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Taair Best Build and Skill Tree Guide

Taair Best Build and Skill Tree Guide

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Sword of Convallaria | Taair Best Build and Skill Tree Guide - GameWith

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Build and skill tree guide for Taair in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Taair Tier & Basic Info

Taair
RarityLegendary iconLegendary
RoleWatcher iconWatcher
FactionPapal States iconPapal States
Discipline iconDiscipline

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Taair Tier

List of All Characters

Review & How to Get

Review- Watcher specializing in support
- Numerous ways to recover NRG
- Trait buffs and heals simultaneously
- Increases survival rate by sharing damage
How to Get- Obtain from Gacha (Summon)

User Score

Taair Pros and Strength

Watcher Specializing in Support

Sword of Convallaria - 1

Taair is a character that does not have a single attack skill and specializes in supporting allies. He has access to numerous support effects such as NRG Recovery, Healing, and damage spreading skills, which increase the power of the entire team.

Numerous Ways to Recover NRG

Sword of Convallaria - 2

[Seed of Wisdom] which grants △SPD II and Meditation (recover 1 NRG at the start of action), is a powerful skill that recovers NRG and manipulates the action order.

Additionally, Taair also has [Thousand-Mile Echo] and [Inner Light] which provide numerous additional buffs and even more NRG recovery.

Best Paired With NRG Hungry Units

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Safiyyah, Acambe, and SP Rawiyah are characters with low cooldowns and consume plenty of NRG.

Pairing Taair with a lineup that includes NRG hungry characters like the ones listed above allows you to use powerful skills every turn.

Take Advantage of Historical Skills

Historical SkillsEffects
Historical Truth[Instant] Inflicts [▽Move II] and [Vulnerability II] on an enemy for 2 rounds.
Learn from Past[Instant] Dispels 2 [debuffs] for all allies within a 2-tile range of the target, additionally recovers HP equals to 30% of M.ATK.
Hero's Epic[Instant] Grants the target ally [△DMG II] and [DMG Reduction II] for 2 rounds, additionally recovering HP equals to 50% of M.ATK.

Taair has access to [Historical Skills] which exist separately from the usual skill set. This gives Taair the ability to inflict Vulnerability, dispel allies, buff ATK, and also recover HP. So remember to take advantage of these bonus abilities!

Gather Scrolls and Accumulate Knowledge

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Scrolls will appear around Taair at the start of his action. Picking up these scrolls will accumulate stacks of Knowledge, which is the resource required to use [Historical Skills].

Initially, Taair will only be able to hold a maximum of 2 Knowledge, but this limit will increase as you increase Taair's ★ level.

Can Function as a Healer

Sword of Convallaria - 5

Taair's trait increases the range of support and healing skills. Furthermore, Taair's skills allow him to heal allies as well as support them, which allows Taair the flexibility to pivot from a supportive role to a healing role.

Best Build - Skill, Gear, and Tarot

NRG Recovery Build

Basic AttackReaction
Dispelling StrikeDispelling StrikePacifismPacifism
Skill
Seed of WisdomSeed of WisdomThousand-Mile EchoThousand-Mile EchoInner LightInner Light
WeaponTrinketTarot
Reorganized CubeReorganized CubeSpace-time RingSpace-time RingGuidance of the WorldGuidance of the World

This is a build that focuses on NRG recovery. We highly recommend using this build if you intend on using Taair as an NRG battery for your team.

Defensive Build

Basic AttackReaction
Dispelling StrikeDispelling StrikePacifismPacifism
Skill
Seed of WisdomSeed of WisdomDivine HealingDivine HealingCaged ReverieCaged Reverie
WeaponTrinketTarot
Reorganized CubeReorganized CubeDisaster BottleDisaster BottleMercy of The High PriestessMercy of The High Priestess

This is a build that prioritizes team survivability. This works well as a defensive setup, allowing you to brace your team for incoming heavy attacks.

Taair Skill Unlock Priorities

Recommended Skill Set

Divine HealingDivine HealingRK11Caged ReverieCaged Reverie
Merciful StrikeMerciful StrikeRK9Dispelling StrikeDispelling Strike
Campfire Night TalksCampfire Night TalksRK7FlagellantFlagellant
PacifismPacifismRK5Heart of ForebearanceHeart of Forebearance
RegenerateRegenerateRK3Inner LightInner Light
Seed of WisdomSeed of WisdomRK1Thousand-Mile EchoThousand-Mile Echo

Take both skills at RK1 since they can both be used. If you are also interested in using Taair as a hybrid healer, we recommend taking both skills at RK11 as well.

Taair Trait & Skills

Taair Trait

Max Effect
Historian icon[Historian]
Taair's Knowledge stacks max at 6. He gains 5 stacks of Knowledge at the start of the battle, with Movement increased by 1 tile. When casting healing and supporting skills, Taair's maximum range is increased by 2 tiles. Upon casting the skill, he additionally heals the target by 25% of M.ATK. At the start of the turn, he also gains 1 stack of Knowledge. At the start of the turn, Taair discovers 1 Scroll on a random empty tile within 3 tiles of himself. Upon picking it up, he gains 1 stack of Knowledge and then gains 1 random Level 2 Buff, lasting for 2 turns, and can move an additional 3 tiles. For every 2 stacks of Knowledge, he can use Historical Skills 1 time.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconTaair's Knowledge stacks max at 6. He gains 4 stacks of Knowledge at the start of the battle, with Movement increased by 1 tile. When casting healing and supporting skills, Taair's maximum range is increased by 1 tile. Upon casting the skill, he additionally heals the target by 25% of M.ATK. At the start of the turn, Taair discovers 1 Scroll on a random empty tile within 3 tiles of himself. Upon picking it up, he gains 1 stack of Knowledge and then gains 1 random Level 2 Buff, lasting for 2 turns, and can move an additional 3 tiles. For every 2 stacks of Knowledge, he can use Historical Skills 1 time.
3 star iconTaair's Knowledge stacks max at 4. He gains 3 stacks of Knowledge at the start of the battle, with Movement increased by 1 tile. When casting healing and supporting skills, Taair's maximum range is increased by 1 tile. Upon casting the skill, he additionally heals the target by 20% of M.ATK. At the start of the turn, Taair discovers 1 Scroll on a random empty tile within 3 tiles of himself. Upon picking it up, he gains 1 stack of Knowledge and then gains 1 random Level 2 Buff, lasting for 2 turns, and can move an additional 3 tiles. For every 2 stacks of Knowledge, he can use Historical Skills 1 time.
2 star iconTaair's Knowledge stacks max at 4. He gains 2 stacks of Knowledge at the start of battle. When casting healing and supporting skills, Taair's maximum range is increased by 1 tile. Upon casting the skill, he additionally heals the target by 20% of M.ATK. At the start of the turn, Taair discovers 1 Scroll on a random empty tile within 3 tiles of himself. Upon picking it up, he gains 1 stack of Knowledge and then gains 1 random Level 2 Buff, lasting for 2 turns, and can move an additional 3 tiles. For every 2 stacks of Knowledge, he can use Historical Skills 1 time.
1 star iconTaair's Knowledge stacks max at 2. He gains 1 stack of Knowledge at the start of battle. When casting healing and supporting skills, Taair's maximum range is increased by 1 tile. Upon casting the skill, he additionally heals the target by 15% of M.ATK. At the start of the turn, Taair discovers 1 Scroll on a random empty tile within 3 tiles of himself. Upon picking it up, he gains 1 stack of Knowledge and then gains 1 random Level 2 Buff, lasting for 2 turns, and can move an additional 3 tiles. For every 2 stacks of Knowledge, he can use Historical Skills 1 time.

Taair Base Skill

SkillRange
Energy WaveEnergy WaveRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deal 80% Magical DMG.
Healing SpellHealing SpellRange
[Skill] Cost: 1 CD: 0
(Healing) Heals the target by 100% of M.ATK and dispels 1 [debuff] on the target.

Skills That Can Be Learned at RK1

SkillRange
Seed of WisdomSeed of WisdomRange
[Skill] Cost: 2 CD: 2
(Support) Taair dispels 1 [Debuff] from all alies within 2 tiles around the target, granting them [△SPD II] and [Meditation] for 2 turns.
Thousand-Mile EchoThousand-Mile EchoRange
[Skill] Cost: 2 CD: 3
(Support) Restores 4 NRG to the target ally and grants [△ATK II], [△Move II], and [△SPD II] for 2 turns.

Skills That Can Be Learned at RK3

SkillRange
RegenerateRegenerate-
[Skill] Cost: - CD: -
(Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK.
Inner LightInner LightRange
[Skill] Cost: 1 CD: 3
(Support) [Instant] Restores 1 NRG to all other allies within 3 tiles around the target.

Skills That Can Be Learned at RK5

SkillRange
PacifismPacifism-
[Reaction] Cost: - CD: -
(Reaction) Before being attacked, dispels 2 [buffs] from the attacker and decrease the DMG dealt by 20%.
Heart of ForebearanceHeart of Forebearance-
[Reaction] Cost: - CD: -
(Reaction) [DoT] taken is reduced by 50%. At the end of the turn, if the character is affected by control effects, removes all control effects and gains [Bound Immunity] for 2 turns.

Skills That Can Be Learned at RK7

SkillRange
Campfire Night TalksCampfire Night TalksRange
[Skill] Cost: 1 CD: 4
(Healing) Inflicts [Sleep] and [Tipsy] on Taair and all characters within 2 tiles for 1 turn. Recovers 60% HP, and dispels 3 [Debuffs] from Taair.
FlagellantFlagellant-
[Skill] Cost: - CD: -
(Passive) Gains 1 stack of [Penance] after taking DMG. Each stack decreases DMG taken by 8%. This effect cannot be dispelled. Additionally recovers 1 NRG if the character has [Penance] stacks at the end of each turn.

Skills That Can Be Learned at RK9

SkillRange
Merciful StrikeMerciful StrikeRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns.
Dispelling StrikeDispelling StrikeRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns.

Skills That Can Be Learned at RK11

SkillRange
Divine HealingDivine Healing-
[Skill] Cost: 3 CD: 0
(Healing) Single-target healing. Heals the target for 60% of M.ATK and additionally heals all allies within 3 tiles around the target for 30% of the character's M.ATK.
Caged ReverieCaged ReverieRange
[Skill] Cost: 2 CD: 7
(Support) Taair gains [Caged Reverie] for 2 turns.

Weapons That Taair Can Equip

List of Weapons

Starry Sky HeritageStarry Sky HeritageReorganized CubeReorganized CubeSkeleton StaffSkeleton Staff
Focus WandFocus WandResentment BroomResentment BroomDiffusing PrismDiffusing Prism
Cornucopia StaffCornucopia StaffGazing OrbGazing OrbExplosive CrystalExplosive Crystal
Ink TotemInk TotemSolid WandSolid WandAstral RodAstral Rod
Apprentice WandApprentice Wand

Taair Voice Actor & Profile

Taair Voice Actor (CV)

VAJapanese VA: Shinnosuke Tachibana

Taair Profile

initialAscended
Taair
Taair Ascended

▲ Unlock Ascended Skin when character reaches Star Level 5.

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

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