Build and skill tree guide for Kianshir in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Kianshir's Tier & Basic Info
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| Rarity | Legendary |
|---|---|
| Role | Breaker |
| Faction | Elaman Discipline |
Movement Stats
| Move | Stand | High Jump | Low Jump |
|---|---|---|---|
| 3 | Normal | 2 | 2 |
Kianshir's Tier
| Overall Rating | Reroll Rating | ||||
|---|---|---|---|---|---|
![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
| Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
| Review | - Premier Summoner - High DMG Potential - Buffs Party Survivability - Synergizes with Elaman and Summoners |
|---|---|
| How to Get | - Obtain from Gacha (Summon) |
Kianshir Pros and Strength
Kianshir's Character Overview
- Utilizes
Mask of the Empire
Summons - Set Up Ideal Conditions for High DMG
- Boosts Allies and Debuffs Enemies
- Synergy with
Elaman
and Summoners - Full Potential with NRG and Liberation
Utilizes Mask of the Empire Summons

Kianshir fights by utilizing Mask of the Empire
summons (hereafter referred to as Masks). Masks perform an AoE attack before leaving the battlefield when attacked or after certain Skills are used, making them short-lived. However, Kianshir can summon them in large numbers compared to other Summoners, allowing Masks to boost his offensive power, draw enemy attacks, and fulfill a variety of tactical roles.
Pro Tip! | Since a large number of Summoned Units can be generated, Kianshir is expected to perform well even in high-difficulty content‼ |
|---|
Masks Can Perform AoE Attacks
Masks are called forth via the Trait Skill and certain other Skills. Upon leaving the field, they activate the area attack [Undying Husk]. Since they cannot be controlled directly, position them where they can obstruct enemies or catch as many enemies as possible in their area attack.
Set Up Ideal Conditions for High DMG
Summoned Units can be gathered near enemies using Skills such as [Undying - Iron March] and [Wargame Formation] to deal massive damage. By managing cooldowns, Liberation, and NRG, you can deal massive damage, so be mindful of setting up the ideal conditions.
Buffs Allies and Debuffs Enemies
Kianshir excels in various aspects, including supporting allies. By using [Assist Edict], you can buff allied durability while reducing enemy offense. Additionally, if Liberation stacks are available, Kianshir will summon a Mask with assisting cover. Depending on the situation, pivot between offense or defense.
Synergy with Elaman and Summoners

As an individual, Kianshir's offensive and defensive capabilities cannot match that of specialized characters. However, the amount of the [Shattered Shackles] debuff, which increases damage taken, applied via [Unshackle], is extremely high at a maximum of 24 stacks per Skill use. Since Summoned Units are also buffed, Kianshir has excellent synergy with Elaman Faction characters and characters that use Summoned Units.
Characters with Good Synergy
Lukamar | Shams | Yeganeh |
Heshan | Shahnaz | Acambe |
Kianshir synergizes particularly well with Elaman Characters such as Lukamar, Shams, and Shahnaz who possess powerful Unshackle Skills and excel as Attackers, as well as characters that use Summoned Units with excellent attack performance such as Acambe and Yeganeh. Try including them in the same formation if you have them.
Full Potential with NRG and Liberation
The Trait Skill [Campaign Edict] consumes a large amount of NRG, and stacking [Liberation] for core Skills is crucial. Therefore, Kianshir reaches his full potential when supported by Characters capable of NRG Recovery and Liberation stacking.
Star Level Up Priority & Recommended Stars for Kianshir
Aim to Reach 3★ → 5★
| Star Level Up Priority | Recommended Star Level |
|---|---|
![]() | 3★ → 5★ |
Prioritize aiming for 3★, which reduces the CD of automatic summons and allows Kianshir to gain NRG & Liberation when a Mask is attacked. At 5★, each effect is further enhanced.
Shard Farming Priority GuideBest Builds for Kianshir
Balanced Build
| Basic Attack | Reaction | Ascension | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invigorating Strike - Extra | Ironclad Guard | Form of Steadfast Stone | |||||||||||||||||||||
| Skill | |||||||||||||||||||||||
Undying - Iron March | Assist Edict | Commander in Chief | |||||||||||||||||||||
| Weapon | Trinket | Tarot | |||||||||||||||||||||
Nocturnal Glow | Memory of Teeth | Course of Fortune | |||||||||||||||||||||
This build includes skills that are excellent for both offense and defense. Provide support with [Assist Edict], and once you have stacks of Liberation, attack using [Undying - Iron March].
Attacker Build
| Basic Attack | Reaction | Ascension | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invigorating Strike - Extra | Ironclad Guard | Form of Steadfast Stone | |||||||||||||||||||||
| Skill | |||||||||||||||||||||||
Undying - Iron March | Wargame Formation | Commander in Chief | |||||||||||||||||||||
| Weapon | Trinket | Tarot | |||||||||||||||||||||
Resolve of Iron and Jade | Memory of Teeth | Course of Fortune | |||||||||||||||||||||
This is an offense-oriented build that focuses on [Undying - Iron March]. Whenever [Undying - Iron March] is on CD, attack using [Wargame Formation]. Once you have accumulated enough Liberation and NRG, unleash the core Skill to deal massive damage.
Priority Skills
| Skill | Priority and Details |
|---|---|
Ironclad Guard | ★★★★★ Although it has a 1-turn CD, this Reaction greatly reduces damage taken. Prioritize including it in your build. |
Undying - Iron March | ★★★★★ A powerful Skill that damages an enemy, applies a 24 stacks of Shattered Shackles and reduces DEF, summons 1-3 Masks, and causes the summoned units and surrounding allies to perform an AoE attack. Deals high damage under the right conditions. |
Assist Edict | ★★★★ Although it has a long CD of 3 turns, it's a powerful skill that increases the durability of yourself and a wide range of allies while applying debuffs to enemies that lowers their attack. Prioritize this skill when focusing on defense. |
Commander in Chief | ★★★★ An excellent Passive that recovers NRG and stacks Liberation. Especially effective if you can't receive support from allies. |
| Skill | Priority and Details |
|---|---|
Wargame Formation | ★★★ A Decision Skill where you can choose to strengthen a Summoned Unit and have it use [Undying Husk], or have all Summoned Units attack a designated enemy. Since it's easy to use, you'll can use it while your main skills are on cooldown. |
Invigorating Strike - Extra | ★★★ A Basic Attack that restores NRG, which is important for Kianshir. Its long range is also a noteable feature. |
Edict Absolute | ★★★ A Leader's Aura that is especially powerful when fielded with other Elaman Characters who use Summons, like Acambe and Yeganeh. You'll also want to equip it to boost damage dealt in cases where you can grant NRG/Liberation to Kianshir. |
Imperial Doomguard | ★★ A Passive that makes Masks act automatically and use [One Last Charge]. Since you can gain 4 stacks of Liberation for every 3 uses of [One Last Charge], it's a viable option if you want to stack Liberation. |
Sealing Attack - Extra | ★★ While ✗Passive Skills can be important on some stages, you should generally equip the other Basic Attack. |
Endure | ★ A viable option for stages where you want to mitigate DoTs. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Kianshir
Resolve of Iron and Jade | Nocturnal Glow | Cornucopia Dagger |
Resolve of Iron and Jade, which greatly increases the damage dealt by Summons, Nocturnal Glow, which can grant powerful buffs to allies with [Assist Edict], and Cornucopia Dagger which has NRG Recovery, are recommended.
Recommended Trinkets for Kianshir
Memory of Teeth | Resonant Crystal | Fafnir the Scarlet Armor |
Memory of Teeth for raising stats, Resonant Crystal for NRG Recovery, and Fafnir for raising Move are recommended.
Recommended Tarots for Kianshir
Course of Fortune | Redemption of The Judgement | Elegance of the Empress |
We recommend Fortune, which sometimes recovers NRG, Judgement which increases DMG dealt, and Empress, which cleanses debuffs from allies.
Recommended Engravings for Kianshir
| Resonance | Effect |
|---|---|
Sword Sword | When actively attacking [unharmed] enemies, increases Crit by 20%. |
Wand Cup | At the end of the turn, there is a 50% chance to gain [Engraving Resonance]. Effect: When using an [active skill] next time, refunds the NRG consumed and resets the CD. The skill effect has a CD of 4 turns. (Does not trigger in real-time combat. The effect changes to increasing HP, ATK and DEF by 5%) |
Sword Wand | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
We recommend Wand+Cup for its NRG Recovery and 0 CD effects, or Sword + Sword to significantly increase ATK.
Kianshir Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
Normal ![]() | RK13 | Unique |
|---|---|---|
Edict Absolute | RK11 | Commander in Chief |
Invigorating Strike - Extra | RK9 | Sealing Attack - Extra |
Assist Edict | RK7 | Undying - Iron March |
Endure | RK5 | Ironclad Guard |
Imperial Doomguard | RK3 | Wargame Formation |
Desert Warrior | RK1 | Co-Defense |
Skill Details
Desert Warrior | Cost: - CD: - |
| (Passive) Immune to | |
Co-Defense | Cost: - CD: - |
| (Passive) For each ally within a 2-tile radius of the character, DEF increases by 10%, up to 40%. | |
Imperial Doomguard | Cost: - CD: - |
| (Passive) Allows ✦ When | |
Wargame Formation | Cost: - CD: - |
| (Decision) Selects to use | |
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Endure | Cost: - CD: - |
| (Reaction) Takes 50% less | |
Ironclad Guard | Cost: - CD: 1 |
| (Reaction) When attacked by enemies: If there are no allied | |
Assist Edict | Cost: 0 CD: 3 |
| (Support) If the following ✦ When 10 stacks are active, grants ✦ When 20 stacks are active, the effect changes to: Summons around 2 closest other allies (non-summoned characters) within range and grants corresponding effects. | |
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Undying - Iron March | Cost: 0 CD: 3 |
| (Physical Attack) ✦ When 10 stacks are active, additionally summons 1 ✦ When 20 stacks are active, additionally summons 2 | |
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Invigorating Strike - Extra | Cost: - CD: - |
| (Basic Attack) Single-target attack. Deals 100% physical DMG and additionally recovers 1 NRG. | |
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Sealing Attack - Extra | Cost: - CD: - |
| (Basic Attack) Single-target attack. Deals 100% physical DMG; against | |
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Edict Absolute | Cost: - CD: - |
(Leader's Aura) All Disciplineallies in battle have their ATK increased by 10% and DEF increased by 20%; all allied summoned characters in battle have their DMG increased by 20%; if | |
Commander in Chief | Cost: - CD: - |
| (Passive) At the end of the turn, gains 4 stacks of ✦ When summoning, grants summoned characters | |
Form of Steadfast Stone | Cost: - CD: - |
| (Passive) | |
Kianshir's Trait & Skills
Kianshir's Trait
| Trait | Max Effect |
|---|---|
![]() | [Iron-Fisted Vizier] ✦ Gains the additional skill Elamanally performs a summon, grants the summoned unit 2 stacks of ✦ At the start of Kianshir's turn, all ✦ Gains 20 stacks of ✦ When summoning ✦ Reduces SPD of the character and ✦ When |
| Stars Unlocked | Effect |
|---|---|
![]() | ✦ Gains the additional skill Elamanally performs a summon, grants the summoned unit 2 stacks of ✦ At the start of Kianshir's turn, all ✦ Gains 12 stacks of ✦ When summoning ✦ Reduces SPD of the character and ✦ When |
![]() | ✦ Gains the additional skill Elamanally performs a summon, grants the summoned unit 2 stacks of ✦ At the start of Kianshir's turn, all ✦ Gains 12 stacks of ✦ When summoning ✦ Reduces SPD of the character and ✦ When |
![]() | ✦ Gains the additional skill Elamanally performs a summon, grants the summoned unit 2 stacks of ✦ At the start of Kianshir's turn, all ✦ Gains 6 stacks of ✦ When summoning ✦ Reduces SPD of the character and |
![]() | ✦ Gains the additional skill Elamanally performs a summon, grants the summoned unit 2 stacks of ✦ At the start of Kianshir's turn, all ✦ Gains 6 stacks of ✦ When summoning ✦ Reduces SPD of the character and |
Kianshir's Base Skills
| Skill | Range |
|---|---|
Slash | ![]() |
| [Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% Physical DMG. | |
Sweeping Bash | ![]() |
| [Skill] Cost: 2 / CD: 0 (Physical DMG) Deals s80% DMG to all enemies within a 3x2 area in the target direction and inflicts | |
Skills That Can Be Learned at RK1
| Skill | Range |
|---|---|
Desert Warrior | - |
| [Skill] Cost: - / CD: - (Passive) Immune to | |
Co-Defense | - |
| [Skill] Cost: - / CD: - (Passive) For each ally within a 2-tile radius of the character, DEF increases by 10%, up to 40%. | |
Skills That Can Be Learned at RK3
| Skill | Range |
|---|---|
Imperial Doomguard | - |
| [Skill] Cost: - / CD: - (Passive) Allows ✦ When | |
Wargame Formation | ![]() |
| [Skill] Cost: - / CD: - (Decision) Selects to use | |
Skills That Can Be Learned at RK5
| Skill | Range |
|---|---|
Endure | - |
| [Reaction] Cost: - / CD: - (Reaction) Takes 50% less | |
Ironclad Guard | - |
| [Reaction] Cost: - / CD: 1 (Reaction) When attacked by enemies: If there are no allied | |
Skills That Can Be Learned at RK7
| Skill | Range |
|---|---|
Assist Edict | ![]() |
| [Skill] Cost: 0 / CD: 3 (Support) If the following ✦ When 10 stacks are active, grants ✦ When 20 stacks are active, the effect changes to: Summons around 2 closest other allies (non-summoned characters) within range and grants corresponding effects. | |
Undying - Iron March | ![]() |
| [Skill] Cost: 0 / CD: 3 (Physical Attack) ✦ When 10 stacks are active, additionally summons 1 ✦ When 20 stacks are active, additionally summons 2 | |
Skills That Can Be Learned at RK9
| Skill | Range |
|---|---|
Invigorating Strike - Extra | ![]() |
| [Basic Attack] Cost: - / CD: - (Basic Attack) Single-target attack. Deals 100% physical DMG and additionally recovers 1 NRG. | |
Sealing Attack - Extra | ![]() |
| [Basic Attack] Cost: - / CD: - (Basic Attack) Single-target attack. Deals 100% physical DMG; against | |
Skills That Can Be Learned at RK11
| Skill | Range |
|---|---|
Edict Absolute | - |
| [Skill] Cost: - / CD: - (Leader's Aura) All Disciplineallies in battle have their ATK increased by 10% and DEF increased by 20%; all allied summoned characters in battle have their DMG increased by 20%; if | |
Commander in Chief | - |
| [Skill] Cost: - / CD: - (Passive) At the end of the turn, gains 4 stacks of ✦ When summoning, grants summoned characters | |
Skills That Can Be Learned at RK13
| Skill | Range |
|---|---|
Form of Steadfast Stone | - |
| [Ascension Skill] Cost: - / CD: - (Passive) | |
Weapons That Kianshir Can Equip
List of Weapons
Kianshir's Voice Actor & Release Date
Kianshir Voice Actor
| VA | Japanese VA: Iwasaki Masami |
|---|
Released on Friday, July 10
Kianshir was released on Friday, July 10. Since the character is added to the standard banner, they can still be obtained even after the limited-time banner ends.
Kianshir's Skin
| Initial | Ascended |
|---|---|
![]() | ![]() |
▲ Unlock Ascended Skin when character reaches Star Level 5.
Acambe
Afra
Agata
Alexei
Auguste
Ayishah
Beryl
Camelot
Caris
Ciri
Clara
Cocoa
Col
Credenza
Dantalion
Edda
Estra
Falin
Faycal
Flavia
Garcia
Geralt
Gloria
Guzman
Hasna
Heshan
Homa
Iggy
Inanna
Kianshir
Kiya
Kvare
Layla
Leonide
LilyWill
Lukamar
Lutfi
Luvata
Magnus
Maitha
Marcille
Miguel
Momo
Nergal
NonoWill
Nungal
Nydia
Pamina
Parsifal
Pooch Runrun
Rawiyah
Rico
Safiyyah
Samantha
SchackLulu
Selina
Senshi
Shahnaz
Shams
Simona
SP Faycal
SP Inanna
SP Maitha
SP Nungal
SP Rawiyah
SP Safiyyah
SP Samantha
Taair
Teadon
Team Meteor
Triss
Tristan
Xavier
Yeganeh
Yennefer
Yserinde
Legendary
Breaker
Elaman
Discipline

Lukamar
Shams
Yeganeh
Heshan
Shahnaz
Acambe
Invigorating Strike - Extra
Ironclad Guard
Form of Steadfast Stone
Undying - Iron March
Assist Edict
Commander in Chief
Nocturnal Glow
Memory of Teeth
Course of Fortune
Wargame Formation
Resolve of Iron and Jade
Edict Absolute
Imperial Doomguard
Sealing Attack - Extra
Endure
Cornucopia Dagger
Resonant Crystal
Fafnir the Scarlet Armor
Redemption of The Judgement
Elegance of the Empress
Sword
Wand
Cup



Slash
Sweeping Bash
Desert Warrior
Co-Defense



Newborn Blade
Void Stab
Beheading Machete
Ever-Burning Blade
Senator Swift Sword
Guardian's Will
Dawnmoon
Blade of Stratagem
Dawnlight
Frostspine Grip
Witcher's Swords
Zirael
Dual Judgement of Flames
Precision-forged Dagger
Dueling Dagger
Ceremonial Knife
Sharp Sword
Glittering Sword
Iron Sword