This is a build guide for King in The Seven Deadly Sins: Origin (7DS: Origin). Learn about King's best builds, rating, tier, potential, and skills.
List of All CharactersTable of Contents
King Rating & Tier
![]() | Rarity | ★5 |
|---|---|---|
| Weapon 1 | Staff Holy | |
| Weapon 2 | Grimoire Physical | |
| Weapon 3 | Wand Earth |
Weapon-Based Evaluation
- Staff / Holy

Special Attacker - Grimoire / Physical

HealerHP RecoveryAttack Boost - Wand / Earth

SupportElemental Damage BoostDefense Boost
Staff King Strategy Tips
Damage Scales with Bloom
Stacks
Staff King grants himself Bloom
with each attack due to his
Since Staff King is a Holy Element character, you can use any Element to cause a Burst!
Max Stacks Trigger Full Bloom

When 20 stacks of Bloom
are accumulated, it triggers a Full Bloom
. Full Bloom
further enhances attacks while also granting Defense Shatter, making King significantly more powerful. Use King's multi-hit Bloom
stacks quickly.
How to Check Bloom Stacks

The current number of Bloom stacks can be monitored using the icon at the bottom of the screen. Remember to monitor the stacks to properly time your Full Bloom state for maximized damage.
Bloom Stacks Enhance Skills
Grimoire King Strategy Tips
A Healer Who Protects Allies with Shields and Healing
King's
Activate Special Attack Up Close to the Enemy
While holding down the
Applies a Debuff That Increases Damage Taken
King's
Wand King Strategy Tips
A Supporter That Enhances Earth Element Characters

Wand King's
Enhance Earth Element Damage with Normal Skill
His
Can Recover Magic with Each Skill
Wand King has a Magic Recovery effect on his
King Skill
Adventure Skill
| Flight Flies at high speeds to a specific location. |
Skills
| Passive Skill | Fairy King Gains Bloom for 20 sec when landing a Critical Hit. Gains Bloom for 20 sec when attacking an enemy with a Burst activated. (Max: 15 stacks) ※ Bloom: Increases Attack by 1% for every 1 stack. When Bloom is at max stacks, all Bloom stacks are removed and the hero gains Full Bloom for 20 sec. ※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%. |
|---|---|
| Normal Attack | Inflicts damage equal to 140% of Attack. 1st hit: 20% 2nd hit: 22% 3rd hit: 36% 4th hit: 62% |
| Special Attack | Gains 1 Bloom stack for 20 sec (Max: 15), then inflicts damage equal to 166% of Attack. ※ Bloom: Increases Attack by 1% for every 1 stack. When Bloom is at max stacks, all Bloom stacks are removed and the hero gains Full Bloom for 20 sec. ※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%. |
| Skill | Holy Swarm Inflicts damage equal to 245% of Attack, then gains Bloom stack(s) equal to the number of enemies hit by the first strike for 20 sec. (Max: 15) Increases damage dealt by 2% for every 1 Bloom stack on the hero. If the hero has a Full Bloom effect, damage dealt increases by 40%. ※ Bloom: Increases Attack by 1% for every 1 stack. When Bloom is at max stacks, all Bloom effects are removed and the hero gains Full Bloom for 20 sec. ※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%. |
| Tag Skill | Bee Chase Inflicts damage equal to 114% of Attack. Increases the hero's Crit Chance by 15% for 20 sec. |
| Ultimate | Shining Blaze Inflicts damage equal to 433% of Attack. Increases damage dealt by 2% for every 1 Bloom stack on the hero. If the hero has a Full Bloom effect, damage dealt increases by 50% and Crit Chance by 50%. Using a Combined Attack with the hero's Ultimate Move as the base increases all allied heroes' Magic Charging Efficiency by 30% for 40 sec. When Bloom is at max stacks, they are removed and the hero gains Full Bloom for 20 sec. ※ Full Bloom: Increases Attack by 25% and Defense Shatter by 10%. |
| Passive Skill | Sacred Tree's Protection Decreases all allied heroes' damage taken by 20% and increases Healing Efficiency by 30% if the remaining HP is 30% or lower. |
|---|---|
| Normal Attack | Inflicts damage equal to 72% of Attack. 20% chance to inflict Mark of the Forest for 40 sec. (Max: 10 times) 1st hit: 11% 2nd hit: 12% 3rd hit: 18% 4th hit: 31% ※ Mark of the Forest: Increases damage taken by 2%. |
| Special Attack | Becomes immune to Reactions and decreases damage taken by 65% while the stance is maintained. Inflicts Mark of the Forest on nearby enemies for 40 sec every 1 sec while the stance is maintained. (Max: 10 times) Maintains stance for up to 5 sec. When maintained for the maximum duration, the stance is removed, inflicting damage equal to 97% of Attack and restoring HP equal to 15% of Max HP + 150% of Attack. This attack's damage dealt increases by 5% for each Mark of the Forest stack on the enemy. ※ Mark of the Forest: Increases damage taken by 2%. |
| Skill | Protector of the Forest Inflicts damage equal to 151% of Attack, then inflicts 3 Mark of the Forest stack(s) for 40 sec. (Max: 10 times). ※ Mark of the Forest: Increases damage taken by 2%. |
| Tag Skill | Upper Arc Inflicts damage equal to 70% of Attack. |
| Ultimate | Forest's Protection Grants all allied heroes Forest's Protection for 20 sec. ※Forest's Protection: Grants a Barrier equal to 18% of Max HP. Restores HP equal to 0.8% of Max HP + 25% of Attack every 2 sec. |
| Passive Skill | Fairy's Protection Increases all allied Earth heroes' Attack and Defense by 5% for every 1 Magic Point. (Max: 7 times) |
|---|---|
| Normal Attack | Inflicts damage equal to 52% of Attack. 1st hit: 12% 2nd hit: 15% 3rd hit: 25% |
| Special Attack | Restores the Magic Gauge by 80 every 1 sec, and increases all allied heroes' Defense by 6% for 20 sec while the stance is maintained. (Max: 5 times) |
| Skill | Fairy Power Inflicts damage equal to 130% of Attack, then grants all allied heroes Forest Fairy for 40 sec. ※ Forest Fairy: Increases Earth Damage by 20%. |
| Tag Skill | Earth Impact Inflicts damage equal to 62% of Attack. Restores the Magic Gauge by 200. |
| Ultimate | Sharp Slash Inflicts damage equal to 167% of Attack. Each hit restores the Magic Gauge by 100. |
King Potential
Staff Potential
| 1 | Increases Attack by 5%, Defense by 4%, and Max HP by 2%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 10%, Defense by 8%, and Max HP by 3%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Slightly increases the range of the Special Attack and increases the number of hits by 4. |
| 6 | Amplifies Normal Skill power by 75%. |
| 7 | Increases the number of the Normal Skill's Bloom stacks by 2 and hits by 2. |
| 8 | Increases Attack by 15%, Defense by 12%, and Max HP by 5%. |
| 9 | The Ultimate Move's damage increases by 1% for every 1 active Bloom stack(s). Additionally increases damage by 50% if Full Bloom is active. |
| 10 | The Ultimate Move's final strike inflicts damage equal to 35% of Attack to enemies in range every 0.5 sec for 5 sec. |
Grimoire Potential
| 1 | Increases Attack by 5%, Defense by 4%, and Max HP by 2%. |
|---|---|
| 2 | Amplifies Tag Skill skill power by 25%. |
| 3 | Increases Attack by 10%, Defense by 8%, and Max HP by 3%. |
| 4 | Amplifies the Special Attack's HP Recovery by 50%. |
| 5 | Using the Special Attack on an enemy with 10 or more Mark of the Forest stacks decreases the cooldown by 50%. |
| 6 | Additionally increases the Passive's damage taken reduction by 10% and Healing Efficiency boost by 20%. |
| 7 | Increases the Normal Skill's number of Mark of the Forest stacks applied by 2. Restores the Magic Gauge by 75 for every 1 Mark of the Forest stack(s) on the enemy. |
| 8 | Increases Attack by 15%, Defense by 12%, and Max HP by 5%. |
| 9 | Amplifies the HP Recovery of Forest's Protection by 50%. |
| 10 | Increases the duration of Forest's Protection by 10 sec. Increases Defense by 20%. |
Wand Potential
| 1 | Increases Attack by 5%, Defense by 4%, and Max HP by 2%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 10%, Defense by 8%, and Max HP by 3%. |
| 4 | Amplifies the Special Attack's Magic Gauge Recovery by 50%. |
| 5 | Changes Forest Fairy to Forest Fairy King. * Forest Fairy King: Increases Earth damage by 40% and Defense by 30%. |
| 6 | Landing every hit of the Ultimate Move restores the Magic Gauge by 1000. |
| 7 | Decreases the Ultimate Move cooldown by 7.5. Increases the hero's Magic Charging Efficiency by 40% for 20 sec when using the Ultimate Move. |
| 8 | Increases Attack by 15%, Defense by 12%, and Max HP by 5%. |
| 9 | Amplifies Ultimate Move skill power by 30%. |
| 10 | Increases all allied heroes' Earth damage by 30% for 40 sec when the Special Attack stance is maintained for 5 sec. |
King Stats
| Attack | 250 |
|---|---|
| Defense | 200 |
| HP | 2000 |
| Accuracy | 80 |
| Block Defense | 50 |
| Block Rate | - |
| Crit Chance | 1000 |
| Crit Resistance | 300 |
| Crit Damage | 2500 |
| Crit Defense | 1000 |
7DS: Origin Related Guides
