This is a build guide for Griamore in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Griamore's best builds, rating, tier, potential, and skills.
List of All CharactersTable of Contents
Griamore Rating & Tier
![]() | Rarity | ★4 |
|---|---|---|
| Weapon 1 | Sword and Shield Physical | |
| Weapon 2 | Nunchaku Physical | |
| Weapon 3 | Gauntlets Physical |
Weapon-Based Evaluation
- Sword and Shield / Physical

TankBarrierDefense Boost - Nunchaku / Physical

Special AttackerBarrierStun - Gauntlets / Physical

Special AttackerStatus Effect BoostStun
Sword and Shield Griamore Strategy Tips
Tank with Party-Wide Def Buffs
Sword and Shield Griamore increases the Defense of characters with a Barrier thanks to his
| Recommended Characters with Barriers | |||
|---|---|---|---|
ElaineGrimoire | JerichoLance | DianeNunchaku | DredrinSword and Shield |
Special Blocks Incoming Attacks

While readying the
Draws Enemy Aggro
With his
Nunchaku Griamore Strategy Tips
A DPS Barrier-Based Attacker
Nunchaku Griamore is an Attacker who thrives when a barrier is active. His
Consumes Barrier with Special Attack

The Nunchaku's
Can Inflict Stun
His Ultimate Move can inflict Stun, though some bosses are immune to crowd control effects, so target selection matters. It performs best against groups of smaller enemies.
Good Synergy with Heroes Who Apply Barriers

While his Special Attack can deploy a barrier, teaming him with barrier-applying characters ensures a steady supply for consistently high damage.
Gauntlets Griamore Strategy Tips
Stun Specialist DPS Character

Gauntlet Griamore is an Attacker who excels at dealing damage against Stunned enemies. His
Inflicts Stun with Special Attack
You can use his
Some Bosses are Immune to Stun
Stuns and other crowd control effects cannot be inflicted on some bosses. You need to choose your opponents carefully when using him, as he has shown to be more effective against multiple, smaller enemies.
High DMG Ult vs. Stunned Enemies

His
Griamore Skill
Adventure Skill
| Speed Star Roll yourself up like a ball to move quickly\nYou can chain additional actions like jumping while moving, and you become immune to certain status effects. |
Skills
| Passive Skill | Wall Master When an allied hero has a Barrier, their Defense increases by 15%. |
|---|---|
| Normal Attack | Inflicts damage equal to 77% of Attack. 1st hit: 11% 2nd hit: 12% 3rd hit: 20% 4th hit: 34% |
| Special Attack | Becomes immune to Reactions and decreases damage taken by 40% while the stance is maintained. Restores the hero's Tag Gauge by 100 when hit while the stance is maintained. The stance lasts up to 10 sec, and it is removed when hit 5 times while the stance is maintained. |
| Skill | Drop Attack Inflicts damage equal to 168% of Attack and additional damage equal to 45% of Defense. |
| Tag Skill | Shell Drop Inflicts damage equal to 85% of Attack. Grants all allied heroes Barriers equal to 50% of Defense for 20 sec. |
| Ultimate | Wall Drop Strike Inflicts damage equal to 221% of Attack. Decreases the enemy's Shatter Resistance by 5% for 40 sec. |
| Passive Skill | Physical Prowess Restores the Tag Gauge by 250 when the hero's Special Attack grants a Barrier. |
|---|---|
| Normal Attack | Inflicts damage equal to 148% of Attack. 1st hit: 22% 2nd hit: 24% 3rd hit: 38% 4th hit: 64% |
| Special Attack | Removes the hero's Barrier to increase their Attack by 15% for 20 sec. Inflicts damage equal to 186% of Attack, then gains a Barrier equal to 50% of Attack for 5 sec. |
| Skill | Wall Push Inflicts damage equal to 284% of Attack. Decreases the Special Attack cooldown by 75% if the hero has a Barrier. |
| Tag Skill | Wall Rising Inflicts damage equal to 113% of Attack. |
| Ultimate | Wall Crash Inflicts damage equal to 425% of Attack. Removes the hero's Barrier to increase their Ultimate Move damage by 50%. Stuns the enemy for 8 sec. |
| Passive Skill | Muscle Memory Landing the Normal Skill on a Stunned enemy increases all allied heroes' Attack by 10% for 40 sec. |
|---|---|
| Normal Attack | Inflicts damage equal to 61% of Attack. 1st hit: 9% 2nd hit: 10% 3rd hit: 16% 4th hit: 26% |
| Special Attack | Inflicts damage equal to 83% of Attack. Stuns for 5 sec. |
| Skill | Shield Rush Inflicts damage equal to 128% of Attack. Restores the Tag Gauge by 300 if the enemy is Stunned. |
| Tag Skill | Shield Fist Inflicts damage equal to 59% of Attack. |
| Ultimate | Emission Shield Inflicts damage equal to 179% of Attack. Increases damage dealt to Stunned enemies by 30%. |
Griamore Potential
Sword and Shield Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Tag Skill skill power by 25%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies the Tag Gauge Recovery by 50% when hit while maintaining the Special Attack stance. |
| 5 | Using the Normal Skill increases the hero's Defense by 20% for 40 sec. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | Gains a Barrier equal to 200% of Defense while maintaining the Special Attack stance. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies the Tag Skill's Barrier generation by 50%. |
| 10 | The Ultimate Move inflicts additional damage equal to 150% of Defense. |
Nunchaku Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Slightly increases the range of the Special Attack. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | Amplifies the Normal Skill power by 20%. Decreases the Special Attack cooldown even if no Barrier is active. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies Ultimate Move skill power by 30%. |
| 10 | Slightly increases the range of the Ultimate Move. |
Gauntlets Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 15%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Changes the Special Attack into a skill that can be used 2 time(s). |
| 6 | Amplifies Normal Skill power by 25%. |
| 7 | Landing the Tag Skill inflicts Stun for 8 sec. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies the Normal Skill's Tag Gauge Recovery by 80%. |
| 10 | The final strike of the Ultimate Move inflicts additional damage equal to 120% of Attack. |
Griamore Stats
| Attack | 200 |
|---|---|
| Defense | 160 |
| HP | 1200 |
| Accuracy | 50 |
| Block Defense | 30 |
| Block Rate | - |
| Crit Chance | 500 |
| Crit Resistance | 0 |
| Crit Damage | 1500 |
| Crit Defense | 0 |
7DS: Origin Related Guides
