Build and skill tree guide for Marcille in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
*The drop rate is boosted in the limited-time banner "The Brilliant Mage". You can play the "Character Trial" from the Summon screen, so be sure to check out her performance. You can also get 150 Hope Luxites for completing the trial.
Marcille's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Marcille's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Specializes in AoE attacks - Has a very wide attack range - Managing "Full Mana" is essential - Can also heal and increase Move |
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How to Get | - Obtain from Gacha (Summon) |
Marcille Pros and Strength
Marcille's Character Overview
- Extremely powerful AoE attacks
- Enhances Skills with "Full Mana"
- Use AoE attacks strategically
- Can heal and increase Move
- Important to identify unfavorable stages
Extremely Powerful AoE Attacks
Marcille possesses numerous attack Skills with excellent range and areas of effect. She has various ways to increase her damage output, such as her Trait, Passives, and the [Full Mana] buff, allowing her to deal some of the highest AoE damage amongst all characters. She is especially reliable in battles against multiple enemies.
Enhances Skills with "Full Mana"
[Full Mana] significantly increases the performance of each Skill. You can gain a certain number of Full Mana stacks by increasing her star level or by equipping certain Skills and using [Standby]. By utilizing repositioning effects like the one from her signature gear or with the March Command tactical skill, you can also generate [Full Mana] stacks after attacking.
Full Mana MechanicsFull Mana Details
Effect | Per stack: DMG +20%, Max Skill Range +1, NRG +2 when using Class Skill. Can hold up to 2 stacks. Consumes 1 stack upon Skill use. |
How to Get | 1: Gain a certain number of stacks at the start of battle (1-star to 2-stars: 1 stack, 3-stars to 5-stars: 2 stacks) 2: At 3-stars or higher, gain 1 stack on Standby. At 5-stars, gain 2 stacks. 3: When [Mana Recovery] is equipped, gain 1 stack on Standby. |
Enhanced Skills and Effects | [Explosion]: Deals an additional 30% damage to the target and all enemies within a 3-tile radius, and applies [✗Attribute Buff]. [Short Route]: Move increases from +1 to +2, and can ignore Frosty and Burning panel effects. [Fireball]: For each stack of Full Mana, DMG +30% and removes 1 additional buff. [Powerful Explosion]: Attack range expands by 1 tile, and ignores an additional 20% of the target's DEF. |
Use AoE Attacks Strategically

Marcille has three types of AoE attacks, each with different characteristics. Instead of using just one, be mindful of switching between them depending on the stage and your party to maximize her effectiveness. The features of these Skills are explained below, so please refer to the skill section!
Can Heal and Increase Move
In addition to her AoE attacks, Marcille also has many utility Skills, such as a Passive Skill that restores the NRG and HP of nearby allies when she has 2 stacks of [Full Mana], an Instant large healing Skill, and an AoE support Skill that increases Move. This allows her to support the party in ways other than just attacking.
Identify Unfavorable Stages
While she excels at Magical AoE DMG, she does not have any Skills that inflict Damage Over Time or Piercing DMG. Be aware that her damage output will be lowered in stages where M.ATK is reduced or against enemies with high M.DEF.
Star Level Up Priority & Recommended Stars for Marcille
Aim to Reach 3★ → 5★
Star Level Up Priority | Recommended Star Level |
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![]() | 3★ → 5★ |
Aim for 3-stars to gain 1 stack of "Full Mana" by using Standby, and 5-stars to gain 2 stacks. In addition, through Star Level-Ups, M.ATK & HP will increase, and you can obtain an effect that increases DMG and healing when you have a lot of NRG.
Shard Farming Priority GuideBest Builds for Marcille
Recommended Build
Basic Attack | Reaction | Ascension | |||||||||||||||||||||
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Skill | |||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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Keep an eye on your [Full Mana] stacks and attack with [Powerful Explosion], which deals a lot of damage and has great range. Depending on the situation, [Explosion] and [Incantation] are also powerful, so swap them in as needed to adapt to various stages.
Priority Skills
Skill | Priority and Details |
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![]() | ★★★★★ An excellent Reaction that reduces M.DMG taken and interrupts enemy M.ATK with [Preempt]. Use it to counter the M.ATK common among Watchers, who counter Marcille. |
![]() | ★★★★★ A powerful Basic Attack that excels at dealing DMG and removing buffs when you have [Full Mana]. Make sure to slot it, since you can also attack without consuming Full Mana. |
![]() | ★★★★★ One of the three powerful AoE attack Skills you can learn. It has the widest attack range, and although its multiplier is low, the 'Ignore 20% DEF' effect allows for consistent damage against highly durable enemies or even when you haven't applied debuffs. Since it can also remove buffs, it's recommended to use this Skill as your main, and depending on the situation, switch to other Skills or equip this alongside them. |
![]() | ★★★★ One of the three powerful AoE attack Skills you can learn. It features high single-target damage in exchange for low AoE damage, can remove many buffs, apply the '✗Attribute Buff' debuff, and has relatively low NRG consumption. Equip this Skill when you need to prioritize buff removal or single-target damage, or in stages where Attribute Buffs are a problem. |
![]() | ★★★★ An excellent Skill that grants 'NRG+1', 'HP Recovery +20%', and 'ATK +20%' within 3 tiles if you have 2 stacks of [Full Mana]. It's also useful for managing stacks when your Star Level is low. Prioritize equipping this. |
![]() | ★★★★ A Passive that greatly increases DMG dealt against Healthy enemies, and also increases DMG dealt when you don't have any debuffs. Whenever you aren't slotting numerous AoE attack Skills, use this Passive to boost your DMG. |
![]() | ★★★★ One of the three powerful AoE attack Skills you can learn. It requires a 1-turn setup but deals the highest damage. It's characterized by applying Move DOWN and DMG Taken UP to enemies within its range during the setup. Because it requires a setup, it's difficult to guarantee landing the attack, but it can be the most powerful Skill depending on the situation. Equip this Skill when the Move debuff is effective, when you want to slow the enemy's advance, or when you need Vulnerable. |
Skill | Priority and Details |
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![]() | ★★★ Equip this Reaction in stages with only Physical DMG. |
![]() | ★★★ A Skill that can perform a large amount of [Instant] single-target healing. As a drawback, the target's Move is reduced by 5, so be careful. Equip this on stages where healing is necessary. |
![]() | ★★★ A powerful Skill that deals minor damage in a wide area and can also greatly reduce M.DEF. However, since Marcille wants to use high-damage Skills, you should apply debuffs with other characters if possible. Use this if you don't have another debuffer or when you have multiple magic Attackers on your team. |
![]() | ★★ Equip this in stages where you need more Move. |
![]() | ★ Equip this when you need AoE damage reduction. |
![]() | ★ The [✗Active Skills] debuff can be useful in some situations, but you should generally equip [Fireball], which deals more damage. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Marcille
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With its [Move Again] effect, the Magic Ladle, which lets you gain [Full Mana] on [Standby], is the most compatible and recommended. Other recommendations include Weapons that increase AoE damage like the Diffusing Prism, or the Cornucopia Staff with its NRG Recovery effect, which is useful when your Star Levels are low.
Recommended Trinkets for Marcille
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The Blood Luxite Amulet, which greatly increases Magic AoE damage, is the most recommended. Other recommendations include Trinkets that increase stats like the Shield of Justice, or the Roaring Flint which has an AoE attack Skill.
Recommended Tarots for Marcille
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The Magician is most recommended since it greatly increases damage dealt. The Devil, which raises stats, and the Chariot, which increases Move during Standby, are also good matches.
Recommended Engravings for Marcille
Resonance | Effect |
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![]() ![]() | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
![]() ![]() | At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%) |
Go with Sword+Pentacle and Sword+Wand to raise stats, otherwise Wand+Cup to potentially reduce NRG & CD to 0.
Marcille Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
Normal ![]() | RK13 | Unique ![]() |
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![]() | RK11 | ![]() |
![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
The left Skills at RK3, 7, and 11 are also useful, so if you have extra Castalia, you should unlock them. Prioritize unlocking RK11→7→3. Also, for RK13, if you prefer stability, unlock the right Skill which increases Move and offers better maneuverability. If you want to focus solely on attack performance, unlock the left Skill.
Skill Details
![]() | Cost: - CD: - |
(Aura) Decreases |
![]() | Cost: 0 CD: 0 |
(Passive) Gains 1 stack of |
![]() | Cost: 3 CD: 0 |
(Support) Grants |
![]() | Cost: 0 CD: 0 |
(Passive) When in |
![]() | Cost: - CD: - |
(Reaction) Magical DMG taken is reduced by 15%. Triggers |
![]() | Cost: - CD: - |
(Reaction) When hit an active attack, the DMG taken is decreased by 8%, and |
![]() | Cost: 3 CD: 0 |
(Healing) |
![]() | Cost: 4 CD: 0 |
(Magical DMG) Deals 60% |
![]() | Cost: - CD: - |
(Basic Attack) Deals 100% physical DMG and inflicts | |
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![]() | Cost: 1 CD: 0 |
(Magical DMG) Single-target attack. Deals 125% DMG and inflicts | |
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![]() | Cost: 4 CD: 0 |
(Magical DMG) Prepares for 1 turn, selects a target tile, and deals 140% DMG to all enemies within 3 tiles of the target, inflicting |
![]() | Cost: 4 CD: 0 |
(Magical DMG) Deals 100% DMG to all enemies within 3 tiles of the target and dispels 3 |
![]() | Cost: - CD: - |
(Passive) |
![]() | Cost: - CD: - |
(Passive) |
Marcille's Trait & Skills
Marcille's Trait
Trait | Max Effect |
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![]() | [Full Mana] Increases M.ATK and HP by 15%. At the start of the battle, gains 2 stacks of |
Stars Unlocked | Effect |
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![]() | Increases M.ATK and HP by 12%. At the start of the battle, gains 2 stacks of |
![]() | Increases M.ATK and HP by 9%. At the start of the battle, gains 2 stacks of |
![]() | Increases M.ATK and HP by 6%. At the start of the battle, gains 1 stack of |
![]() | Increases M.ATK and HP by 3%. At the start of the battle, gains 1 stack of |
Marcille's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deal 80% Magical DMG. | |
![]() | - |
[Skill] Cost: 3 / CD: 0 (Magical DMG) Attacks the specified target, dealing 140% |
Skills That Can Be Learned at RK1
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Aura) Decreases | |
![]() | - |
[Skill] Cost: 0 / CD: 0 (Passive) Gains 1 stack of |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: 3 / CD: 0 (Support) Grants | |
![]() | - |
[Skill] Cost: 0 / CD: 0 (Passive) When in |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) Magical DMG taken is reduced by 15%. Triggers | |
![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When hit an active attack, the DMG taken is decreased by 8%, and |
Skills That Can Be Learned at RK7
Skill | Range |
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![]() | - |
[Skill] Cost: 3 / CD: 0 (Healing) | |
![]() | - |
[Skill] Cost: 4 / CD: 0 (Magical DMG) Deals 60% |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% physical DMG and inflicts | |
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[Skill] Cost: 1 / CD: 0 (Magical DMG) Single-target attack. Deals 125% DMG and inflicts |
Skills That Can Be Learned at RK11
Skill | Range |
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![]() | - |
[Skill] Cost: 4 / CD: 0 (Magical DMG) Prepares for 1 turn, selects a target tile, and deals 140% DMG to all enemies within 3 tiles of the target, inflicting | |
![]() | - |
[Skill] Cost: 4 / CD: 0 (Magical DMG) Deals 100% DMG to all enemies within 3 tiles of the target and dispels 3 |
Skills That Can Be Learned at RK13
Skill | Range |
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![]() | - |
[Ascension Skill] Cost: - / CD: - (Passive) | |
![]() | - |
[Ascension Skill] Cost: - / CD: - (Passive) |
Weapons That Marcille Can Equip
List of Weapons
Marcille's Voice Actor & Release Date
Marcille Voice Actor
VA | Japanese VA: Sayaka Senbongi |
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Released on Friday, August 29
Marcille was released on Friday, August 29. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.
Marcille's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.