This is a build guide for Diane in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Diane's best builds, rating, tier, potential, and skills.
List of All CharactersTable of Contents
Diane Rating & Tier
![]() | Rarity | ★5 |
|---|---|---|
| Weapon 1 | Axe Earth | |
| Weapon 2 | Gauntlets Earth | |
| Weapon 3 | Nunchaku Earth |
Weapon-Based Evaluation
- Axe / Earth

Burst AttackerStun - Gauntlets / Earth

TankDefense Boost - Nunchaku / Earth

SupportBarrierHP RecoveryElemental Damage Boost
Axe Diane Strategy Tips
Deals High Damage During Burst
Axe Diane is an Attacker whose
Increase Damage by Inflicting Breaker

Diane's Breaker
take additional damage based on their Defense, as well as take additional damage from Diane, which greatly boosts your damage output.
Breaker Triggers Additional Skill Effects
Axe Diane's
Team Up with Elaine

Grimoire Elaine makes it easier to deal Earth damage through Petrify and her Special Attack, and she can also reduce the enemy’s Earth Element Burst. She pairs well with Axe Diane, as she helps bring out Diane’s full potential as an Attacker.
Elaine Guide - Rating & SkillsGauntlets Diane Strategy Tips
A Tank Who Increases Their Defense to Take Hits
(Gauntlets) Diane's
Reset Skill Cooldown with a Special Attack
Landing the Final Strikeof her
Pair Her with Staff Tioreh

In addition to her role as a Tank, it is important to increase her Defense due to her
Nunchaku Diane Strategy Tips
Greatly Accumulate Earth Burst
Nunchuck Diane's
Grant Healing and a Shield by Activating Burst
With her
Support Earth Attackers by Applying Petrify
Her Nunchuck
Diane Best Team Comps
Earth Element Team
- Axe
- Grimoire
- Wand
- Longsword
Hero Details
Giant Girl Summon Rock Earth Cleaver Quake Smash Charged Slash Ground Down Rock Blast Saintess's Protection Gentle Breeze Windflower Saintess's Domain Guardian's Blossom Forest Savior Dust Seal Fairy's Protection Flight Earth Shot Healing Stance Fairy Power Earth Impact Sharp Slash Grandmaster's Rally Phytocommunication Radiant Slash Divine Pierce Defensive Spell Thrusting Slash Magic Unleashed
This Earth team revolves around Diane, who can deal massive damage to enemies during an Earth Burst. It brings a great balance of both offense and defense. King applies a strong Attack buff to the party, while Elaine helps build up the Burst gauge and deploys a Barrier.
Build Up Burst With King and Elaine
Use Elaine's Special Attack to lower the enemy's Earth Burst resistance and aim for an early Earth Burst. Since King's Ultimate Move features a Magic Charging Efficiency effect, it is highly efficient to cast it as soon as it comes off cooldown.
Alternative Characters
| Substitutes | Details |
|---|---|
TiorehWand | - Replace Hendrickson - Continuously heal allies with his skill |
SlaterAxe | - Replace Elaine for a more offense-focused team - Increases Diane's damage with debuff |
Team for High-Difficulty Content
- Longsword / Dual Swords
- Gauntlets
- Staff
- Wand
Hero Details
Speed Master Captain's Acumen Dark Slash Abyssal Dash Chain Attack Dark Force Blazing Cross Secret Art of the Giants Summon Rock Terra Punch Combination Kick Martial Drive Rock Down Metal Drop Dragon Priestess Starlight Resonation Priestess's Light Priestess's Blessing Holy Judgment Holy Light Flash Explosion Blessing of the Spirits: Fox Vines of the Sacred Tree Fairy Flame Bear Embrace Healing Fox Fire Mist Burning Lion
This is a team composition that focuses on enduring enemy attacks, activating Burst with Diane’s Heavy Metal, and then transitioning to Meliodas. With additional support from Mannie, this setup demonstrates strong performance in high-difficulty content.
Keep Mannie's Buff Active
Mannie can apply various effects through her Skill and Special Attack, each lasting about 15 seconds. Use Tag effectively to refresh or maintain these effects before they expire.
Alternative Characters
| Substitutes | Details |
|---|---|
BugGrimoire | - Replace Tioreh - If sufficiently leveled, it's possible to clear without a Healer, so adjust based on the situation |
ElaineStaff | - Replace Mannie - Prioritize this if you want to focus on Burst Accumulation |
Sword and Shield Daisy Earth Team
- Sword and Shield
- Gauntlets
- Wand
- Grimoire
Hero Details
My Friend Domby Artisan's Touch Secret Fairy Technique: Wild Swings Block It, Domby Help Me, Domby Here Comes Daisy Go Away Secret Art of the Giants Summon Rock Terra Punch Combination Kick Martial Drive Rock Down Metal Drop Fairy's Protection Flight Earth Shot Healing Stance Fairy Power Earth Impact Sharp Slash Saintess's Protection Gentle Breeze Windflower Saintess's Domain Guardian's Blossom Forest Savior Dust Seal
This team focuses on attacking while Daisy is in her Mounted State. Use Gauntlets Diane’s Passion to build up Burst and stack buffs to the maximum before activating her Ultimate. Elaine supports the team by providing shields and reducing Burst Resistance.
Alternative Characters
| Substitutes | Details |
|---|---|
TiorehWand | - Replace Elaine - An option if you want a Healer |
MannieStaff | - Replace King or Elaine - Recommended if you want to increase damage with Damage Buff |
Diane Skill
Adventure Skill
| Summon Rock Gathers the power of the earth to summon rocks from the ground. |
Skills
| Passive Skill | Giant Girl Increases damage dealt to enemies with Earth Burst activated by 25%. Inflicts Breaker for 10 sec when attacking them 5 times. ※ Breaker: Inflicts Stun for 4 sec the first time the effect is inflicted. Inflicts damage equal to 150% of Defense. Increases damage taken from the caster by 30%. |
|---|---|
| Normal Attack | Inflicts damage equal to 109% of Attack. 1st hit: 26% 2nd hit: 31% 3rd hit: 52% |
| Special Attack | Inflicts damage equal to 100% / 307% of Attack based on the charge level. A fully charged attack resets the cooldown when landing the final strike on an enemy affected by Breaker |
| Skill | Charged Slash Inflicts damage equal to 205% of Attack. Attacking an enemy with Earth Burst activated increases the hero's Crit Damage by 50% for 20 sec. |
| Tag Skill | Ground Down Inflicts damage equal to 143% of Attack. Results in a Critical Hit when attacking Petrified enemies. |
| Ultimate | Rock Blast Inflicts damage equal to 371% of Attack. Inflicts Breaker for 10 sec. Using a Combined Attack with the hero's Ultimate Move as the base increases Defense by 30% and Normal Skill damage by 30% for 20 sec. ※ Breaker: Inflicts Stun for 4 sec the first time the effect is inflicted. Inflicts damage equal to 150% of Defense. Increases damage taken from the caster by 30%. |
| Passive Skill | Secret Art of the Giants Inflicts additional damage equal to 10% of Defense with each hit on the enemy. Grants Passion for 10 sec when landing alternating Normal and Special Attacks. ※ Passion: Each hit additionally increases Burst Gauge by 20. (Max: 5 times) |
|---|---|
| Normal Attack | Inflicts damage equal to 103% of Attack. Each hit additionally increases the Burst Gauge by 20 when Heavy Metal is active. 1st hit: 15% 2nd hit: 17% 3rd hit: 27% 4th hit: 44% |
| Special Attack | Inflicts damage equal to 145% of Attack. Each hit additionally increases the Burst Gauge by 30 when Heavy Metal is active. 1st hit: 30% 2nd hit: 45% 3rd hit: 70% |
| Skill | Martial Drive Inflicts damage equal to 181% of Attack. Increases the hero’s Defense by 30% for 30 sec. |
| Tag Skill | Rock Down Inflicts damage equal to 88% of Attack. Taunts for 3 sec. |
| Ultimate | Metal Drop Gains Heavy Metal for 15 sec, then inflicts damage equal to 278% of Attack. ※Heavy Metal: Becomes immune to Reactions. Increases the enemy's Burst Gauge by 50. Increases the hero's Shatter Resistance by 3% for 20 sec when hit (Max: 10 times). |
| Passive Skill | Breath of the Giants Taunts nearby enemies for 5 sec. Grants all allied heroes Heart of the Land for 20 sec when the hero lands 20 attacks. ※ Heart of the Land: Grants a barrier equal to 15% of Max HP and restores HP equal to 10% of Defense every 0.5 sec. |
|---|---|
| Normal Attack | Inflicts damage equal to 87% of Attack. 1st hit: 13% 2nd hit: 14% 3rd hit: 23% 4th hit: 37% |
| Special Attack | Inflicts damage equal to 96% of Attack. If the hero has Heart of the Land, decreases the enemy's Attack by 30% for 40 sec. |
| Skill | Desert Sands For 10 sec, decreases the Movement Speed of enemies in range by 40% and inflicts damage equal to 16% of Attack every 1 sec. Enemies hit 5 time(s) are Petrified for 6 sec. ※ Petrify: Incapacitated. Increases Physical and Earth damage taken by 50%. Decreases damage taken from elements other than Physical and Earth by 75%. |
| Tag Skill | Crushing Art Inflicts damage equal to 72% of Attack. |
| Ultimate | Ground Rising Inflicts damage equal to 219% of Attack. Decreases Earth Resistance by 20% for 40 sec if the enemy's Movement Speed is decreased. |
Diane Potential
Axe Potential
| 1 | Increases Attack by 5%, Defense by 4%, and Max HP by 2%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 10%, Defense by 8%, and Max HP by 3%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Decreases the time required to charge the Special Attack to the max by 20%. Increases Attack Speed by 20%. Becomes immune to Reactions while using the Special Attack. |
| 6 | Amplifies Normal Skill power by 60%, and additionally increases its Crit Damage by 25%. |
| 7 | Amplifies Special Attack Skill power by 55%, and slightly increases its range. |
| 8 | Increases Attack by 15%, Defense by 12%, and Max HP by 5%. |
| 9 | Amplifies Ultimate Move skill power by 50%. |
| 10 | Amplifies the skill power of Breaker by 100%. Attacking enemies affected by Breaker with Special Attack inflicts additional damage equal to 120% of Defense. |
Gauntlets Potential
| 1 | Increases Attack by 5%, Defense by 4%, and Max HP by 2%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 10%, Defense by 8%, and Max HP by 3%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Enhances the Normal Skill for 5 sec when the hero activities Earth Burst. The enhanced Normal Skill inflicts damage equal to 200% of Attack, and its damage increases by 100% when attacking an enemy with Earth Burst activated. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | The final strike of the Ultimate Move inflicts additional damage equal to 270% of Attack. |
| 8 | Increases Attack by 15%, Defense by 12%, and Max HP by 5%. |
| 9 | Amplifies Ultimate Move Skill power by 30%. |
| 10 | Amplifies the Special Attack's final strike skill power by 300%. Decreases the enemy's Earth Resistance by 30% for 30 sec. |
Nunchaku Potential
| 1 | Increases Attack by 5%, Defense by 4%, and Max HP by 2%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 10%, Defense by 8%, and Max HP by 3%. |
| 4 | Amplifies Special Attack skill power 35%. |
| 5 | Slightly increases the range of the Normal Skill and pulls enemies toward the center. The enemies in the central area take additional damage equal to 45% of Attack. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | Adds 7 boulder(s) that inflict damage equal to 30% of Attack when using the Special Attack. Each hit increases all allied heroes' Defense by 5% for 40 sec. (Max: 5 times) |
| 8 | Increases Attack by 15%, Defense by 12%, and Max HP by 5%. |
| 9 | Smplifies Ultimate Move skill power by 30%. |
| 10 | Amplifies Heart of the Land's Barrier generation by 233%. Increases Earth damage by 30%. |
Diane Stats
| Attack | 250 |
|---|---|
| Defense | 200 |
| HP | 2000 |
| Accuracy | 80 |
| Block Defense | 50 |
| Block Rate | - |
| Crit Chance | 1000 |
| Crit Resistance | 300 |
| Crit Damage | 2500 |
| Crit Defense | 1000 |
7DS: Origin Related Guides
