SoC
Sword of Convallaria Guide Wiki
Senshi Best Build and Skill Tree Guide

Senshi Best Build and Skill Tree Guide

Last Updated:
SoC | Senshi Best Build and Skill Tree Guide | Sword of Convallaria - GameWith

Build and skill tree guide for Senshi in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Delicious in Dungeon Collab Guide

Senshi's Tier & Basic Info

Senshi
Rarity Legendary iconLegendary
Role Breaker iconBreaker
Faction Drifter iconDrifter
Discipline iconDiscipline

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Senshi's Tier

Overall Rating Reroll Rating
A+ icon
▶ Character Tier List

▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
S iconA+ icon
List of All Characters

User Score

Review & How to Get

Review - Summons the item "Cuisine"
- Uses Cuisine to reduce Skill cost and cooldown
- High durability, can protect allies with Assisting Cover
- Gains increased offensive power when Senshi's Satisfaction is filled
How to Get - Obtain from Delicious in Dungeon Collab Event Quests

Senshi Pros and Strength

Senshi's Character Overview

  1. Supports allies by placing Cuisine
  2. Durable and uses Assisting Cover
  3. Buffs attacks with "Senshi's Satisfaction"
  4. Conditionally powerful

Supports Allies by Placing Cuisine

Sword of Convallaria - Cuisine

Senshi can place the Item "Cuisine" at the start of battle or with the Skill [It's Mealtime!]. Allies around the Cuisine gain various effects such as HP recovery and Skill CD reduction, and with [Responsibility] equipped, it can also apply debuffs to enemies. By being mindful of fighting around the Cuisine, you can always fight with an advantage.

Cuisine Effect Details

How to Place Cuisine and Its Effects

How to Place Cuisine - Summons 1 at the start of battle
- Use [It's Mealtime!] to summon 1 within 1-3 tiles
- Counted as an [Item]
- Can be Knockbacked
Cuisine Effects - Recovers a certain amount of HP for allies within 2 tiles at the end of their turn
- A certain chance to gain [Happiness] and [Fullness] for 2 turns (Application chance: 1-4 stars: 30%, 5-stars: 100%.)

Happiness effect: Buff. All Skills' NRG consumption -1. When activated, CD -1 turn, removed after any action.
Fullness effect: Debuff. Prevents [Cuisine] effects from activating. Cannot be removed, cannot be nullified.
Related Skills [Co-Attack - Extra]: Attack +15% if an Item is within range

[Eat Well]: When within 2 tiles of Cuisine, Block chance +100% & damage taken -20% & performs Assisting Cover for allies within 2 tiles

[The Smell of Cooking]: Allies within 2 tiles of Cuisine gain Attack & Defense +10%, enemies' Attack & Defense -10%. When Senshi's own Cuisine effect activates, gain 1 stack of [Senshi's Satisfaction] & NRG +1

Move Cuisine with Knockback

[Cuisine] can be moved with Knockbacks after being placed. The Basic Attack [Pot Slam!] has an effect that allows Senshi to [Act Again] after attacking an Item, so you can move the Cuisine and then act again. To bring out Senshi's true potential, always be mindful of the Cuisine's position as it is crucial.

Durable and Uses Assisting Cover

By equipping the Reaction [Eat Well], you can gain the [Assisting Cover] effect, which protects allies from single-target attacks when you are within 2 tiles of Cuisine. With high durability from other Skills like [Iron Pot], you can protect allies, making you particularly good at tanking attacks from enemy Defenders.

Buffs Attacks with "Senshi's Satisfaction"

1

While Senshi is a character who excels at support and defense, by accumulating stacks of the [Senshi's Satisfaction] buff, his attack power will skyrocket for a single attack. While providing support, initiate an attack once the stacks are full. Additionally, you can gain a certain number of [Senshi's Satisfaction] stacks at the start of battle at 3-stars or higher, or through Skills like [Responsibility], [The Smell of Cooking], and [Iron Pot].

Conditionally Powerful

This character can turn the battle to in your favor with various buffs and [Cuisine], while also being able to attack with a powerful blow when [Senshi's Satisfaction] stacks are accumulated. However, if you neglect to manage the Cuisine's position and the number of stacks, you won't be able to bring out Senshi's true potential, so be mindful of setting up the right conditions.

Star Level Up Priority & Recommended Stars for Senshi

Aim to Reach 5★

Star Level Up PriorityRecommended Star Level
B Tier5★

Aim for 5-stars to guarantee the [Happiness] effects from [Cuisine]. The effect reduces NRG costs of skills and their cooldowns, making it a valuable buff, especially if you don't have Cocoa.

Shard Farming Priority Guide

Best Builds for Senshi

Assisting Cover Build

Basic AttackReactionAscension
Pot Slam!Pot Slam!Eat WellEat WellMonster Cuisine ExpertMonster Cuisine Expert
Skill
It's Mealtime!It's Mealtime!ResponsibilityResponsibilityIron PotIron Pot
WeaponTrinketTarot
Hollow AxeHollow AxeMystery GuardianMystery GuardianSilence of The HermitSilence of The Hermit

This build supports allies with Cuisine and Assisting Cover. The equipment included in this build is meant to boost Senshi's survivability.

Single-Target Build

Basic AttackReactionAscension
Powerful AttackPowerful AttackDwarf BloodDwarf BloodMonster Cuisine ExpertMonster Cuisine Expert
Skill
It's Mealtime!It's Mealtime!ResponsibilityResponsibilityThe Smell of CookingThe Smell of Cooking
WeaponTrinketTarot
Feast AxeFeast AxeBreath-Concealing RingBreath-Concealing RingHierophant's LawsHierophant's Laws

This is a recommended build for use against single-targets. Support allies and weaken enemies with Cuisine, while unleashing enhanced normal attacks powered by [Senshi's Satisfaction].

Priority Skills

SkillPriority and Details
Pot Slam!Pot Slam!★★★★★
A Basic Attack that has a Knockback effect and allows Senshi to [Act Again] if the target is an [Item]. This Basic Attack works well with Senshi, who fights by utilizing [Cuisine], so you should generally equip this Basic Attack.
It's Mealtime!It's Mealtime!★★★★★
A crucial Skill that grants powerful buffs to allies and summons [Cuisine], the cornerstone of Senshi's support. Without equipping [Responsibility], it has 1-turn preparation and [Skips the turn] effects, so you should generally equip them together.
ResponsibilityResponsibility★★★★★
An excellent Passive that removes the 1-turn preparation and [Skips the turn] effects of [It's Mealtime!]. If you are not attacking, it also has an effect that grants [Senshi's Satisfaction] and buffs that increase attack, so prioritize equipping it.
Powerful AttackPowerful Attack★★★★★
A Basic Attack that deals high damage. If you have stacks of [Senshi's Satisfaction], it will deal even more damage, so keep that in mind.
Eat WellEat Well★★★★
A Reaction that greatly increases durability and grants an Assisting Cover effect when within 2 tiles of [Cuisine]. Essential if you plan to use Senshi defensively.
The Smell of CookingThe Smell of Cooking★★★★
Has an effect that strengthens allies and weakens enemies around [Cuisine], allowing you to create an advantageous area. Since fighting around [Cuisine] is essential, this is a Skill you'll especially want to equip against bosses or single-targets.
Iron PotIron Pot★★★★
A Skill that grants [Senshi's Satisfaction] while greatly reducing front and side damage. It has a rare effect that allows you to change Senshi's direction when used, virtually immunizing him against attacks to the rear.
Secondary Priorities
SkillPriority and Details
Dwarf BloodDwarf Blood★★★
Has a rare effect that reduces damage taken when taking Fire damage or magic damage. It also has an effect that nullifies the very troublesome Scorch and Burning panels on some stages, making it very effective depending on the stage.
Burning GrenadeBurning Grenade★★★
An excellent Skill that creates powerful Burn panels. It can also hinder enemies, making it particularly powerful against multiple targets.
Scorching AttackScorching Attack★★★
Although its multiplier is lower than [Powerful Attack], the DoT DMG from [Scorch] can sometimes be higher. However, since Scorch is often nullified, especially against most bosses and powerful enemies, and also since Senshi doesn't have many opportunities to attack, so you should generally equip [Powerful Attack] which has a higher multiplier.
Knockback BashKnockback Bash★★
If you need Knockback, use the Basic Attack [Pot Slam!]. This is Senshi's Skill with the highest DMG multiplier, so equip it when prioritizing damage above all else.
Co-Attack - ExtraCo-Attack - Extra★★
A Passive that increases Senshi's attack power if there are allies or Items nearby. It's a viable option to equip when focusing solely on attacking rather than supporting allies.
Sweeping BashSweeping Bash★★
Senshi's only AoE P.ATK Skill. If [Senshi's Satisfaction] is stacked, it can deal high area damage, so equip it when focusing on offense against multiple enemies.
Crushing StrikeCrushing Strike
It's an option to equip when focusing on single-target attacks and defensive buffs. However, its priority is low because there are many other Skills you'll want to equip.

Recommended Gear, Tarots, & Engravings

Recommended Weapons for Senshi

Hollow AxeHollow AxeFeast AxeFeast AxeDenial HammerDenial Hammer

The Hollow Axe is especially recommended for Assisting Cover builds; if you also want to attack, consider the Feast Axe. It is compatible with many Weapons, and the Knockback-specialized Denial Hammer and the buff-removing Tuning Hammer are also useful.

Recommended Trinkets for Senshi

Mystery GuardianMystery GuardianCooling PowderCooling PowderBreath-Concealing RingBreath-Concealing Ring

When using Assisting Cover, choose Trinkets that increase durability, such as Mystery Guardian or Cooling Powder. If you also want to attack, Trinkets that increase stats or the Breath-Concealing Ring are recommended.

Recommended Tarots for Senshi

Silence of The HermitSilence of The HermitTemptation of The DevilTemptation of The DevilHierophant's LawsHierophant's Laws

For an Assisting Cover build, equip the Hermit Tarot to reduce damage taken. If you want to use Senshi offensively, equip Tarots that increases attacks, such as the Hierophant or the Magician.

Recommended Engravings for Senshi

ResonanceEffect
Sword icon Sword
Wand icon Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn,
Wand icon Wand
Cup icon Cup
At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%)
Wand icon Wand
Pentacle icon Pentacle
Decreases physical DMG taken by 15%.

Depending on your goal, use Engravings like "Sword + Wand" to increase stats, "Wand + Pentacle" or "Wand + Cup" to reduce damage taken, or "Wand + Cup" to reduce CD/NRG Cost to 0.

Senshi Skill Unlock Priorities

Recommended Skill Set

* Tap a skill to view its details below.

Normal
United Strength
United Strength
RK13
Unique
Monster Cuisine Expert
Monster Cuisine Expert
Iron PotIron PotRK11Crushing StrikeCrushing Strike
Powerful AttackPowerful AttackRK9Scorching AttackScorching Attack
The Smell of CookingThe Smell of CookingRK7Burning GrenadeBurning Grenade
Eat WellEat WellRK5Dwarf BloodDwarf Blood
ItIt's Mealtime!RK3ResponsibilityResponsibility
Co-Attack - ExtraCo-Attack - ExtraRK1Sweeping BashSweeping Bash

Skill Details

Co-Attack - ExtraCo-Attack - ExtraCost: -
CD: -
(Passive) For each ally within 2 tiles of the character, ATK is increased by 5%, up to 15%; when an Item is present within range, ATK is additionally increased by 15%.
Sweeping BashSweeping BashCost: 2
CD: 0
(Physical DMG) Deals s80% DMG to all enemies within a 3x2 area in the target direction and inflicts ▽ P.DEF I, lasting for 2 turns.
Range
ItIt's Mealtime!Cost: 3
CD: 3
(Support) Prepares for 1 turn, summons 1 pot of Cuisine at the target empty tile, and grants △ATK II to allies within 2 tiles of the target and △Move II to allies within 3 to 4 tiles for 2 turns. After casting, the character Skips the turn.
ResponsibilityResponsibilityCost: -
CD: -
(Passive) The skill It's Mealtime! no longer requires preparation and no longer causes the character to Skip the turn after casting. At the end of the turn, if no DMG was dealt during this turn, gains 2 stacks of Senshi's Satisfaction and gains △Crit II and △DMG II for 2 turns.
Eat WellEat WellCost: -
CD: -
(Reaction) Gains Block. When the character is within 2 tiles of a Cuisine, block chance increases to 100%, and DMG taken when blocking is reduced by an additional 20%, and performs Assisting Cover for all allies within 2 tiles of the character.
Dwarf BloodDwarf BloodCost: -
CD: -
(Reaction) Immune to Scorch and Burning tiles. When taking Fire DMG or magical DMG, DMG taken is reduced by 40%.
The Smell of CookingThe Smell of CookingCost: -
CD: -
(Passive) Cuisine gains an aura effect: increases ATK and DEF by 10% for allies within 2 tiles of the Cuisine and decreases ATK and DEF by 10% for enemies. When the character triggers a Cuisine effect, gains 1 stack of Senshi's Satisfaction and recovers an additional 1 NRG.
Burning GrenadeBurning GrenadeCost: 1
CD: 3
(Piercing DMG) Deals Piercing DMG equal to 10% of the target's HP to all enemies within 1 tile around the target tile and changes the tiles into burning for 2 turns.
Range
Powerful AttackPowerful AttackCost: -
CD: -
(Basic Attack) Deals 110% Physical DMG.
Range
Scorching AttackScorching AttackCost: -
CD: -
(Basic Attack) Deals 80% magical DMG and inflicts Scorch on the target for 2 turns.
Range
Iron PotIron PotCost: 0
CD: 1
(Support) Gains 3 stacks of Senshi's Satisfaction, and holds up a large pot in front, reducing DMG taken from the front by 40% and from the side by 20% until the start of the next turn.
Crushing StrikeCrushing StrikeCost: 2
CD: 0
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains △P.DEF II and △M.DEF II for 2 turns.
United StrengthUnited StrengthCost: -
CD: -
(Passive) Level 3 Effect When there are 3 or more allies within 3 tiles of the character, DMG is increased by 12% and DMG taken is reduced by 12%.
Monster Cuisine ExpertMonster Cuisine ExpertCost: -
CD: -
(Passive) Level 3 Effect When the character triggers a Cuisine effect, it does not reduce the Cuisine's HP. When having 4 or more stacks of Senshi's Satisfaction, gains immunity to Bound. At the start of the turn, gains 1 stack of Senshi's Satisfaction; if less than 3 stacks, gains an additional 1 stack.

Senshi's Trait & Skills

Senshi's Trait

TraitMax Effect
Enjoy Eating icon[Enjoy Eating]
At the start of the battle, summons 1 pot of Cuisine, and increases ATK and DEF by 15%, gains 3 stacks of Senshi's Satisfaction. Cuisine Effect: When an ally within 2 tiles of the Cuisine ends their turn, they recover 25% HP and have a 100% chance to gain both Happiness and Fullness for 2 turns, while reducing the Cuisine's HP by 20%.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconAt the start of the battle, summons 1 pot of Cuisine, and increases ATK and DEF by 15%, gains 2 stacks of Senshi's Satisfaction. Cuisine Effect: When an ally within 2 tiles of the Cuisine ends their turn, they recover 20% HP and have a 30% chance to gain both Happiness and Fullness for 2 turns, while reducing the Cuisine's HP by 20%.
3 star iconAt the start of the battle, summons 1 pot of Cuisine, and increases ATK and DEF by 10%, gains 1 stack of Senshi's Satisfaction. Cuisine Effect: When an ally within 2 tiles of the Cuisine ends their turn, they recover 20% HP and have a 30% chance to gain both Happiness and Fullness for 2 turns, while reducing the Cuisine's HP by 25%.
2 star iconAt the start of the battle, summons 1 pot of Cuisine, and increases ATK and DEF by 5%. Cuisine Effect: When an ally within 2 tiles of the Cuisine ends their turn, they recover 15% HP and have a 30% chance to gain both Happiness and Fullness for 2 turns, while reducing the Cuisine's HP by 25%.
1 star iconAt the start of the battle, summons 1 pot of Cuisine. Cuisine Effect: When an ally within 2 tiles of the Cuisine ends their turn, they recover 15% HP and have a 30% chance to gain both Happiness and Fullness for 2 turns, while reducing the Cuisine's HP by 35%.

Senshi's Base Skills

SkillRange
Pot Slam!Pot Slam!-
[Basic Attack] Cost: - / CD: -
(Basic Attack) Single-target attack. Deals 75% physical DMG and knocks the target back by 2 tiles. If attacking an Item, can Act Again. Can be triggered up to 1 time per round.
Knockback BashKnockback BashRange
[Skill] Cost: 3 / CD: 0
(Physical DMG) Single-target attack. Deals 140% DMG and knock the target back by 2 tiles.

Skills That Can Be Learned at RK1

SkillRange
Co-Attack - ExtraCo-Attack - Extra-
[Skill] Cost: - / CD: -
(Passive) For each ally within 2 tiles of the character, ATK is increased by 5%, up to 15%; when an Item is present within range, ATK is additionally increased by 15%.
Sweeping BashSweeping BashRange
[Skill] Cost: 2 / CD: 0
(Physical DMG) Deals s80% DMG to all enemies within a 3x2 area in the target direction and inflicts ▽ P.DEF I, lasting for 2 turns.

Skills That Can Be Learned at RK3

SkillRange
It's Mealtime!It's Mealtime!-
[Skill] Cost: 3 / CD: 3
(Support) Prepares for 1 turn, summons 1 pot of Cuisine at the target empty tile, and grants △ATK II to allies within 2 tiles of the target and △Move II to allies within 3 to 4 tiles for 2 turns. After casting, the character Skips the turn.
ResponsibilityResponsibility-
[Skill] Cost: - / CD: -
(Passive) The skill It's Mealtime! no longer requires preparation and no longer causes the character to Skip the turn after casting. At the end of the turn, if no DMG was dealt during this turn, gains 2 stacks of Senshi's Satisfaction and gains △Crit II and △DMG II for 2 turns.

Skills That Can Be Learned at RK5

SkillRange
Eat WellEat Well-
[Reaction] Cost: - / CD: -
(Reaction) Gains Block. When the character is within 2 tiles of a Cuisine, block chance increases to 100%, and DMG taken when blocking is reduced by an additional 20%, and performs Assisting Cover for all allies within 2 tiles of the character.
Dwarf BloodDwarf Blood-
[Reaction] Cost: - / CD: -
(Reaction) Immune to Scorch and Burning tiles. When taking Fire DMG or magical DMG, DMG taken is reduced by 40%.

Skills That Can Be Learned at RK7

SkillRange
The Smell of CookingThe Smell of Cooking-
[Skill] Cost: - / CD: -
(Passive) Cuisine gains an aura effect: increases ATK and DEF by 10% for allies within 2 tiles of the Cuisine and decreases ATK and DEF by 10% for enemies. When the character triggers a Cuisine effect, gains 1 stack of Senshi's Satisfaction and recovers an additional 1 NRG.
Burning GrenadeBurning GrenadeRange
[Skill] Cost: 1 / CD: 3
(Piercing DMG) Deals Piercing DMG equal to 10% of the target's HP to all enemies within 1 tile around the target tile and changes the tiles into burning for 2 turns.

Skills That Can Be Learned at RK9

SkillRange
Powerful AttackPowerful AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 110% Physical DMG.
Scorching AttackScorching AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 80% magical DMG and inflicts Scorch on the target for 2 turns.

Skills That Can Be Learned at RK11

SkillRange
Iron PotIron Pot-
[Skill] Cost: 0 / CD: 1
(Support) Gains 3 stacks of Senshi's Satisfaction, and holds up a large pot in front, reducing DMG taken from the front by 40% and from the side by 20% until the start of the next turn.
Crushing StrikeCrushing Strike-
[Skill] Cost: 2 / CD: 0
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains △P.DEF II and △M.DEF II for 2 turns.

Skills That Can Be Learned at RK13

SkillRange
United StrengthUnited Strength-
[Ascension Skill] Cost: - / CD: -
(Passive) Level 3 Effect When there are 3 or more allies within 3 tiles of the character, DMG is increased by 12% and DMG taken is reduced by 12%.
Monster Cuisine ExpertMonster Cuisine Expert-
[Ascension Skill] Cost: - / CD: -
(Passive) Level 3 Effect When the character triggers a Cuisine effect, it does not reduce the Cuisine's HP. When having 4 or more stacks of Senshi's Satisfaction, gains immunity to Bound. At the start of the turn, gains 1 stack of Senshi's Satisfaction; if less than 3 stacks, gains an additional 1 stack.

Weapons That Senshi Can Equip

List of Weapons

Senshi's Voice Actor & Release Date

Senshi Voice Actor

VAJapanese VA: Hiroshi Naka

Released on Friday, August 29

Senshi was released on Friday, August 29. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.

Senshi's Skin

InitialAscended
Senshi
Senshi Ascended

▲ Unlock Ascended Skin when character reaches Star Level 5.

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

© 2024 XD. All Rights Reserved.