Build and skill tree guide for Dantalion in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Dantalion's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Dantalion's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Simple gameplay that is suitable for auto battles - Character deaths will recover HP and NRG - Strong combined attack of physical and magical damage - Has Iria's Faction aura |
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How to Get | - Obtain from Gacha (Summon) |
Dantalion Pros and Strength
Strong Magical Sweeper
Dantalion shines as a magical DPS who does great single-target damage. He also has access to a number of AoE attacks that can easily deal with multiple low-mid level enemies, but will have a harder time killing high-level enemies.
Tips! | While Dantalion does magical damage, his attacks scale off his Physical Attack stat. So when choosing your engravings, pick the physical bonuses to deal increased damage. |
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Best and Strongest Irian Aura
At RK 7, Dantalion can unlock his Leader's Aura [For Iria!]. This aura grants all Irian allies a whopping 20% bonus to both ATK and DEF. Additionally, it also grants allies attacks 20% more bonus DMG against enemies who are suffering from 3 or more debuffs. This makes Dantalion the perfect addition to any lineups or teams that include characters from the Iria faction such as Saffiyah, Inanna, and Magnus.
Heals from Ally and Enemy Deaths
Dantalion can heal himself whenever any character dies. If Dantalion is ever in a spot where a healer cannot reach him, try to kill an enemy or sacrifice an ally for emergency heals.
Star Level Up Priority & Recommended Stars for Dantalion
Aim to Reach 2★ → 4★
Star Level Up Priority | Recommended Star Level |
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![]() | 2★ → 4★ |
Dantalion doesn't gain too much from star level ups, so upgrading him isn’t a high priority. However, if you're collecting Memory Shards, aim for 2-stars and then 4-stars, as those are the most impactful points in his upgrade path.
Best Builds for Dantalion
Recommended Build
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Recommended Gear, Tarots, & Engravings
Recommended Weapons for Dantalion
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The [Newborn Blade], which increases HP and physical attack, are fantastic choices for Dantalion. Other options include the [Void Stab], which is especially effective if you can repeatedly use Skills with no cooldown or provide critical support, and the [Cornucopia Dagger], which enables frequent Skill usage.
Recommended Trinkets for Dantalion
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The [Evergreen Pendent] is recommended for early game as it takes advantage of the HP recovery effects of Dantalion's Trait. Late game, Dantalion wants to increase his stats or guarantee his heals by equipping [Origin Hourglass] or [Cooling Powder] respectively.
Recommended Tarots for Dantalion
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Stages where Dantalion shines are often multi-target scenarios that benefit from his Trait, making [The Devil] a particularly well-matched choice. Other options include Tarots that boost either damage output or durability.
Recommended Engravings for Dantalion
Resonance | Effect |
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![]() ![]() | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
![]() ![]() | When actively attacking, increases the DMG by 5% and grants 15% of [Life Steal]. |
![]() ![]() | At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%) |
Dantalion is a straightfoward character that M.DMG which scales off his P.ATK. Therefore, engravings like the [Sword + Cup] and [Sword + Wand] compliment him well since [Sword] has the highest ATK-related stat cap.
Dantalion Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK11 | ![]() |
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![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Skill Details
![]() | Cost: - CD: - |
(Passive) After initiating an Active Attack, heals the ally with the lowest HP in battle by 20% of the character's P.ATK. |
![]() | Cost: - CD: - |
(Passive) Before initiating an active melee attack, deals magical DMG equal to 40% of P.ATK. If the target has a |
![]() | Cost: 2 CD: 2 |
(Mixed DMG) Dantalion deals 40% physical DMG to all enemies in the target direction within a range of 3x2 tiles and inflicts | |
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![]() | Cost: 1 CD: 4 |
(Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG. | |
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![]() | Cost: - CD: - |
(Reaction) DMG taken from Melee attacks decreases by 30%. |
![]() | Cost: - CD: - |
(Reaction) When hit an active attack from a |
![]() | Cost: 3 CD: 2 |
(Physical DMG) Deals 50% | |
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![]() | Cost: - CD: - |
(Leader's Aura) For all "Iria" allies in battle increases ATK by 20% and DEF by 20%. Allies' attacks deal 20% more DMG to the enemies affected by 3 or more | |
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![]() | Cost: - CD: - |
(Support) Maitha restores 20% HP and grants | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 100% physical DMG and gains | |
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![]() | Cost: - CD: - |
(Passive) When an ally in battle is defeated, recovers 30% HP for the character, and the character gains |
![]() | Cost: 4 CD: 0 |
(Mixed DMG) Dantalion deals 40% physical DMG 3 times. He deals Magical DMG equal to 50% P.ATK to the first enemy in each column within a 3x3 area in the target direction, knocks them back by 2 tiles and dispels 1 | |
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Dantalion's Trait & Skills
Dantalion's Trait
Max Effect | |
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![]() | [Path of Kingship] Increases Dantalion's HP, ATK, and DEF by 15%. For every 1 character defeated in battle, he recovers 35% HP and 1 NRG. |
Stars Unlocked | Effect |
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![]() | Increases Dantalion's ATK and DEF by 15%. For every 1 character defeated in battle, he recovers 30% HP and 1 NRG. |
![]() | Increases Dantalion's ATK and DEF by 10%. For every 1 character defeated in battle, he recovers 30% HP and 1 NRG. |
![]() | Increases Dantalion's ATK and DEF by 10%. For every 1 character defeated in battle, he recovers 20% HP and 1 NRG. |
![]() | Increases Dantalion's ATK and DEF by 5%. For every 1 character defeated in battle, he recovers 20% HP and 1 NRG. |
Dantalion's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% Physical DMG. | |
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[Skill] Cost: 3 / CD: 0 (Magical DMG) Single-target attack. Dantalion deals Magical DMG equal to 130% of his P.ATK. Before attacking, a random |
Skills That Can Be Learned at RK1
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) After initiating an Active Attack, heals the ally with the lowest HP in battle by 20% of the character's P.ATK. | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) Before initiating an active melee attack, deals magical DMG equal to 40% of P.ATK. If the target has a |
Skills That Can Be Learned at RK3
Skill | Range |
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[Skill] Cost: 2 / CD: 2 (Mixed DMG) Dantalion deals 40% physical DMG to all enemies in the target direction within a range of 3x2 tiles and inflicts | |
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[Skill] Cost: 1 / CD: 4 (Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG. |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) DMG taken from Melee attacks decreases by 30%. | |
![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When hit an active attack from a |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: 3 / CD: 2 (Physical DMG) Deals 50% | |
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[Skill] Cost: - / CD: - (Leader's Aura) For all "Iria" allies in battle increases ATK by 20% and DEF by 20%. Allies' attacks deal 20% more DMG to the enemies affected by 3 or more |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Support) Maitha restores 20% HP and grants | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% physical DMG and gains |
Skills That Can Be Learned at RK11
Skill | Range |
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[Skill] Cost: - / CD: - (Passive) When an ally in battle is defeated, recovers 30% HP for the character, and the character gains | |
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[Skill] Cost: 4 / CD: 0 (Mixed DMG) Dantalion deals 40% physical DMG 3 times. He deals Magical DMG equal to 50% P.ATK to the first enemy in each column within a 3x3 area in the target direction, knocks them back by 2 tiles and dispels 1 |
Weapons That Dantalion Can Equip
List of Weapons
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Dantalion's Voice Actor
Dantalion Voice Actor
VA | Japanese VA: Eguchi Takuya Chinese VA: Liu Beichen |
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Dantalion's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.