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Nightingale Best Build and Skill Tree Guide

Nightingale Best Build and Skill Tree Guide

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Sword of Convallaria | Nightingale Best Build and Skill Tree Guide - GameWith

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Build and skill tree guide for Nightingale in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Nightingale's Tier & Basic Info

Nightingale
Rarity Epic iconEpic
Role Watcher iconWatcher
Faction Fortitude iconFortitude
Drifter iconDrifter

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Nightingale's Tier

Overall Rating Reroll Rating
B icon
▶ Character Tier List
B icon
▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
D iconA+ icon
List of All Characters

User Score

Review & How to Get

Review - AoE penetration damage & Burning panel change is powerful
- Move & SPD UP if you have Dying allies
- Support with numerous healing skills
How to Get - Obtain from Gacha (Summon)

Best Builds for Nightingale

Recommended Build

Basic AttackReaction
Silencing AttackSilencing AttackProtection of LightProtection of Light
Skill
Burning GrenadeBurning GrenadeWeapon EroderWeapon EroderTranquilizerTranquilizer
WeaponTrinketTarot
Focus WandFocus WandSpace-time RingSpace-time RingGuidance of the WorldGuidance of the World

This is a team build that can control the battles with numerous stun skills. As long as Persistence/Piercing DMG is not mitigated, they can be expected to perform well even in high-difficulty stages.

Recommended Gear, Tarots, & Engravings

Recommended Weapons for Nightingale

Focus WandFocus WandStarry Sky HeritageStarry Sky HeritageResentment BroomResentment Broom

The [Focus Wand] is the most recommended weapon for extending the Range of single-target attacks.

Recommended Trinkets for Nightingale

Space-time RingSpace-time RingDisaster BottleDisaster BottleRoaring FlintRoaring Flint

For Nightningale, the [Space-time Ring], which is useful for movement, Trinkets that support allies, and Trinkets that can attack enemies are recommended.

Recommended Tarots for Nightingale

Guidance of the WorldGuidance of the WorldMarch of The ChariotMarch of The ChariotCourse of FortuneCourse of Fortune

Since your main focus is damage over time and pierce effects, boosting damage dealt isn’t a priority. Equip Tarots that help with movement, cooldown/cost efficiency, or support.

Recommended Engravings for Nightingale

ResonanceEffect
Sword icon Sword
Pentacle icon Pentacle
When [unharmed], increases ATK and DEF by 12%.
Wand icon Wand
Cup icon Cup
At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%)
Sword icon Sword
Wand icon Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn,

[Wand+Cup], which removes Skill cooldowns, is the top recommendation.

Nightingale Skill Unlock Priorities

Recommended Skill Set

* Tap a skill to view its details below.

Merciful StrikeMerciful StrikeRK9Silencing AttackSilencing Attack
PainkillerPainkillerRK7Burning GrenadeBurning Grenade
Protection of LightProtection of LightRK5EndureEndure
RegenerateRegenerateRK3TranquilizerTranquilizer
BandageBandageRK1Weapon EroderWeapon Eroder

Skill Details

BandageBandageCost: 0
CD: 3
(Healing) Instant Single-target healing. Heals 30% HP.
Range
Weapon EroderWeapon EroderCost: 1
CD: 3
(Piercing DMG) Single-target attack. Deals Piercing DMG equal to 30% of the target's HP and then inflicts ▽ ATK II for 2 turns.
Range
RegenerateRegenerateCost: -
CD: -
(Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK.
TranquilizerTranquilizerCost: 2
CD: 3
(Support) Instant Inflicts Sleep on the target for 2 turns.
Range
Protection of LightProtection of LightCost: -
CD: -
(Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round.
EndureEndureCost: -
CD: -
(Reaction) Takes 50% less DoT.
PainkillerPainkillerCost: 1
CD: 3
(Healing)Instant Heals the target for 20% HP and grants Regeneration II and DMG Reduction II for 3 turns.
Range
Burning GrenadeBurning GrenadeCost: 1
CD: 3
(Piercing DMG) Deals Piercing DMG equal to 10% of the target's HP to all enemies within 1 tile around the target tile and changes the tiles into burning for 2 turns.
Range
Merciful StrikeMerciful StrikeCost: -
CD: -
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns.
Range
Silencing AttackSilencing AttackCost: -
CD: -
(Basic Attack) Deals 100% physical DMG and inflicts ✗ Active Skills on Injured targets before attacking, lasting for 2 turns.
Range

Nightingale's Trait & Skills

Nightingale's Trait

Max Effect
Volunteer icon[Volunteer]
AoE DMG taken is decreased by 30%. If other allies within 6 tiles around the character are Dying, increases Movement by 2 tiles and SPD by 200. At the start of the turn, the CD of all skills is decreased by 2 turns.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconAoE DMG taken is decreased by 25%. If other allies within 6 tiles around the character are Dying, increases Movement by 2 tiles and SPD by 200. At the start of the turn, the CD of all skills is decreased by 1 turn.
3 star iconAoE DMG taken is decreased by 20%. If other allies within 6 tiles around the character are Dying, increases Movement by 2 tiles and SPD by 150. At the start of the turn, the CD of all skills is decreased by 1 turn.
2 star iconAoE DMG taken is decreased by 15%. If other allies within 6 tiles around the character are Dying, increases Movement by 1 tile and SPD by 150. At the start of the turn, the CD of all skills is decreased by 1 turn.
1 star iconAoE DMG taken is decreased by 10%. If other allies within 6 tiles around the character are Dying, increases Movement by 1 tile and SPD by 150.

Nightingale's Base Skills

SkillRange
Energy WaveEnergy WaveRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deal 80% Magical DMG.
First AidFirst AidRange
[Skill] Cost: 2 / CD: 0
(Healing) Single-target healing. Heals 80% HP.

Skills That Can Be Learned at RK1

SkillRange
BandageBandageRange
[Skill] Cost: 0 / CD: 3
(Healing) Instant Single-target healing. Heals 30% HP.
Weapon EroderWeapon EroderRange
[Skill] Cost: 1 / CD: 3
(Piercing DMG) Single-target attack. Deals Piercing DMG equal to 30% of the target's HP and then inflicts ▽ ATK II for 2 turns.

Skills That Can Be Learned at RK3

SkillRange
RegenerateRegenerate-
[Skill] Cost: - / CD: -
(Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK.
TranquilizerTranquilizerRange
[Skill] Cost: 2 / CD: 3
(Support) Instant Inflicts Sleep on the target for 2 turns.

Skills That Can Be Learned at RK5

SkillRange
Protection of LightProtection of Light-
[Reaction] Cost: - / CD: -
(Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round.
EndureEndure-
[Reaction] Cost: - / CD: -
(Reaction) Takes 50% less DoT.

Skills That Can Be Learned at RK7

SkillRange
PainkillerPainkillerRange
[Skill] Cost: 1 / CD: 3
(Healing)Instant Heals the target for 20% HP and grants Regeneration II and DMG Reduction II for 3 turns.
Burning GrenadeBurning GrenadeRange
[Skill] Cost: 1 / CD: 3
(Piercing DMG) Deals Piercing DMG equal to 10% of the target's HP to all enemies within 1 tile around the target tile and changes the tiles into burning for 2 turns.

Skills That Can Be Learned at RK9

SkillRange
Merciful StrikeMerciful StrikeRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns.
Silencing AttackSilencing AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% physical DMG and inflicts ✗ Active Skills on Injured targets before attacking, lasting for 2 turns.

Weapons That Nightingale Can Equip

List of Weapons

Starry Sky HeritageStarry Sky HeritageReorganized CubeReorganized CubeSkeleton StaffSkeleton Staff
Focus WandFocus WandResentment BroomResentment BroomDiffusing PrismDiffusing Prism
Cornucopia StaffCornucopia StaffNightmare PuppetNightmare PuppetNirvanaNirvana
Life FondnessLife FondnessDream TurbidityDream TurbidityGazing OrbGazing Orb
Explosive CrystalExplosive CrystalInk TotemInk TotemSolid WandSolid Wand
Astral RodAstral RodApprentice WandApprentice Wand

Nightingale's Voice Actor

Nightingale Voice Actor

VAJapanese VA: None

Nightingale's Skin

InitialAscended
Nightingale
-

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

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