All Stun W-Engine for Zenless Zone Zero (ZZZ). See the Attack W-Engine evaluation, effects, ATK power, Advanced Stats, and more!
All Stun W-Engine
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ATK
- When an attack hits an enemy, DMG and Daze from Base Attacks increase by 6-12% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
- While off-field, the equipper's Energy Regen increases by 0.6-1.2/s.
When using an EX Special Attack, the equipper's impact is increased by 10-20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately. - The equipper gains 1 Charge stack every 3s, stacking up to 6 times. When launching an EX Special Attack, consumes all Charge stacks and each stack consumed increases the skill's Daze inflicted by 4-6.4%.
- When the target's HP is no lower than 50%, the equipper inflicts 10-16% more Daze to the target. When the target's HP is no lower than 75%, this bonus is further increased by 10-16%.
- For every 10 Energy accumulated, the equipper's Impact is increased by 2-3.2%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.
- Upon entering the combat or switching in, the equipper's Impact increases by 9-13% for 10s. This effect can trigger once every 20s.
- The equipper's attacks inflict 8-12% more Daze on their main target.
- EX Special Attacks inflict 10-16% more Daze.
- Increases Electric DMG by 15-24%. When the equipper hits an enemy with a Dodge Counter or Assist Attack, their Energy Generation Rate increases by 18-27.5% for 8s.
- When a Basic Attack hits an enemy, the equipper gains a stack of Tea-riffic. Each stack of Tea-riffic increases the Impact of the equipper by 0.7%-1.4%, for 8s, stacking up to 30 times. The duration of each stack is calculated separately. When gaining Tea-riffic, if the equipper has 15 or more stacks of Tea-riffic, the DMG of all squad members increases by 20%-32% for 10s. Passive effects of the same name do not stack.
- Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 25-40% for 8s. When the equipper launches and hits an enemy with a Basic Attack, Wilt will be applied to the target for 30s, stacking up to 20 times. Repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.5-2.4%. Only one of this effect can be active at a time in the same squad.
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