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Hendrickson Guide - Rating & Skills

Last Updated:
7DS Origin | Hendrickson Guide - Rating & Skills | The Seven Deadly Sins: Origin - GameWith

This is a build guide for Hendrickson in The Seven Deadly Sins: Origin (7DS: Origin). Learn about Hendrickson's best builds, rating, tier, potential, and skills.

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Table of Contents

Hendrickson Rating & Tier

The Seven Deadly Sins Origin Hendrickson
Rarity★4
Weapon 1LongswordLongswordHolyHoly
Weapon 2Dual SwordsDual SwordsPhysicalPhysical
Weapon 3LanceLanceDarknessDarkness

Weapon-Based Evaluation

  1. Longsword
    Longsword / Holy


    HealerHP RecoveryMagic RecoveryTag Gauge RecoveryDefense Boost
  2. Dual Swords
    Dual Swords / Physical


    Special AttackerCrit Chance BoostStun
  3. Lance
    Lance / Darkness


    Burst AttackerCrit Chance Boost

Longsword Hendrickson Strategy Tips

A Healer Who Can Create A Healing Area

His Longsword Ultimate Move creates an area that recovers HP. Allies within the area will continuously recover HP, so you can place it under the enemy to fight while healing. The amount of healing depends on his Attack, so enhance his weapons and Armor to increase his Attack.

Enhance Hp Recovery Amount With Special Attack

HP Recovery Amount With Special Attack

Landing his Special Attack increases the amount of HP recovered. This increases the total amount of healing from his Ultimate Move, so try to use his Special Attack as much as possible before activating his Ultimate Move.

Enhances Allies' Defense Just By Being In The Party

Thanks to Hendrickson's Passive effect, the Defense of all characters in the party increases just by having him in the formation. He can reduce the party's damage taken, making him easy to fit into any party, and his performance can be further utilized if there are characters with skills based on Defense.

Characters with Skills Based on Defense
DianeDiane
All Weapons
ElaineElaine
Grimoire
TiorehTioreh
Staff
DredrinDredrin
Sword and Shield
GriamoreGriamore
Sword and Shield/Fists
-

Dual Swords Hendrickson Strategy Tips

An Attacker specializing in Crit

Dual Swords Hendrickson is an Attacker whose Crit Damage increases with his Normal Skill and Ultimate Move. Increase his Crit Chance with equipment or with Daisy, who can provide Crit support, to aim for a spike in damage.

Increased Crit Chance Against Enemies with Reduced Movement Speed

Increased Crit Chance Against Enemies with Reduced Movement Speed

Due to the effects of his Passive and Special Attack, his Crit Chance increases when hitting enemies with reduced Movement Speed. Since Hendrickson cannot apply Movement Speed debuffs, be sure to include characters with this debuff effect in your party.

Characters with Movement Speed Reduction
Diane from The Seven Deadly Sins: OriginDiane
Nunchaku
Jericho from The Seven Deadly Sins: OriginJericho
Rapier
Mannie from The Seven Deadly Sins: OriginMannie
Dual Swords

Increased Crit Damage When Attacking from Behind

The Dual Swords' Normal Skill increases Crit Damage when attacking from behind. Since the Special Attack teleports you behind the enemy, it's easy to aim for increased damage by using the Normal Skill after activating the Special Attack.

Lance Hendrickson Strategy Tips

A Darkness Attack Buffer

Lance Hendrickson enhances Darkness damage with his Passive and Special Attack. The Passive's effect is maximized by attacking an enemy during Darkness Burst 4 times, so attack after a Burst occurs before switching to an Attacker.

Ultimate Reduces Darkness Defense

Lance's Ultimate Move applies "Curse," which lowers Darkness Defense. While in the Berserk state from a Special Attack, the effect of Curse is extended by 10 seconds, so use the Special Attack first to increase the damage you deal to enemies.

Skill Power Increases During Berserk

Skill Power Increases in Berserk

The damage of his Normal Skill increases when used during the Berserk from his Special Attack. The Ultimate Move also gains an additional effect, so your strategy should be to maintain Berserk with Special Attacks.

Hendrickson Skill

Adventure Skill

Phytocommunication
Marks nearby gathering points.

Skills

Passive SkillGrandmaster's Rally
Using the Tag Skill restores the Magic Gauge by 500 when at 3 or less Magic Points.
Normal AttackInflicts damage equal to 75% of Attack.
1st hit: 11%
2nd hit: 12%
3rd hit: 19%
4th hit: 33%
Special AttackInflicts damage equal to 99% of Attack. Increases the hero's Healing Efficiency by 10% for 30 sec.
SkillDefensive Spell
Increases all allied heroes' Defense by 20% for 40 sec.
Tag SkillThrusting Slash
Inflicts damage equal to 85% of Attack.
UltimateMagic Unleashed
Restores HP of allies in range by 0.5% of Max HP + 25% of Attack every 1 sec for 10 sec.
Passive SkillMorale Boost
When an allied hero attacks an enemy with reduced Movement Speed, their Crit Chance increases by 10%.
Normal AttackInflicts damage equal to 143% of Attack and has a 15% chance to decrease the Special Attack cooldown by 1 sec.
1st hit: 21%
2nd hit: 22%
3rd hit: 37%
4th hit: 63%
Special AttackTeleports behind the enemy, then inflicts damage equal to 178% of Attack.
Attacking an enemy with reduced Movement Speed Stuns them for 5 sec and increases the hero’s Crit Chance by 10% for 20 sec.
SkillRapid Edge
Inflicts damage equal to 281% of Attack. Back Attacks increase Crit Damage by 30%.
Tag SkillDouble Slash
Inflicts damage equal to 127% of Attack.
UltimateKnight's Sword
Inflicts damage equal to 421% of Attack. Decreases Movement Speed by 30% for 20 sec.
Passive SkillVeteran Holy Knight
Additionally inflicts damage equal to 12% of Attack when attacking an enemy with Darkness Burst activated.
Normal AttackInflicts damage equal to 110% of Attack.
1st hit: 26%
2nd hit: 31%
3rd hit: 53%
Special AttackInflicts damage equal to 161% of Attack. The hero gains Berserk for 10 sec.
※Berserk: Crit Chance increases by 15%. Crit Damage increases by 30%. Decreases hero's HP by 2% of Max HP every 1 sec. HP isn't consumed if at 5% or lower.
SkillAcid Tower
Inflicts damage equal to 273% of Attack. Increases damage by 30% when the hero has Berserk.
Tag SkillDark Stab
Inflicts damage equal to 130% of Attack.
UltimateAcid Down
Inflicts damage equal to 387% of Attack. Attacking enemies with Darkness Burst activated increases Crit Chance by 25%.
The final strike removes the target's Darkness Burst.

Hendrickson Potential

Longsword Potential

1Increases Attack by 3%, Defense by 2%, and Max HP by 1%.
2Amplifies Tag Skill skill power by 25%.
3Increases Attack by 6%, Defense by 5%, and Max HP by 2%.
4Amplifies the Passive's Magic Recovery by 50%.
5Changes the Special Attack into a skill that can be used 2 time(s). Changes the Healing Efficiency boost effect to be applied up to 2 times.
6Additionally increases the Normal Skill's Defense boost by 10%.
7The Defense boost from the Normal Skill also applies to nearby allies.
8Increases Attack by 9%, Defense by 7%, and Max HP by 3%.
9Amplifies the Ultimate Move's HP Recovery by 20%.
10Slightly increases the range of the Ultimate Move.

Dual Swords Potential

1Increases Attack by 3%, Defense by 2%, and Max HP by 1%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 6%, Defense by 5%, and Max HP by 2%.
4Amplifies Special Attack skill power by 35%.
5Restores the Magic Gauge by 100 and Tag Gauge by 150 when landing a Critical Hit with the Special Attack.
6Amplifies Normal Skill power by 30%.
7Additionally increases the Normal Skill's Crit Damage boost by 30%. Restores the Tag Gauge by 300 when landing a Critical Hit.
8Increases Attack by 9%, Defense by 7%, and Max HP by 3%.
9Amplifies Special Attack skill power by 75%.
10Slightly increases the range of the Ultimate Move.
Additionally increases the Ultimate Move's Movement Speed reduction by 15% and the duration by 10.

Lance Potential

1Increases Attack by 3%, Defense by 2%, and Max HP by 1%.
2Amplifies Normal Attack skill power by 20%.
3Increases Attack by 6%, Defense by 5%, and Max HP by 2%.
4Amplifies Special Attack skill power by 35%.
5Slightly increases the range of the Normal Skill and changes it into a skill that can be used 2 time(s).
6Amplifies Normal Skill power by 30%.
7Slightly increases the range of the Ultimate Move. Inflicts damage equal to 25% of Attack to enemies in range every 1 sec for 10 sec.
8Increases Attack by 9%, Defense by 7%, and Max HP by 3%.
9Amplifies Ultimate Move skill power by 30%.
10Increases the duration of the Special Attack's Berserk by 5 sec and increases its Darkness damage by 15%.

Hendrickson Stats

Attack200
Defense160
HP1200
Accuracy50
Block Defense30
Block Rate-
Crit Chance500
Crit Resistance0
Crit Damage1500
Crit Defense0

7DS: Origin Related Guides

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Article Written by
7DS Origin Strategy Team

7DS Origin Strategy Team

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