Zenless Zone Zero (ZZZ)
Zenless Zone Zero (ZZZ) Guide Wiki
List of All Anomaly W-Engines

List of All Anomaly W-Engines

Last Updated:

All Anomaly W-Engine for Zenless Zone Zero (ZZZ). See the Anomaly W-Engine evaluation, effects, ATK power, Advanced Stats, and more!

All Anomaly W-Engine

ATK
  1. Fusion Compiler
    Stat
    Base Atk 684
    Advanced
    PEN Ratio 24%
    Sig.
    Increase ATK by 12-24%.
    When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25-50 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.
  2. Electro-Lip Gloss
    Stat
    Base Atk 594
    Advanced
    Anomaly Proficiency 75
    Sig.
    -
    When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10-16% and they deal an additional 15-25% more DMG to the target.
  3. Weeping Gemini
    Stat
    Base Atk 594
    Advanced
    ATK 25%
    Sig.
    -
    Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30-48, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.
  4. Rainforest Gourmet
    Stat
    Base Atk 594
    Advanced
    Anomaly Proficiency 75
    Sig.
    -
    For every 10 Energy consumed, the equipper gains a buff that increases ATK by 2.5-4% for 10s, stacking up to 10 times. The duration of each stack is calculated separately.
  5. [Magnetic Storm] Charlie
    Stat
    Base Atk 475
    Advanced
    PEN Ratio 16%
    Sig.
    -
    -
    Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper generates 3.5-5.5 Energy. This effect can trigger once every 12s.
  6. [Magnetic Storm] Bravo
    Stat
    Base Atk 475
    Advanced
    Anomaly Proficiency 60
    Sig.
    -
    -
    Accumulating Anomaly Buildup increases the equipper's Anomaly Proficiency by 25-40 for 10s. This effect can trigger once every 20s.
  7. [Magnetic Storm] Alpha
    Stat
    Base Atk 475
    Advanced
    ATK 20%
    Sig.
    -
    -
    Accumulating Anomaly Buildup increases the equipper's Anomaly Mastery by 25-40 for 10s. This effect can trigger once every 20s.
  8. Roaring Ride
    Stat
    Base Atk 624
    Advanced
    ATK 25%
    Sig.
    When EX Special Attack hits an enemy, one of three possible effects is randomly triggered for 5 seconds. This effect can trigger once every 0.3s. The same types of effects cannot stack. Repeated triggers reset the duration, allowing several effects to be active at once:
    Increases the equipper's ATK by 8-12.8%, increases the equipper's Anomaly Proficiency by 40-64, or increases the equipper's Anomaly Buildup Rate by 25-40%.
  9. Sharpened Stinger
    Stat
    Base Atk 713
    Advanced
    Anomaly Proficiency 90
    Sig.
    Upon activating a Dash Attack, gain 1 stack of Predatory Instinct. Each stack of Predatory Instinct increases the equipper's Physical DMG by 12%-24% for 10s, stacking up to 3 times. This effect can trigger once every 0.5s and repeated triggers reset the duration. When entering combat or triggering Perfect Dodge, gain 3 stacks of Predatory Instinct. While Predatory Instinct is at maximum stacks, the equipper's Anomaly Buildup Rate increases by 40%-80%.
  10. Flamemaker Shaker
    Stat
    Base Atk 713
    Advanced
    ATK 30%
    While off-field, the equipper's Energy Regen increases by 0.6-1.2/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5-7%, stacking up to 10 times and lasting for 6s. This effect can be trigger once every 0.3s. While off-field, the stack effect is doubled, and repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50-100. This Anomaly Proficiency increase does not stack and lasts for 6s.
  11. Timeweaver
    Stat
    Base Atk 713
    Advanced
    ATK 30%
    Sig.
    The equipper’s Electric Anomaly Buildup Rate increases by 30-50%. When Special Attacks or EX Special Attacks hit enemies suffering an Attribute Anomaly, the equipper’s Anomaly Proficiency increases by 75-115 for 15s.
    When the equipper’s Anomaly Proficiency is greater than or equal to 375, Disorder DMG inflicted by the equipper increases by 25-35%.

Zenless Zone Zero Related Guides

Back to Home

Recommended Guides

Other Recommended Guides

Shops and Features

Characters (Agents)

S Rank Characters

A Rank Characters

List of All Characters
Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Article Written by
GameWith ZZZ Strategy Team

GameWith ZZZ Strategy Team

Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

Copyright © COGNOSPHERE. All Rights Reserved.

Article Menu
Zenless Zone Zero Guide
Version 1.3
Gacha
Events
Recommended Guides
Story Walkthrough
Reputation Rank Up
Gacha
Updates
Events
Character (Agents)
Character Builds and Guides
W-Engine
Bangboo
Drive Disc
Hollow Zero
Notorious Hunt
Shiyu Defense
Combat
Base Stats
Anomalies
Beginner Guide and Tips
Useful Guide
Mini Games
Shops
System Explanation
Account
Materials and Items
Japanese ZZZ Guide