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Fierce Battle Area (Tachikawa) Permanent Stage 24 Guide and Best Teams

Fierce Battle Area (Tachikawa) Permanent Stage 24 Guide and Best Teams

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Fierce Battle Area (Tachikawa) Permanent Stage 24 Guide and Best Teams | Kaiju No. 8 The Game - GameWith

Permanent Fierce Battle Area (Tachikawa) Stage 24 guide for Kaiju No. 8 The Game. See the best teams, stage tips, clear strategies, and stage info for Stage 24 in K8 The Game.

Fierce Battle Area Guide

Table of Contents

Tachikawa Stage 24 Best Teams

Best Team for the First Half

AttackerAttackerAttackerSupport
Mina AshiroMina AshiroGen NarumiGen NarumiReno IchikawaReno IchikawaChesterChester Lochburn

For the first half, form a team comprising characters capable of breaking Shot and Elemental Plates. Reno is highly recommended due to his ability to break two types of Plates.

Alternative Characters

CharacterReason
Gen NarumiGen Narumi- An Attacker capable of breaking Shot Plates with his Blast Attack
- Deals increased damage to Core Exposed Kaiju
- Grants himself buffs to DMG Dealt and SPD based on his Ultimate Gauge level
Rin ShinonomeRin Shinonome- A Shot Attribute AoE Attacker
- DMG Dealt increases each time she attacks a Kaiju
- Her Ultimate Gauge recharges upon defeating a Kaiju
Soshiro HoshinaSoshiro Hoshina- His skill and Passive Skill effects vary based on his Resonance state
- Non-Resonance state: Blast Attack Action Order & Ultimate Gauge UP
- Resonance state: Increased damage deals high single-target damage
Mina AshiroMina Ashiro- A Support capable of significantly increasing allies' damage output
- Can also contribute damage via her Ultimate
Ryo IkarugaRyo Ikaruga- Increases ally ATK simply by being in the team
- Grants buffs to DMG Dealt and speed
Soshiro HoshinaSoshiro Hoshina- Provides an excellent Critical Hit buff
- A Support specializing in buffing their Battle Buddy
Iharu FuruhashiIharu Furuhashi- Capable of breaking Shot and Elemental Plates
- Can inflict Shock
- Contributes to overall damage via Defense debuffs
Tae NakanoshimaTae Nakanoshima- An Attacker capable of breaking Shot and Elemental Plates
- Ultimate recharges rapidly
- Can inflict Burn; damage increases when attacking burning enemies

Best Team for the Second Half

AttackerSupportAttackerSupport
Soshiro HoshinaSoshiro HoshinaSoshiro HoshinaSoshiro HoshinaSoshiro HoshinaSoshiro HoshinaMina AshiroMina Ashiro

For the second half, enemies are equipped with Slash and Physical Plates. Given that three miniature enemies appear simultaneously, you should deploy characters capable of breaking the Plates of multiple enemies at once.

Alternative Characters

CharacterReason
Gen NarumiGen Narumi- Capable of breaking Slash and Physical Plates
- Deals increased damage to Core Exposed Kaiju
- Grants himself a buff to DMG Dealt and SPD based on his Ultimate Gauge level
Kikoru ShinomiyaKikoru Shinomiya- A Slash Attacker capable of using a Blast Attack
- Stacks ATK and CRIT DMG buffs up to 3 times
- Can inflict a DEF debuff via her Ultimate, contributing to ally damage
ChesterChester Lochburn- Supports allies with multiple damage buffs
- Grants an additional damage effect to allies
- Can also accelerate allies' Action Order
Kikoru ShinomiyaKikoru Shinomiya- Can grant herself a damage buff and contribute to ally damage by lowering enemy DEF
- Delays enemy actions by reducing their SPD
- Her self-buffs make it easier to use her Ultimate
Rin ShinonomeRin Shinonome- AoE Attacker
- DMG Dealt increases each time she attacks a Kaiju
- Her Ultimate Gauge recharges upon defeating a Kaiju
Ryo IkarugaRyo Ikaruga- Increases ally ATK simply by being in the team
- Grants a buff to DMG Dealt and speed

First Half Stage 24 Strategy Tips

First Half Strategy

First Half
  • Use Shot and Elemental Characters
  • High Number of Shot Plates
  • Use Multi-Target Skills

Use Shot and Elemental Characters

In the first half of Stage 24, enemies have Shot and Elemental Plates. Reno, who breaks two Plate types, fits perfectly here.

High Number of Shot Plates

The first half has miniature and midsized enemies. They often have more Shot Plates, so bring Shot characters to trigger Core Exposed more easily.

Use Multi-Target Skills

Enemies come in pairs during the first half. Characters with multi-target attacks let you break Plates on both at once for a quick battle edge.

Second Half Stage 24 Strategy Tips

Second Half Strategy

Second Half

  • Use Slash and Physical Characters
  • Use Characters with Multi-Target Attacks
  • Target the Camponotus Yoju First

Use Slash and Physical Characters

The enemies in the second half of Stage 24 have Slash and Physical Plates. Since enemies appear in groups of three, bring characters with multi-target attacks.

Element Effects and Plate Mechanics

Use Characters with Multi-Target Attacks

In the second half, only miniature enemies appear. Use Blast and AoE attacks to break their Plates quickly and push them all into Core Exposed at once.

Target the Camponotus Yoju First

Camponotus Yoju

The Camponotus Yoju in the second half will summon enemies. Take them out fast to avoid more spawns.

Tachikawa Stage 24 Strategy Tips

Break Plates Efficiently

In Fierce Battle Area 24, enemies have Shot and Elemental Plates in the first half, and Slash and Physical Plates in the second half. Break their Plates quickly to trigger Core Exposed, which slows them down and amps up the damage they take, then fire off your Ultimates.

Core Exposed Guide

Get Your Characters to Level 100

If your characters are underleveled compared to enemies, you'll take more damage, making it tough to hit the "Win with 0 incapacitated units" objective. Enemies in Fierce Battle 24 are Lv. 99, so level yours to Lv. 100 before challenging.

Reinforcement Priority Guide

Basic Stage Info

Enemy Information

First Half Enemies

First Half

Second Half Enemies

Second Half

Objectives

Objectives
- Win with 0 incapacitated units
- Win within a total of 12 rounds
- Win within a total of 20 rounds

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