Clemyth (Awakening) is a Mythic character in Seven Knights Re:BIRTH. Learn about Clemyth (Awakening)'s best builds, rating, tier, Transcendence effects, and skills.
Table of Contents
Clemyth (Awakening) Rating & Stats
| ★4 | ★5 | ★6 | Awakening |
|---|---|---|---|
Desert Explorer | Legendary Explorer | Primordial Pull | Steps of Atonement |
| Where to Use | Arena / Total War / Guild War / Adventure / Infinite Tower / Tower of Trials |
|---|---|
| Affiliation | Special - Pentagon |
| How to Get | Hero Summon / Hero Fusion / Hero Rank Up |
Clemyth (Awakening) Rating & Tier
| Arena Total War | Guild War | ||||||||
|---|---|---|---|---|---|---|---|---|---|
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| Advent Expedition | Nightmare Farming | Castle Rush | Raid (Lv .10+) | Infinite Tower | |||||
| - | - | - | - | ![]() | |||||
| Review | |||||||||
| - Highly versatile Healer, especially recommended for Durability teams - Can provide support tailored to each Hero's type - Type-based ally support works well in both Physical and Magic teams - Awakening Skill to Revive 2 Allies or grant Immortality on Revive is powerful | |||||||||
Highly Versatile Healer for Any Party
A highly versatile Healer that activates different support effects based on each ally's type. Thanks to the Ally Type Support ability, Clemyth (Awakening) can be treated as an Attack-type or Magic-type Hero for formation purposes, making them effective not only in Durability teams but also in Physical and Magic teams.
User Score
Clemyth (Awakening) Stats
* Each stats is based on the max level in the Codex, with enhancement +5 applied.
| Magic ATK | DEF | HP | SPD |
|---|---|---|---|
| 1,253 | 774 | 5,127 | 19 |
* The following values are the same across all currently available characters.
| Crit Rate | 5% |
|---|---|
| Crit Damage | 150% |
| Weakness Hit Chance | 0% |
| Block Rate | 0% |
| Damage Taken Reduction | 0% |
| Effect Probability | 0% |
| Effect Resistance | 0% |
Shoud Clemyth Be Awakened?
Awakening Priority for Durability Teams
She performs well as a Healer in any party, but is especially worth prioritizing for Awakening if you run Durability teams. The Revive 2 Allies combined with healing effects makes Durability teams even more resilient.
How to Awaken
- Max All Skill Enhancements
- Complete All Fragment Restoration Missions
- Use Awakening Stones to Awaken
①Max All Skill Enhancements
Requirements for Awakening
- Fully enhance all skills
You must meet enhancing skills for any character you wish to Awaken.
| Details for Each Upgrade Method | |
|---|---|
| Enhance Guide | Skill Enhancement Guide |
② Complete All Fragment Restoration Missions

Navigate to Upgrade > Awaken to enable the Fragment Restoration missions. Complete all 5 missions to unlock Awakening. If you haven't enabled them, they won't count as completed even if the conditions are met, so be sure to enable them first.
Point! | You can view a Memory Story upon completing each mission. Note that Fragment missions do not need to be completed when Awakening a second copy of the same character. |
|---|
Up to 2 Characters Can Progress Simultaneously
Fragment Restoration missions can be progressed for up to 2 characters at a time. If you want to start Fragment missions for a different character, you'll need to pause one of the active missions and switch to the new one.
Point! | Progress is saved even if you pause. |
|---|
Instant Completion Available with Rubies

Fragment Restoration missions can also be instantly completed using Rubies. The number of Rubies required varies depending on the mission content and remaining count. Since these can be completed over time without Rubies, spending them here is not recommended.
③ Use Awakening Stones to Awaken
| Rarity | Awakening Stones Required |
|---|---|
| Legendary+ | ×10 |
| Legendary | ×8 |
| Rare | ×5 |
Once all requirements from ① and ② are met, you can Awaken a character. Awakening requires a different number of "Awakening Stones" depending on the character's rarity.
What is Awakening?Clemyth (Awakening) Strength and Features
Excellent Support Based on Hero Type
| Hero Type | Support Effect |
|---|---|
Physical Magic | - Crit Damage Boost - Revives with Immortality |
Defense Support | - Defense Boost - Revives at 65% Max HP |
Universal | - Damage Boost - Effect Hit Rate Boost - Revives at 65% Max HP |
Her main strength is activating powerful support effects based on ally type. Her awakening skill can revive Physical/Magic types with Immortality, and Defense/Support/Universal types at 65% HP, making her extremely valuable.
Also Fits in Physical and Magic Teams
Her Ally Type Support lets her count as a hero of the same type when fielded with 3+ same-type allies in 5-hero battles, or 2+ in 3-hero battles. This means she can meet the team comp requirements for Physical and Magic teams, making her highly versatile.Other Defensive Support Effects Are Also Strong
On basic attacks, she grants Barriers and Continuous Healing to low-HP allies, along with Effect Resist Boost and Incoming Healing Boost, while reducing enemies' damage and Attack. She's a great pick when you need to boost your team's survivability.
Recommended for Meeting Pallanus's Team Comp Requirements
In the current meta, she's highly recommended as a replacement for Alice in traditional sustain parties. She's the top pick for satisfying Pallanus's Support and Defense type team comp requirements.
Versatile, But Limited Slots in Physical/Magic Teams
Clemyth's weakness is her support-only role — she's hard to slot into Physical and Magic teams where raw DPS matters. While she works in Guild War and PvE Physical/Magic comps, she struggles outside of sustain builds in Arena.
Vs. Clemyth (Awakening) Guide
Counter Her Healing with Unable to Recover or Incoming Healing Reduction
Since Clemyth's healing can be hard to deal with, consider building a team with Karl Heron or Reginleif, who reduce Incoming Healing, along with the pet Yuu, or using Heroes with Unable to Recover like Skuld.
Use HP Alteration or Execution Skills
Against a high-durability Hero like Clemyth, special attacks such as HP Alteration or Execution skills are more effective than relying on raw damage. Counter Hero examples include Freyja, Randgrid, Dellons, and Fai.
Use Mercure's Magic Reflux
Mercure's Magic Reflux is extremely effective against high-durability Heroes like Clemyth. If you are running a Magic team, including Mercure in the lineup is a viable option.
Use a Death Team
In game modes where you can see the opponent's team in advance — such as Guild War — using a Death team as a counter is also an option. Since Clemyth has an Effect Resistance boost skill, make sure to raise your Effect Hit Rate and Effect Probability through skills, equipment, and pets.
Best Build for Clemyth (Awakening)
Recommended Equipment
| Set | Why It's Recommended |
|---|---|
Paladin | - Increases Outgoing Healing - Best for Healer-focused builds |
Gatekeeper | - Higher durability for sustained support - Recommended if Outgoing Healing is sufficient |
Since Clemyth is an excellent Healer, the Paladin Set that boosts Outgoing Healing is the top recommendation. If you want to increase durability to stay on the field longer for sustained healing, Gatekeeper is also a viable option.
Paladin Set (Healing Focused)
| Set | Recommended Main Stats | Recommended Sub Stats |
|---|---|---|
Paladin | Weapon - HP(%) Armor - HP(%) - Damage Taken Reduction - Block Rate | - HP(%) - HP - Block Rate - Defense(%) - Speed |
When using the Paladin Set, focus your stats on HP as well. Also raise Block Rate. Speed is an option when building alongside Physical or Magic-type Heroes.
Paladin Set - Best Characters to EquipGatekeeper Set (Durability)
| Set | Recommended Main Stats | Recommended Sub Stats |
|---|---|---|
Gatekeeper | Weapon - HP(%) Armor - Damage Taken Reduction - Block Rate - HP(%) | - Block Rate - HP(%) - HP - Defense(%) - Speed |
When using the Gatekeeper Set, raise both Block Rate and HP. Use Damage Taken Reduction as your main stat while maximizing Block Rate in sub stats for greater durability.
Gatekeeper Set - Best Characters to EquipBest Rings for Clemyth (Awakening)
Legendary Rings
| Best Rings to Equip | ||
|---|---|---|
Ring of Resurrection | Ring of Immortality | Ring of Authority |
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As a high-durability Hero with Revive and healing effects, the Ring of Authority is recommended among Legendary Rings. The Ring of Resurrection is rated ✕ since the passive already provides a Revive skill, and the Ring of Immortality is rated △ since it doesn't benefit from the healing effects.
Rings That Boost HP or Leverage High HP Are Also Great
The higher your Max HP, the stronger the healing effect, making the Ring of Nature — which increases HP — especially effective. Engraving it on a Legendary Ring is also recommended. The Ring of Tenacity, which benefits from both high HP and Incoming Healing Boost, is also a solid option.
Clemyth's Skills
| Tap to jump to each skill description | ||||
|---|---|---|---|---|
▼Basic Attack | ▼Skill 1 | ▼Skill 2 | ▼Passive Skill | ▼Awakening Skill |
Basic Attack
- Deals damage equal to 60% of Magic Attack plus 14% of the caster's Max HP 1 time(s).
- Grants a
[Single Enemy]
Increases Damage: To 65% of Magic Attack plus 14% of the caster's Max HP.
- Deals damage equal to 50% of Magic Attack plus 12% of the caster's Max HP 1 time(s).
- Grants a
[Single Enemy]
Increases Damage: To 60% of Magic Attack plus 14% of the caster's Max HP.
[Ally with Lowest Current HP (Excluding Self)]
Increases Effect:
Skill 1: Perfect Trap
- Deals damage equal to 30% of Magic Attack plus 7% of the caster's Max HP 1 time(s).
- Grants
- Grants
- Grants
[All Allies]
Increases Effect:
Increases Effect:
- Deals damage equal to 30% of Magic Attack plus 7% of the caster's Max HP 1 time(s).
- Grants
- Grants
- Grants
[All Allies]
Increases Turns:
Skill 2: Defiance of Nature
- Grants
- Grants
- Grants
- Grants
- 100% chance to inflict
[All Enemies]
Increases Turns:
- Grants
- Grants
- Grants
- Grants
- 100% chance to inflict
[Allies (Attack, Magic)]
Increases Effect:
[Allies (Defense, Support)]
Increases Effect:
[Allies (Universal)]
Increases Effect:
[(Allies (Attack, Magic))]
Increases Turns:
[(Allies (Defense, Support))]
Increases Turns:
[(Allies (Universal))]
Increases Turns:
Increases Turns:
Passive: Legendary Explorer
- Grants
- Revives with 80% HP upon falling in battle. [Once per Battle]
- Grants All
- Grants
- Inflicts
- Grants
[Self]
Increases Effect: HP gained upon revival becomes 100%.
- Grants
- Revives with 80% HP upon falling in battle. [Once per Battle]
- Grants
- Inflicts
- Grants
[Self]
Increases Effect:
[All Enemies]
Increases Effect:
[Self]
Adds Effect: Grants All
Awakening Skill: Power of Salvation
- Revives a fallen target with
- Grants
- Revives fallen target(s) with 65% HP if the target type is Defense, Support or Universal.
- Grants
- Heals HP equal to 26% of the caster's Max HP.
[2 Allies]
Increases Turns:
Clemyth (Awakening) - Enhancement & Transcendence
Clemyth (Awakening) Enhancement Priority Quick Reference Table
| Potential | Transcendence | Skill Enhancement | Awakening |
|---|---|---|---|
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For Potential and Transcendence, it is recommended to prioritize heroes at the top of the Best Hero Tier List who are versatile across all content. Since resources for Skill Enhancement are limited, choose the order of enhancement by comparing them with heroes of similar priority.
Clemyth (Awakening) - Recommended Hero Potentials
| Potential | Priority/Remarks |
|---|---|
Attack | :Enhancement Optional Low importance — only enhance this when you need that extra bit of a stat boost. |
Defense | :Prioritize Enhancement Not the top priority, but this stat has a strong impact on win rate and scores. |
HP | :Prioritize Enhancement Not the top priority, but this stat has a strong impact on win rate and scores. |
To unlock a Legendary Hero's Potential, a total of 3,000 Heart's Fires and 180 corresponding Uncommon Rank Up Materials are required per stat.
What is Hero Potential?Clemyth - Recommended Transcendence
| Transcendence Level | Recommendation / Effect |
|---|---|
Transcendence 2 | :Extremely Powerful Effect Increases Defense by 6% [Pre-Awakening Passive Skill] [Self] Adds Effect: Grants All |
Transcendence 4 | :Excellent Effect Increases Damage Taken Reduction by 10% |
Transcendence 6 | :Extremely Powerful Effect Increases Defense by 6% [Pre-Awakening Skill 2] [(Allies (Attack, Magic))] Increases Turns: [(Allies (Defense, Support))] Increases Turns: [(Allies (Universal))] Increases Turns: Increases Turns: |
Transcendence 7-12 | :Limited Effect Increases All Attack, Defense, and HP by 2% |
At 2nd Transcendence, gains Damage Immunity upon Revive; at 6th Transcendence, the support effect duration of Skill 2 increases to 4 turns. The 2nd Transcendence significantly improves survivability and is highly recommended. The 6th Transcendence effect itself is underwhelming, but aim for it if you plan to Awaken.
View Transcendence Effects| Stage | Effects |
|---|---|
T1 | Increases Defense by 12% |
T2 | Increases Defense by 6% [Pre-Awakening Passive Skill] [Self] Adds Effect: Grants All |
T3 | Increases HP by 18% |
T4 | Increases Damage Taken Reduction by 10% |
T5 | Increases Defense by 12% |
T6 | Increases Defense by 6% [Pre-Awakening Skill 2] [(Allies (Attack, Magic))] Increases Turns: [(Allies (Defense, Support))] Increases Turns: [(Allies (Universal))] Increases Turns: Increases Turns: |
T7 | Increases All Attack, Defense, and HP by 2% |
T8 | Increases All Attack, Defense, and HP by 2% |
T9 | Increases All Attack, Defense, and HP by 2% |
T10 | Increases All Attack, Defense, and HP by 2% |
T11 | Increases All Attack, Defense, and HP by 2% |
T12 | Increases All Attack, Defense, and HP by 2% |
Skill Additional Effects from Transcendence (Before Awakening)
| Stage | Effect |
|---|---|
Transcendence 2 | [Passive Skill] [Self] Adds Effect: Grants All |
Transcendence 6 | [Skill 2] [(Allies (Attack, Magic))] Increases Turns: [(Allies (Defense, Support))] Increases Turns: [(Allies (Universal))] Increases Turns: Increases Turns: |
Awakening assumes Transcendence 6, and the skill enhancement effects from Awakening have already been applied. Stat bonuses are shared between pre-awakening and post-awakening.
Transcendence GuideClemyth - Recommeded Skill Enhancement
| Skill | Priority/Effects |
|---|---|
▲Awakening Skill | :Enhance if You Use It [2 Allies] Increases Turns: |
Since Skill Enhancement is required for Awakening, Skill Enhancement priority before Awakening is high. After Awakening, it is best to prioritize the Passive Skill enhancement that restores HP to 100% upon revival, and the Awakening Skill enhancement that increases the duration of Immortal Revive to 3 turns.
Recommended Skill Enhancement Before Awakening
View Skill Priority Before Awakening| Skill | Rating / Skill Enhancement Effect |
|---|---|
▲Basic Attack(Pre-Awake) | :Enhance if Possible [Single Enemy] Increases Damage: To 60% of Magic Attack plus 14% of the caster's Max HP. [Ally with Lowest Current HP (Excluding Self)] Increases Effect: |
▲Skill 1(Pre-Awake) | :Enhance if You Use It [All Allies] Increases Turns: |
▲Skill 2(Pre-Awake) | :Enhance if You Use It [Allies (Attack, Magic)] Increases Effect: [Allies (Defense, Support)] Increases Effect: [Allies (Universal)] Increases Effect: |
▲Passive Skill(Pre-Awake) | :Enhance if You Use It [Self] Increases Effect: [All Enemies] Increases Effect: |
These priorities are based on using the Hero before Awakening. If you prioritize Awakening, max all skills without hesitation.
Clemyth (Awakening)'s Profile

| Race | Human | Zodiac Sign | Gemini |
|---|---|---|---|
| Gender | Female | Age | 48 |
| Blood Type | O | Height | 174 cm |
| Birthday | 6/7 | Weight | 61 kg |
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