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Estra Best Build and Skill Tree Guide

Estra Best Build and Skill Tree Guide

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Sword of Convallaria | Estra Best Build and Skill Tree Guide - GameWith

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Build and skill tree guide for Estra in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Estra Tier & Basic Info

Estra
RarityLegendary iconLegendary
RoleSeeker iconSeeker
FactionDrifter iconDrifter
Alacrity iconAlacrity

Movement Stats

MoveStandHigh JumpLow Jump
5Normal22

Estra Tier

List of All Characters

Review & How to Get

Review- Overwhelming Single-Target Damage
- Counters mage-type characters
- Re-Attack when defeating an enemy with Shadow Blitz
- DMG ceiling rises with a Magical Shield
How to Get- Obtain from Gacha (Summon)

User Score

Estra Pros and Strength

Overwhelming Single-Target Damage

Estra's DMG can be amplified if she attacks a target with low NRG, if the target has more M.ATK than P.ATK, or whenever Estra has a magical shield. These conditions can all stack with one another, granting Estra a significant amount damage. Under the right conditions, Estra becomes the character with the highest, and most consistent single-target damage ceiling in the game.

High Maneuverability and Re-Attacks

Estra's movement potential is innately high due to her impressive Move and Jump stats. Estra's excellent maneuverability is further compounded with skills like [Shadow Blitz] and [No Restraints], which both have a respectable range of up to 3 tiles away.

Furthermore, defeating an enemy with [Shadow Blitz] grants Estra a [Re-attack], allowing her to use multiple actions in a single turn, and be active in all directions of the map.

Attack Increases with Stats

Stat. IncreaseEffects
HPThe maximum value of Magical Shield scales with Estra's max HP, which subsequently increases Estra's P.ATK due to her Trait effects.
P.ATKNot only increases Estra's damage, but also increases the damage boost received from [Water of Exorcism] and [Stance of Exorcism].
M.DEFIncreases the amount of Magical Shield generated every turn from Estra's Trait.

Estra can increase the potency of her Trait and Skills by increasing her HP, P.ATK, and M.DEF, so aim for increasing these stats with Gear and Engravings. Specifically, pay attention to Estra's HP stat, which increases her Magic Shield, therefore making it possible to balance both offense and defense.

Self Buffs with [Potion]

Decision
Skill Effect
Blood of Shadows
Usable once, grants [Dark Devour]
Increases Crit by 45%, generates 30% [Life Steal], and doubles the DMG increase effect in [Trait] for each 1 NRG the target is missing, lasting for 4 turns. When the effect ends, ATK and DEF are reduced by 8%, lasting for 3 turns.
Water of Exorcism
Usable once, grants [Mana Ward]
Increases DEF by 30%, gains [magical shield] equal to 150% of P.ATK; gains [Control Immunity] before being hit by magical attacks, lasting for 4 turns. When the effect ends, ATK and DEF are reduced by 8%, lasting for 3 turns.

Estra is able to apply self-buff by using her [Potion] skill. The effects of both potions are extremely powerful when used together, but remember that each can only be used once per battle and lasts only 4 turns.

Conditional Damage

In order to reach Estra's full potential, it is necessary to maintain her Magical Shield, reduce enemy NRG, and increase Estra's relevant stats. Since attribute debuffs cannot be applied, be conscious of creating the perfect conditions for Estra by adjusting her gear, engravings, and party composition for each stage and enemy.

Best Build - Skill, Gear, and Tarot

Single Target Build

Basic AttackReaction
Spine PierceSpine PierceDefense (Magical)Defense (Magical)
Skill
No RestraintsNo RestraintsPotionPotionThunder ArrowThunder Arrow
WeaponTrinketTarot
Void StabVoid StabCage MaskCage MaskVerdict of JusticeVerdict of Justice

This is a single-target build meant to compliment Estra once she reaches ★5. By providing Estra with CD reduction from her Allies/Tactical skill, Estra can use [No Restraints] every turn, allowing her to consistently inflict top-class damage.

Multi Target Build

Basic AttackReaction
Spine PierceSpine PierceShadow EvasionShadow Evasion
Skill
Shadow BlitzShadow BlitzPotionPotionThunder ArrowThunder Arrow
WeaponTrinketTarot
Newborn BladeNewborn BladeMaverick's CloakMaverick's CloakThe Fool's NaivetyThe Fool's Naivety

This is a multi-target build for Estra that revolves around using [Shadow Blitz]. Gear included in this build not only emphasizes attack power, but also survivability. Just remember to be mindful of defeating enemies with [Shadow Blitz] and then re-attacking.

Estra Skill Unlock Priorities

Recommended Skill Set

Doom DecoyDoom DecoyRK11No RestraintsNo Restraints
Feverish AttackFeverish AttackRK9Spine PierceSpine Pierce
Stance of ExorcismStance of ExorcismRK7PotionPotion
Defense (Magical)Defense (Magical)RK5Shadow EvasionShadow Evasion
Shadow StepShadow StepRK3HookshotHookshot
Demon Hunting TrapDemon Hunting TrapRK1Thunder ArrowThunder Arrow

Estra Trait & Skills

Estra Trait

Max Effect
Sorceress Bane icon[Sorceress Bane]
Gains Jump; at the start of the turn, gains a Magical Shield equal to 150% of M.DEF. When attacking, 35% of the character's magical shield value is added to P.ATK. For each 1 NRG the target is missing before attacking, DMG dealt increases by 10%, up to 30%. When attacking a target with no NRG, P.ATK additionally increases by 20%. When performing a non-instant single-target active attack on a character with M.ATK greater than P.ATK, depletes 2 NRG from the target and deals an additional physical DMG equal to 60% of P.ATK. At the end of the turn, reduces the CD of Reaction Skill and Class Skill by an additional 1 turn.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconGains Jump; at the start of the turn, gains a Magical Shield equal to 150% of M.DEF. When attacking, 35% of the character's magical shield value is added to P.ATK. Before attacking, for each 1 NRG the target is missing, DMG dealt is increased by 8%, up to 24%. When attacking a target with no NRG, P.ATK additionally increases by 20%. When performing a non-instant single-target active attack on a character with M.ATK greater than P.ATK, depletes 2 NRG from the target and deals an additional physical DMG equal to 60% of P.ATK.
3 star iconGains Jump; at the start of the turn, gains a Magical Shield equal to 150% of M.DEF. When attacking, 35% of the character's magical shield value is added to P.ATK. Before attacking, for each 1 NRG the target is missing, DMG dealt is increased by 6%, up to 18%. When attacking targets with no NRG, P.ATK is additionally increased by 10%. When performing a non-instant single-target active attack on a character with M.ATK greater than P.ATK, depletes 2 NRG from the target and deals an additional physical DMG equal to 60% of P.ATK.
2 star iconGains Jump; at the start of the turn, gains a Magical Shield equal to 150% of M.DEF. When attacking, 35% of the character's magical shield value is added to P.ATK. Before attacking, for each 1 NRG the target is missing, DMG dealt is increased by 5%, up to 15%. When attacking targets with no NRG, P.ATK is additionally increased by 10%. When performing a non-instant single-target active attack on characters with M.ATK greater than P.ATK, depletes 1 NRG from the target and deals additional physical DMG equal to 30% of P.ATK.
1 star iconGains Jump; at the start of the turn, gains a Magical Shield equal to 150% of M.DEF. When attacking, 35% of the character's magical shield value is added to P.ATK. Before attacking, for each 1 NRG the target is missing, DMG dealt is increased by 4%, up to 12%. When performing a non-instant single-target active attack on characters with M.ATK greater than P.ATK, depletes 1 NRG from the target and deals additional physical DMG equal to 30% of P.ATK.

Estra Base Skill

SkillRange
Dual Blade StrikeDual Blade StrikeRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deals 50% physical DMG 2 times.
Shadow BlitzShadow BlitzRange
[Skill] Cost: CD:
(Physical DMG) Teleports behind the target, and can Move Again for 4 tiles. Before moving again, performs 1 [basic attack]; before attacking, increases the DMG dealt by 40%, and [Ignores Assist]; if an enemy is defeated, can [Re-attack]. Can be triggered up to 1 time per round.

Skills That Can Be Learned at RK1

SkillRange
Demon Hunting TrapDemon Hunting TrapRange
[Skill] Cost: 0 CD: 4
(Support) [Instant] Places 1 [Beast Trap].
Thunder ArrowThunder Arrow-
[Skill] Cost: - CD: -
(Passive) When performing a non-[instant] single-target active attack, shoots a crossbow bolt at the target, dealing 30% physical DMG, depletes 1 NRG from the target, and inflicts [✗Active Skill] and [✗NRG Recovery], lasting for 2 turns.

Skills That Can Be Learned at RK3

SkillRange
Shadow StepShadow StepRange
[Skill] Cost: 0 CD: 4
(Support) [Instant] Teleports behind the enemy, steals 2 NRG from the target, and then depletes 2 NRG from the target.
HookshotHookshotRange
[Skill] Cost: 0 CD: 4
(Debuff) [Instant]. Selects 1 enemy within a cross-shaped ranged around the character, drags them to the character, and inflicts [✗ Reaction Skills] for 1 turn.

Skills That Can Be Learned at RK5

SkillRange
Defense (Magical)Defense (Magical)-
[Reaction] Cost: - CD: -
(Reaction) When hit by an active Magical Attack, the DMG taken is decreased by 15%.
Shadow EvasionShadow Evasion-
[Reaction] Cost: - CD: 2
(Reaction) Before receiving an active single-target attack by an enemy from [back or side] within 3 tiles of the character, performs [Preempt], teleports behind the target, performs a Basic Attack that deals 50% DMG, and interrupts the target's turn.

Skills That Can Be Learned at RK7

SkillRange
Stance of ExorcismStance of ExorcismRange
[Skill] Cost: 2 CD: 0
(Support) [Instant] Gains a [Magical Shield] equal to 80% of P.ATK and gains [△M.DEF II] for 2 turns.
PotionPotionRange
[Skill] Cost: - CD: -
(Decision) Selects to cast [Blood of Shadows] or [Water of Exorcism].

Skills That Can Be Learned at RK9

SkillRange
Feverish AttackFeverish AttackRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Deals 50% physical DMG 2 times and gains 20% [Life Steal].
Spine PierceSpine PierceRange
[Basic Attack] Cost: - CD: -
(Basic Attack) Single-target attack. Deals 110% physical DMG. When performing a [Back Attack], ignores the target's [Physical Shield].

Skills That Can Be Learned at RK11

SkillRange
Doom DecoyDoom Decoy-
[Skill] Cost: - CD: -
(Passive) Before a non-[instant] single-target active attack, steals 3 [buffs] from the target, and after the attack transfers 3 [debuffs] from the character to the target. If the target has no [buffs] and the character has no [debuffs], the character gains 4 random [Level 2 Buffs] for 2 turns.
No RestraintsNo RestraintsRange
[Skill] Cost: 3 CD: 2
(Physical DMG) Single-target attack. Ignores [Reaction Skill]; First deals 40% DMG to the target. Then deals 100% DMG; before attacking, for each 1 NRG the target is missing, DMG dealt increases to 130%, up to 190%. When defeating an enemy, the character recovers 3 NRG.

Weapons That Estra Can Equip

List of Weapons

Newborn BladeNewborn BladeVoid StabVoid StabBeheading MacheteBeheading Machete
Ever-Burning BladeEver-Burning BladeSenator Swift SwordSenator Swift SwordGuardian's WillGuardian's Will
Cornucopia DaggerCornucopia DaggerNocturnal GlowNocturnal GlowPrecision-forged DaggerPrecision-forged Dagger
Dueling DaggerDueling DaggerCeremonial KnifeCeremonial KnifeSharp SwordSharp Sword
Glittering SwordGlittering SwordIron SwordIron Sword

Estra Voice Actor & Profile

Estra Voice Actor (CV)

VAJapanese VA: Ise Mariya

Estra Profile

initialAscended
Estra
Estra Ascended

▲ Unlock Ascended Skin when character reaches Star Level 5.

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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GameWith SoC Strategy Team

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