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Daisy Guide - Rating & Skills

Last Updated:
7DS Origin | Daisy Guide - Rating & Skills | The Seven Deadly Sins: Origin - GameWith

This is a build guide for Daisy in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Daisy's best builds, rating, tier, potential, and skills.

List of All Characters

Table of Contents

Daisy Rating & Tier

Daisy
Rarity★5
Weapon 1Sword and ShieldSword and ShieldEarthEarth
Weapon 2Book and GrimoireGrimoireLightningLightning
Weapon 3WandWandWindWind

Weapon-Based Evaluation

  1. Sword and Shield
    Sword and Shield / Earth


    Special AttackerTankMagic Recovery
  2. Book and Grimoire
    Grimoire / Lightning


    SupportCrit Chance Boost
  3. Wand
    Wand / Wind


    SupportCrit Chance BoostElemental Damage BoostStun

Sword and Shield Daisy Strategy Tips

DPS That Summons a Mechanical Bear

When using Sword and Shield, Daisy summons a mechanical bear with her Normal Skill that she will ride and control to attack. In Riding mode, Daisy can consume Magic with her Special Attack to buff her damage and gain stacks to increase her Ultimate's damage.

Normal State Excels at Magic Recovery

In her normal state, Daisy recovers Magic quickly due to her Passive, with her Special Attack and skills also recovering Magic. Build up Magic in advance to deal as much damage as you can when you use her Ultimate.

Reach 30 Stacks for Optimal Damage

Daisy's Ultimate while riding her bear deals more damage with max stacks. The rotation to gain max stacks is: Ultimate (normal state), Special Attack when getting hit, Normal Skill to switch to Mechanical Bear, then use Special Attacks while on the bear until you get 30 stacks.

Exit Riding Mode By Using Normal Skill Again

Daisy's Mechanical Bear no longer has the bar for its duration. You can now stay in Riding mode until Daisy is switched out or it's manually exited using her Normal Skill.

Grimoire Daisy Strategy Tips

A Buffer That Enhances Crit Performance

Grimoire Daisy is a support-type buffer who enhances allies’ Crit performance through Special Attacks and Normal Skills. She increases Crit Chance and Crit Damage, significantly boosting the party’s overall DPS.

Also Works as an Assist Attacker

The summons from Normal Skills persist and continue attacking even after switching heroes, allowing her to function as an Assist Attacker as well. Summons within the range of Daisy's Special Attack gain increased attack speed, so using a Special Attack after a Normal Skill lets you deal even more damage.

Apply Crit Debuffs with Normal Attacks and Ultimate Skill

Crit Debuffs With Normal Attacks and Ultimate

Normal Attacks reduce Crit Resistance, while the Ultimate Skill lowers Crit Defense. She can also apply Crit buffs through Special Attacks and Normal Skills, so switching to an attacker after activating these abilities can further boost your overall damage output.

Point

The Ultimate Skill rains down attacks in an area for 10 seconds, making it highly effective against large enemies like Banakro.

Wand Daisy Strategy Tips

A Debuffer That Reduces Wind Defense

Wind Seed on Enemies

Wand Daisy's Passive applies Wind Seeds to enemies whenever a crit occurs. Since Wind Seeds deal additional damage to enemies and reduce their Wind Element Defense, equipment builds and team line-ups that emphasize Crits are recommended.

Special Attacks Stun and Buff Crit

While holding down the Special Attack, continuous damage is dealt over a wide area. Sustaining it for 3 or more seconds stuns enemies and increases buffs allied Crit Chance by 20%, making the effect very powerful. Note that you cannot move during the attack, so be mindful of when to use it.

Shielders Can Help Prevent Interruptions

Since Wand Daisy's Special Attack makes her unable to move and can get interrupted, a character who creates Barriers can help prevent damage but not interruptions.

Normal Skill Reduces Crit Resistance

Hitting enemies with Daisy's Normal Skill reduces their Crit Resistance. Crits are guaranteed against Stunned enemies, so the combo of Special Attack into Normal Skill is very powerful. It also sets up the Wind Seed applied by Daisy's Passive, making this Wand Daisy's core playstyle.

Daisy Best Team Comps

Sword and Shield Daisy Earth Team

  1. Sword and Shield
  2. Gauntlets
  3. Wand
  4. Grimoire
Hero Details
  1. Daisy
    Sword and Shield
    My Friend Domby
    Artisan's Touch
    Secret Fairy Technique: Wild Swings
    Block It, Domby
    Help Me, Domby
    Here Comes Daisy
    Go Away
  2. Diane
    Gauntlets
    Secret Art of the Giants
    Summon Rock
    Terra Punch
    Combination Kick
    Martial Drive
    Rock Down
    Metal Drop
  3. King
    Wand
    Fairy's Protection
    Flight
    Earth Shot
    Healing Stance
    Fairy Power
    Earth Impact
    Sharp Slash
  4. Elaine
    Grimoire
    Saintess's Protection
    Gentle Breeze
    Windflower
    Saintess's Domain
    Guardian's Blossom
    Forest Savior
    Dust Seal

This team focuses on attacking while Daisy is in her Mounted State. Use Gauntlets Diane’s Passion to build up Burst and stack buffs to the maximum before activating her Ultimate. Elaine supports the team by providing shields and reducing Burst Resistance.

Alternative Characters

SubstitutesDetails
TiorehTioreh
Wand
- Replace Elaine
- An option if you want a Healer
MannieMannie
Staff
- Replace King or Elaine
- Recommended if you want to increase damage with Damage Buff

Greatsword Drake Lightning Team

  1. Grimoire
  2. Greatsword
  3. Longsword
  4. Staff
Hero Details
  1. Daisy
    Grimoire
    Static Charge
    Artisan's Touch
    Fruit Bomb
    Shocking Awakening!
    Summon Shocking Streetlamp
    Here Comes Daisy
    Fruit Barrage!
  2. Drake
    Greatsword
    King of the Dragons
    Treasure Detection
    Lightning Blade
    Piercing Slash
    Lightning Stream
    Lightning Dragon Strike
    Lightning Dragon's Wrath
  3. Gilthunder
    Longsword
    Lightning King's Strike
    Lightning Javelin
    Thunderstrike
    Lightning Divide
    Lightning Sword
    Lightning Strike
    Lightning Flash
  4. Elaine
    Staff
    Saintess's Aid
    Gentle Breeze
    Light Seed
    Light Wave
    Divine Forest Swarm
    Holy Shine
    Forest's Blessing

This is a Lightning team centered around Greatsword Drake as the Burst DPS. While Drake can increase his own Crit Chance through self-buffs, pairing him with Daisy further amplifies his damage output. Use Elaine to improve Burst efficiency, then activate Burst with Gilthunder before switching to Drake.

Alternative Characters

SubstitutesDetails
TiorehTioreh
Wand
- Replace Elaine
- An option if you want a Healer
MannieMannie
Staff
- Replace Elaine
- Recommended if you want to increase damage with Damage Buff

Mannie Longsword Cold Team

  1. Grimoire
  2. Longsword
  3. Dual Swords
  4. Staff
Hero Details
  1. Daisy
    Grimoire
    Static Charge
    Artisan's Touch
    Fruit Bomb
    Shocking Awakening!
    Summon Shocking Streetlamp
    Here Comes Daisy
    Fruit Barrage!
  2. Mannie
    Longsword
    Priestess of the Sword
    Starlight Resonation
    Sword Dance
    Frost Blade Whirl
    Frost Release
    Frost Blade
    Priestess's Barrier
  3. Jericho
    Dual Swords
    Frozen Edge
    Ice Field
    Dual Ice Cut
    Ice Twin Dance
    Weapon Enchantment
    Frozen Slash
    Ice Needle
  4. Elaine
    Staff
    Saintess's Aid
    Gentle Breeze
    Light Seed
    Light Wave
    Divine Forest Swarm
    Holy Shine
    Forest's Blessing

Grimoire Daisy provides versatile CRIT support, making her effective even in teams of other elements where CRIT is important. Longsword Mannie has a Passive that increases Crit Damage, so maximizing her Crit Chance allows you to fully capitalize on her strengths.

Alternative Characters

SubstitutesDetails
TiorehTioreh
Wand
- Replace Elaine
- An option if you want a Healer

Wand Elaine Wind Team

  1. Wand
  2. Wand
  3. Longsword
  4. Gauntlets
Hero Details
  1. Daisy
    Wand
    Offbeat Girl
    Artisan's Touch
    Fairy's Command
    Flash Fruit
    Seed Bomb
    Here Comes Daisy
    Oddball's Incense Burner
  2. Elaine
    Wand
    Saintess's Judgment
    Gentle Breeze
    Wind Bead
    Whirlwind Veil
    Razorwind
    Forest Tornado
    Wind Blast
  3. Tristan
    Longsword
    Heightened Spirit
    Novice Adventurer
    Wind Sword
    Storm Sword
    Wind Thrust
    Wind Strike
    Blade Storm
  4. Howzer
    Gauntlets
    Roar of the Storm
    Updraft
    Wind Punch
    Cyclone Impact
    Combo
    Rising Fist
    Whirl Shock

This is a Wind team centered around Wand Elaine as the Burst DPS. Wand Daisy provides both Wind-element and CRIT support, offering strong synergy with Elaine. Build up Burst and apply Bleed with Tristan, then reduce the enemy's Crit Resistance using Howzer's Special Attack. Additionally, Howzer's Ultimate can further increase the Crit Damage of Wind-element characters.

Alternative Characters

SubstitutesDetails
TiorehTioreh
Wand
- Replace Howzer
- An option if you want a Healer

Daisy Skill

Adventure Skill

Artisan's Touch
Unlocks exclusive crafting blueprints at workbenches and expands the crafting queue for consecutive crafting.
(Effect activates upon obtaining the hero)

Skills

Passive SkillMy Friend Domby
Increases the hero's Magic Charging Efficiency by 50%.

[Daisy and Domby]
Becomes immune to Reactions. Gains Energy Charge for 20 sec by consuming 50 from the Magic Gauge every 0.5 sec.

*Energy Charge: Increases Ultimate Move damage by 2% while [Daisy and Domby] is active. (Max: 30 times)
Normal AttackInflicts damage equal to 156% of Attack.
1st hit: 23%
2nd hit: 25%
3rd hit: 41%
4th hit: 67%

[Daisy and Domby]
Inflicts damage equal to 198% of Attack, each hit decreasing the Special Attack cooldown by 2 sec.
1st hit: 29%
2nd hit: 31%
3rd hit: 51%
4th hit: 87%
Special AttackDecreases damage taken by 90% and gains Energy Charge for 20 sec when hit while the stance is maintained. Maintaining the stance for 3 sec grants the hero 5 stack(s) of Energy Charge, and the Magic Gauge is restored by 500 for 20 sec.

[Daisy and Domby]
Inflicts damage equal to 98%/270% of Attack and gains 2 / 4 stack(s) of Energy Charge for 20 sec based on the charge level.
Consumes 100 Magic Gauge every 0.4 sec to increase damage by 10% while the stance is maintained.

*Energy Charge: Increases Ultimate Move damage by 2% while [Daisy and Dombyl is active. (Max: 30 times)
SkillHelp Me, Domby
Activates [Daisy and Domby].

[Daisy and Domby]
Inflicts damage equal to 253% of Attack, then [Daisy and Domby] is removed.
Tag SkillHere Comes Daisy
Inflicts damage equal to 160% of Attack.
UltimateGo Away
Inflicts damage equal to 319% of Attack, inflicts Fairy of the Earth on the enemy for 20 sec, then gains 5 Energy Charge stack(s) for 20 sec.

[Daisy and Domby]
Inflicts damage equal to 150% of Attack. When Energy Charge is at its stack maximum, each hit on the enemy with Earth Burst activated additionally inflicts damage equal to 75% of Attack, then Energy Charge is removed.
Each hit consumes 100 from the Magic Gauge to increase damage by 10%.

*Fairy of the Earth: Increases damage taken from the caster by 30%.
*Energy Charge: Increases Ultimate Move damage by 2% while [Daisy and Domby] is active. (Max: 30 times)
Passive SkillStatic Charge
Landing a Normal Attack inflicts Electromagnet on the enemy for 40 sec.

Increases damage by 20% when Shocking Streetlamp attacks enemies affected by Electromagnet.

*Electromagnet: Decreases Crit Resistance by 20%.
Normal AttackInflicts damage equal to 75% of Attack.
1st hit: 11%
2nd hit: 12%
3rd hit: 19%
4th hit: 33%
Special AttackIncreases allies' Crit Damage by 15% for 40 sec.
Using the skill on a Shocking Streetlamp increases its Attack Speed for 20 sec.
SkillSummon Shocking Streetlamp
Summons a Shocking Streetlamp for 20 sec, inflicting damage equal to 6%
of Attack every 1 sec.
Every 5 hit(s) the Shocking Streetlamp lands, it grants Electric Charge to allies in range for 40 sec. (Max: 20 times)

*Electric Charge: Increases Lightning Heroes' Crit Damage by 2% and Crit Chance by 1.5%.
Tag SkillHere Comes Daisy
Inflicts damage equal to 54% of Attack.
UltimateFruit Barrage!
Inflicts damage equal to 178% of Attack to enemies in range and decreases their Crit Defense by 50% for 10 sec.
Passive SkillOffbeat Girl
Inflicts Wind Seed for 20 sec each time an allied hero's attack results in a Critical Hit.

*Wind Seed: Decreases Wind Resistance by 5% for 20 sec when struck by a Critical Hit. (Max: 4 times) Inflicts Wind damage equal to 80% of Attack when struck by a Critical Hit.
(Cooldown: 3 sec)
Normal AttackInflicts damage equal to 77% of Attack.
1st hit: 11%
2nd hit: 12%
3rd hit: 20%
4th hit: 34%
Special AttackInflicts damage equal to 11% of Attack on nearby enemies every 0.8 sec and increases all allied heroes' Crit Chance by 5% for 40 sec while the stance is maintained. (Max: 4 times)
Maintains stance for up to 5 sec. When maintained for the maximum duration, the stance is removed, inflicting damage equal to 32% of Attack, and inflicts Stun for 4 sec.
SkillSeed Bomb
Inflicts damage equal to 106% of Attack, each hit decreasing the enemy's Crit Resistance by 6% for 40 sec. (Max: 4 times)
Results in a Critical Hit against Stunned enemies.
Tag SkillHere Comes Daisy
Inflicts damage equal to 59% of Attack.
UltimateOddball's Incense Burner
For 10 sec, enemies in range have their Wind Resistance decreased by 20% and Perseverance Rate by 30%, become inflicted with Wind Seed for 20 sec every sec, and take damage equal to 19% of Attack.
Each Critical Hit on an enemy in range decreases Wind Seed cooldown by 1 sec.

*Wind Seed: Decreases Wind Resistance by 5% for 20 sec when struck by a Critical Hit. (Max: 4 times) Inflicts Wind damage equal to 80% of Attack when struck by a Critical Hit.
(Cooldown: 3 sec)

Daisy Potential

Sword and Shield Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 40%, or by 50% while [Daisy and Domby] is active.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power by 50% while [Daisy and Domby] is active.
5When fully charged while [Daisy and Domby] is active, Special Attack skill power is amplified by 100% and additionally grants the hero 5 Energy Charge stack(s).
6Decreases the Special Attack and Ultimate Move's Magic consumption by 50% and additionally increases the damage boost gained from using the Magic Gauge by 20% while [Daisy and Domby] is active.
7Slightly increases the Ultimate Move's range and amplifies additional damage by 20% while [Daisy and Domby] is active.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Ultimate Move skill power by 40%, and while [Daisy and Domby] is active, additional damage by 60%.
10Using the Special Attack increases Movement Speed by 50% and inflicts damage equal to 33% of Attack to enemies in range every 0.5 sec.
Each time this attack lands, the hero gains Energy Charge for 20 sec.

Landing the Ultimate Move additionally grants the hero 5 Energy Charge stack(s) for 20 sec.

Grimoire Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 30%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Tag Skill skill power by 35%.
5Slightly increases the range of the Special Attack. Additionally increases Crit Damage by 15%.
6Additionally increases the Ultimate Move's Crit Defense reduction by 15%.
7Changes the Normal Skill into a skill that can be used 4 time(s).
Increases the duration of Shocking Streetlamp by 7.5 sec.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Increases Shocking Streetlamp's damage by 35%.
10Slightly increases the range of the Ultimate Move and increases its duration by 10 sec.

Wand Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Becomes immune to Reactions and amplifies Special Attack skill power by 20% while the Special Attack stance is maintained.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Tag Skill skill power by 60%.
5Adds 2 Seed Bomb(s) that decrease Movement Speed by 40% and 2 Seed Bomb(s) that decrease Wind Resistance by 20% for 40 sec to the Normal Skill.
Seed Bombs inflict damage equal to 50% of Attack.
6Changes the Normal Skill into a skill that can be used 2 time(s).
7Slightly increases the range of the Ultimate Move and increases its duration by 10 sec.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Normal Skill power by 120%.
10Amplifies the Special Attack's final strike skill power by 300%.
Decreases the enemy's Shatter Resistance by 15% for 40 sec.

Daisy Stats

Attack250
Defense200
HP2000
Accuracy50
Block Defense30
Block Rate-
Crit Chance500
Crit Resistance300
Crit Damage2500
Crit Defense1000

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