Build and skill tree guide for Afra in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Afra's Tier & Basic Info
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Role | ![]() |
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Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Afra's Tier
Overall Rating | Reroll Rating | ||||
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Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Weakens enemies with various debuffs - Transforms into Fawn for healing support - Deals additional damage based on damage dealt - Increases Move via Star Level Up |
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How to Get | - Obtain from Gacha (Summon) |
Afra Pros and Strength
Afra's Character Overview
- Consistently applies unique debuffs
- Deals bonus damage based on total damage inflicted
- Transforms into a Fawn to move and heal
- Potent, global-range buffs
- Highly mobile and inflicts Lv2 debuffs every turn
Supports Allies and Disrupts Enemies

Afra shines in both bolstering allies—through team-wide buffs and healing—and weakening enemies via unique debuffs tied to her Trait and core Skills. Her signature debuffs, [Nightmare] and [Labyrinth of Dreams], are particularly potent: one lowers enemy offense and boosts damage taken, while the other causes enemies to suffer a portion of the damage they've received over time. Both debuffs can be maintained on enemies almost indefinitely.
Check Trait Skill/Buff DetailsDebuff Types and Effect Details
Debuff | Effect |
Nightmare | Damage Dealt -5%, Damage Taken/Piercing DMG Taken +5%. |
Labyrinth of Dreams (Effect changes with Star Levels) | [Sleep] will not be interrupted. When reapplied or at the end of its duration, takes 20% or 30% of the total damage received during the effect duration. Does not exceed 400% or 600% of Afra's Magic ATK. When reapplied, takes Piercing DMG equal to 20% or 30% of Afra's Magic ATK. This damage is also considered as damage received during the effect duration. |
How to Apply Debuffs
Debuff Name | Application Method |
Nightmare | Trait: Applied to all enemies within 3–6 tiles (changes with Star Levels) at the end of Afra's action Basic Attack [Prophecy of Dreams]: Applied when dealing damage Skill [Whispers of Dreams], [Ephemeral Dreams]: Applied before attacking |
Corridor of Lingering Dreams | Trait: When applying [Nightmare] to all enemies within 3–6 tiles (changes with Star Levels) at the end of Afra's action, applied if the target already has [Nightmare]. Skill [Whispers of Dreams], [Ephemeral Dreams]: When applying [Nightmare] before attacking, applied if the target already has [Nightmare]. |
Accumulates Additional Damage
When [Labyrinth of Dreams] is active, it triggers an additional 20% or 30% damage of the total damage taken during its duration either when reapplied or upon expiration. By inflicting the enemy with [Labyrinth of Dreams] before stacking big hits from your DPS characters, you can unleash devastating damage every turn.
Damage is Capped
Note that the bonus damage is capped at 400% or 600% of Afra’s Magic ATK. For example, with a Magic ATK of 4000, the maximum possible bonus damage per turn would be around 24,000.
Synergizes Well with High-Damage Allies
Afra does not deal significant damage herself—instead, her skills amplify damage. Pair her with hard-hitting characters like Auguste, Estra, SP Rawiyah, or Tristan to make full use of her potential and hit the damage cap consistently.
Transforms for Healing Support

Using Reaction Skills like [Run My Fawn] or [Tread on Snow], Afra enters her [Fawn] form—an immobile healing-focused state. While in this form, she can't use her usual Skills, but gains access to powerful healing abilities. She can instantly revert to her normal form as needed, letting you adapt her role mid-battle.
[Fawn] Form DetailsFawn Form
Skills
Skill | Effect |
Trait: Snow Fawn | Cannot move. Damage Taken -30%, returns to Afra at the start of the second action. At the end of her action, heals all allies within 3 tiles for 60% of her Magic ATK. |
Basic Attack: Call of the Fawn | Single-target attack. Deals [Piercing DMG] equal to 40% M.ATK. |
Tread on Snow: Fawn Steps NRG0/CD1 | (Piercing DMG) [Instant] Jumps to the target tile (the max range increases with Star Level Movement) and deals 5% [AoE DMG] to all enemies within a 1-tile radius of the character. This skill is not available during the turn in which [Tread on Snow] transformation is used. |
Awakening Dreams: Fawn Slumber NRG1/CD0 | (Healing) Single-target healing. The healing equals to 80% of the character's M.ATK; grants the target [Innocent Dreams] until the start of the next turn. |
Fawn Spirit Light NRG1/CD0 | (Healing) Heals all allies within 2 tiles of the target range by 60% M.ATK and dispels 1 [debuff]. |
Wake Up Fawn NRG0/CD0 | (Support) [Instant] Transforms back to Afra. |
Provides Global Buffs

The passive [Dreamtelling Game] triggers three Skills in sequence, and during the 2nd and 3rd turns, it applies powerful Attribute Buffs across the entire map. These buffs become especially valuable in stages where your party starts out separated from one another.
High Mobility + Auto Lv2 Debuffs

Raising Afra’s Star Level increases her Move by up to +2, improving her ability to reach ideal positions. Combined with Lv2 debuffs like [Vulnerable] and [Piercing Vulnerable] applied via main Skills and Trait effects, her value extends beyond her signature debuffs
Requires Strong Damage Dealers
Afra is a premier support character, offering team-wide buffs, constant healing (especially in Fawn form), and top-tier debuffing to slow down and weaken foes. However, she lacks standalone offensive power. To bring out her full value, team her up with strong damage dealers who can capitalize on her setup.
Star Level Up Priority & Recommended Stars for Afra
Aim to Reach 2★ → 4★ → 5★
Star Level Up Priority | Recommended Star Level |
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![]() | 2★ → 4★ → 5★ |
At 2-stars Afra gains +1 movement, and at 4-stars she gains +2 movement. If you want to include Afra in your main lineup, or see frequent uses for her, raise her to 5-stars, where [Labyrinth of Dreams] is enhanced and greatly boosts damage dealt.
Best Builds for Afra
Multi-target Build
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This build is optimized for multi-enemy battles. Afra can enhance the entire team while weakening enemies using her Trait and [Phantom in Fantasy]. Coordinating attacks with allies is key—doing so boosts the damage dealt by [Labyrinth of Dreams], so plan your turns accordingly.
Single-target Build
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This build is suited for single-target battles. With team-wide buffs and healing, enemy debuffs, and the consistent damage from [Labyrinth of Dreams], you can gain a significant advantage. If you don’t have a way to reduce cooldowns and can’t use [Fantasy Whisper] every turn, consider swapping [Echo of Revelry] for [Phantom in Fantasy].
Priority Skills
Skill | Priority and Details |
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![]() | ★★★★★ A top-tier passive that automatically activates three skills in sequence. It restores Afra’s NRG and applies powerful buffs to all allies. Core to Afra’s kit—prioritize this above all else. |
![]() | ★★★★★ A defensive passive that grants [Resolve] and -15% damage taken. When Afra takes damage, she automatically transforms into a [Fawn], further reducing damage. Be cautious—[Dreamtelling Game] won’t activate while in Fawn form, which can affect your combo flow. |
![]() | ★★★★★ A unique [Basic Attack] that deals piercing damage, applies debuffs, and has a chance to inflict [Sleep]. Strong utility and consistency—an excellent choice for most builds. |
![]() | ★★★★ A key single-target damage skill that also applies multiple debuffs. It hits harder and is more cost-effective than its AoE counterpart [Phantom in Fantasy], making it ideal for focused boss fights. |
![]() | ★★★★ AoE version of [Fantasy Whisper] that hits multiple enemies and applies debuffs. It trades lower damage and a longer cooldown for wider coverage. Best used in multi-target or mob-heavy scenarios. |
Skill | Priority and Details |
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![]() | ★★★ An [Instant] Skill that lets Afra reposition and voluntarily transform into a [Fawn]. Useful for tactical movement and self-healing while in Fawn form. |
![]() | ★★★ A wide-area attack that converts panels to [Frosty] terrain. Its high NRG cost and modest damage limit its use, but it’s a good fallback when [Phantom in Fantasy] is on cooldown. |
![]() | ★★ A healing passive that restores HP to nearby allies. Great in hybrid builds when you have reliable cooldown reduction and want to support while dealing damage. |
![]() | ★★ Heals a single target and applies the [Innocent Dreams] buff, which triggers bonus effects when Afra is attacked or starts her turn. Very effective, but its buffs overlap with [Dreamtelling Game], so be careful not to waste effects. |
![]() | ★★ If healing is your main focus, this [Basic Attack] supports that goal effectively. |
![]() | ★ Situationally useful in stages with heavy damage-over-time effects, or when trying to avoid accidental [Fawn] transformations. A defensive backup option. |
![]() | ★ Low-priority due to Afra’s many stronger healing choices. Consider it only if you need AoE healing when not in [Fawn] form. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Afra
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Recommended Trinkets for Afra
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Recommended Tarots for Afra
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Recommended Engravings for Afra
Resonance | Effect |
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![]() ![]() | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
![]() ![]() | Increases Healing Effect by 10% and Healing Received by 10%. |
Afra Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK11 | ![]() |
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![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Skill Details
![]() | Cost: 2 CD: 2 |
(Piercing DMG) Single-target attack. Deals 70% M.ATK as DMG; before attacking, inflicts | |
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![]() | Cost: - CD: - |
(Passive) After actively casting a |
![]() | Cost: 0 CD: 3 |
(Piercing DMG) | |
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![]() | Cost: - CD: - |
(Passive) At the start of the turn, casts Dreamtelling skill 1 time and gaisn 1 NRG. Dreamtelling skills will be cast in the order of |
![]() | Cost: - CD: 3 |
(Reaction) At the start of the battle, gains |
![]() | Cost: - CD: - |
(Reaction) Takes 50% less |
![]() | Cost: 3 CD: 3 |
(Piercing DMG) Deals DMG equal to 50% of M.ATK to all enemies within 3 tiles of the target range. Before attacking, inflicts | |
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![]() | Cost: 2 CD: 0 |
(Healing) Single-target healing. The healing equals to 80% of the character's M.ATK; grants the target | |
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![]() | Cost: - CD: - |
(Basic Attack) Single-target attack. Deals | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. | |
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![]() | Cost: 4 CD: 0 |
(Piercing DMG) Deals 60% | |
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![]() | Cost: 2 CD: 0 |
(Healing) Heals all allies within 2 tiles around the target for 60% of the character's M.ATK and dispels 1 | |
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Afra's Trait & Skills
Afra's Trait
Max Effect | |
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![]() | [Dream Catch] M.ATK and healing effect are increased by 12%, be immune to |
Stars Unlocked | Effect |
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![]() | M.ATK and healing effect are increased by 10%, be immune to |
![]() | M.ATK and healing effect are increased by 8%, be immune to |
![]() | M.ATK and healing effect are increased by 6%, be immune to |
![]() | M.ATK and healing effect are increased by 6%, and immune to |
Afra's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deal 80% Magical DMG. | |
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[Skill] Cost: 1 / CD: 0 (Healing) Heals the target by 100% of M.ATK and dispels 1 |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 2 / CD: 2 (Piercing DMG) Single-target attack. Deals 70% M.ATK as DMG; before attacking, inflicts | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) After actively casting a |
Skills That Can Be Learned at RK3
Skill | Range |
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[Skill] Cost: 0 / CD: 3 (Piercing DMG) | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) At the start of the turn, casts Dreamtelling skill 1 time and gaisn 1 NRG. Dreamtelling skills will be cast in the order of |
Skills That Can Be Learned at RK5
Skill | Range |
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[Reaction] Cost: - / CD: 3 (Reaction) At the start of the battle, gains | |
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[Reaction] Cost: - / CD: - (Reaction) Takes 50% less |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: 3 / CD: 3 (Piercing DMG) Deals DMG equal to 50% of M.ATK to all enemies within 3 tiles of the target range. Before attacking, inflicts | |
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[Skill] Cost: 2 / CD: 0 (Healing) Single-target healing. The healing equals to 80% of the character's M.ATK; grants the target |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Single-target attack. Deals | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns. |
Skills That Can Be Learned at RK11
Skill | Range |
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[Skill] Cost: 4 / CD: 0 (Piercing DMG) Deals 60% | |
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[Skill] Cost: 2 / CD: 0 (Healing) Heals all allies within 2 tiles around the target for 60% of the character's M.ATK and dispels 1 |
Weapons That Afra Can Equip
List of Weapons
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Afra's Voice Actor & Release Date
Afra Voice Actor
VA | Japanese VA: Koga Aoi |
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Released on Friday, June 20
Afra was released on Friday, June 20. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.
Afra's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.