Sanctuary III serves as your main base where you can talk to characters, stock up on items, and navigate to different planets. This is also the place where you can store items and occasionally play with slot machines to get new weapons and equipment.
A barely-habitable rock that the Children of the Vault have made their homeworld. Pandora's searing-hot deserts, vicious wildlife, & burgeoning bandit population have proved too much for all who tried to tame the planet and exploit its resources.
Home to the Atlas corporation HQ, Promethea is a metropolitan world which features futuristic towers made of chrome and glass. A recent siege by Maliwan has turned its urban environment into a warzone and Atlas CEO Rhys Strongfork is getting desperate.
A misty, tranquil planet that has recently attracted the wrong kind of attention. Athenas is mostly uninhabited, save for a sect of monks known as the Order of the Impending Storm who made their home in the high peaks of the mountains.
A backwater swampland of a planet, and family home of the Jakobs clan. Eden-6 is covered by lush greenery and stagnant waters, dotted with occasional settlements and rusted hulks of crashed spaceships. Civilization has never fully taken hold here, and indigenous danagers including ravenous Saurians and semi-sentient Jabbers effectively rule the planet.
Next to nothing is known of Nekrotafeyo, the fabled homeland of the Eridians. Long though to occupy a theoretically determined sector of space, anomalous interference has kept it hidden from any attempt to locate it remotely, and none who have set out to find it themselves have returned.