This is a build guide for Dredrin in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Dredrin's best builds, rating, tier, potential, and skills.
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Dredrin Rating & Tier
![]() | Rarity | ★4 |
|---|---|---|
| Weapon 1 | Sword and Shield Earth | |
| Weapon 2 | Axe Physical | |
| Weapon 3 | Rapier Holy |
Weapon-Based Evaluation
- Sword and Shield / Earth

TankBarrierHP Recovery - Axe / Physical

SupportStatus Effect BoostStun - Rapier / Holy

SupportMagic RecoveryAttack Boost
Sword and Shield Dredrin Strategy Tips
A Character Who Can Grant Shields To Allies
Sword and Shield Dredrin is a character who can grant shields to allies. In addition to granting a shield equal to 50% of his Defense with his
Can Also Grant Burst Gauge And Enhance Defense
While using his
Can Increase Max Hp With His Ultimate Move
Using his
| Note | Advancing his Potential Enhancement adds an Autohealing effect to his Ultimate Move and increases the HP gain to 200%. |
|---|
Can Deal Additional Damage Based On His Own Defense

His
| Examples of Characters with Defense Buffs | ||
|---|---|---|
KingWand | HendricksonLongsword | TiorehStaff |
DredrinSword and Shield | GriamoreSword and Shield/Fists | |
Axe Dredrin Strategy Tips
A Debuffer who can Stun Enemies
Axe Dredrin is a debuffer who can Stun enemies with his
Can Activate Various Effects on Enemies with Status Ailments

His
Form a Party with Characters who can Apply Status Ailments

To make the most of Dredrin's abilities, form a party with characters who can apply Petrify, Freeze, Stun, or Paralysis. Since Earth, Cold, Physical, and Lightning characters have status ailments, he has the opportunity to be effective in a wide range of parties.
| Recommended characters with status ailments | |||
|---|---|---|---|
Gilthunder Lance | Slater Greatsword | JerichoAll Weapons | DianeNunchaku |
Rapier Dredrin Strategy Tips
Support that Buggs Holy & Fire Element Attacks
Rapier Dredrin can increase the attack of both Holy and Fire Elements with his Ultimate Move. The attack buff will apply to allies within range for 15 seconds after. After using his Ultimate move, switch to either a Holy or Fire Element DPS to take advantage of the buff.
Can Increase Magic Efficiency & Restore Magic
Both his Special Attack and Normal Skill can increase Magic Efficiency and restore Magic. This can help to fill the Magic Gauge faster, allowing him to have a pretty high uptime for his Ultimate Move.
Recommended with Holy / Fire Element Characters

Teaming up Dredrin with Holy and Fire Elements will allow you to fully make use of his kit. Since he can increase Holy & Fire Element attack with his Ultimate Move, he's a valuable support for buffing DPS characters with those elements.
Dredrin Skill
Adventure Skill
| Garden of Vitality Temporarily restores and increases the Stamina of you and your party members for a set duration. |
Skills
| Passive Skill | Strong Determination Each time the hero is hit while HP is 30% or lower, grants all allied heroes Barriers equal to 18% of Max HP for 20 sec. (Cooldown: 60 sec) |
|---|---|
| Normal Attack | Inflicts damage equal to 115% of Attack. 1st hit: 11% 2nd hit: 13% 3rd hit: 20% 4th hit: 31% 5th hit: 40% |
| Special Attack | Gains a Barrier equal to 50% of Defense and becomes immune to Reactions while the stance is maintained. The stance lasts up to 10 sec, and is removed when the Barrier is removed. When hit while the stance is maintained, all allied heroes' Defense increases by 5% for 40 sec. (Max: 5 times) |
| Skill | Shield Crush Inflicts damage equal to 70% of Attack. Each hit inflicts additional damage equal to 30% of Defense. |
| Tag Skill | Sword Landing Inflicts damage equal to 72% of Attack. |
| Ultimate | Pure Garden Increases all allied heroes' Defense by 20% and Max HP by 100% of the hero's Defense for 20 sec. |
| Passive Skill | Battle Sense Attacking an enemy affected by Petrify, Freeze, Stun, or Paralysis decreases their Defense by 10% for 30 seconds. |
|---|---|
| Normal Attack | Inflicts damage equal to 83% of Attack. 1st hit: 9% 2nd hit: 10% 3rd hit: 14% 4th hit: 21% 5th hit: 29% |
| Special Attack | Inflicts damage equal to 71% / 119% of Attack according to the charge level. A fully charged attack Stuns the enemy for 5 sec. |
| Skill | Battle Cry Inflicts damage equal to 121% of Attack. Restores the Tag Gauge by 300 when attacking an enemy affected by Petrify, Freeze, Stun, or Paralysis. |
| Tag Skill | Axe Uppercut Inflicts damage equal to 63% of Attack. |
| Ultimate | Giant's Cry Inflicts damage equal to 186% of Attack. Increases damage dealt to enemies affected by Petrify, Freeze, Stun, or Paralysis by 30%. |
| Passive Skill | Dueling Spirit Increases the hero's Magic Charging Efficiency by 15% at 3 or less Magic Points. |
|---|---|
| Normal Attack | Inflicts damage equal to 61% of Attack. 1st hit: 9% 2nd hit: 10% 3rd hit: 15% 4th hit: 27% |
| Special Attack | Inflicts damage equal to 76% of Attack. Increases the hero's Magic Charging Efficiency by 10% for 40 sec. |
| Skill | Divine Will Inflicts damage equal to 136% of Attack. Each hit restores the Magic Gauge by 50. |
| Tag Skill | Spear of Light Inflicts damage equal to 73% of Attack. |
| Ultimate | Divine Combat Increases Attack of allies in range by 10% for 15 sec. |
Dredrin Potential
Sword and Shield Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Normal Attack skill power by 20%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Additionally increases the Defense gained from the Special Attack by 5%. |
| 5 | Amplifies the Special Attack's Barriers by 100%. Increases Movement Speed by 100%. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | Using the Ultimate Move restores HP of allies in range by 10% of Defense every 1 sec for 10 sec. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies the Ultimate Move's Max HP boost by 100%. |
| 10 | Amplifies the Passive's Barrier generation by 100%. Restores HP by 25% of Max HP when granting Barriers. |
Axe Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Tag Skill skill power by 25%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies Special Attack skill power by 35% / 40% based on the charge level. |
| 5 | Slightly increases the range of the Normal Skill. |
| 6 | Additionally increases the duration of the Special Attack's Stun by 3 sec. |
| 7 | Additionally increases Passive's Defense reduction by 10% and duration by 10 sec. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Amplifies Normal Skill power by 50%. |
| 10 | Landing the Tag Skill inflicts Stun for 6 sec. |
Rapier Potential
| 1 | Increases Attack by 3%, Defense by 2%, and Max HP by 1%. |
|---|---|
| 2 | Amplifies Tag Skill skill power by 25%. |
| 3 | Increases Attack by 6%, Defense by 5%, and Max HP by 2%. |
| 4 | Amplifies Special Attack skill power by 35%. |
| 5 | Changes the Special Attack into a skill that can be used 2 time(s). Changes the Magic Charging Efficiency boost effect to be applied up to 3 times. |
| 6 | Amplifies Normal Skill power by 30%. |
| 7 | Increases the Magic Charging Efficiency of allies in range of the Normal Skill by 20%. |
| 8 | Increases Attack by 9%, Defense by 7%, and Max HP by 3%. |
| 9 | Additionally increases the Ultimate Move's Attack boost by 10%. |
| 10 | Increases the duration of the Ultimate Move by 10 sec. |
Dredrin Stats
| Attack | 200 |
|---|---|
| Defense | 160 |
| HP | 1200 |
| Accuracy | 50 |
| Block Defense | 30 |
| Block Rate | - |
| Crit Chance | 500 |
| Crit Resistance | 0 |
| Crit Damage | 1500 |
| Crit Defense | 0 |
7DS: Origin Related Guides
