Build and skill tree guide for Acambe in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Acambe's Tier & Basic Info
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| Rarity | Legendary |
|---|---|
| Role | Destroyer |
| Faction | Discipline Drifter |
Movement Stats
| Move | Stand | High Jump | Low Jump |
|---|---|---|---|
| 3 | Normal | 2 | 2 |
Acambe's Tier
| Overall Rating | Reroll Rating | ||||
|---|---|---|---|---|---|
![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
| Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
| Review | - Able to summon units, making them excel in attack range - Increased max NRG and gains NRG due to his Trait - Possesses the Leader’s Aura of Discipline - Capable of powerful buffs and single-target attacks |
|---|---|
| How to Get | - Obtain from Gacha (Summon) |
Acambe Pros and Strength
Acambe's Character Overview
- Premier summoner
- Powerful decision skill
- 2-turn AoE burst
- Increased NRG and Aura
- Role-changing and Aura utility
- NRG recovery and positioning is paramount
Premier Summoner
| Shadow Assassin Abilities | Effects |
|---|---|
| Additional Investment (Reaction) | Performs an assisting attack when an ally attacks an enemy within 5 tiles around the character. Additionally applies a Level 2 Debuff. |
| Vorpal Blade | Deals 100% AoE DMG to all enemies within 2 tiles and negates healing received for 2 turns. |
Acambe's signature is that he primarily deals damage through the use of his summoned Shadow Assassins. These assassins not only perform assist attacks, but can also use the AoE attack Vorpal Blade whenever Acambe uses his [Secret Signal] skill.
Shadow Assassin Features
| Shadow Assassin Details | |
|---|---|
| 1 | Has 20% of Acambe's HP and defense values, and 85% of Acambe's attack stats. |
| 2 | Unable to move or attack on their own. |
| 3 | When multiple guards attack the same enemy in one turn, damage dealt is reduced by 50% from the second attack onwards. |
| 4 | If there are no allies within one space of the enemy, they will not be targeted by enemy skills, but enemies can move through the guards. |
| 5 | Disappears after 2 turns. |
| 6 | If defeated instead of naturally disappearing, Acambe's [Shadow Assassin] skill cooldown is increased by 1. |
Even though damage is reduced by 50% for subsequent attacks on the same turn, Acambe can still deal a significant amount of single target damage. However, because some bosses have access to Act Again whenever they kill one of your units, be mindful when taking Acambe to boss trials.
Powerful Decision Skill
| Squander Decisions | Effects |
|---|---|
| Greed Leads to Ruin | Instant skill which groups enemies and Shadow Assassins within 3 tiles together and inflicts movement and M.DEF reduction. |
| Rich rewards | Restores 1 NRG to allies within 3 tiles of each other. Also grants ATK II, P.DEF II., M.DEF II, and summoned allies ATK IV. |
At Rank 3, Acambe can unlock [Squander], a decision skill that allows him to group enemies and Shadow Assassins, or restore NRG to allies. Typically, you'll be casting [Greed Leads to Ruin], but depending on the allies you brought, it may sometimes be better to use [Rich Rewards].
Skill Rotations
Basic Damage Rotation
Start by using [Shadow Assassin] once or twice before using [Greed Leads to Ruin]. From there, cast [Secret Signal] to devastate the enemy.
2-Turn AoE Burst
By combining Rank 7 [Burning Riches], [Greed Leads to Ruin], and [Secret Signal], Acambe can deal comparable damage to top-tier magic units like Beryl.
Increased NRG and Aura
Acambe has a maximum energy pool of 7-9 depending on his ★s. For every 3 NRG, Acambe increases his NRG regen by +1, maxing out at +3 NRG per turn once he reaches 5★. Additionally, Acambe also has access to a decent Aura which boosts summoned units by 20%, and buffs Discipline characters ATK and DEF by 10% and 20% respectively.
NRG Recovery and Positioning is Paramount
If conditions are right, Acambe can deal some of the best AoE damage in the game. However, NRG management and positioning is essential to pull this off. Remember to supplement Acambe's skills with equipment that and other characters that enable him to dish out his impressive damage.
Star Level Up Priority & Recommended Stars for Acambe
Aim to Reach 3★ → 5★
| Star Level Up Priority | Recommended Star Level |
|---|---|
![]() | 3★ → 5★ |
At 3-stars, Acambe gains increased NRG capacity and reduces the cooldown of [Secret Signal] to 3 turns. At 5-stars, he starts battles with 3 extra EN. Since NRG management is crucial for Acambe’s performance, he’s a high priority for star level upgrades—start with 3-stars and aim for 5-stars if possible.
Shard Farming Priority GuideBest Builds for Acambe
Summoner Build
| Basic Attack | Reaction | Ascension | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Charged Attack | Special Clauses | United Strength | |||||||||||||||||||||
| Skill | |||||||||||||||||||||||
Shadow Assassin | Squander | Burning Riches | |||||||||||||||||||||
| Weapon | Trinket | Tarot | |||||||||||||||||||||
Cornucopia Staff | Fancy Hat | Guidance of the World | |||||||||||||||||||||
This build focuses on Acambe’s specialty: summoning. If you're including a character from the [Discipline] faction, consider swapping out [Squander] for [Rewards and Punishments]. When it comes to gear, prioritize NRG Recovery for Weapons and Tarots. For Trinkets, the Fancy Hat is highly recommended.
Single-target Build
| Basic Attack | Reaction | Ascension | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Charged Attack | Rage | United Strength | |||||||||||||||||||||
| Skill | |||||||||||||||||||||||
Darkest Annihilation | Squander | Rewards and Punishments | |||||||||||||||||||||
| Weapon | Trinket | Tarot | |||||||||||||||||||||
Cornucopia Staff | Disaster Bottle | Hierophant's Laws | |||||||||||||||||||||
This setup is built for single-targets. Since many bosses have a trait that allows them to [Act Again] after defeating a Summoned Unit, summoning skills should generally be avoided. However, since Acambe has a high max NRG and access to the powerful single-target skill [Darkest Annihilation], he can be a solid pick for DPS because he can deal heavy damage while also supporting allies with his Leader’s Aura and [Rich Rewards].
Priority Skills
| Skill | Priority and Details |
|---|---|
Shadow Assassin | ★★★★★ Acambe's core Summon Skill. Acambe cannot reach his true potential without using this Skill, so make it your top priority to include in your build. |
Squander | ★★★★★ A choice Skill between [Greed Leads to Ruin], which has an AoE debuff and enemy grouping effect, and [Rich Rewards], which has a powerful buff effect. Both are powerful, so prioritize including them in your build. |
Special Clauses | ★★★★★ Useful for protecting Acambe using Summoned Units as decoys, from regular use to specific high-difficulty scenarios. However, be careful as Summoned Units as fodder reduces Acambe's offensive potential. |
Charged Attack | ★★★★★ A recommended Basic Attack to increase Skill damage dealt. If equipped with Tarot The World, be aware that there are many situations where it's better to Standby than to use a Basic Attack. |
Rewards and Punishments | ★★★★ A powerful Leader's Aura that reduces the CD of Skills with CD 4 or more by 1 turn. Additionally, it increases the damage dealt by Summoned Units, so prioritize including it in your build when using many characters from the |
Burning Riches | ★★★★ A powerful Skill that knockbacks and summons 3 Summoned Units. Include in your build when aiming for fall kills or when you want to deal massive damage to a group of enemies at once. ✗NRG Restored can be nullified with the Trinket "Fancy Hat". |
| Skill | Build Priority and Details |
|---|---|
Rage | ★★★ On stages where you want Summoned Units to participate in attacks, include it in your build instead of [Special Clauses]. |
Darkest Annihilation | ★★★ A powerful single-target high-damage Skill with high NRG consumption but no CD, featuring a very high multiplier and Armor Piercing effect. Due to Acambe's Trait, NRG is affordable, so include it in your build when focusing on single-target damage. |
Energy Ray | ★★ A single-target attack Skill that can be used with no NRG consumption. It's viable to include in your build in stages where Summoned Units are at risk, but be aware that Acambe cannot reach his true potential in such stages. |
Dark Ripple | ★★ An AoE attack that nullifies passives and Reactions. Many enemies can nullify it, but there are some situations where it is effective, so it's viable to include in your build in such stages. |
Hypnosis | ★ Only include it in your build when you absolutely need to incapacitate troublesome enemies. Be aware that some enemies can nullify it. |
Disarm Strike | ★ The other Basic Attack that can enhance Skills is recommended. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Acambe
Cornucopia Staff | Diffusing Prism | Starry Sky Heritage |
For Acambe, securing NRG is crucial, making the [Cornucopia Staff], which provides NRG recovery, the most recommended option. Other good choices include weapons that boost the attack power of summoned units or significantly increase magic attack.
Recommended Trinkets for Acambe
Fancy Hat | Shield of Justice | Disaster Bottle |
The [Fancy Hat] is recommended, since it allows Acambe to position himself in safe areas consistently.
Otherwise, you should equip Trinkets that greatly increases your stats and strengthens yourself and your Summoned Units, or even a Trinket for ally support.Recommended Tarots for Acambe
Guidance of the World | Dream of The Magician | Temptation of The Devil |
Recommended Tarots for Acambe include [World], which provides both NRG recovery and cooldown reduction, [Devil], which boosts overall stats while strengthening summoned units, and [Magician], which increases the damage he deals.
Recommended Engravings for Acambe
| Resonance | Effect |
|---|---|
Sword Wand | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
Sword Pentacle | When [unharmed], increases ATK and DEF by 12%. |
Wand Cup | At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%) |
Since Acambe's Summoned Units inherit their stats from him, by boosting Acambe's stats, [Sword + Wand] and [Sword + Pentacle] are recommended. [Wand + Cup], which eliminates NRG and cooldown consumption, is also a great match for Acambe’s NRG-heavy playstyle.
Acambe Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
Normal ![]() | RK13 | Unique |
|---|---|---|
Dark Ripple | RK11 | Darkest Annihilation |
Disarm Strike | RK9 | Charged Attack |
Rewards and Punishments | RK7 | Burning Riches |
Special Clauses | RK5 | Rage |
Squander | RK3 | Hypnosis |
Potential Burst | RK1 | Energy Ray |
Both of RK7's Skills are powerful, so prioritize unlocking both Skills. For the Skills of RK1 and RK11, either is fine, but if you're focusing on a single boss, you should unlock the right Skills.
Skill Details
Potential Burst | Cost: 2 CD: 3 |
| (Support) Grants the target | |
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Energy Ray | Cost: 0 CD: 3 |
| (Magical DMG) Single-target attack. Deals 140% DMG. Before attacking, the characters gains | |
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Squander | Cost: - CD: - |
| (Decision) Acambe can select to use | |
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Hypnosis | Cost: 2 CD: 4 |
| (Magical DMG) Single-target attack. Deals 35% DMG and inflicts 2 random | |
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Special Clauses | Cost: - CD: - |
| (Reaction) When Acambe is under attack, if there is an allied | |
Rage | Cost: - CD: - |
| (Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains | |
Rewards and Punishments | Cost: - CD: - |
| (Leader's Aura) For all Discipline allies in battle, Acambe increases their ATK by 10%, and DEF by 20%. For the skills with a CD of at least 4 turns, the CD is reduced by 1 turn. Additionally he increases DMG dealt by allied summoned units by 20%. | |
Burning Riches | Cost: 3 CD: 5 |
| (Magical DMG) Acambe deals 90% DMG to the first enemy in each row within a 5x3 area in the target direction, knocks them back by 2 tiles, and summons a | |
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Disarm Strike | Cost: - CD: - |
| (Basic Attack) Deals 50% physical DMG 2 times and inflicts | |
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Charged Attack | Cost: - CD: - |
| (Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%. | |
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Dark Ripple | Cost: 3 CD: 0 |
| (Magical DMG) Deals 70% | |
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Darkest Annihilation | Cost: 4 CD: 0 |
| (Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains | |
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United Strength | Cost: - CD: - |
| (Passive) | |
Acambe's Trait & Skills
Acambe's Trait
| Trait | Max Effect |
|---|---|
![]() | [National Merchant] Acambe's ATK increases by 15%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When |
| Stars Unlocked | Effect |
|---|---|
![]() | Acambe's ATK increases by 15%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When |
![]() | Acambe's ATK increases by 10%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When |
![]() | Acambe's ATK increases by 10%. His max NRG is increased to 7. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When |
![]() | Acambe's ATK increases by 5%. His max NRG is increased to 7. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When |
Acambe's Base Skills
| Skill | Range |
|---|---|
Energy Wave | ![]() |
| [Basic Attack] Cost: - / CD: - (Basic Attack) Deal 80% Magical DMG. | |
Shadow Assassin | ![]() |
| [Skill] Cost: 2 / CD: 0 (Support) | |
Skills That Can Be Learned at RK1
| Skill | Range |
|---|---|
Potential Burst | ![]() |
| [Skill] Cost: 2 / CD: 3 (Support) Grants the target | |
Energy Ray | ![]() |
| [Skill] Cost: 0 / CD: 3 (Magical DMG) Single-target attack. Deals 140% DMG. Before attacking, the characters gains | |
Skills That Can Be Learned at RK3
| Skill | Range |
|---|---|
Squander | ![]() |
| [Skill] Cost: - / CD: - (Decision) Acambe can select to use | |
Hypnosis | ![]() |
| [Skill] Cost: 2 / CD: 4 (Magical DMG) Single-target attack. Deals 35% DMG and inflicts 2 random | |
Skills That Can Be Learned at RK5
| Skill | Range |
|---|---|
Special Clauses | - |
| [Reaction] Cost: - / CD: - (Reaction) When Acambe is under attack, if there is an allied | |
Rage | - |
| [Skill] Cost: - / CD: - (Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains | |
Skills That Can Be Learned at RK7
| Skill | Range |
|---|---|
Rewards and Punishments | - |
| [Skill] Cost: - / CD: - (Leader's Aura) For all Discipline allies in battle, Acambe increases their ATK by 10%, and DEF by 20%. For the skills with a CD of at least 4 turns, the CD is reduced by 1 turn. Additionally he increases DMG dealt by allied summoned units by 20%. | |
Burning Riches | ![]() |
| [Skill] Cost: 3 / CD: 5 (Magical DMG) Acambe deals 90% DMG to the first enemy in each row within a 5x3 area in the target direction, knocks them back by 2 tiles, and summons a | |
Skills That Can Be Learned at RK9
| Skill | Range |
|---|---|
Disarm Strike | ![]() |
| [Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times and inflicts | |
Charged Attack | ![]() |
| [Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%. | |
Skills That Can Be Learned at RK11
| Skill | Range |
|---|---|
Dark Ripple | ![]() |
| [Skill] Cost: 3 / CD: 0 (Magical DMG) Deals 70% | |
Darkest Annihilation | ![]() |
| [Skill] Cost: 4 / CD: 0 (Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains | |
Skills That Can Be Learned at RK13
| Skill | Range |
|---|---|
United Strength | - |
| [Ascension Skill] Cost: - / CD: - (Passive) | |
Weapons That Acambe Can Equip
List of Weapons
Acambe's Voice Actor & Release Date
Acambe Voice Actor
| VA | Japanese VA: Takahashi Hiroki Chinese VA: TBD |
|---|
Released on Friday, September 27
Acambe was released on Friday, September 27. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.
Acambe's Skin
| Initial | Ascended |
|---|---|
![]() | ![]() |
▲ Unlock Ascended Skin when character reaches Star Level 5.
Acambe
Afra
Agata
Alexei
Auguste
Ayishah
Beryl
Camelot
Caris
Cocoa
Col
Credenza
Dantalion
Edda
Estra
Falin
Faycal
Flavia
Garcia
Gloria
Guzman
Hasna
Homa
Iggy
Inanna
Kiya
Kvare
Layla
Leonide
LilyWill
Lutfi
Luvata
Magnus
Maitha
Marcille
Miguel
Momo
Nergal
NonoWill
Nungal
Nydia
Pamina
Rawiyah
Rico
Safiyyah
Samantha
SchackLulu
Senshi
Simona
SP Inanna
SP Rawiyah
SP Safiyyah
SP Samantha
Taair
Teadon
Team Meteor
Tristan
Xavier
Legendary
Destroyer
Discipline
Drifter



Charged Attack
Special Clauses
United Strength
Shadow Assassin
Squander
Burning Riches
Cornucopia Staff
Fancy Hat
Guidance of the World
Rage
Darkest Annihilation
Rewards and Punishments
Disaster Bottle
Hierophant's Laws
Charged Attack
Rage
Energy Ray
Dark Ripple
Hypnosis
Disarm Strike
Diffusing Prism
Starry Sky Heritage
Shield of Justice
Dream of The Magician
Temptation of The Devil
Sword
Wand
Pentacle
Cup



Energy Wave

Potential Burst




Disarm Strike
Charged Attack


Reorganized Cube
Skeleton Staff
Focus Wand
Resentment Broom
Nightmare Puppet
Nirvana
Life Fondness
Dream Turbidity
Magic Ladle
Paradox Crystal Chain
Light to Purge All Evil
Gazing Orb
Explosive Crystal
Ink Totem
Solid Wand
Astral Rod
Apprentice Wand