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Acambe Best Build and Skill Tree Guide

Acambe Best Build and Skill Tree Guide

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Acambe Best Build and Skill Tree Guide | Sword of Convallaria - GameWith

Build and skill tree guide for Acambe in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Acambe's Tier & Basic Info

Acambe
Rarity Legendary iconLegendary
Role Destroyer iconDestroyer
Faction Discipline iconDiscipline
Drifter iconDrifter

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Acambe's Tier

Overall Rating Reroll Rating
S+ icon
▶ Character Tier List
S+ icon
▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
A+ iconSS icon
List of All Characters

User Score

Review & How to Get

Review - Able to summon units, making them excel in attack range
- Increased max NRG and gains NRG due to his Trait
- Possesses the Leader’s Aura of Discipline
- Capable of powerful buffs and single-target attacks
How to Get - Obtain from Gacha (Summon)

Acambe Pros and Strength

Premier Summoner

Shadow Assassin AbilitiesEffects
Additional Investment
(Reaction)
Performs an assisting attack when an ally attacks an enemy within 5 tiles around the character. Additionally applies a Level 2 Debuff.
Vorpal BladeDeals 100% AoE DMG to all enemies within 2 tiles and negates healing received for 2 turns.

Acambe's signature is that he primarily deals damage through the use of his summoned Shadow Assassins. These assassins not only perform assist attacks, but can also use the AoE attack Vorpal Blade whenever Acambe uses his [Secret Signal] skill.

Shadow Assassin Features

Shadow Assassin Details
1Has 20% of Acambe's HP and defense values, and 85% of Acambe's attack stats.
2Unable to move or attack on their own.
3When multiple guards attack the same enemy in one turn, damage dealt is reduced by 50% from the second attack onwards.
4If there are no allies within one space of the enemy, they will not be targeted by enemy skills, but enemies can move through the guards.
5Disappears after 2 turns.
6If defeated instead of naturally disappearing, Acambe's [Shadow Assassin] skill cooldown is increased by 1.

Even though damage is reduced by 50% for subsequent attacks on the same turn, Acambe can still deal a significant amount of single target damage. However, because some bosses have access to Act Again whenever they kill one of your units, be mindful when taking Acambe to boss trials.

Powerful Decision Skill

Squander DecisionsEffects
Greed Leads to RuinInstant skill which groups enemies and Shadow Assassins within 3 tiles together and inflicts movement and M.DEF reduction.
Rich rewardsRestores 1 NRG to allies within 3 tiles of each other. Also grants ATK II, P.DEF II., M.DEF II, and summoned allies ATK IV.

At Rank 3, Acambe can unlock [Squander], a decision skill that allows him to group enemies and Shadow Assassins, or restore NRG to allies. Typically, you'll be casting [Greed Leads to Ruin], but depending on the allies you brought, it may sometimes be better to use [Rich Rewards].

Skill Rotations

Basic Damage Rotation

Start by using [Shadow Assassin] once or twice before using [Greed Leads to Ruin]. From there, cast [Secret Signal] to devastate the enemy.

2-Turn AoE Burst

By combining Rank 7 [Burning Riches], [Greed Leads to Ruin], and [Secret Signal], Acambe can deal comparable damage to top-tier magic units like Beryl.

Increased NRG and Aura

Acambe has a maximum energy pool of 7-9 depending on his ★s. For every 3 NRG, Acambe increases his NRG regen by +1, maxing out at +3 NRG per turn once he reaches 5★. Additionally, Acambe also has access to a decent Aura which boosts summoned units by 20%, and buffs Discipline characters ATK and DEF by 10% and 20% respectively.

NRG Recovery and Positioning is Paramount

If conditions are right, Acambe can deal some of the best AoE damage in the game. However, NRG management and positioning is essential to pull this off. Remember to supplement Acambe's skills with equipment that and other characters that enable him to dish out his impressive damage.

Star Level Up Priority & Recommended Stars for Acambe

Aim to Reach 3★ → 5★

Star Level Up PriorityRecommended Star Level
S Tier3★ → 5★

At 3-stars, Acambe gains increased NRG capacity and reduces the cooldown of [Secret Signal] to 3 turns. At 5-stars, he starts battles with 3 extra EN. Since NRG management is crucial for Acambe’s performance, he’s a high priority for star level upgrades—start with 3-stars and aim for 5-stars if possible.

Best Builds for Acambe

Recommended Build

Basic AttackReaction
Charged AttackCharged AttackSpecial ClausesSpecial Clauses
Skill
Shadow AssassinShadow AssassinSquanderSquanderBurning RichesBurning Riches
WeaponTrinketTarot
Cornucopia StaffCornucopia StaffFancy HatFancy HatGuidance of the WorldGuidance of the World

Solo Boss Build

Basic AttackReaction
Charged AttackCharged AttackRageRage
Skill
Darkest AnnihilationDarkest AnnihilationSquanderSquanderRewards and PunishmentsRewards and Punishments
WeaponTrinketTarot
Cornucopia StaffCornucopia StaffDisaster BottleDisaster BottleRays of the SunRays of the Sun

Priority Skills

SkillPriority and Details
Shadow AssassinShadow Assassin★★★★★
Acambe's core Summon Skill. Acambe cannot reach his true potential without using this Skill, so make it your top priority to include in your build.
SquanderSquander★★★★★
A choice Skill between [Greed Leads to Ruin], which has an AoE debuff and enemy grouping effect, and [Rich Rewards], which has a powerful buff effect. Both are powerful, so prioritize including them in your build.
Special ClausesSpecial Clauses★★★★★
Useful for protecting Acambe using Summoned Units as decoys, from regular use to specific high-difficulty scenarios. However, be careful as Summoned Units as fodder reduces Acambe's offensive potential.
Charged AttackCharged Attack★★★★★
A recommended Basic Attack to increase Skill damage dealt. If equipped with Tarot The World, be aware that there are many situations where it's better to Standby than to use a Basic Attack.
Rewards and PunishmentsRewards and Punishments★★★★
A powerful Leader's Aura that reduces the CD of Skills with CD 4 or more by 1 turn. Additionally, it increases the damage dealt by Summoned Units, so prioritize including it in your build when using many characters from the Faction.
Burning RichesBurning Riches★★★★
A powerful Skill that knockbacks and summons 3 Summoned Units. Include in your build when aiming for fall kills or when you want to deal massive damage to a group of enemies at once. ✗NRG Restored can be nullified with the Trinket "Fancy Hat".
Secondary Priorities
SkillBuild Priority and Details
RageRage★★★
On stages where you want Summoned Units to participate in attacks, include it in your build instead of [Special Clauses].
Darkest AnnihilationDarkest Annihilation★★★
A powerful single-target high-damage Skill with high NRG consumption but no CD, featuring a very high multiplier and Armor Piercing effect. Due to Acambe's Trait, NRG is affordable, so include it in your build when focusing on single-target damage.
Energy RayEnergy Ray★★
A single-target attack Skill that can be used with no NRG consumption. It's viable to include in your build in stages where Summoned Units are at risk, but be aware that Acambe cannot reach his true potential in such stages.
Dark RippleDark Ripple★★
An AoE attack that nullifies passives and Reactions. Many enemies can nullify it, but there are some situations where it is effective, so it's viable to include in your build in such stages.
HypnosisHypnosis
Only include it in your build when you absolutely need to incapacitate troublesome enemies. Be aware that some enemies can nullify it.
Disarm StrikeDisarm Strike
The other Basic Attack that can enhance Skills is recommended.

Recommended Gear, Tarots, & Engravings

Recommended Weapons for Acambe

Cornucopia StaffCornucopia StaffDiffusing PrismDiffusing PrismStarry Sky HeritageStarry Sky Heritage

For Acambe, securing NRG is crucial, making the [Cornucopia Staff], which provides NRG recovery, the most recommended option. Other good choices include weapons that boost the attack power of summoned units or significantly increase magic attack.

Recommended Trinkets for Acambe

Fancy HatFancy HatShield of JusticeShield of JusticeDisaster BottleDisaster Bottle

The [Fancy Hat] is recommended, since it allows Acambe to position himself in safe areas consistently.

Otherwise, you should equip Trinkets that greatly increases your stats and strengthens yourself and your Summoned Units, or even a Trinket for ally support.

Recommended Tarots for Acambe

Guidance of the WorldGuidance of the WorldDream of The MagicianDream of The MagicianTemptation of The DevilTemptation of The Devil

Recommended Tarots for Acambe include [World], which provides both NRG recovery and cooldown reduction, [Devil], which boosts overall stats while strengthening summoned units, and [Magician], which increases the damage he deals.

Recommended Engravings for Acambe

ResonanceEffect
Sword icon Sword
Wand icon Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn,
Sword icon Sword
Pentacle icon Pentacle
When [unharmed], increases ATK and DEF by 12%.
Wand icon Wand
Cup icon Cup
At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%)

Since Acambe's Summoned Units inherit their stats from him, by boosting Acambe's stats, [Sword + Wand] and [Sword + Pentacle] are recommended. [Wand + Cup], which eliminates NRG and cooldown consumption, is also a great match for Acambe’s NRG-heavy playstyle.

Acambe Skill Unlock Priorities

Recommended Skill Set

* Tap a skill to view its details below.

Dark RippleDark RippleRK11Darkest AnnihilationDarkest Annihilation
Disarm StrikeDisarm StrikeRK9Charged AttackCharged Attack
Rewards and PunishmentsRewards and PunishmentsRK7Burning RichesBurning Riches
Special ClausesSpecial ClausesRK5RageRage
SquanderSquanderRK3HypnosisHypnosis
Potential BurstPotential BurstRK1Energy RayEnergy Ray

Skill Details

Potential BurstPotential BurstCost: 2
CD: 3
(Support) Grants the target △ ATK II, △ P.DEF II, and △ M.DEF II. dispels all Attribute Debuffs from the target, granting immunity to these debuffs. All effects last for 2 turns.
Range
Energy RayEnergy RayCost: 0
CD: 3
(Magical DMG) Single-target attack. Deals 140% DMG. Before attacking, the characters gains Shield Break I.
Range
SquanderSquanderCost: -
CD: -
(Decision) Acambe can select to use Greed Leads to Ruin or Rich Rewards.
Range
HypnosisHypnosisCost: 2
CD: 4
(Magical DMG) Single-target attack. Deals 35% DMG and inflicts 2 random Sleep for 2 turns.
Range
Special ClausesSpecial ClausesCost: -
CD: -
(Reaction) When Acambe is under attack, if there is an allied Summoned Unit within 3 tiles, Acambe can have the Summoned Unit take the attack instead, up to 2 times per round.
RageRageCost: -
CD: -
(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains △ DMG II for 3 turns.
Rewards and PunishmentsRewards and PunishmentsCost: -
CD: -
(Leader's Aura) For all "Discipline" allies in battle, Acambe increases their ATK by 10%, and DEF by 20%. For the skills with a CD of at least 4 turns, the CD is reduced by 1 turn. Additionally he increases DMG dealt by allied summoned units by 20%.
Burning RichesBurning RichesCost: 3
CD: 5
(Magical DMG) Acambe deals 90% DMG to the first enemy in each row within a 5x3 area in the target direction, knocks them back by 2 tiles, and summons a Shadow Assassin per tile within a 3x1 area at the front. After attacking, Acambe gains ✗ 1NRG Restored for 2 turns.
Range
Disarm StrikeDisarm StrikeCost: -
CD: -
(Basic Attack) Deals 50% physical DMG 2 times and inflicts ▽ ATK I on the target for 2 turns.
Range
Charged AttackCharged AttackCost: -
CD: -
(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.
Range
Dark RippleDark RippleCost: 3
CD: 0
(Magical DMG) Deals 70% AoE DMG to all enemies within a 2-tile radius of the target and inflicts ✗ Passive Skills and ✗ Reaction Skills, lasting for 2 turns.
Range
Darkest AnnihilationDarkest AnnihilationCost: 4
CD: 0
(Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains Armor Piercing for 1 turn.
Range

Acambe's Trait & Skills

Acambe's Trait

Max Effect
National Merchant icon[National Merchant]
Acambe's ATK increases by 15%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When Shadow Assassin is present in battle, he gains Secret Signal. CD: 3 turns. Acambe's DMG dealt by Secret Signal is additionally increased by 15%. He also gains an additional 3 initial NRG.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconAcambe's ATK increases by 15%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When Shadow Assassin is present in battle, he gains Secret Signal. CD: 3 turns. Acambe's DMG dealt by Secret Signal is additionally increased by 15%.
3 star iconAcambe's ATK increases by 10%. His max NRG is increased to 9. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When Shadow Assassin is present in battle, he gains Secret Signal. CD: 3 turns. Acambe's DMG dealt by Secret Signal is additionally increased by 15%.
2 star iconAcambe's ATK increases by 10%. His max NRG is increased to 7. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When Shadow Assassin is present in battle, he gains Secret Signal. CD: 5 turns.
1 star iconAcambe's ATK increases by 5%. His max NRG is increased to 7. For every 3 NRG owned, he additionally gains 1 NRG at the end of the turn. When Shadow Assassin is present in battle, he gains Secret Signal. CD: 5 turns.

Acambe's Base Skills

SkillRange
Energy WaveEnergy WaveRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deal 80% Magical DMG.
Shadow AssassinShadow AssassinRange
[Skill] Cost: 2 / CD: 0
(Support) Instant Acambe summons 1 Shadow Assassin at the target location that cannot be controlled. It inherits 85% of Acambe's ATK, and 20% of his DEF and HP. Each time a Shadow Assassin is defeated, the CD of this skill is increased by 1 turn. The skill can be cast up to 2 times per round.

Skills That Can Be Learned at RK1

SkillRange
Potential BurstPotential BurstRange
[Skill] Cost: 2 / CD: 3
(Support) Grants the target △ ATK II, △ P.DEF II, and △ M.DEF II. dispels all Attribute Debuffs from the target, granting immunity to these debuffs. All effects last for 2 turns.
Energy RayEnergy RayRange
[Skill] Cost: 0 / CD: 3
(Magical DMG) Single-target attack. Deals 140% DMG. Before attacking, the characters gains Shield Break I.

Skills That Can Be Learned at RK3

SkillRange
SquanderSquanderRange
[Skill] Cost: - / CD: -
(Decision) Acambe can select to use Greed Leads to Ruin or Rich Rewards.
HypnosisHypnosisRange
[Skill] Cost: 2 / CD: 4
(Magical DMG) Single-target attack. Deals 35% DMG and inflicts 2 random Sleep for 2 turns.

Skills That Can Be Learned at RK5

SkillRange
Special ClausesSpecial Clauses-
[Reaction] Cost: - / CD: -
(Reaction) When Acambe is under attack, if there is an allied Summoned Unit within 3 tiles, Acambe can have the Summoned Unit take the attack instead, up to 2 times per round.
RageRage-
[Skill] Cost: - / CD: -
(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains △ DMG II for 3 turns.

Skills That Can Be Learned at RK7

SkillRange
Rewards and PunishmentsRewards and Punishments-
[Skill] Cost: - / CD: -
(Leader's Aura) For all "Discipline" allies in battle, Acambe increases their ATK by 10%, and DEF by 20%. For the skills with a CD of at least 4 turns, the CD is reduced by 1 turn. Additionally he increases DMG dealt by allied summoned units by 20%.
Burning RichesBurning RichesRange
[Skill] Cost: 3 / CD: 5
(Magical DMG) Acambe deals 90% DMG to the first enemy in each row within a 5x3 area in the target direction, knocks them back by 2 tiles, and summons a Shadow Assassin per tile within a 3x1 area at the front. After attacking, Acambe gains ✗ 1NRG Restored for 2 turns.

Skills That Can Be Learned at RK9

SkillRange
Disarm StrikeDisarm StrikeRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 50% physical DMG 2 times and inflicts ▽ ATK I on the target for 2 turns.
Charged AttackCharged AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.

Skills That Can Be Learned at RK11

SkillRange
Dark RippleDark RippleRange
[Skill] Cost: 3 / CD: 0
(Magical DMG) Deals 70% AoE DMG to all enemies within a 2-tile radius of the target and inflicts ✗ Passive Skills and ✗ Reaction Skills, lasting for 2 turns.
Darkest AnnihilationDarkest AnnihilationRange
[Skill] Cost: 4 / CD: 0
(Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains Armor Piercing for 1 turn.

Weapons That Acambe Can Equip

List of Weapons

Acambe's Voice Actor & Release Date

Acambe Voice Actor

VAJapanese VA: Takahashi Hiroki
Chinese VA: TBD

Released on Friday, September 27

Acambe was released on Friday, September 27. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.

Acambe's Skin

InitialAscended
Acambe
Acambe Ascended

▲ Unlock Ascended Skin when character reaches Star Level 5.

Akambe, a National Merchant from Ellaman, was raised in a typical traveling merchant family. In his youth, a complicated relationship with a female Vltar slave sparked deeper contemplation on the nature of slavery. As a trader, Akanbe has a keen eye for untapped opportunities, and his investment style is bold and aggressive—often placing extra bets when the stakes are high. His drive isn’t fueled solely by the pursuit of wealth; it’s also tied to a deep, tangled contract shrouded in mystery. Doing business in Iria is a vital step in breaking free from that contract and pushing forward his grand ambitions. And at the heart of this critical move is the Sword of Convallaria—a group notorious for being fiercely independent and impossible to manipulate.

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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