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Jericho Guide - Rating & Skills

Last Updated:
7DS Origin | Jericho Guide - Rating & Skills | The Seven Deadly Sins: Origin - GameWith

This is a build guide for Jericho in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Jericho's best builds, rating, tier, potential, and skills.

List of All Characters

Table of Contents

Jericho Rating & Tier

Jericho
Rarity★5
Weapon 1Dual SwordsDual SwordsColdCold
Weapon 2LanceLanceColdCold
Weapon 3RapierRapierColdCold

Weapon-Based Evaluation

  1. Dual Swords
    Dual Swords / Cold


    Burst Efficiency BoostElemental Damage Boost
  2. Lance
    Lance / Cold


    SupportBarrierElemental Damage BoostDefense Boost
  3. Rapier
    Rapier / Cold


    Special AttackerCrit Chance BoostStatus Effect Boost

Dual Swords Jericho Strategy Tips

Burst Efficiency Boost from Self-Buffs

Seven Deadly Sins: Origin (7DSO) - Frozen Saber
Dual Swords Jericho is characterized by her ability to trigger a Cold Burst via self-buffs. The Frozen Saber buff granted by her Normal Skill not only increases Crit Chance but also deals bonus damage and accumulates Burst on Basic Attacks. Additionally, landing her Special Attack allows her to accumulate even more of the Burst Gauge.

Passive Reduces Cold Resistance

The effect of her Passive allows her to reduce enemies' Cold resistance. Since this makes it easier to deal Cold damage to enemies, pairs well with Longsword Mannie to deal massive damage to enemies.

Mannie Guide - Rating & Skills

Outputs Damage and Burst Build-up

Seven Deadly Sins: ORigin (7DSO) - Dual Swords Jericho

While the Frozen Saber buff is active, her Ultimate Move gains bonus damage. Combined with her Passive, Jericho is able to contribute to team damage while also serving as a Burst accumulation character.

Lance Jericho Strategy Tips

Tag Skill Grants Defense Buffs

Lance Jericho's Tag Skill and Passive grants allies Frozen Breath. Frozen Breath is a defensive buff that increases both Defense and Elemental Defense. Furthermore, by building 10 stacks, it can also increase Cold damage.

High Support Potential with Barriers

Jericho's Tag Skill also has an effect that grants Barriers, and combined with Frozen Breath, Jericho can effectively boost the Party's durability. Make full use of Tags, and fight while maintaining her Barrier.

Normal Skill Enhances Cold Damage

Seven Deadly Sins: Origin (7DSO) - Lance Jericho

When a Barrier is granted by the Normal Skill, Cold Damage is enhanced. Since Cold Damage is also increased by Jericho's Passive, she works well as a buffer in a Cold Element team. We recommend pairing her with Dual Swords Mannie, who is a Cold attacker.

Mannie Guide - Rating & Skills

Frozen Breath Boosts Ultimate Damage

Lance's Ultimate Move damage scales off of the number of Frozen Breath stacks. Use the Ultimate Move with maximum stacks to aim for massive damage. Jericho's Ultimate can also Freeze enemies, but note that some bosses are immune to immobilizing effects.

Rapier Jericho Strategy Tips

High Damage vs. Chilled/Frozen

Each of Rapier's skills are boosted when enemies have Chill or Freeze applied. Since she cannot apply Chill/Freeze herself, it is recommended to apply these effects with another character before switching in to deal damage.

Guaranteed Crits

Seven Deadly Sins: Origin (7DSO) - Rapier Jericho

The Passive effect increases Crit Damage by up to 75%, and combined with the 50% Crit Chance from Jericho's Special Attack, Normal Skill, and Ultimate Move, you can essentially guarantee Crits.

Difficult to Utilize at This Point in Time

At this point in time, there are no other characters who can apply Chill or Freeze, making it difficult to build a team that makes use of Rapier Jericho. Her time to shine is expected to come once compatible characters are added in the future.

Jericho Best Team Comps

Cold Element Team

  1. Longsword
  2. Dual Swords
  3. Longsword
Hero Details
  1. Mannie
    Longsword
    Priestess of the Sword
    Starlight Resonation
    Sword Dance
    Frost Blade Whirl
    Frost Release
    Frost Blade
    Priestess's Barrier
  2. Jericho
    Dual Swords
    Frozen Edge
    Ice Field
    Dual Ice Cut
    Ice Twin Dance
    Weapon Enchantment
    Frozen Slash
    Ice Needle
  3. Bloodstain
    Erase Presence
    Axe Swing
    Charged Strike
    Axe Charge
    Axe Slash
    Bloody Arc
  4. Hendrickson
    Longsword
    Grandmaster's Rally
    Phytocommunication
    Radiant Slash
    Divine Pierce
    Defensive Spell
    Thrusting Slash
    Magic Unleashed

This Cold team is built around Mannie, whose Crit performance increases during a Cold Burst. Trigger the Burst using Jericho, then deal damage with Mannie's Normal Skill, "Frost Release." Since landing Crits is crucial for Mannie's kit, you will want to stack her equipment with extra Crit Chance.

Dual Swords Mannie & Lance Jericho

This team composition relies heavily on damage over time (DoT) from Frostbite. It offers great stability by dealing consistent damage without needing to rely on a Burst. Plus, you get solid defensive utility from Mannie's back-stepping Dodge on her Special Attack and Jericho's protective Barrier.

Slater As a Debuffer

Axe Slater serves as a strong debuffer who inflicts "Bleed" and "Deep Wound." The "Deep Wound" effect is especially useful for drastically increasing the damage enemies take. Because it doesn't have any elemental restrictions, Slater slots perfectly into a wide variety of team setups.

Alternative Characters

SubstitutesDetails
TiorehTioreh
Wand
- Replace Hendrickson
- Continuously heal allies with his skill
KingKing
Grimoire
- Replace Hendrickson
- Inflicts debuffs and heals allies with his Ultimate Move

Dark Element Team

  1. Longsword / Dual Swords
  2. Dual Swords
  3. Grimoire
  4. Wand
Hero Details
  1. Meliodas
    Longsword
    Speed Master
    Captain's Acumen
    Dark Slash
    Abyssal Dash
    Chain Attack
    Dark Force
    Blazing Cross
  2. Jericho
    Dual Swords
    Frozen Edge
    Ice Field
    Dual Ice Cut
    Ice Twin Dance
    Weapon Enchantment
    Frozen Slash
    Ice Needle
  3. Bug
    Grimoire
    Derision
    Downsize
    Dark Punch
    Dark Burst Activation
    The Rascal
    Dark Flare
    Solo Stage
  4. Tioreh
    Wand
    Blessing of the Spirits: Fox
    Vines of the Sacred Tree
    Fairy Flame
    Bear Embrace
    Healing Fox
    Fire Mist
    Burning Lion

This is a Darkness Team centered around Meliodas as the main DPS, specializing in Darkness-element damage. You can increase Meliodas’s damage output by boosting Darkness damage through Bug’s Passive and the "Curse" effect. After activating Fire Burst with Tristan and Tioreh, switch to a Darkness-element character to continue your offense.

How Darkness Burst Overrides Other Elements

Unlike other elements, the Darkness element cannot accumulate Burst on its own. After activating another element's Burst, it transitions into the Darkness Burst state by dealing Darkness damage.

Alternative Characters

SubstitutesDetails
HendricksonHendrickson
Lance
- Replace Bug
- Increases Darkness attack in Berserk state
SlaterSlater
Axe
- Replace Bug
- Increase Meliodas' firepower with the Damage Taken Debuff

Mannie Longsword Cold Team

  1. Grimoire
  2. Longsword
  3. Dual Swords
  4. Staff
Hero Details
  1. Daisy
    Grimoire
    Static Charge
    Artisan's Touch
    Fruit Bomb
    Shocking Awakening!
    Summon Shocking Streetlamp
    Here Comes Daisy
    Fruit Barrage!
  2. Mannie
    Longsword
    Priestess of the Sword
    Starlight Resonation
    Sword Dance
    Frost Blade Whirl
    Frost Release
    Frost Blade
    Priestess's Barrier
  3. Jericho
    Dual Swords
    Frozen Edge
    Ice Field
    Dual Ice Cut
    Ice Twin Dance
    Weapon Enchantment
    Frozen Slash
    Ice Needle
  4. Elaine
    Staff
    Saintess's Aid
    Gentle Breeze
    Light Seed
    Light Wave
    Divine Forest Swarm
    Holy Shine
    Forest's Blessing

Grimoire Daisy provides versatile CRIT support, making her effective even in teams of other elements where CRIT is important. Longsword Mannie has a Passive that increases Crit Damage, so maximizing her Crit Chance allows you to fully capitalize on her strengths.

Alternative Characters

SubstitutesDetails
TiorehTioreh
Wand
- Replace Elaine
- An option if you want a Healer

Jericho Skill

Adventure Skill

Ice Field
Freezes water in a defined radius while using Stamina.

Skills

Passive SkillFrozen Edge
Activating the hero's Cold Burst decreases the enemy's Cold Resistance by 25% for 30 sec and restores 1 Tag Point.
Normal AttackInflicts damage equal to 87% of Attack.
1st hit: 16%
2nd hit: 17%
3rd hit: 22%
4th hit: 32%
Special AttackInflicts damage equal to 101% of Attack. The final strike additionally increases the Burst Gauge by 300 while Frozen Saber is active.
SkillWeapon Enchantment
Gains Frozen Saber for 10 sec. Inflicts damage equal to 161% of Attack.
※ Frozen Saber: Using a Normal Attack teleports the hero behind the enemy to inflict additional damage equal to 15% of Attack and increase their Burst Gauge by 20.
Tag SkillFrozen Slash
Inflicts damage equal to 87% of Attack.
UltimateIce Needle
Inflicts damage equal to 246% of Attack. Each hit additionally inflicts damage equal to 40% of damage dealt while Frozen Saber is active.
Passive SkillFrozen Protection
All allied heroes gain Frozen Breath for 20 sec with each hit when the hero has a Barrier. (Max: 10 times)
Additionally increases Cold damage by 20% when Frozen Breath is at its max.
※ Frozen Breath: Increases Defense by 3%, Fire Defense by 5%, and Earth Defense by 5%.
Normal AttackInflicts damage equal to 89% of Attack.
1st hit: 13%
2nd hit: 14%
3rd hit: 23%
4th hit: 39%
Special AttackInflicts damage equal to 86% of Attack.
SkillIce Rock
Inflicts damage equal to 148% of Attack. The final strike grants all allied heroes Barriers equal to 20% of Max HP for 20 sec.
Additionally increases all allied heroes’ Cold damage by 20% for 40 sec if the hero already has a Barrier.
Tag SkillFrozen Slicer
Inflicts damage equal to 72% of Attack. The final strike grants all allied heroes Barriers equal to 12% of Max HP and 2 additional Frozen Breath stack(s) for 10 sec.
※ Frozen Breath: Increases Defense by 3%, Fire Defense by 5%, and Earth Defense by 5%.
UltimateIce Field
Inflicts damage equal to 214% of Attack. Inflicts Freeze for 6 sec.
Increases damage dealt by 10% for every Frozen Breath stack on the hero.
※Freeze: Incapacitated. When hit with a skill, inflicts 80% of damage taken and removes Freeze.
Passive SkillGlacial Barrage
Increases Crit Damage by 3% for 5 sec when attacking a Chilled or Frozen enemy. (Max: 25 times)
Normal AttackInflicts damage equal to 136% of Attack.
1st hit: 19%
2nd hit: 21%
3rd hit: 35%
4th hit: 61%
Special AttackInflicts damage equal to 160% of Attack.
Attacking a Chilled or Frozen enemy increases Crit Chance by 50%, each hit decreasing the Normal Skill cooldown by 2 sec.
SkillIce Blade Dance
Increases the hero's Cold damage by 20% for 10 sec, then inflicts damage equal to 201% of Attack.
Attacking a Chilled or Frozen enemy increases Crit Chance by 50%.
Tag SkillCold Strike
Inflicts damage equal to 132% of Attack.
UltimateGlacial Blitz
Inflicts damage equal to 451% of Attack.
Attacking a Chilled or Frozen enemy increases Crit Chance by 50%, each hit decreasing the Special Attack and Normal Skill cooldowns by 2 sec.

Jericho Potential

Dual Swords Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Ultimate Move skill power by 15%.
5Increases the additional damage of Normal Attacks enhanced by Frozen Saber by 50% and Burst Gauge by 100%.
6Increases the duration of Frozen Saber by 5 sec. Amplifies Normal Skill power by 30%.
7The Ultimate Move creates 5 additional afterimages, each inflicting damage equal to 44% of Attack and increasing the Burst Gauge by 120.
Results in a Critical Hit when attacking an enemy with Cold Burst activated.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Normal Attack skill power by 80%.
10Adds 2 projectile(s) to the Ultimate Move, each inflicting damage equal to 160% of Attack.
Each hit increases the Burst Gauge by 100, and decreases Cold Resistance by 20% for 30 sec. (Max: 2 times)

Lance Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power by 35%.
5Slightly increases the range of the Special Attack. Results in a Critical Hit when the hero has Frozen Breath.
6Amplifies Normal Skill power by 30%.
7Slightly increases the range of the Normal Skill. The first strike creates a zone for 10 sec which decreases the Cold REsistance of enemies in range by 30% every 1 sec for 40 sec.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Ultimate Move skill power by 30%.
10Adds 7 ice projectile(s) to the Ultimate Move, each inflicting damage equal to 50% of Attack.

Rapier Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 15%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power by 35%.
5Using the Ultimate Move allows it to be used one more time for 10 sec.
The Ultimate Move inflicts damage equal to 380% of Attack.
6Amplifies Normal Skill power by 25%.
7Using the Special Attack allows it to be used one more time for 10 sec.
The Special Attack inflicts damage equal to 182% of Attack.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Ultimate Move skill power by 30%.
10Using the Normal Skill allows it to be used one more time for 10 sec. The Normal Skill inflicts damage equal to 220% of Attack.

Jericho Stats

Attack250
Defense200
HP2000
Accuracy80
Block Defense50
Block Rate-
Crit Chance1000
Crit Resistance300
Crit Damage2500
Crit Defense1000

7DS: Origin Related Guides

7DSO - Back to Top

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7DS Origin Strategy Team

7DS Origin Strategy Team

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