Large Conquest stage 5 guide for Kaiju No. 8 The Game. See how to clear Absolute Perimeter stage 5, recommended characters, best teams, tips, and event overview in K8 The Game.
Table of Contents
Large Conquest Guide and Rewards
Large Conquest Stage 5 Best Characters
Best Team for the First Half
Rin Shinonome | Gen Narumi | Ryo Ikaruga | Kikoru Shinomiya |
This setup features Rin as the primary Shot AoE Attacker; Gen to break two Physical Plates (including Shot); and Kikoru to handle debuffs. By utilizing Kikoru's debuffs, you can leverage the stage effect to recover SP and boost your damage when attacking debuffed Kaiju.
Consider Adding a Defender
The team above is just one example. Other AoE Attackers like Isao Shinomiya (Prime Fist) work well, and Haruichi is a solid choice for the debuffer slot. As long as enemy damage isn't focused on a single ally, you can clear this without a dedicated tank, but slotting in a Defender is always a viable option for safety.
Best Team for the Second Half
Wang Meixing | Akari Minase | Gen Narumi | Chester Lochburn |
For the second half, Meixing is a great pick as she can apply debuffs and easily capitalize on the stage effect. Other strong Attackers include Akari (Festive Christmas) and Gen (Future Sight), with Chester providing essential damage buffs.
Add a Defender as Needed
If your characters are Lv. 100, the example team works fine without a Defender. However, if you need more durability due to your specific team comp or Reinforce level, be sure to include a Defender.
Recommended Characters
| Character | Reason |
Wang Meixing | - Support unit with Shot/Lightning dual Attributes and AoE. - Applies debuffs, making it easy to capitalize on the stage effect. - Uses "Shock Wire" to deal DoT and increase DoT taken by enemies. - Boosts team damage based on the number of debuffs/status ailments on the target. |
Rin Shinonome | - Shot AoE Attacker. - Boosts her damage when stage effect conditions are met. - Damage output ramps up with each attack on a Kaiju. - Recharges her Ultimate Gauge upon defeating an enemy. |
Isao Shinomiya (Prime) | - Blunt Attacker with strong AoE. - Increases damage when stage effect conditions are met. - Can buff his own Critical Hit rate. - Deals bonus Blunt damage when at max Valor stacks. |
Soshiro Hoshina | - Slash Attacker capable of AoE damage. - Increases damage when stage effect conditions are met. - Can fight effectively while applying damage buffs to himself. |
Kikoru Shinomiya | - Blunt Attacker with a Blast Attack. - Applies debuffs, making it easy to trigger the stage effect. - Boosts team damage by lowering enemy DEF. - Lowers enemy SPD to delay their turns. - Self-buffs make it easier to cycle her Ultimate. |
Akari Minase | - Shot/Fire dual-Attribute Attacker with a Blast Attack. - Increases damage when stage effect conditions are met. - Inflicts Burn and boosts her own DoT Damage Multiplier. - Can trigger DoT damage even during an ally's turn. |
Gen Narumi | - Blast Attack unit that breaks both Slash & Shot Plates. - Increases damage when stage effect conditions are met. - Exceptionally strong against Core Exposed Kaiju. - Buffs his own DMG or SPD based on his Ultimate Gauge level. |
Gen Narumi | - Slash & Ice dual-Attribute Attacker (Blast type). - Combat Skill costs only 2 SP but delivers a high-multiplier dual-element hit. - Ultimate provides a self-buff, an instant extra turn, and recovers 2 SP. |
Mina Ashiro | - Shot-type Attacker with a Blast Attack. - Increases damage when stage effect conditions are met. - Gains a Shield & CRIT Rate boost whenever Bakko takes a turn. |
Kikoru Shinomiya | - Slash-type Attacker with a Blast Attack. - Has an ATK and CRIT DMG buff that stacks up to 3 times. - Ultimate applies Defense Down, triggering the stage effect benefit. |
Soshiro Hoshina | - Slash Attacker. - Can use a Blast Attack before Resonance. - Skill and Passive effects evolve once in the Resonance state. - Resonance State boosts damage output + high single-target burst. |
Gen Narumi | - Slash/Shot dual Attributes; Ultimate's "Seen Through" state breaks random Plates. - Increases damage when stage effect conditions are met. - Self-buffs damage + attacking an enemy in "Seen Through" state boosts team damage. - Recovers SP when hitting Core Exposed enemies with his Combat Skill. |
Hikari Shinomiya | - Slash & Wind dual-Attribute Attacker. - Increases damage dealt and action count via Speed boosts (Acceleration). - While in Acceleration state, recovers SP with her Combat Skill against Core Exposed enemies. |
Reno Ichikawa | - Shot and Ice dual-Attribute Attacker. - Increases damage when stage effect conditions are met. - Ice Crystal adds powerful bonus damage. - Offers SP Recovery, adding tactical flexibility. - Delays enemy turns using Freeze. |
Chester Lochburn | - Supports the team with multiple damage buffs. - Grants an additional damage effect to allies. - Can also speed up allies' Action Order. |
Kikoru Shinomiya | - Defender with Recovery & Buffs. - Increases ally Damage Dealt and Ultimate Gauge Charge Rate. - Can heal and boost ATK while under the "Engrossed" buff. |
Sagan Shinomiya | - Blunt and Fire dual-Attribute Defender. - Protects allies with Taunt and self-durability buffs. - Inflicts Burn and counters via Passive Skill. - Ultimate is an AoE Attack + Team ATK buff. - Boosts damage when stage effect conditions are met. |
Isao Shinomiya | - A Defender who shields the team. - Also provides a "Damage Dealt" buff for all allies. |
Iharu Furuhashi | - Support with Shock, Shot, and Lightning Attributes. - Applies debuffs, capitalizing on the stage effect. - Boosts team damage by applying Defense Down to enemies. - Increases Lightning Damage Dealt for allies. |
Haruichi Izumo | - Shot-type AoE via Ultimate + Blast Attack on Combat Skill. - Applies debuffs, making it easy to benefit from the stage effect. - Lowers enemy damage output with an ATK debuff. - Can cleanse debuffs from allies. |
Kafka Hibino | - Performs a Blunt AoE Attack after Transformation. - Increases damage when stage effect conditions are met. - Stats get a massive boost in Kaiju form. - Easy to max out (A6) since he is a free unit. |
Eiji Hasegawa | - Shot-type AoE Ultimate. - Increases damage when stage effect conditions are met. - Can inflict Stun. - Buffs his own Critical Hit rate. |
Akari Minase | - Healing Defender. - Can also grant a buff to Ultimate Gauge Charge Rate. |
Soshiro Hoshina | - Top-tier Critical Hit buffer. - A Supporter specializing in buffing his Battle Buddy. |
Mina Ashiro | - Support who massively boosts ally damage. - Capable of dealing decent damage with her Ultimate. |
Ryo Ikaruga | - Support who boosts team ATK just by being in the squad. - Grants a Damage Dealt and Speed buff. |
Kafka Hibino | - Supporter who restores SP and boosts damage. - Recovers 2 SP with his unique "Gift" buff. - Can also increase a single ally's Damage Dealt or ATK. |
Absolute Perimeter Stage 5 Guide
Take Advantage of Stage Effects

| Stage Effects | - When attacking a Kaiju that is already applied with a debuff, Shot DMG dealt +50% and Lightning DMG dealt +50%. - When attacking a Kaiju that is already applied with a debuff, AoE Attack DMG dealt +50%. - After attacking a Kaiju that is already applied with a debuff with Combat Skill, SP +2. - For each point of SP in possession, ATK +50% and Lightning DMG dealt +50%. Max +150% each. |
In the Large Conquest event, stage effects are active, and this time they are as listed above. Characters with debuffs, the Lightning or Shot Attribute, or AoE Attacks are highly effective, so be sure to include them in your team.
Create an Effective Team
Squad 1: Include AoE Attackers

In the first half of Stage 5, 5 miniature enemies appear at a time. It’s recommended to fill Squad 1 with AoE Attackers to quickly clear them.
Squad 2: Include Blast Attackers
In the second half, 3 enemies will appear, including midsized ones. Therefore, it’s generally best to include characters with Blast Attacks in Squad 2. Adding one tank here will help ensure a smoother and more stable run.
Large Conquest Event Overview
Absolute Perimeter Overview

| Event Period | Jan 5, 2026 12:00 - Feb 9, 2026 11:59 (PST) |
|---|---|
| Participation Requirements | Spec-Ops Rank 2 or higher |
Kaiju No. 8 The Game's Large Conquest is a battle event where waves of Kaiju appear endlessly. Utilize Stage Effects wisely and take on the challenge during the event period to earn rewards.
Large Conquest Guide and Rewards
Kaiju 8 The Game Related Guides

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