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Dredrin Guide - Rating & Skills

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7DS Origin | Dredrin Guide - Rating & Skills | The Seven Deadly Sins: Origin - GameWith

This is a build guide for Dredrin in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Dredrin's best builds, rating, tier, potential, and skills.

List of All Characters

Table of Contents

Dredrin Rating & Tier

Dredrin
Rarity★4
Weapon 1Sword and ShieldSword and ShieldEarthEarth
Weapon 2AxeAxePhysicalPhysical
Weapon 3RapierRapierHolyHoly

Weapon-Based Evaluation

  1. Sword and Shield
    Sword and Shield / Earth


    TankBarrierHP Recovery
  2. Axe
    Axe / Physical


    SupportStatus Effect BoostStun
  3. Rapier
    Rapier / Holy


    SupportMagic RecoveryAttack Boost

Sword and Shield Dredrin Strategy Tips

Tank that Increases Max HP with His Ultimate

Sword and Shield Dredrin is a Tank who can increase his health with his Ultimate Move and grant a shield with each of his skills. With overall defense-enhancing abilities, he can increase the entire Party's durability.

NoteAdvancing his Potential Enhancement adds an Autohealing effect to his Ultimate Move and increases the HP gain to 200%.

Grants Shields When HP is Low

With the Sword and Shield's Passive, a shield is granted when you take damage from an enemy at low HP. Since it activates automatically when you're in a pinch, your survival chance also increases.

Deals Additional Damage Based On His Own Defense

Additional Damage Based On His Own Defense

Sword and Shield Dredrin can use his Normal Skill to deal additional damage based on a portion of his Defense. Use his Ultimate Move or Special Attack to increase his Defense, then use his skills to deal damage.

Axe Dredrin Strategy Tips

Supporter Effective Against Enemies with Status Effects

Axe Dredrin

Axe Dredrin is effective against enemies afflicted with Petrify, Freeze, Stun, and Paralysis. He can lower enemy Defense with his Passive, increase the damage of his Ultimate Move, and recover the Tag Gauge with his Normal Skill, making him a valuable supporter for status effect teams.

Special Attack can Stun Enemies

Axe Dredrin is a debuffer who can Stun enemies with his Special Attack. By applying Stun, you can restrict the opponent's actions, which can be advantageous in battles.

Bosses are Immune to Stun

Some bosses cannot be inflicted with crowd control effects, including Stun. You need to choose your targets carefully. It is effective in situations such as when facing multiple small enemies.

Form a Party with Characters who can Apply Status Ailments

Characters who can Apply Status Ailments

To make the most of Dredrin's abilities, form a party with characters who can apply Petrify, Freeze, Stun, or Paralysis. Since Earth, Cold, Physical, and Lightning characters have status ailments, he has the opportunity to be effective in a wide range of parties.

Recommended Characters with Status Ailments
The Seven Deadly Sins OriginSlater
Axe
The Seven Deadly Sins OriginElaine
Grimoire
The Seven Deadly Sins OriginGilthunder
Longsword/Lance

Rapier Dredrin Strategy Tips

Can Increase Magic Efficiency & Restore Magic

Both his Special Attack and Normal Skill can increase Magic Efficiency and restore Magic. This can help to fill the Magic Gauge faster, allowing him to have a pretty high uptime for his Ultimate Move.

Use Ultimate to Buff Ally Attacks

When you activate the Ultimate Move, you can increase the Attack of all allies within the area. Since it affects not only yourself but also other players, it has the potential to shine in multiplayer.

Recommended with Strong Ultimate Characters

Recommended with Strong Ultimate Characters

(Rapier) Dredrin can increase the frequency of his Ultimate Move via Magic Recovery, so he pairs well with characters who have powerful Ultimate Moves that require a lot of Magic. His Holy element is also a strong point, as it makes him easy to fit into a party regardless of the other members' Elements.

Dredrin Skill

Adventure Skill

Garden of Vitality
Temporarily restores and increases the Stamina of you and your party members for a set duration.

Skills

Passive SkillStrong Determination
Each time the hero is hit while HP is 30% or lower, grants all allied heroes Barriers equal to 18% of Max HP for 20 sec. (Cooldown: 60 sec)
Normal AttackInflicts damage equal to 115% of Attack.
1st hit: 11%
2nd hit: 13%
3rd hit: 20%
4th hit: 31%
5th hit: 40%
Special AttackGains a Barrier equal to 50% of Defense and becomes immune to Reactions while the stance is maintained.
The stance lasts up to 10 sec, and is removed when the Barrier is removed.
When hit while the stance is maintained, all allied heroes' Defense increases by 5% for 40 sec. (Max: 5 times)
SkillShield Crush
Inflicts damage equal to 70% of Attack. Each hit inflicts additional damage equal to 30% of Defense.
Tag SkillSword Landing
Inflicts damage equal to 72% of Attack.
UltimatePure Garden
Increases all allied heroes' Defense by 20% and Max HP by 100% of the hero's Defense for 20 sec.
Passive SkillBattle Sense
Attacking an enemy affected by Petrify, Freeze, Stun, or Paralysis decreases their Defense by 10% for 30 seconds.
Normal AttackInflicts damage equal to 83% of Attack.
1st hit: 9%
2nd hit: 10%
3rd hit: 14%
4th hit: 21%
5th hit: 29%
Special AttackInflicts damage equal to 71% / 119% of Attack according to the charge level. A fully charged attack Stuns the enemy for 5 sec.
SkillBattle Cry
Inflicts damage equal to 121% of Attack. Restores the Tag Gauge by 300 when attacking an enemy affected by Petrify, Freeze, Stun, or Paralysis.
Tag SkillAxe Uppercut
Inflicts damage equal to 63% of Attack.
UltimateGiant's Cry
Inflicts damage equal to 186% of Attack. Increases damage dealt to enemies affected by Petrify, Freeze, Stun, or Paralysis by 30%.
Passive SkillDueling Spirit
Increases the hero's Magic Charging Efficiency by 15% at 3 or less Magic Points.
Normal AttackInflicts damage equal to 61% of Attack.
1st hit: 9%
2nd hit: 10%
3rd hit: 15%
4th hit: 27%
Special AttackInflicts damage equal to 76% of Attack. Increases the hero's Magic Charging Efficiency by 10% for 40 sec.
SkillDivine Will
Inflicts damage equal to 136% of Attack. Each hit restores the Magic Gauge by 50.
Tag SkillSpear of Light
Inflicts damage equal to 73% of Attack.
UltimateDivine Combat
Increases Attack of allies in range by 10% for 15 sec.

Dredrin Potential

Sword and Shield Potential

1Increases Attack by 3%, Defense by 2%, and Max HP by 1%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 6%, Defense by 5%, and Max HP by 2%.
4Additionally increases the Defense gained from the Special Attack by 5%.
5Amplifies the Special Attack's Barriers by 100%. Increases Movement Speed by 100%.
6Amplifies Normal Skill power by 30%.
7Using the Ultimate Move restores HP of allies in range by 10% of Defense every 1 sec for 10 sec.
8Increases Attack by 9%, Defense by 7%, and Max HP by 3%.
9Amplifies the Ultimate Move's Max HP boost by 100%.
10Amplifies the Passive's Barrier generation by 100%. Restores HP by 25% of Max HP when granting Barriers.

Axe Potential

1Increases Attack by 3%, Defense by 2%, and Max HP by 1%.
2Amplifies Tag Skill skill power by 25%.
3Increases Attack by 6%, Defense by 5%, and Max HP by 2%.
4Amplifies Special Attack skill power by 35% / 40% based on the charge level.
5Slightly increases the range of the Normal Skill.
6Additionally increases the duration of the Special Attack's Stun by 3 sec.
7Additionally increases Passive's Defense reduction by 10% and duration by 10 sec.
8Increases Attack by 9%, Defense by 7%, and Max HP by 3%.
9Amplifies Normal Skill power by 50%.
10Landing the Tag Skill inflicts Stun for 6 sec.

Rapier Potential

1Increases Attack by 3%, Defense by 2%, and Max HP by 1%.
2Amplifies Tag Skill skill power by 25%.
3Increases Attack by 6%, Defense by 5%, and Max HP by 2%.
4Amplifies Special Attack skill power by 35%.
5Changes the Special Attack into a skill that can be used 2 time(s). Changes the Magic Charging Efficiency boost effect to be applied up to 3 times.
6Amplifies Normal Skill power by 30%.
7Increases the Magic Charging Efficiency of allies in range of the Normal Skill by 20%.
8Increases Attack by 9%, Defense by 7%, and Max HP by 3%.
9Additionally increases the Ultimate Move's Attack boost by 10%.
10Increases the duration of the Ultimate Move by 10 sec.

Dredrin Stats

Attack200
Defense160
HP1200
Accuracy50
Block Defense30
Block Rate-
Crit Chance500
Crit Resistance0
Crit Damage1500
Crit Defense0

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Article Written by
7DS Origin Strategy Team

7DS Origin Strategy Team

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