Check this Resident Evil 3 Remake guide on all Record challenge & achievements in game. Including all conditions, rewards, and points to earn in RE3 Remake.Check Out What To Do After Main Story!
All Record & Reward List
|So Long, RC|
Complete all challenges.
|Model: Last Escape|
Escape from Jill’s apartment building.
|Concept Art: Jill’s Room|
|Somebody to Lean On|
Escape from uptown Raccoon City.
|Concept Art: Bar Jack|
Defeat Nemesis on the rooftop.
|Concept Art: Stage 1 Nemesis A|
|Escape from the City|
Make it out of downtown Raccoon City.
|Concept Art: Gas Station|
|The Carlos Express|
|Concept Art: Carlos|
|I Don’t Feel So Good|
Leave the clock tower plaza.
|Model: Stage 2 Nemesis|
|I Need a Hero|
Withstand the zombie siege.
|Concept Art: Hospital|
Follow Nicholai deeper underground.
|Concept Art: Creatures|
Defeat Stage 2 Nemesis.
|Concept Art: Stage 2 Nemesis B|
Defeat Stage 3 Nemesis.
|Concept Art: Lab Corridors|
Craft an item.
|Concept Art: Interiors|
Improve a weapon.
|Concept Art: Uptown|
Expand your inventory.
|Concept Art: Donut Shop / Diner|
|Master of Sidestepping|
Execute a Perfect Dodge
|Concept Art: Downtown|
|The Carlos Takedown|
Successfully execute Carlos's punch ability.
|Model: Marvin Branagh|
Destroy a Charlie Dolls .
|Model: Mr. Charlie Doll|
Defeat 80 enemies with a Handgun.
|Concept Art: Stores|
Defeat 200 enemies with a Handgun.
|Model: Female Zombie|
|Close Range Companion|
Defeat 100 enemies with a Shotgun.
|Concept Art: Image Board 1|
Defeat 200 enemies with a Shotgun.
|Model: Mikhail Viktor|
|Make Some Noise|
Defeat 80 enemies with a grenade launcher.
|Model: Tyrell Patrick|
Defeat 120 enemies with a grenade launcher.
|Model: Hunter γ|
|Do You Feel Lucky?|
Defeat 20 enemies with a Magnum.
|Concept Art: Nemesis Stage 2|
|Well? Do Ya?|
Defeat 80 enemies with a Magnum.
|Model: NE-α Type|
Defeat 200 enemies with an assault rifle.
Defeat 400 enemies with an assault rifle.
|Model: Hunter β|
Defeat 400 enemies.
|Concept Art: Bonus Art C|
|Making a Dent|
Defeat 800 enemies.
|Concept Art: Parking Garage / Rooftop|
|Thinning the Horde|
Defeat 1100 enemies.
|Concept Art: Demolition Site|
Defeat 1400 enemies.
|Concept Art: Image Board 2|
|The One Zombies Fear|
Defeat 2000 enemies.
|Concept Art: Nemesis Stage 1|
|Two For One Deal|
Defeat two enemies with a single shot.
|Model: Zombie Dog|
Knock the hats off of 28 zombies.
|Model: Male Zombie|
Cause Nemesis to relinquish an item.
|Model: Murphy Seeker|
Listen to all of Dario Rosso's dialogue
|Concept Art: Dario's Storage|
|An Unfortunate End|
Kill zombified Brad Vickers
|Model: Brad Vickers|
Place all jewels in the clock tower monument.
|Concept Art: Storyboards|
Gather all the fuses in the warehouse within 5 minutes.
|Model: Pale Head|
Collect all weapons in the campaign.
|Model: Robert Kendo|
Collect all weapon parts.
|Model: Nathaniel Bard|
Read all story files.
|Concept Art: Laboratory Machinery|
Model: Drain Deimos
Destroy all Charlie dolls.
|Concept Art: Nemesis Design Sketch 1|
|RE: Master of Unlocking|
Unlock all safes, lockers, strongboxes, and pickable locks.
|Concept Art: Megaman|
Model: Dario Rosso
Complete the game on "Assisted" or higher.
|Model: Jill (Default)|
Complete the game on "Standard" or higher.
|Model: Jill (S.T.A.R.S. Gear)|
Complete the game on "Hardcore" or higher.
|Concept Art: Byplayer|
Game Mode: Nightmare
Complete the game on "Nightmare" or higher.
|Concept Art: Escape|
Game Mode: Inferno
Complete the game on "Inferno".
|Model: Jill & Carlos 2|
Complete the game with an S Rank on "Standard" or higher.
|Concept Art: Nemesis Design Sketch 2|
Complete the game with an S Rank on "Hardcore" or higher.
|Model: Nemesis Stage 3|
Complete the game with an S Rank on "Nightmare" or higher.
|Model: Jill & Carlos 1|
Complete the game with an S Rank on "Inferno" or higher.
|Model: Jill & Nemesis|
Complete the game with an A rank or higher.
|Model: Carlos (Default)|
Complete the game with an S rank.
|Concept Art: Jill|
Complete the game without opening an item box.
|Model: Nikolai Zinoviev|
|I Might Need These Later!|
Complete the game using 1 or fewer recovery items.
|Model: Jill (Infected)|
Complete the game in under 2 hours of playtime.
|Model: Nemesis Stage 1|
What Are Records?
In-game Achievements & Challenges
Records are a set of in-game achievements that you are unlocked by completing a set of specific challenge during your gameplay. These challenges include speedruns, enemy kills, story progression and more.Learn How To Get S Rank Here
Unlock Rewards & Shop Points
By unlocking each Record, you will be rewarded with additional content, including a new difficulty, in-game 3D models, concept art, and Points that you can use to unlock secret items & weaponsat the Shop after beating the game.Learn More About Shop Feature Here
Earn Points Fast By Farming Records
Records can be quickly farmed by reloading saves. You can get the Infinite Rocket Launcher early on without having to run the game multiple times.How To Earn Points Fast