Build and skill tree guide for Team Meteor in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Team Meteor's Tier & Basic Info
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Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Team Meteor's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Attacks Excel in Range and Knockbacks - Conditional 10 Tile Range and Knockbacks - Generates and Stacks Shields - Enhances Abilities with Stacks |
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How to Get | - Obtain from Gacha (Summon) |
Team Meteor Pros and Strength
Excels in Range and Knockbacks
Team Meteor excels in both range and knockback, and depending on skill and buff conditions, their range and knockback distance can exceed 10 tiles.
Team Meteor can create major advantages by aiming for fall kills or collision damage against troublesome enemies, making them a uniquely valuable asset in certain levels and stages.
NRG Recovery is Crucial

Primary skills such as [Victory Meteor Piercing the Sky] and [Stylish Confident Strike] have no cooldown, but consume a large amount of NRG, making it crucial to pair them with reliable NRG recovery methods.
Enhance Team Meteor with star upgrades, other characters’ skills, or tactical abilities for a more consistent performance.
Focus Playing Around Stacks

The [Fat Storage] effect gained from skills and traits can be stacked to create large physical and magical shields. This not only increases Team Meteor's survivability, but also enhances the performances of some skills—such as increasing their range and knockback effects. Therefore, it is crucial to strategically decide which skills you want to use to build stacks, and which skills will spend stacks.
Beware of Losing Stacks

When either the physical or magical shield gained from [Fat Storage] is broken, all stacks will be dispelled. Therefore, you must decide whether to leverage Team Meteor's durability as a tank, or safely build stacks to enhance skill performance.
Fat Storage Mechanics and Effects
Powerful Passive Ability

The passive ability [Remarkable Tonnage Worth Boasting] extends the knockback distance of skills, as well as deals additional damage upon collision. This ability also allows Team Meteor to deal bonus damage to enemies with [Knockback Immunity], so make sure to include this skill in your build to counter foes who can nullify knockback effects.
Consider the Stage and Your Party
While it is possible to transfer [Fat Storage] to allies and grant them powerful shields with [Battlefield Snack of Morale], Team Meteor possesses no other support skills and cannot apply debuffs either.
However, with the right setup, Team Meteor boasts the highest knockback distance and range among all current characters, along with their excellent durability. So consider the stage and your party composition carefully to bring out Team Meteor's full potential!
Star Level Up Priority & Recommended Stars for Team Meteor
Aim to Reach 3★ → 5★
Star Level Up Priority | Recommended Star Level |
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![]() | 3★ → 5★ |
Raising Team Meteor’s star levels boosts their stats and increases the number of [Fat Storage] stacks gained through various actions. At 3-stars, they gain more stacks when actively consuming [Fat Storage] or after active attacks. If you use Team Meteor frequently, aim for 5-stars to further increase stack gain and unlock NRG recovery.
Best Builds for Team Meteor
Knockback-Focused Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This is a build that focuses on playing around the long range and knockbacks of [Victory Meteor Piercing the Sky]. The passives and Trinket supplements Move, while the Weapon and Tarot support with NRG regeneration. Move freely around the battlefield and aim for fall kills and collisions!
Single-Target Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This is a single-target build that focuses on attacking with [Stylish Confident Strike]. With 2 or more stacks of [Fat Storage], you can deliver powerful blows every turn. If you can support critical hits with other characters or by adding stars to Team Meteor, you can swap out [Flash of Brilliant Wisdom] for [Cooperation Division of Labor].
Priority Skills
Skill | Priority and Details |
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![]() | ★★★★★ Greatly boosts Attack and Defense. When [Fat Storage] is 4 or less, it increases ranged Skill range and Move by +1; at 5+, these bonuses go up to +2. A powerful passive—especially strong for positioning knockbacks, so slot it with priority. |
![]() | ★★★★★ When uninjured, grants Bound Resistance and +1 Fat Storage stack each turn. An excellent Reaction since [Fat Storage] is a key to mechanic empowering your main Skills, making this almost always worth equipping. |
![]() | ★★★★★ This Skill scales in damage, range, and knockback based on [Fat Storage]. At maximum, it can reach Range of 13, a knockback of 12 tiles, and reach 210% damage—devastating when you can aim for falling-kills or have NRG-recovery supports. Prioritize equipping it in those cases. |
![]() | ★★★★★ A long-range Basic Attack that includes a knockback effect. Generally, you’ll want this as your default Basic Attack. |
![]() | ★★★★★ Deals bonus damage and extends knockbacks against enemies immune to the standard knockback. If you're focused on penetrating resistant foes or boosting knockback range, this Skill is essential. |
![]() | ★★★★ A rare single-target Skill without knockback or charge. With 2 [Fat Storage] stacks it gives +40% Crit Rate; at 4 stacks, +2 Range; at 6 stacks, Armor Piercing. Equip this when prioritizing single-target damage. |
Skill | Priority and Details |
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![]() | ★★★ Allows transferring your [Fat Storage] stacks to allies, greatly boosting their durability. It’s excellent for supporting [Assisting Cover] units or low‑durability attackers—consider it for counter‑centric team strategies. |
![]() | ★★★ Instant knockbacks—great for falling-kills. You can take out two enemies in a single turn by pairing it with non-instant Skills. Use it on tight maps or where collisions are frequent. |
![]() | ★★ Grants 4 [Fat Storage] stacks and boosts Critical. Equip it when you need more [Fat Storage] and lack Crit support from allies in single-target battles. |
![]() | ★★ At 10 Fat Storage stacks, grants –90% damage taken. Its niche versatility can help tackle specific mechanics or act as a decoy—consider it for specialty stage tactics. |
![]() | ★ A Team Meteor skill with low NRG cost and short range. Useful on tight maps—but otherwise optional. |
![]() | ★ High damage reduction but no counters. With [Comfortable Fat Reserve] being stronger, this Reaction is lower priority. |
![]() | ★ Low effect but the only Basic Attack fromTeam Meteor that applies debuffs. If you don't need knockback or range, it’s still a viable option. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Team Meteor
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For knockback builds using Team Meteor, the [Cornucopia Axe] is your best bet thanks to its NRG recovery effect. If you’d rather shift toward a damage-focused build, the ["Barbecue" Hammer] is a solid pick. And if you want to push enemies farther with your Charge Skills, the [Denial Hammer] is a great choice for maximizing both damage and knockback distance.
Recommended Trinkets for Team Meteor
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There’s no single best trinket for Team Meteor, but we recommend options that boost your overall stats—like the [Shield of Justice], [Maverick's Cloak], and [Cage Mask]. The [Space-time Ring] is also a great pick, especially when you need to reposition for fall kills or knockback setups.
Recommended Tarots for Team Meteor
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If you're aiming purely for fall kills, [Fate] is a great pick thanks to its NRG recovery. If you want to focus on damage output, equip Tarots like [Justice] or [Heirophant]. Other useful choices include [Devil], which boosts overall stats, and [Chariot], which increases movement.
Recommended Engravings for Team Meteor
Resonance | Effect |
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![]() ![]() | At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%) |
![]() ![]() | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
When focusing solely on fall kills or collision damage, [Wand + Cup] is recommended, since it can reduce NRG consumption to zero. Other useful combinations include [Sword + Wand] and [Sword + Pentacle], both of which boost Team Meteor's stats effectively.
Team Meteor Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK11 | ![]() |
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![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
If you have Castalia to spare, unlock RK7 left, and RK1 and 3 right as needed.
Skill Details
![]() | Cost: 0 CD: 3 |
(Support) | |
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![]() | Cost: 0 CD: 3 |
(Physical DMG) | |
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![]() | Cost: - CD: - |
(Passive) When having |
![]() | Cost: 0 CD: 3 |
(Support) | |
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![]() | Cost: - CD: - |
(Reaction) When hit by an active attack from the |
![]() | Cost: - CD: - |
(Reaction) Gains |
![]() | Cost: 3 CD: - |
(Magical DMG) Selects 1 enemy within a cross-shaped range of the character and deals magical DMG equal to 150% of P.ATK. When having 2 stacks of | |
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![]() | Cost: 4 CD: 0 |
(Physical DMG) Selects 1 enemy within a cross-shaped range of the character, performs a | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 100% physical DMG and inflicts | |
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![]() | Cost: - CD: - |
(Basic Attack) Selects 1 enemy within a cross-shaped range of the character and performs | |
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![]() | Cost: 4 CD: 6 |
(Physical DMG) Single-target attack. Deals 180% DMG. Before attacking, dispels all | |
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![]() | Cost: - CD: - |
(Passive) After casting a non- |
Team Meteor's Trait & Skills
Team Meteor's Trait
Max Effect | |
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![]() | [Resolute Will of Meteor] After performing a non- |
Stars Unlocked | Effect |
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![]() | After performing a non- |
![]() | After performing a non- |
![]() | After a non- |
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Team Meteor's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% Physical DMG. | |
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[Skill] Cost: 2 / CD: 0 (Physical DMG) Single-target attack. Deals 130% DMG and knocks the target back by 1 tile. After attacking, the character gains 2 stacks of |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 0 / CD: 3 (Support) | |
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[Skill] Cost: 0 / CD: 3 (Physical DMG) |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) When having | |
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[Skill] Cost: 0 / CD: 3 (Support) |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When hit by an active attack from the | |
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[Reaction] Cost: - / CD: - (Reaction) Gains |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: 3 / CD: - (Magical DMG) Selects 1 enemy within a cross-shaped range of the character and deals magical DMG equal to 150% of P.ATK. When having 2 stacks of | |
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[Skill] Cost: 4 / CD: 0 (Physical DMG) Selects 1 enemy within a cross-shaped range of the character, performs a |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% physical DMG and inflicts | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Selects 1 enemy within a cross-shaped range of the character and performs |
Skills That Can Be Learned at RK11
Skill | Range |
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[Skill] Cost: 4 / CD: 6 (Physical DMG) Single-target attack. Deals 180% DMG. Before attacking, dispels all | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) After casting a non- |
Weapons That Team Meteor Can Equip
List of Weapons
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Team Meteor's Voice Actor & Release Date
Team Meteor Voice Actor
VA | Japanese VA: Hieda Nene & Okamoto Kousuke |
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Released on Friday, May 23
Team Meteor was released on Friday, May 23. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.
Team Meteor's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.
* The above is a self-explanation by Fiamma, captain of Team Meteor.