction that dispels enemy buffs and reduces their damage dealt. Generally regarded as the better Reaction. |
![]() | ★★★★★ A Basic Attack that dispels buffs. Since Taair has access to sufficient heals, equip this Basic Attack. |
![]() | ★★★★ A powerful skill that greatly buffs a single target and grants +4 NRG. Since many characters have powerful skills with high NRG costs and 0 CD, this allows such characters to use their Skills consecutively. |
![]() | ★★★★ An excellent Skill that provides Instant AoE NRG Recovery and AoE healing due from Taair's Trait. When prioritizing NRG recovery, slot this skill. |
![]() | ★★★★ Although it has a very long CD of 7 turns, it generates a very powerful aura that shares damage taken within an area, increases damage dealt, and recovers HP. Equip this for high-difficulty content where damage taken is high. |
Skill | Priority and Details |
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![]() | ★★★ A Reaction that reduces DoT damage and grants [Bound Immunity]. It can be equipped in stages where enemies inflict either of these debuffs. |
![]() | ★★★ Inflicts [Sleep] and [Tipsy] (Crit Rate UP + Dmg Taken DOWN) on enemies and allies within 2 tiles. If there are no other debuffs, ally [Sleep] can be removed by Weapon or Tarot effects, making it powerful if activated in the right situations. |
![]() | ★★★ A Skill that heals a wide area. Combined with healing from Taair's Trait, its HP Recovery effects are particularly high. Slot if your Taair is leaning towards healing. |
![]() | ★★ A Basic Attack that increases healing effects. Equip when prioritizing healing. |
![]() | ★ The highest single-target heal in Taair's repertoire, viable when prioritizing healing for a single target. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Taair
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Since this character specializes in support, the [Reorganized Cube], which boosts healing amount and removes debuffs, is the top recommendation. Additionally, the [Life Fondness], which enhances summoned units, and the [Nightmare Puppet], capable of applying debuffs with [Truth of History], also offer excellent synergy.
Recommended Trinkets for Taair
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For Taair, the [Space-time Ring] is especially useful for collecting [Scroll]s and keeping up with allies. Trinkets with support skills, like the [Old Scrolls of Auguste] and [Disaster Bottle], are great for team utility, while options like the [Roaring Flint], which offer offensive skills, are also solid picks depending on your role in the fight.
Recommended Tarots for Taair
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[World] and [Fate] are especially recommended for increasing Taair's skill usage. [High Priestess] is a strong choice for boosting healing effectiveness, while [Judge] excels at weakening enemies.
Recommended Engravings for Taair
Resonance | Effect |
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![]() ![]() | Increases Healing Effect by 10% and Healing Received by 10%. |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
![]() ![]() | At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%) |
The [Cup + Cup] set is most recommended for increasing healing output. When using long-cooldown Skills like [Caged Reverie], engraving [Wand + Cup] can make Taair even more powerful by reducing his cooldowns to 0.
Taair Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK11 | ![]() |
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![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Take both skills at RK1 since they can both be used. If you are also interested in using Taair as a hybrid healer, we recommend taking both skills at RK11 as well.
Skill Details
![]() | Cost: 2 CD: 2 |
(Support) Taair dispels 1 | |
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![]() | Cost: 2 CD: 3 |
(Support) Restores 4 NRG to the target ally and grants | |
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![]() | Cost: - CD: - |
(Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK. |
![]() | Cost: 1 CD: 3 |
(Support) | |
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![]() | Cost: - CD: - |
(Reaction) Before being attacked, dispels 2 |
![]() | Cost: - CD: - |
(Reaction) |
![]() | Cost: 1 CD: 4 |
(Healing) Inflicts | |
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![]() | Cost: - CD: - |
(Passive) Gains 1 stack of |
![]() | Cost: - CD: - |
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 50% physical DMG 2 times and dispels 2 | |
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![]() | Cost: 3 CD: 0 |
(Healing) Single-target healing. Heals the target for 60% of M.ATK and additionally heals all allies within 3 tiles around the target for 30% of the character's M.ATK. |
![]() | Cost: 2 CD: 7 |
(Support) Taair gains | |
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Taair's Trait & Skills
Taair's Trait
Max Effect | |
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![]() | [Historian] Taair's |
Stars Unlocked | Effect |
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![]() | Taair's |
![]() | Taair's |
![]() | Taair's |
![]() | Taair's |
Taair's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deal 80% Magical DMG. | |
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[Skill] Cost: 1 / CD: 0 (Healing) Heals the target by 100% of M.ATK and dispels 1 |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 2 / CD: 2 (Support) Taair dispels 1 | |
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[Skill] Cost: 2 / CD: 3 (Support) Restores 4 NRG to the target ally and grants |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK. | |
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[Skill] Cost: 1 / CD: 3 (Support) |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) Before being attacked, dispels 2 | |
![]() | - |
[Reaction] Cost: - / CD: - (Reaction) |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: 1 / CD: 4 (Healing) Inflicts | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) Gains 1 stack of |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times and dispels 2 |
Skills That Can Be Learned at RK11
Skill | Range |
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![]() | - |
[Skill] Cost: 3 / CD: 0 (Healing) Single-target healing. Heals the target for 60% of M.ATK and additionally heals all allies within 3 tiles around the target for 30% of the character's M.ATK. | |
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[Skill] Cost: 2 / CD: 7 (Support) Taair gains |
Weapons That Taair Can Equip
List of Weapons
Taair's Voice Actor & Release Date
Taair Voice Actor
VA | Japanese VA: Shinnosuke Tachibana |
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Released on Friday, January 17
Taair was released on Friday, January 17. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.
Taair's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.