This is a walkthrough chart for Super Mario RPG Remake up to the 4th Star Piece. It also introduces boss strategies and key points up to the 4th Star Piece, so please use it as a reference.
Table of Contents
Walkthrough Chart up to the 4th Star Piece
1. | ![]() Moleville | - Can fill in the monster list - Hidden area opens after Booster Tower |
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2. | ![]() Booster Tower | - ![]() - ![]() - ![]() |
3. | ![]() Booster Hill | - Minigames can be played |
4. | ![]() Marrymore | - ![]() |
5. | ![]() Mushroom Kingdom | - Talk to the Chancellor - ![]() |
6. | ![]() Tadpole Pond | - Talk to Frogfucius |
7. | ![]() Star Hill | - No boss battles, etc. |
Up to Clearing Moleville
Climb the ledges immediately to your right upon entering

Upon entering Moleville, climb the ledges on your immediate right. There are enemies on the left side, so there's no particular need to go there.
Hidden Treasure Chest 1.

Enter Moleville and proceed to the left to find a hidden treasure chest.
Hidden Treasure Chest 2.

There's a hidden treasure chest just before proceeding to the next area, so be sure to open it.
There's a Frog Coin

You can get a Frog Coin by examining the bud near the entrance.
Press the switch in the depression

In the second area, don't climb the ledges; proceed along the ground towards the back. You'll see a depression, so go inside and jump to press the hidden switch. This will defeat all the Spikies hidden on the rocks above.
There's a Flower blooming in the back
If you continue along the ground to the back, a Flower is blooming. Pick it up to increase your max FP.
Monster List Entry Service Available

Where you pressed the switch, there's a person who will fill in your Monster List for 3 Frog Coins. However, the entries are random, so use this when there are monsters you just can't seem to fill in.
Climb the rocks to proceed

Climb the rocks to reach the exit of Moleville. After exiting, head to the next area, 'Booster Tower'.
After Clearing Booster Tower
4th floor of Booster Tower

Pressing the green switch on the 4th floor of Booster Tower will change the terrain in Moleville, allowing you to access a hidden area.
left upon entering Moleville

Upon entering Moleville and proceeding immediately to the left, an entrance to a hidden map will appear. Let's go inside.
Treasure chests

Jump across the narrow platforms, and you'll find 3 treasure chests in the back. If you fall, you'll have to start over from the previous area, so proceed cautiously.
Up to Clearing Booster Tower
Entrance: Bowser Joins Your Party

When you visit Booster Tower, Bowser is at the entrance. The entrance is locked, but if you head towards the exit, Bowser will open it for you. He will then join your party, so let's enter the tower.
1st Floor Hall: To the 2nd Floor via the Stairs in the Back Left

Upon entering the tower, there's a Snifit at the front reception. Be careful, as talking to it will trigger a battle. The room entered from the front passage only has a seesaw, so climb the ledges in the back left of the hall to go up to the 2nd floor.
Memorize the portraits

Portraits of past Boosters are displayed. You'll need to remember their appearance and which generation they are to obtain the key to enter the 'Ancestor Room' later.
2nd Floor Stairs

Snifits descend in a single file line on the stairs from the 2nd to the 3rd floor. You can avoid battle by walking along the wall. Also, there's a hidden treasure chest where you climb to the 3rd floor, so try jumping.
3rd Floor: Talk to Booster

When you reach the 3rd-floor passage, Booster appears riding a toy train. After a conversation, Booster leaves to the left of the passage.
Battle with Snifits

If you chase Booster, his minions (Snifits) will appear and a battle will occur. If you follow the tracks in the opposite direction, you can obtain a 'Flower Capsule'.
There's a Flower Capsule

Meanwhile, at the end of the right passage where the train departs, there's a 'Flower Capsule', so don't forget to get it.
3rd Floor Stairs: Bob-ombs are walking around

Bob-ombs are walking around on the stairs from the 3rd to the 4th floor. You can avoid battle by walking slowly up instead of dashing.
The room in front

When you enter the room, the platform is broken, and there's a treasure chest. If you jump, you can descend to the room on the 1st floor where a Bob-omb is on a seesaw. You can use the seesaw to get the 'Masher'.
4th Floor: Press the switch

There's a '?' switch in the room. Pressing it will change the terrain in 'Moleville', the area you passed through on the way to Booster Tower.
4th Floor Stairs

As you go up the stairs, there's a space hidden by a curtain. If you enter, you can transform into the Famicom (NES) version of Mario once. You'll change back when you leave the room, so have some fun with it.
5th Floor: Avoid the Bullet Bills and enter the room

Snifits are waiting on the ledges, and as you climb the stairs, Snifit No. 3 is firing Bullet Bills from its mouth.
6th Floor: Bob-ombs are walking around

Bob-ombs are walking around on the ledges. You can avoid battle by climbing at the right time.
7th Floor: Save Point and 'Ancestor Room'

There's a save point on the 7th floor. Further on, portraits of past Boosters are displayed. Examine the portraits in order from the 1st to the 7th generation Booster, matching them with the ones displayed in the 1st-floor hall.
Chomp is here
A captured Chomp is in the Ancestor Room. It becomes Bowser's weapon, so get it here and equip it.
7th Floor: Jump on the Thwomp's seesaw

Climb the stairs, and you'll find a Thwomp on a seesaw. There's a treasure chest containing a Mushroom in the back, so don't forget to open it. If you jump onto the seesaw, you can fly up to the floor above.
8th Floor: Jump across the platforms

On the 8th floor, the platforms are separated, and you need to jump across them. Also, Snifits will descend by parachute.
There's a Frog Coin in a hidden passage

There's a Frog Coin at the end of the passage where the Snifits are walking, so be sure to get it.
9th Floor: Proceed through the mine room

The 9th floor is a 'mine room' where stepping on certain tiles causes Boos to appear. There are no mines where coins are located, and you can proceed by exiting the room through the door in the upper left.
There's a treasure chest

There's a key on the right side of the room, and if you enter the room in the upper right, you can get the 'Zoom Shoes'.
9th Floor Stairs

The exit in the back left of the mine room leads to stairs with Chomps. You can avoid the Chomps by walking along the wall or jumping.
10th Floor: Booster drops Bob-ombs

Another conversation event with Booster occurs. He drops Bob-ombs from above, but by leaving the room, the Bob-ombs will explode and disappear.
Open the treasure chest

After talking to Booster, climb the stairs to the 11th floor, which has a save point. There's a treasure chest that can be opened by jumping straight up to it, but if you jump on top of this chest, there's also a hidden treasure chest, so don't forget to open it.
Enter Booster's Room

Once you enter Booster's room, you can peek at the balcony from the exit. After a conversation with Peach, Booster and his gang will enter the room, so hide behind the curtains.
Try the curtain game

The Snifits will open the curtains one by one, so hide well. Eventually, there will be 3 Snifits, only one hiding spot left, and Booster will open the curtain. By picking up the Mario doll for him, you can get 'Booster's Charm'.
If you fail, you'll have to fight Booster
If the curtain is opened and Mario is found, you'll have to fight Booster. Try to avoid fighting as it's before a boss battle.
Boss Battle on the Balcony

When you go out onto the balcony from Booster's room, it's immediately a boss battle. You'll fight Knife Guy & Grate Guy.
- Equip the Anti-Sleep/Daze Badge
- The brothers have different weaknesses
- Defeat Grate Guy (the taller one) first
- Use Bowser to inflict Fear on the enemies
Descend from the balcony to the ground and head to Booster Hill

Chasing Booster, Mario and his friends go straight from the tower to Booster Hill.
Up to Clearing Booster Hill
Enter immediately after clearing Booster Tower

After defeating Knife Guy & Grate Guy in Booster Tower, you'll immediately move to Booster Hill and a minigame will start. Be careful, as you cannot return to the save point before entering Booster's room.
Booster Hill Rules
- - Mario can only move left/right and jump
- - You'll stumble if hit by chasing Snifits or barrels from the front
- - Successfully jumping on them gives you a big boost forward
- - Touching Peach gives you a 'Flower'
Changes from the Original Game

Red barrels, which didn't appear in the original game, will roll down. They are faster than normal barrels, so be careful not to stumble.
Check the speed of the red barrels
You can only try it once
In the Booster Hill race, you can get 'Flowers' for each time you touch Peach. However, this event of chasing Booster is a one-time only event. From the next time onwards, it becomes a simple hill dash, and the specification changes so that you can collect any missed Flowers.
When visiting for the second time or later
Climb the hill with Mario alone

Snifits and Booster will not appear, and Mario will run up the hill alone with only barrels rolling down. However, any 'Flowers' missed on the first run will be on the path, so collect them.
Booster Hill Rules (2nd time onwards)
- - Mario can only move left/right and jump
- - You'll stumble if hit by barrels rolling from the front
- - Jumping on barrels gives you a boost forward
- - You can get 'Flowers' lying on the path
You can collect Flowers

You can't race Booster, but from the second time onwards, Mario can climb the hill alone. The Flowers you couldn't get on the first run will be on the path.
Number of Flowers |
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Max 8 - Number obtained on first run = Number of Flowers on subsequent runs |
Up to Clearing Marrymore
First, get your equipment at the item shop

Bowser, who joined in Booster Tower, has no equipment. First, let's get weapons and armor for each character at the item shop. If Mario has the Masher and Bowser has the Chomp (obtained in Booster Tower), you don't need to buy them.
Cannot enter from the front entrance of the wedding chapel

You've chased Booster here, but it seems the front entrance of the wedding chapel is occupied by Snifits and you can't enter. Raz and Raini, who came from Mushroom Kingdom, are troubled because they can't have their wedding.
Enter from the back entrance of the chapel

A photographer apparently witnessed someone who looked like a chef entering through the back entrance of the wedding chapel. As shown in the diagram, let's sneak in through the entrance on the back side of the chapel.
Body slam the door with Snifit No. 1

You'll be spotted by Snifit No. 1, who was blocking the front entrance. However, Snifit No. 1 also got locked out, so charge into the wall at the same time to enter the chapel room.
Body slam the door with Bowser

Snifit No. 1 flies straight into the chapel. The door is closed again, but Bowser suggests charging to open it. Time your body slam with his. There's also a save point, so don't forget it.
Collect Peach's accessories

A minigame begins where you have to find Peach's accessories that were scattered by the body slam.
- - There are 4 types of accessories in total
- - Get from Snifits: Shoes, Brooch, Ring
- - Examine above Booster's head: Crown
- - Torches light up over time
- - The reward changes depending on the number of lit torches
Talk to the Snifits running around

The Snifits holding the accessories are running around inside the church. Talk to them quickly to get the accessories.
Rewards based on torches

The fewer torches are lit, the different the kissing partner for the reward will be. One torch lights up approximately every 4 seconds. If you can collect them within 2 lit torches, you'll get a kiss from Peach as a reward.
Number of Lit Torches | Content |
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1-2 torches Within approx. 8 seconds | ![]() Bowser is kissed by Booster |
3-4 torches Within approx. 16 seconds | ![]() |
5-6 torches Within approx. 24 seconds | ![]() |
7-8 torches Approx. 32 seconds~ | ![]() |
Boss battle when trying to leave the chapel

Mario has successfully rescued Peach. When trying to leave the chapel, Chef Torte gets angry that they won't eat the cake he made, and a battle occurs. The boss battle with Chef Torte, his Apprentice, and Bundt begins.
- - Prepare for status ailments beforehand
- - First, reduce Bundt's (the cake's) HP
- - Extinguish the candle flames with normal attacks
- - Defeat the remaining Chef Torte (Raspberry) last
Leave Marrymore and return to Mushroom Kingdom
If you leave the village from the entrance you came from (Booster Hill side), you will automatically return to Mushroom Kingdom. In Mushroom Kingdom, after reporting the rescue and introducing your companions to the Chancellor, Peach will leave the party. When you leave the castle, Peach, who has snuck out of the castle, will rejoin your party.
You can stay in the Suite Room

After clearing Marrymore, if you visit the inn, you can stay in the suite room. It costs 200 coins, but you can receive items depending on the number of times you stay.
Up to Clearing Star Hill
Hear about Star Hill from Frogfucius

At Tadpole Pond, you can hear about the location of the next Star Piece from Frogfucius. After the conversation, the next map after Marrymore will be added.
Go get the Cricket Cracker
If talking to Frogfucius doesn't let you proceed, you might not have completed the event to give him the Cricket Cracker. First, go to the item shop in Mushroom Kingdom, receive the Cricket Cracker, and come back.
Star Hill has no treasure chests or bosses

There's an explanation by Geno at the entrance. In Star Hill, monsters will appear, but there are no boss battles and no treasure chests, so you can explore at your leisure.
Light the Star Flowers to open the door

Examining a Star Flower will light it up. When all Star Flowers in the map are lit, a door will appear on a star with a keyhole. Once you enter the door, you cannot return to the previous map.
Normal attacks are strictly forbidden against star-shaped Geckits

Be careful when fighting Geckits. Star-shaped Geckits will counter normal attacks with an instant death attack. Their weakness is fire, so defeat them with Mario's Fireball.
You can hear wishes from stars with faces

The stars with faces scattered throughout the map contain the wishes of characters appearing in Mario RPG. Try to guess whose wish it is.
Wishes of defeated bosses also appear

Wishes from bosses you have defeated so far will start to appear.
Find the Star Piece in Map 3

The Star Piece is in the northeast of the map you visit after opening the star door with a keyhole three times. There are no particular events after obtaining it, so you can exit to the world map.
Hidden Treasure Chests up to the 4th Star Piece
Moleville's Hidden Treasure Chests
Back left of the 1st map
Chest Contents | Flower |
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How to Get/Location | Moleville:Appears when you jump on the bud in the back left of the 1st map |
Just before proceeding to the 2nd map
Chest Contents | Rock Candy |
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How to Get/Location | Moleville:Appears when you jump slightly to the left of the platform just before proceeding to the 2nd map |
Booster Tower's Hidden Treasure Chests
Tower stairs
Chest Contents | Frog Coin |
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How to Get/Location | Booster Tower:Jump on the tower stairs |
Above the save point
Chest Contents | Goodie Bag |
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How to Get/Location | Booster Tower:Jump on the treasure chest above the save point |
Bottom right edge of the save point area
Chest Contents | Mushroom |
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How to Get/Location | Booster Tower:Bottom right edge of the area with the second save point |
Beyond the Thwomp's seesaw
Chest Contents | Frog Coin |
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How to Get/Location | Booster Tower:At the end of the hidden passage in the place you climbed to with the Thwomp's seesaw |
Marrymore's Hidden Treasure Chests
On the shelf in the 2nd-floor bedroom of the inn
Chest Contents | Frog Coin |
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How to Get/Location | Marrymore:On the shelf in the 2nd-floor bedroom of the inn |
Equipment Update Summary up to the 4th Star Piece
Get weapons for Mario and Bowser

You can get powerful weapons for Mario and Bowser in Booster Tower. If you get them here, you won't need to update Mario's and Bowser's weapons in Marrymore.
Brief explanation of how to get them
Weapon | Equippable Character/How to Get |
---|---|
Masher | Mario's weapon In the room with the seesaw, jump onto the seesaw to get it from a high treasure chest |
Chomp | Bowser's weapon Press the buttons of the ancestors in order, get the key to the Ancestor Room, and rescue the Chomp in the Ancestor Room |
Get equipment by succeeding in the curtain hiding game

If you succeed in the curtain hiding game, you'll get the accessory 'Booster's Charm'. Failing is an option if you want to fight Booster, but you'll want to succeed.
Update equipment in Marrymore

New equipment is sold at the item shop in Marrymore. Purchase them as needed.
Recommended equipment to buy
Weapon | Brief Description/Required Coins |
---|---|
Hand Gun | Strongest exclusive weapon for Geno at this point 75 Coins |
Cymbals | Strongest exclusive weapon for Mallow at this point 72 Coins |
Armor | Brief Description/Required Coins |
Happy Shirt | High defense exclusive armor for Mario 38 Coins |
Happy Pants | High defense exclusive armor for Mallow 38 Coins |
*If Geno and Bowser have 'Work Pants', buying armor for them is a lower priority.