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Jericho Guide - Rating & Skills

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7DS Origin | Jericho Guide - Rating & Skills | The Seven Deadly Sins: Origin - GameWith

This is a build guide for Jericho in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Jericho's best builds, rating, tier, potential, and skills.

List of All Characters

Table of Contents

Jericho Rating & Tier

The Seven Deadly Sins Origin Jericho
Rarity★5
Weapon 1Dual SwordsDual SwordsColdCold
Weapon 2LanceLanceColdCold
Weapon 3RapierRapierColdCold

Weapon-Based Evaluation

  1. Dual Swords
    Dual Swords / Cold


    Burst Efficiency BoostElemental Damage Boost
  2. Lance
    Lance / Cold


    SupportBarrierElemental Damage BoostDefense Boost
  3. Rapier
    Rapier / Cold


    Special AttackerCrit Chance BoostStatus Effect Boost

Dual Swords Jericho Strategy Tips

A Character Who Can Inflict Freeze On Enemies

Her Dual Swords Tag Skill and Special Attack can inflict the Freeze effect. The Frozen state is a powerful effect that allows you to attack one-sidedly, but boss-level enemies have resistance, making it difficult to inflict Freeze.

Enhance Attacks With The Freeze Saber State

Jericho Guide

Using her Normal Skill enters the Freeze Saber state. In addition to increasing Crit Chance and adding extra damage, it also makes it easier to accumulate Burst, so she also has synergy with Cold Element Burst Attackers.

Can Lower Cold Resistance

Due to the effect of her Ultimate Move, it makes it easier to deal Cold Element damage to enemies, so include other Cold Element characters in your party to deal massive damage to enemies.

Recommended Cold Element Characters
MannieMannie
Dual Swords/Longsword

Lance Jericho Strategy Tips

A Character Who Can Apply Defense Buffs to All Allies

Lance's Passive and Tag Skill apply a buff that increases the defensive performance of all allies. In addition to base Defense, it also raises Fire and Earth Element Defense, making it even more effective against enemies that use Fire and Earth Elements.

Can Grant a Shield to Allies for 50% of HP

When her Normal Skill hits an enemy, she can grant a shield to all allies. Combined with Frozen Breath, her defensive performance significantly increases, allowing her to boost the Party's durability.

High Uptime for Special Attack and Normal Skill

If she is buffed with Frozen Breath when using her Special Attack, she can reduce the CT of his Special Attack and Normal Skill. By making a conscious effort to use your Normal Skill before your Special Attack, you can fight while constantly maintaining shields and buffs.

Rapier Jericho Strategy Tips

A Debuffer Who Lowers Cold Burst Resistance

Rapier Jericho is a debuffer who can lower Cold Element Burst Resistance. She can inflict Chill with a certain probability via her Passive, and she can lower Cold Defense with her Basic Attack.

Can Deal High Damage to Enemies Affected by Chill and Freeze

It becomes easier to land a Crit thanks to the effects of her Normal Skill and Ultimate Move. Follow a sequence of first inflicting Chill or Freeze with a Basic Attack or Special Attack, then activating her Normal Skill or Ultimate Move to deal massive damage to the enemy.

Team Up With Cold Element Characters

Pair with Cold Characters

She can lower an enemy's Cold Element Burst Resistance and increase allies' Cold Element Damage with her Passive. Therefore, teaming her up with Cold Element characters will make it easier to damage enemies and gain an advantage in battle.

Recommended Cold Element Characters
MannieMannie
Dual Swords/Longsword

Jericho Skill

Adventure Skill

Ice Field
Freezes water in a defined radius while using Stamina.

Skills

Passive SkillFrozen Edge
Activating the hero's Cold Burst decreases the enemy's Cold Resistance by 25% for 30 sec and restores 1 Tag Point.
Normal AttackInflicts damage equal to 87% of Attack.
1st hit: 16%
2nd hit: 17%
3rd hit: 22%
4th hit: 32%
Special AttackInflicts damage equal to 101% of Attack. The final strike additionally increases the Burst Gauge by 300 while Frozen Saber is active.
SkillWeapon Enchantment
Gains Frozen Saber for 10 sec. Inflicts damage equal to 161% of Attack.
※ Frozen Saber: Using a Normal Attack teleports the hero behind the enemy to inflict additional damage equal to 15% of Attack and increase their Burst Gauge by 20.
Tag SkillFrozen Slash
Inflicts damage equal to 87% of Attack.
UltimateIce Needle
Inflicts damage equal to 246% of Attack. Each hit additionally inflicts damage equal to 40% of damage dealt while Frozen Saber is active.
Passive SkillFrozen Protection
All allied heroes gain Frozen Breath for 20 sec with each hit when the hero has a Barrier. (Max: 10 times)
Additionally increases Cold damage by 20% when Frozen Breath is at its max.
※ Frozen Breath: Increases Defense by 3%, Fire Defense by 5%, and Earth Defense by 5%.
Normal AttackInflicts damage equal to 89% of Attack.
1st hit: 13%
2nd hit: 14%
3rd hit: 23%
4th hit: 39%
Special AttackInflicts damage equal to 86% of Attack.
SkillIce Rock
Inflicts damage equal to 148% of Attack. The final strike grants all allied heroes Barriers equal to 20% of Max HP for 20 sec.
Additionally increases all allied heroes’ Cold damage by 20% for 40 sec if the hero already has a Barrier.
Tag SkillFrozen Slicer
Inflicts damage equal to 72% of Attack. The final strike grants all allied heroes Barriers equal to 12% of Max HP and 2 additional Frozen Breath stack(s) for 10 sec.
※ Frozen Breath: Increases Defense by 3%, Fire Defense by 5%, and Earth Defense by 5%.
UltimateIce Field
Inflicts damage equal to 214% of Attack. Inflicts Freeze for 6 sec.
Increases damage dealt by 10% for every Frozen Breath stack on the hero.
※Freeze: Incapacitated. When hit with a skill, inflicts 80% of damage taken and removes Freeze.
Passive SkillGlacial Barrage
Increases Crit Damage by 3% for 5 sec when attacking a Chilled or Frozen enemy. (Max: 25 times)
Normal AttackInflicts damage equal to 136% of Attack.
1st hit: 19%
2nd hit: 21%
3rd hit: 35%
4th hit: 61%
Special AttackInflicts damage equal to 160% of Attack.
Attacking a Chilled or Frozen enemy increases Crit Chance by 50%, each hit decreasing the Normal Skill cooldown by 2 sec.
SkillIce Blade Dance
Increases the hero's Cold damage by 20% for 10 sec, then inflicts damage equal to 201% of Attack.
Attacking a Chilled or Frozen enemy increases Crit Chance by 50%.
Tag SkillCold Strike
Inflicts damage equal to 132% of Attack.
UltimateGlacial Blitz
Inflicts damage equal to 451% of Attack.
Attacking a Chilled or Frozen enemy increases Crit Chance by 50%, each hit decreasing the Special Attack and Normal Skill cooldowns by 2 sec.

Jericho Potential

Dual Swords Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Ultimate Move skill power by 15%.
5Increases the additional damage of Normal Attacks enhanced by Frozen Saber by 50% and Burst Gauge by 100%.
6Increases the duration of Frozen Saber by 5 sec. Amplifies Normal Skill power by 30%.
7The Ultimate Move creates 5 additional afterimages, each inflicting damage equal to 44% of Attack and increasing the Burst Gauge by 120.
Results in a Critical Hit when attacking an enemy with Cold Burst activated.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Normal Attack skill power by 80%.
10Adds 2 projectile(s) to the Ultimate Move, each inflicting damage equal to 160% of Attack.
Each hit increases the Burst Gauge by 100, and decreases Cold Resistance by 20% for 30 sec. (Max: 2 times)

Lance Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power by 35%.
5Slightly increases the range of the Special Attack. Results in a Critical Hit when the hero has Frozen Breath.
6Amplifies Normal Skill power by 30%.
7Slightly increases the range of the Normal Skill. The first strike creates a zone for 10 sec which decreases the Cold REsistance of enemies in range by 30% every 1 sec for 40 sec.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Ultimate Move skill power by 30%.
10Adds 7 ice projectile(s) to the Ultimate Move, each inflicting damage equal to 50% of Attack.

Rapier Potential

1Increases Attack by 5%, Defense by 4%, and Max HP by 2%.
2Amplifies Normal Attack skill power by 15%.
3Increases Attack by 10%, Defense by 8%, and Max HP by 3%.
4Amplifies Special Attack skill power by 35%.
5Using the Ultimate Move allows it to be used one more time for 10 sec.
The Ultimate Move inflicts damage equal to 380% of Attack.
6Amplifies Normal Skill power by 25%.
7Using the Special Attack allows it to be used one more time for 10 sec.
The Special Attack inflicts damage equal to 182% of Attack.
8Increases Attack by 15%, Defense by 12%, and Max HP by 5%.
9Amplifies Ultimate Move skill power by 30%.
10Using the Normal Skill allows it to be used one more time for 10 sec. The Normal Skill inflicts damage equal to 220% of Attack.

Jericho Stats

Attack250
Defense200
HP2000
Accuracy80
Block Defense50
Block Rate-
Crit Chance1000
Crit Resistance300
Crit Damage2500
Crit Defense1000

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Article Written by
7DS Origin Strategy Team

7DS Origin Strategy Team

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