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Diane Guide - Rating & Skills

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7DS Origin | Diane Guide - Rating & Skills | The Seven Deadly Sins: Origin - GameWith

This is a build guide for Diane in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Diane's best builds, rating, tier, potential, and skills.

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Table of Contents

Diane Rating & Tier

The Seven Deadly Sins Origin Diane
Rarity★5
Weapon 1AxeAxeEarthEarth
Weapon 2GauntletsGauntletsEarthEarth
Weapon 3NunchakuNunchakuEarthEarth

Weapon-Based Evaluation

  1. Axe
    Axe / Earth


    Burst AttackerStun
  2. Gauntlets
    Gauntlets / Earth


    TankDefense Boost
  3. Nunchaku
    Nunchaku / Earth


    SupportBarrierHP RecoveryElemental Damage Boost

Axe Diane Strategy Tips

Deals High Damage During Burst

Axe Diane is an Attacker whose Passive increases damage dealt to enemies affected by an Earth Burst. After triggering an Earth Burst, attack with Diane to deal significant amounts of damage.

Increase Damage by Inflicting Breaker

Diane's Ultimate Move and Passive allow her to inflict "Breaker" on enemies and Stun them. Enemies affected by Breaker take additional damage based on their Defense, as well as take additional damage from Diane, which greatly boosts your damage output.

Breaker Triggers Additional Skill Effects

Axe Diane's Normal Skill deals increased damage against enemies in the Breaker state. Her Special Attack's Cooldown is halved, so prioritize triggering a Burst, then inflict Breaker before attacking with skills and Special Attacks.

Team Up with Elaine

Team Up with Elaine

Grimoire Elaine makes it easier to deal Earth damage through Petrify and her Special Attack, and she can also reduce the enemy’s Earth Element Burst. She pairs well with Axe Diane, as she helps bring out Diane’s full potential as an Attacker.

Elaine Guide - Rating & Skills

Gauntlets Diane Strategy Tips

A Tank Who Increases Their Defense to Take Hits

(Gauntlets) Diane's Ultimate grants her Heavy Metal, making her a Tank that can accumulate Burst on enemies while taking hits. Her Reaction is Immune, and she can increase her own Defense with her Normal Skill, allowing her to ignore enemy attacks to a certain extent and keep attacking.

Reset Skill Cooldown with a Special Attack

Landing the Final Strikeof her Special has a chance to reset the Normal Skill's Cooldown. The skill's reuse time is longer than the duration of the Defense buff, so you should aim to reset it with a Special Attack to keep the buff active.

Pair Her with Staff Tioreh

Image of Diane

In addition to her role as a Tank, it is important to increase her Defense due to her Passive effect. Therefore, she has good synergy with Staff Tioreh, a Burst-accumulating character of the same Element who can grant a Defense-increasing buff.

Tioreh Guide - Rating & Skills

Nunchaku Diane Strategy Tips

A Character Who Can Greatly Accumulate Earth Burst

Nunchuck Diane's Ultimate Move accumulates a large amount of the Burst Gauge of enemies with reduced movement speed. She can apply a movement speed debuff with her Normal Skill, so the combo of using her Ultimate Move after activating the skill is powerful.

Grant Healing and a Shield by Activating Burst

With her Passive, activating Burst grants a Shield and continuous HP recovery to all allies. Increasing her HP and Defense increases the Shield's durability and the healing amount, so enhance her stats with equipment to increase her durability.

Support Earth Attackers by Applying Petrify

Her Nunchuck Normal Skill creates an area that deals damage and applies a movement speed debuff to enemies. Enemies inside the area become Petrified and take increased damage from the Earth Element after taking damage 5 times, allowing her to support the damage output of an Earth Attacker.

Diane Skill

Adventure Skill

Summon Rock
Gathers the power of the earth to summon rocks from the ground.

Skills

Passive SkillGiant Girl
Increases damage dealt to enemies with Earth Burst activated by 25%. Inflicts Breaker for 10 sec when attacking them 5 times.
※ Breaker: Inflicts Stun for 4 sec the first time the effect is inflicted. Inflicts damage equal to 150% of Defense. Increases damage taken from the caster by 30%.
Normal AttackInflicts damage equal to 109% of Attack.
1st hit: 26%
2nd hit: 31%
3rd hit: 52%
Special AttackInflicts damage equal to 100% / 307% of Attack based on the charge level. A fully charged attack resets the cooldown when landing the final strike on an enemy affected by Breaker
SkillCharged Slash
Inflicts damage equal to 205% of Attack. Attacking an enemy with Earth Burst activated increases the hero's Crit Damage by 50% for 20 sec.
Tag SkillGround Down
Inflicts damage equal to 143% of Attack. Results in a Critical Hit when attacking Petrified enemies.
UltimateRock Blast
Inflicts damage equal to 371% of Attack. Inflicts Breaker for 10 sec.
Using a Combined Attack with the hero's Ultimate Move as the base increases Defense by 30% and Normal Skill damage by 30% for 20 sec.
※ Breaker: Inflicts Stun for 4 sec the first time the effect is inflicted. Inflicts damage equal to 150% of Defense. Increases damage taken from the caster by 30%.
Passive SkillSecret Art of the Giants
Inflicts additional damage equal to 10% of Defense with each hit on the enemy. Grants Passion for 10 sec when landing alternating Normal and Special Attacks.

※ Passion: Each hit additionally increases Burst Gauge by 20. (Max: 5 times)
Normal AttackInflicts damage equal to 103% of Attack. Each hit additionally increases the Burst Gauge by 20 when Heavy Metal is active.
1st hit: 15%
2nd hit: 17%
3rd hit: 27%
4th hit: 44%
Special AttackInflicts damage equal to 145% of Attack. Each hit additionally increases the Burst Gauge by 30 when Heavy Metal is active.
1st hit: 30%
2nd hit: 45%
3rd hit: 70%
SkillMartial Drive
Inflicts damage equal to 181% of Attack. Increases the hero’s Defense by 30% for 30 sec.
Tag SkillRock Down
Inflicts damage equal to 88% of Attack. Taunts for 3 sec.
UltimateMetal Drop
Gains Heavy Metal for 15 sec, then inflicts damage equal to 278% of Attack.
※Heavy Metal: Becomes immune to Reactions. Increases the enemy's Burst Gauge by 50. Increases the hero's Shatter Resistance by 3% for 20 sec when hit (Max: 10 times).
Passive SkillBreath of the Giants
Taunts nearby enemies for 5 sec. Grants all allied heroes Heart of the Land for 20 sec when the hero lands 20 attacks.
※ Heart of the Land: Grants a barrier equal to 15% of Max HP and restores HP equal to 10% of Defense every 0.5 sec.
Normal AttackInflicts damage equal to 87% of Attack.
1st hit: 13%
2nd hit: 14%
3rd hit: 23%
4th hit: 37%
Special AttackInflicts damage equal to 96% of Attack. If the hero has Heart of the Land, decreases the enemy's Attack by 30% for 40 sec.
SkillDesert Sands
For 10 sec, decreases the Movement Speed of enemies in range by 40% and inflicts damage equal to 16% of Attack every 1 sec.
Enemies hit 5 time(s) are Petrified for 6 sec.
※ Petrify: Incapacitated. Increases Physical and Earth damage taken by 50%. Decreases damage taken from elements other than Physical and Earth by 75%.
Tag SkillCrushing Art
Inflicts damage equal to 72% of Attack.
UltimateGround Rising
Inflicts damage equal to 219% of Attack. Decreases Earth Resistance by 20% for 40 sec if the enemy's Movement Speed is decreased.

Diane Potential

Axe Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power by 35%.
5Decreases the time required to charge the Special Attack to the max by 20%. Increases Attack Speed by 20%. Becomes immune to Reactions while using the Special Attack.
6Amplifies Normal Skill power by 60%, and additionally increases its Crit Damage by 25%.
7Amplifies Special Attack Skill power by 55%, and slightly increases its range.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Ultimate Move skill power by 50%.
10Amplifies the skill power of Breaker by 100%. Attacking enemies affected by Breaker with Special Attack inflicts additional damage equal to 120% of Defense.

Gauntlets Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power by 35%.
5Enhances the Normal Skill for 5 sec when the hero activities Earth Burst. The enhanced Normal Skill inflicts damage equal to 200% of Attack, and its damage increases by 100% when attacking an enemy with Earth Burst activated.
6Amplifies Normal Skill power by 30%.
7The final strike of the Ultimate Move inflicts additional damage equal to 270% of Attack.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Ultimate Move Skill power by 30%.
10Amplifies the Special Attack's final strike skill power by 300%. Decreases the enemy's Earth Resistance by 30% for 30 sec.

Nunchaku Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power 35%.
5Slightly increases the range of the Normal Skill and pulls enemies toward the center. The enemies in the central area take additional damage equal to 45% of Attack.
6Amplifies Normal Skill power by 30%.
7Adds 7 boulder(s) that inflict damage equal to 30% of Attack when using the Special Attack. Each hit increases all allied heroes' Defense by 5% for 40 sec. (Max: 5 times)
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Smplifies Ultimate Move skill power by 30%.
10Amplifies Heart of the Land's Barrier generation by 233%. Increases Earth damage by 30%.

Diane Stats

Attack250
Defense200
HP2000
Accuracy80
Block Defense50
Block Rate-
Crit Chance1000
Crit Resistance300
Crit Damage2500
Crit Defense1000

7DS: Origin Related Guides

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Article Written by
7DS Origin Strategy Team

7DS Origin Strategy Team

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