This is a build guide for Griamore in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Griamore's best builds, rating, tier, potential, and skills.
List of All CharactersTable of Contents
Griamore Rating & Tier
![]() | Rarity | ★4 |
|---|---|---|
| Weapon 1 | Sword and Shield Physical | |
| Weapon 2 | Nunchaku Physical | |
| Weapon 3 | Gauntlets Physical |
Weapon-Based Evaluation
- Sword and Shield / Physical

TankBarrierDefense Boost - Nunchaku / Physical

Special AttackerBarrierStun - Gauntlets / Physical

Special AttackerStatus Effect BoostStun
Sword and Shield Griamore Strategy Tips
A Tank Who Can Increase His Defense
Sword and Shield Griamore is a Tank who can increase his Defense. He can increase his Defense with the effects of his Special Attack and Passive, so he can withstand a certain amount of enemy attacks.
Pair Him With Characters Who Can Grant Shields
The condition for increasing his Defense with his Passive is that a shield must be applied to all allies. Therefore, pair him with characters who can grant shields, such as Jericho or Dredrin.
Can Deal Additional Damage Based On His Defense
Sword and Shield Griamore can deal additional damage based on a percentage of his Defense when attacking, thanks to the effect of his Normal Skill. By first increasing his Defense with his Passive, then activating his Normal Skill, you can efficiently deal damage.
Nunchaku Griamore Strategy Tips
An Attacker who Excels when a Barrier is Active
Nunchaku Griamore is an Attacker who shows his true potential when he has a shield. He can activate various effects, such as increasing his Attack and reducing his skill cooldown, boosting his own damage output.
Pair with Characters Who Can Grant Shields
Nunchaku Griamore can activate powerful effects by removing a shield granted to him. Although he can grant himself a shield with his own Special Attack, pairing him with characters who can grant shields, such as [url {"article_id":"525666","text":"Jericho"}] or [url {"article_id":"525674","text":"Dreydrin"}], will allow him to consistently deal high damage.
Can Inflict Stun
With his Ultimate Move, he can inflict Stun on enemies when a shield is removed. By inflicting Stun, you can restrict the opponent's actions, giving you an advantage in battle.
Gauntlets Griamore Strategy Tips
A Supporter Who Can Increase Burst Efficiency
Gauntlets Griamore is a Supporter who can increase Burst efficiency with his Passive and Ultimate Move. When he activates a Burst, his Magic Points are restored, which also allows him to increase the usage rate of his Ultimate Move.
Team Up With Characters Who Can Grant Barrier
For Gauntlets Griamore, his Burst efficiency increases when all allies have a Barrier granted to them. However, since he cannot grant Barrier himself, be sure to team him up with characters who can, such as Jericho or Dredrin.
Can Inflict and Extend Stun
Gauntlets Griamore can inflict Stun with his Special Attack and extend the Stun duration with his Normal Skill. Since he can restrict the opponent's actions for a certain period, he can gain an advantage in battle.
Griamore Skill
Adventure Skill
| Speed Star Roll yourself up like a ball to move quickly\nYou can chain additional actions like jumping while moving, and you become immune to certain status effects. |
Skills
| Passive Skill | Wall Master When an allied hero has a Barrier, their Defense increases by 15%. |
|---|---|
| Normal Attack | Inflicts damage equal to 77% of Attack. 1st hit: 11% 2nd hit: 12% 3rd hit: 20% 4th hit: 34% |
| Special Attack | Becomes immune to Reactions and decreases damage taken by 40% while the stance is maintained. Restores the hero's Tag Gauge by 100 when hit while the stance is maintained. The stance lasts up to 10 sec, and it is removed when hit 5 times while the stance is maintained. |
| Skill | Drop Attack Inflicts damage equal to 168% of Attack and additional damage equal to 45% of Defense. |
| Tag Skill | Shell Drop Inflicts damage equal to 85% of Attack. Grants all allied heroes Barriers equal to 50% of Defense for 20 sec. |
| Ultimate | Wall Drop Strike Inflicts damage equal to 221% of Attack. Decreases the enemy's Shatter Resistance by 5% for 40 sec. |
| Passive Skill | Physical Prowess Restores the Tag Gauge by 250 when the hero's Special Attack grants a Barrier. |
|---|---|
| Normal Attack | Inflicts damage equal to 148% of Attack. 1st hit: 22% 2nd hit: 24% 3rd hit: 38% 4th hit: 64% |
| Special Attack | Removes the hero's Barrier to increase their Attack by 15% for 20 sec. Inflicts damage equal to 186% of Attack, then gains a Barrier equal to 50% of Attack for 5 sec. |
| Skill | Wall Push Inflicts damage equal to 284% of Attack. Decreases the Special Attack cooldown by 75% if the hero has a Barrier. |
| Tag Skill | Wall Rising Inflicts damage equal to 113% of Attack. |
| Ultimate | Wall Crash Inflicts damage equal to 425% of Attack. Removes the hero's Barrier to increase their Ultimate Move damage by 50%. Stuns the enemy for 8 sec. |
| Passive Skill | Muscle Memory Landing the Normal Skill on a Stunned enemy increases all allied heroes' Attack by 10% for 40 sec. |
|---|---|
| Normal Attack | Inflicts damage equal to 61% of Attack. 1st hit: 9% 2nd hit: 10% 3rd hit: 16% 4th hit: 26% |
| Special Attack | Inflicts damage equal to 83% of Attack. Stuns for 5 sec. |
| Skill | Shield Rush Inflicts damage equal to 128% of Attack. Restores the Tag Gauge by 300 if the enemy is Stunned. |
| Tag Skill | Shield Fist Inflicts damage equal to 59% of Attack. |
| Ultimate | Emission Shield Inflicts damage equal to 179% of Attack. Increases damage dealt to Stunned enemies by 30%. |
Griamore Potential
Sword and Shield Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Tag Skill skill power by 25%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies the Tag Gauge Recovery by 50% when hit while maintaining the Special Attack stance. |
| 5 | Using the Normal Skill increases the hero's Defense by 20% for 40 sec. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | Gains a Barrier equal to 200% of Defense while maintaining the Special Attack stance. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies the Tag Skill's Barrier generation by 50%. |
| 10 | The Ultimate Move inflicts additional damage equal to 150% of Defense. |
Nunchaku Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Slightly increases the range of the Special Attack. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | Amplifies the Normal Skill power by 20%. Decreases the Special Attack cooldown even if no Barrier is active. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies Ultimate Move skill power by 30%. |
| 10 | Slightly increases the range of the Ultimate Move. |
Gauntlets Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 15%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Changes the Special Attack into a skill that can be used 2 time(s). |
| 6 | Amplifies Normal Skill power by 25%. |
| 7 | Landing the Tag Skill inflicts Stun for 8 sec. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies the Normal Skill's Tag Gauge Recovery by 80%. |
| 10 | The final strike of the Ultimate Move inflicts additional damage equal to 120% of Attack. |
Griamore Stats
| Attack | 200 |
|---|---|
| Defense | 160 |
| HP | 1200 |
| Accuracy | 50 |
| Block Defense | 30 |
| Block Rate | - |
| Crit Chance | 500 |
| Crit Resistance | 0 |
| Crit Damage | 1500 |
| Crit Defense | 0 |
7DS: Origin Related Guides
