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SchackLulu Best Build and Skill Tree Guide

SchackLulu Best Build and Skill Tree Guide

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SchackLulu Best Build and Skill Tree Guide | Sword of Convallaria - GameWith

Build and skill tree guide for SchackLulu in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

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SchackLulu's Tier & Basic Info

SchackLulu
Rarity Legendary iconLegendary
Role Seeker iconSeeker
Faction Vltar iconVltar
Alacrity iconAlacrity

Movement Stats

MoveStandHigh JumpLow Jump
4Normal22

SchackLulu's Tier

Overall Rating Reroll Rating
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▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
A+ iconS icon
List of All Characters

User Score

Review & How to Get

Review - Excels in Piercing Damage and mobility
- Triggers Piercing Damage every third attack
- Can also grant Dodge or inflict Damage Over Time
How to Get - Obtained from Expedition.

SchackLulu Pros and Strength

SchackLulu’s Character Overview

  1. Excels at inflicting Piercing Damage and Damage Over Time
  2. Triggers Pursuit every three attacks
  3. Can increase Damage Over Time effects and grant Dodge

Excels at Piercing Damage and DoT

SchackLulu is highly effective at inflicting Piercing Damage and DoT, making her a strong choice against high-durability enemies. While her base Move is only 4, on the lower side for a Seeker, she compensates with the “Jump” buff that triples her Jump stat and a Charge Skill that can be used twice in a single turn for both engaging and retreating. These abilities give her impressive overall maneuverability.

Triggers Pursuit Every Three Attacks

SchackLulu Trait

Her Trait causes her to deal Piercing Damage (scaling with P.ATK) and inflict the Damage Over Time effect “Infection” every time she attacks the same enemy three times. Unlike many attackers, she lacks large damage-boosting buffs, so her direct P.ATK damage is lower—but her Piercing Damage and Damage Over Time allow her to consistently chip away at even the toughest enemies.

Use NRG Recovery for Consistent Skill Usage

SchackLulu Final Curtain

Her main skill, [Last Curtain], has no cooldown and costs 4 NRG, meaning it can be used every turn with proper NRG Recovery support. It randomly attacks enemies within range 8 times. However, since her Trait’s Pursuit requires hitting the same target, be aware that using it when multiple enemies are in range can make it harder to trigger Pursuit consistently.

Can Boost Damage Over Time Effects and Grant Dodge

SchackLulu Bewitch

She has a rare skill that increases the amount of Damage Over Time enemies take, and can also grant multiple Dodge instances through her skills and reactions. Depending on the stage and party setup, she can contribute in ways beyond direct offense.

Star Level Up Priority & Recommended Stars for SchackLulu

Aim to Reach 3★ → 5★

Star Level Up PriorityRecommended Star Level
B Tier3★ → 5★

Until ★3, it grants Piercing DMG UP and Range UP, so be sure to level it if you intend to use SchackLulu. At ★5, it provides a powerful boost with NRG UP and reduces the main Skill’s cooldown by 1 turn.

Shard Farming Priority Guide

Best Builds for SchackLulu

Recommended Build

Basic AttackReactionEX
Graceful StingGraceful StingAgile SwapAgile SwapPath of Victory's EdgePath of Victory's Edge
Skill
Final CurtainFinal CurtainGrace of SwanGrace of SwanPredatory InstinctPredatory Instinct
WeaponTrinketTarot
Frostspine GripFrostspine GripMaverick's CloakMaverick's CloakTemptation of The DevilTemptation of The Devil

Keep in mind the “Piercing DMG & Infection” effect that triggers every time you deal damage to the same enemy three times. Skills like [Meditator], which lowers enemy Attack and Move, or [Bewitch], which increases Damage Over Time dealt, are also excellent options. Swap them in for [Predatory Instinct] in dire situations

Priority Skills

SkillDetails
Grace of SwanGrace of Swan★★★★★
Moves while dealing damage twice, and if the Trait’s Piercing DMG triggers during the same turn, it can be used again after the attack. Since it can handle engaging, moving, retreating, and triggering Pursuit, it should be prioritized in your build. At ★5, its cooldown is reduced, making it even easier to use.
Agile SwapAgile Swap★★★★★
This Reaction triggers when hit by a Melee attack from an enemy with over 70% HP, granting two Dodges and swapping positions. The effect is excellent—especially the Dodges—but be careful with the position swap to avoid getting caught in group attacks like Dharana.
Final CurtainFinal Curtain★★★★★
This main skill hits an impressive 8 times per use. Although it costs 4 NRG, it has zero cooldown, so with proper NRG Recovery support, it can be used every turn. Since it attacks random enemies within range, it’s easier to consistently trigger Trait-based Piercing Damage when there are fewer enemies—so keep that in mind.
Graceful StingGraceful Sting★★★★★
Because it attacks three times, this Basic Attack reliably applies Trait-based Piercing Damage and Infection if the enemy has no Shield. At ★3 and above, its range extends to 2–3 tiles, making it excellent for targeting ranged enemies as well.
Predatory InstinctPredatory Instinct★★★★
While you need to be Unharmed, this passive skill boosts your Move and significantly increases your attack power when you move 3 or more tiles. It also enhances your Piercing Damage, making it a top priority for your build.
BewitchBewitch★★★★
It greatly boosts the amount of Damage Over Time dealt as enemy numbers grow, and also inflicts the "Bewitch" debuff, which forces enemies vulnerable to control effects to move toward SchackLulu. When running a party that can stack multiple DoT effects, this unit should be a top priority in your lineup.
MeditatorMeditator★★★★
Restores 1 NRG if hit by [Bewitch] or [Grace of Swan] and if if the target is Healthy, applies Attack & Passive disable along with a Move debuff. If your team lacks other sources of NRG support, including this Skill will make [Final Curtain] easier to use, so it’s worth prioritizing.
Secondary Priorities
SkillBuild Priority / Effects and Usage
Lock-OnLock-On★★★
While you may want to prioritize other Skills in multi-target battles, this one shines in single-target fights. Include it when facing a lone enemy, especially if no other character on your team can apply a Physical DEF debuff.
CurseCurse★★★
If Dodge is useless in the stage or you want to avoid position swapping, equip this Reaction instead.
Flurry of StabsFlurry of Stabs★★
Compared to the main single-target skill, Final Curtain, this one deals lower total damage but has higher critical rate and lower NRG cost. Only include it if you can provide Critical support but cannot perform NRG Recovery.
Fancy FootworkFancy Footwork★★
With two Dodges and reduced AoE damage taken, this skill can be useful for specific stages involving gimmick handling or luring enemies. Include it only when you have a clear purpose for its use.
Hypnotic AttackHypnotic Attack
SchackLulu’s only Basic Attack that can hit adjacent enemies, though its added “Sleep” effect has a low activation rate. In most cases, it’s better to equip the other Graceful Sting instead.
Poison Blade BarragePoison Blade Barrage
Has a relatively long range and specializes in applying Infection. However, since Infection can also be inflicted through Trait-based Pursuit, the priority for this skill is low.

Recommended Gear, Tarots, & Engravings

Recommended Weapons for SchackLulu

Frostspine GripFrostspine GripNewborn BladeNewborn BladeCornucopia DaggerCornucopia Dagger

Because this build involves a lot of movement, gear like [Frostspine Grip], which boosts Damage and Piercing DMG based on distance moved, and [Newborn Blade], which significantly raises Physical Attack, are especially recommended. Additionally, [Cornucopia Dagger], which lets you use [Final Curtain] more often, also pairs well.

Recommended Trinkets for SchackLulu

Maverick's CloakMaverick's CloakFlying Blade ArmguardFlying Blade ArmguardShield of JusticeShield of Justice

Trinkets that boost stats like [Maverick's Cloak] and [Shield of Justice] are highly recommended. Trinkets with attack skills such as [Flying Blade Armguard] and [Roaring Flint], which can trigger the Trait’s Piercing DMG effect, are also great.

Recommended Tarots for SchackLulu

Temptation of The DevilTemptation of The DevilHierophant's LawsHierophant's LawsCourse of FortuneCourse of Fortune

Recommended choices include the stat-boosting [Devil], damage-increasing [Hierophant], and [Fortune] for NRG Recovery effects.

Recommended Engravings for SchackLulu

ResonanceEffect
Sword icon Sword
Wand icon Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn,
Wand icon Wand
Cup icon Cup
At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%)
Wand icon Wand
Wand icon Wand
After using a [basic attack], [skill], [strike back], or [assisting attack], gains 1 random [Level 2 Attribute Buff].

The [Sword+Wand] combination is especially recommended for boosting your stats. Other great options include [Wand+Cup], which reduces CD and NRG consumption to zero, and [Wand+Wand], which lets you stack a lot of buffs.

SchackLulu Skill Unlock Priorities

Recommended Skill Set

* Tap a skill to view its details below.

Normal
Path of Victory
Path of Victory's Edge
RK13
Unique
Poison Blade BarragePoison Blade BarrageRK11Fancy FootworkFancy Footwork
Hypnotic AttackHypnotic AttackRK9Graceful StingGraceful Sting
MeditatorMeditatorRK7Final CurtainFinal Curtain
CurseCurseRK5Agile SwapAgile Swap
BewitchBewitchRK3Grace of SwanGrace of Swan
Lock-OnLock-OnRK1Predatory InstinctPredatory Instinct

Since the skills on the left of RK3 and RK7 is also useful, unlock it if you have spare “Castalia.”

Skill Details

Lock-OnLock-OnCost: -
CD: -
(Passive) At the start of the turn, inflicts ▽ P.DEF II on the enemy with the highest P.ATK within a 6-tile radius around the character 1 turn.
Predatory InstinctPredatory InstinctCost: 0
CD: 0
(Passive) When Unharmed, Movement is increased by 1 tile. When the movement plus charge distance is greater than 3 tiles, ATK is increased by 15% before attacking, lasting until the end of the turn and stackable.
BewitchBewitchCost: 0
CD: 4
(Debuff) Instant When SchackLulu hits enemies, it increases the DOT the target receives by 30% for 2 turns. Additionally, she inflicts (Bewitch] on Healthy enemies for 1 turn.
Range
Grace of SwanGrace of SwanCost: 0
CD: 3
(Physical DMG) Instant SchackLulu selects 1 spot within a cross-shaped range around her, charges to the location, and attacks random enemies within 2 tiles 2 times, each time dealing 10% AoE DMG. If a Trait Skill DMG is triggered in this turn, then after attacking, Grace of Swan can be cast again without cost.
Range
CurseCurseCost: -
CD: -
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, inflicts Vulnerable II on the attacker for 2 turns.
Agile SwapAgile SwapCost: -
CD: 3
(Reaction) Before being hit by a Healthy character's melee active attack, the character gains 2 Dodge attempts for 1 turn and swaps position with the target. CD: 3 turns.
MeditatorMeditatorCost: 0
CD: 0
(Passive) After hitting a target with Bewitch or Grace of Swan, the character recovers 1 NRG, triggered 1 time per round. When the above skills hit Healthy enemies, inflicts ✔ ATK II and Meditator on them for 2 turns.
Final CurtainFinal CurtainCost: 4
CD: 0
(Physical DMG) Attacks random enemies within 3 tiles of the character, dealing DMG 8 times, each time dealing 20% AOE DMG (the skill can repeatedly trigger Trait effects).
Range
Hypnotic AttackHypnotic AttackCost: -
CD: -
(Basic Attack) Deals 80% magical DMG and grants a 30% chance to inflict Sleep on the target for 1 turn.
Range
Graceful StingGraceful StingCost: -
CD: -
(Basic Attack) SchackLulu deals 33% physical DMG 3 times.
Range
Poison Blade BarragePoison Blade BarrageCost: 2
CD: 3
(Physical DMG) Single-target attack. Deals 35% DMG 2 times and inflicts 2 stacks of Infection each time.
Range
Fancy FootworkFancy FootworkCost: 2
CD: 0
(Support) Takes 50% less AoE DMG and gains 2 Dodge attempts for 2 turns.
Range
Path of VictoryPath of Victory's EdgeCost: -
CD: -
(Passive) Level 3 Effect ATK is increased by 5%; when attacking enemies countered by the character’s role, DMG is increased by 20%.

SchackLulu's Trait & Skills

SchackLulu's Trait

TraitMax Effect
Stinger Dress icon[Stinger Dress]
The effect is improved to: SchackLulu's ATK increases by 10%. The Piercing DMG added by Stinger Mark is equal to 40% of her P.ATK. When triggered, she recovers 1 NRG and reduces the CD of Bewitch and Grace of Swan by 1 turn, up to 1 time per round. When using [ranged skills), the maximum range increases by 1 tile.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconSchackLulu's ATK increases by 10%. The Piercing DMG added by Stinger Mark is 40% of her P.ATK. When using [ranged skills), the maximum range increases by 1 tile.
3 star iconSchackLulu's ATK increases by 5%. The Piercing DMG added by Stinger Mark is 40% of her P.ATK. When using [ranged skills), the maximum range increases by 1 tile.
2 star iconSchackLulu's ATK increases by 5%. The Piercing DMG added by Stinger Mark is 20% of her P.ATK.
1 star iconSchackLulu possesses Jump. Each time DMG is dealt, she inflicts 2 stack of Stinger mark on the target. When the mark reaches 3 stacks, she deals Piercing DMG 1 time to the target and inflicts 1 stack of Infection, then clears all Stinger marks.sThe Piercing DMG added by Stinger Mark is 20% of SchackLulu's P.ATK.

SchackLulu's Base Skills

SkillRange
Rhyming StingRhyming StingRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) SchackLulu deals 50% physical DMG 2 times.
Flurry of StabsFlurry of StabsRange
[Skill] Cost: 2 / CD: 0
(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%.

Skills That Can Be Learned at RK1

SkillRange
Lock-OnLock-On-
[Skill] Cost: - / CD: -
(Passive) At the start of the turn, inflicts ▽ P.DEF II on the enemy with the highest P.ATK within a 6-tile radius around the character 1 turn.
Predatory InstinctPredatory Instinct-
[Skill] Cost: 0 / CD: 0
(Passive) When Unharmed, Movement is increased by 1 tile. When the movement plus charge distance is greater than 3 tiles, ATK is increased by 15% before attacking, lasting until the end of the turn and stackable.

Skills That Can Be Learned at RK3

SkillRange
BewitchBewitchRange
[Skill] Cost: 0 / CD: 4
(Debuff) Instant When SchackLulu hits enemies, it increases the DOT the target receives by 30% for 2 turns. Additionally, she inflicts (Bewitch] on Healthy enemies for 1 turn.
Grace of SwanGrace of SwanRange
[Skill] Cost: 0 / CD: 3
(Physical DMG) Instant SchackLulu selects 1 spot within a cross-shaped range around her, charges to the location, and attacks random enemies within 2 tiles 2 times, each time dealing 10% AoE DMG. If a Trait Skill DMG is triggered in this turn, then after attacking, Grace of Swan can be cast again without cost.

Skills That Can Be Learned at RK5

SkillRange
CurseCurse-
[Reaction] Cost: - / CD: -
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, inflicts Vulnerable II on the attacker for 2 turns.
Agile SwapAgile Swap-
[Reaction] Cost: - / CD: 3
(Reaction) Before being hit by a Healthy character's melee active attack, the character gains 2 Dodge attempts for 1 turn and swaps position with the target. CD: 3 turns.

Skills That Can Be Learned at RK7

SkillRange
MeditatorMeditator-
[Skill] Cost: 0 / CD: 0
(Passive) After hitting a target with Bewitch or Grace of Swan, the character recovers 1 NRG, triggered 1 time per round. When the above skills hit Healthy enemies, inflicts ✔ ATK II and Meditator on them for 2 turns.
Final CurtainFinal CurtainRange
[Skill] Cost: 4 / CD: 0
(Physical DMG) Attacks random enemies within 3 tiles of the character, dealing DMG 8 times, each time dealing 20% AOE DMG (the skill can repeatedly trigger Trait effects).

Skills That Can Be Learned at RK9

SkillRange
Hypnotic AttackHypnotic AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 80% magical DMG and grants a 30% chance to inflict Sleep on the target for 1 turn.
Graceful StingGraceful StingRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) SchackLulu deals 33% physical DMG 3 times.

Skills That Can Be Learned at RK11

SkillRange
Poison Blade BarragePoison Blade BarrageRange
[Skill] Cost: 2 / CD: 3
(Physical DMG) Single-target attack. Deals 35% DMG 2 times and inflicts 2 stacks of Infection each time.
Fancy FootworkFancy FootworkRange
[Skill] Cost: 2 / CD: 0
(Support) Takes 50% less AoE DMG and gains 2 Dodge attempts for 2 turns.

Skills That Can Be Learned at RK13

SkillRange
Path of Victory's EdgePath of Victory's Edge-
[Ascension Skill] Cost: - / CD: -
(Passive) Level 3 Effect ATK is increased by 5%; when attacking enemies countered by the character’s role, DMG is increased by 20%.

Weapons That SchackLulu Can Equip

List of Weapons

SchackLulu's Voice Actor & Release Date

SchackLulu Voice Actor

VAJapanese VA: Sayaka Ohara

Released on Wednesday, July 30

SchackLulu was released on Wednesday, July 30. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.

SchackLulu's Skin

InitialAscended
SchackLulu
SchackLulu Ascended

▲ Unlock Ascended Skin when character reaches Star Level 5.

As the Chief Dancer and the titular leader of Vlderian Dance Troupe, SchackLulu hails from the Vlder Tribes in Elaman. Once enslaved, she miraculously escaped. Later, she joined the wandering Vlderian Dance Troupe, where she captivates audiences with her fiery, elegant dance. Her graceful presence is always the focus of attention, whether in performances or in battles. The only difference is the "price" her audiences pay, which may vary.
The true essence of dance for SchackLulu remains a mystery, one that can only be unlocked by delving into her hidden past.

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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