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Leonide Best Build and Skill Tree Guide

Leonide Best Build and Skill Tree Guide

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Sword of Convallaria | Leonide Best Build and Skill Tree Guide - GameWith

Build and skill tree guide for Leonide in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Leonide Tier & Basic Info

Leonide
RarityLegendary iconLegendary
RoleBreaker iconBreaker
FactionPapal States iconPapal States
Discipline iconDiscipline

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Leonide Tier

List of All Characters

Review & How to Get

Review- Moving will increase Attack/defense
- Has many skills to get closer to the enemy
- Able to increase Move with skills
- Has Discipline's Faction aura
How to Get- Obtain from Gacha (Summon)

User Score

Leonide Skill Unlock Priorities

* Recommended Skills are highlighted in Yellow.

Recommended Skill Set

Glowing Pike ThrustGlowing Pike ThrustRK11
ParryParry
Surefire AttackSurefire Attack
RK9Invigorating StrikeInvigorating Strike
Change PursuitChange Pursuit
RK7DisciplineDiscipline
Endure PainEndure PainRK5
Guardian's OathGuardian's Oath
Charge StanceCharge StanceRK3
Radiant GuardRadiant Guard
Light of SanctuaryLight of SanctuaryRK1
High AlertHigh Alert

Leonide Trait & Skills

Our guides are currently under construction. We'll be adding more content soon, so please stay tuned!

Leonide Trait

Max Effect
Fearless Charge icon[Fearless Charge]
Before an attack or [Charge], for each tile Leonide traversed, his DMG increases by 8% and he ignores 10% DEF of the target. After he actively attacks with skills other than an [instant] skill, the effect ends and he gains [Charge DMG Reduction]. Effect: Decreases DMG taken by 30% for 2 turns. If Leonide moved and [charged) no less than 5 tiles, he ignores [block] and [dodge] of the target. [Trait] enters CD for 1 turn.
Block: (Buff) 50% chance to face the enemy when taking P.DMG from the [front or side], decreasing DMG taken by 20%.
Instant: After casting this skill, the character can inherit their remaining mobility and continue their action.
Dodge: (Buff) Dodge one direct single-target attack from an enemy.
Charge: (State) Charges toward a target character or location, causing a positional change.
Charge DMG Reduction: (Buff) Reduces DMG taken by a certain percentage.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconBefore an attack or [Charge], for each tile Leonide traversed, his DMG increases by 8% and he ignores 8% DEF of the target. After he actively attacks with skills other than an [instant] skill, the effect ends and he gains [Charge DMG Reduction]. Effect: Decreases DMG taken by 30% for 2 turns. [Trait] enters CD for 1 turn.
3 star iconBefore an attack or [Charge], for each tile Leonide traversed, his DMG increases by 6% and he ignores 8% DEF of the target. After he actively attacks with skills other than an [instant] skill, the effect ends and he gains [Charge DMG Reduction]. Effect: Decreases DMG taken by 30% for 2 turns. [Trait] enters CD for 1 turn.
2 star iconBefore an attack or [Charge], for each tile Leonide traversed, his DMG increases by 6% and he ignores 6% DEF of the target. After he actively attacks with skills other than an [instant] skill, the effect ends and he gains [Charge DMG Reduction]. Effect: Decreases DMG taken by 20% for 1 turn. [Trait] enters CD for 1 turn.
1 star iconBefore an attack or [Charge], for each tile Leonide traversed, his DMG increases by 4% and he ignores 6% DEF of the target. After he actively attacks with skills other than an [instant] skill, the effect ends and he gains [Charge DMG Reduction]. Effect: Decreases DMG taken by 20% for 1 turn. [Trait] enters CD for 1 turn.

Leonide Base Skill

SkillRange
SlashSlashRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deals 100% Physical DMG.
All-Out Pike ThrustAll-Out Pike ThrustRange
[Skill] Cost: 3 CD: 2
(Physical DMG) Leonide charges at 1 enemy within a cross-shaped range around him, dealing 60% DMG. Before attacking, adds 30% of HP to ATK (not exceeding 200% of P.ATK). Knocks the target back by 2 tiles. When causing a collision, inflicts [Stunned] on the target for 1 turn.

Skills That Can Be Learned at RK1

SkillRange
Light of SanctuaryLight of SanctuaryRange
[Skill] Cost: 0 CD: 3
(Support) [Instant] Single-target Healing. Restores 25% of the target's HP. If the target is [Unharmed], the effect changes, which grants [△ DMG II] and [△ M.DEF II] for 2 turns.
High AlertHigh AlertRange
[Skill] Cost: 2 CD: 0
(Support) Performs [Alert] towards a 2-tile area in the target direction, dealing 150% [physical AoE DMG] once an enemy enters this area.

Skills That Can Be Learned at RK3

SkillRange
Charge StanceCharge StanceRange
[Skill] Cost: 0 CD: 4
(Support) [Instant] Increases Leonide's movement by 2 tiles, but restricts movement to only a straight line. Increases ATK by 15% after moving. After attacking, Leonide can move again and inherit the remaining movement. Afterward, the skill switches to [Assault Discharge].
Radiant GuardRadiant Guard-
[Skill] Cost: - CD: -
(Passive) At the start of the battle, increases HP by 15%. The character is immune to the negative effects of [Injured]. Before attacking, if the character's max HP is greater than the target's current HP, knocks the target back by 1 tile.

Skills That Can Be Learned at RK5

SkillRange
Endure PainEndure Pain-
[Reaction] Cost: - CD: -
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When [Injured], the DMG taken is decreased by 20%.
Guardian's OathGuardian's Oath-
[Reaction] Cost: 0 CD: 3
(Reaction) Takes [melee DMG] for all other allies within 2 tiles around the character, and performs [Preempt], dealing 70% DMG. CD: 3 turns.

Skills That Can Be Learned at RK7

SkillRange
Change PursuitChange PursuitRange
[Skill] Cost: 0 CD: 3
(Physical DMG) [Instant]. charges at 1 enemy within a cross-shaped range around the character, dealing 30% DMG. Gains immunity to [Preempt].
DisciplineDiscipline-
[Skill] Cost: - CD: -
(Leader's Aura) For all "Discipline" allies in battle, increases ATK by 10%, and DEF by 20%. For the skills with a CD no less than 4 turns, the CD of skills is reduced by 1 turn.

Skills That Can Be Learned at RK9

SkillRange
Surefire AttackSurefire AttackRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deals 100% physical DMG and inflicts [✗ Dodge] on the target, lasting for 1 turn.
Invigorating StrikeInvigorating StrikeRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deals 100% physical DMG and additionally recovers 1 NRG.

Skills That Can Be Learned at RK11

SkillRange
Glowing Pike ThrustGlowing Pike ThrustRange
[Skill] Cost: 1 CD: 6
(Physical DMG) Charges at 1 enemy within a cross-shaped range around the character, dealing 100% DMG. Before attacking, dispels 2 [Debuffs] from the character, then recovers HP equal to 100% ATK. Adds 35% of the character's HP to ATK (not exceeding 200% of P.ATK).
ParryParry-
[Skill] Cost: - CD: -
(Passive) Before receiving a physical melee attack, turns to the target and adds 20% of the character's P.ATK to P.DEF.

Weapons That Leonide Can Equip

List of Weapons

Double-Sided HalberdDouble-Sided HalberdPendant HalberdPendant HalberdDoomsday ScytheDoomsday Scythe
Skeleton SpearSkeleton SpearNameless StaffNameless StaffThe Silent GuardThe Silent Guard
Sharp SpearSharp SpearGuardian SpearGuardian SpearArmor-piercing SpearArmor-piercing Spear
Pointy SpearPointy SpearDefensive SpearDefensive SpearSpearSpear

Leonide Voice Actor & Profile

Leonide Voice Actor (CV)

VAJapanese VA: Takeuchi Ryota
Chinese VA: Xu Xiang

Leonide Profile

initialAscended
Leonide
Leonide Ascended

▲ Unlock Ascended Skin when character reaches Star Level 5.

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

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