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Incremental Grandeur Stage 15 Guide and Best Teams

Incremental Grandeur Stage 15 Guide and Best Teams

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Incremental Grandeur Stage 15 Guide and Best Teams | Kaiju No. 8 The Game - GameWith

Incremental Grandeur Stage 15 guide for Kaiju No. 8 The Game. See the best teams for Limited Stage 15, tips for the first and second half, and stage information in K8 The Game.

Fierce Battle Area Guide

Table of Contents

Fierce Battle Area Limited Overview

Incremental Grandeur Overview

Participation RequirementsSpec-Ops Rank 2 or higher
Event PeriodJan 2, 2026, 7:00 PM - Jan 31, 2026, 6:59 PM (PST)
Stage Effects- Each time the unit attacks a Kaiju:
1. Applies Fire and Wind DMG Dealt +5% to the unit. Max 5 stack(s).
2. Applies Lightning DMG Dealt +10% to the unit. Max 5 stack(s).
3. Applies DoT DMG Multiplier +30% to the unit. Max 5 stack(s).
- After activating Combat Skill, if there is any Kaiju target that is already applied with 2 or more debuffs or status ailments, has 100% base chance to apply DMG Taken Increase from DoT 30% to the target. Max 5 stack(s).
- After activating Combat Skill, if there is any Kaiju target that is already applied with 4 or more debuffs or status ailments:
1. Advances the target's next Action Order by 50%.
2. Applies ATK -50% (1 turn(s)) to the target.
- After causing a Kaiju to be Core Exposed, the unit's and the battle buddy's Ultimate Gauges +50.
- After causing a Kaiju to be Core Exposed, SP +2.

Incremental Grandeur Stage 15 Best Teams

Best Team for the First Half

AttackerAttackerSupportDefender
水無瀬あかりAkari Minase四ノ宮ヒカリHikari Shinomiya亜白ミナMina Ashiro四ノ宮サガンSagan Shinomiya

Enemies in the first half use Slash, Shot, and Fire Plates, so pick characters that break them effectively. With 3 enemies out at once, Akari (Festive Christmas) stands out, her multi-target attacks break two Plates simultaneously, helping expose Cores faster.

Alternative Characters

CharacterReason
鳴海弦Gen Narumi- Handles both Slash and Shot Attributes, plus randomly breaks Plates in his Ultimate's Seen Through state.
- Boosts ally damage against Seen Through enemies.
- Recovers SP via Combat Skill when the enemy Core is exposed.
チェスターChester Lochburn- Stacks multiple damage buffs on allies.
- Grants Additional damage effects to the team.
- Speeds up allies' Action Order.
四ノ宮キコルKikoru Shinomiya - Defender with solid recovery and buffs.
- Increases allies' DMG output and Ultimate Gauge charge.
- Heals and boosts ATK via Engrossed buff.
- Revives one ally per battle.
鳴海弦Gen Narumi- Attacker that breaks Slash & Shot Plates.
- Deals additional damage against Core Exposed Kaiju.
- Gains DMG and SPD buffs from his Ultimate Gauge.
保科宗四郎Soshiro Hoshina- Skills and Passives shift with Resonance.
- Resonance amps his damage for boss phases.
- Outside Resonance: Blast Attack plus Action Order & Ultimate Gauge gains.
市川レノReno Ichikawa- Attacker focused on Shot Plate breaks.
- Ice Crystal damage packs a punch.
- SP Recovery skill keeps your options open.
亜白ミナMina Ashiro- Shot Attacker with Blast Attack.
- Raises CRIT Rate and Shields during Bakko's turn.
- Extra Attack in Combined Forces when Bakko moves.
四ノ宮功Isao Shinomiya- Defender that Shields allies.
- Buffs team DMG dealt.
保科宗四郎Soshiro Hoshina- Critical Hit buff shines bright.
- Support specializing in buffing his Battle Buddy
日比野カフカKafka Hibino- Support restoring SP and damage for allies.
- 2 SP recovery from Gift buff.
- Boosts one ally's DMG and ATK.
斑鳩亮Ryo Ikaruga- Passive ATK boost for the whole team just by fielding him.
- Adds DMG dealt and SPD buffs.
水無瀬あかりAkari Minase- Defender that heals allies.
- Grants Ultimate Gauge Charge Rate buff.
中之島タエTae Nakanoshima- Attacker breaking Shot & Fire Plates.
- Leverages stage effects with Fire Attribute and Burn.
- Quick Ultimate recharge.
- Damage ramps up after Normal/Ultimate on burning foes.

Best Team for the Second Half

SupportAttackerSupportDefender
王美星Wang Meixing鳴海弦Gen NarumiチェスターChester Lochburn四ノ宮キコルKikoru Shinomiya

The enemies in the second half use Shot, Fire, and Lightning Plates. Wang Meixing is highly effective here, as she can break two Plates simultaneously and excels under stage effects. Include her in your team if possible.

Tip!In the example formation, Gen Narumi’s skills are ideal for handling Fire Plates. Alternatively, consider using Fire-Attribute characters like Akari (Festive Christmas), Sagan, or Tae for versatile Plate-breaking and stage synergy.

Alternative Characters

CharacterReason
水無瀬あかりAkari Minase- Specializes in breaking Shot & Fire Plates
- Benefits from Fire-Attribute and Burn stage effects
- Provides DoT multiplier through passive skills
- Can activate DoT effects in ally turns
四ノ宮サガンSagan Shinomiya- Defender with Taunt and durability buffs
- Fire-Attribute and Burn align with stage effects
- Performs counterattacks via passive skill
- Grants ATK buffs to allies through ultimate
市川レノReno Ichikawa- Attacker focused on breaking Shot Plates
- Ice Crystal damage synergizes with Fire Plates
- SP Recovery enhances tactical flexibility
保科宗四郎Soshiro Hoshina- Support with critical-focused buffs
- Specializes in buffing his Battle Buddy
亜白ミナMina Ashiro- Support boosting ally damage via buffs
- Active contribution through ultimate skills
日比野カフカKafka Hibino- Support with SP recovery and damage buffs
- Recovers 2 SP with his "Gift" buff.
- Can also increase a single ally's DMG dealt and ATK.
斑鳩亮Ryo Ikaruga- Increases allies' ATK just by being in the formation.
- Grants speed and damage bonuses to allies
水無瀬あかりAkari Minase- A character who can heal allies.
- Can also grant an Ultimate Gauge Charge Rate buff.
古橋伊春Iharu Furuhashi- Support breaking Shot & Lightning Plates
- Benefits from the stage effects due to his Lightning Attribute and Shock ability.
- Contributes via defense debuffs and lightning damage
- Increases allies' Lightning DMG Dealt.
中之島タエTae Nakanoshima- An Attacker who can break Shot & Fire Plates
- Benefits from the stage effects due to her Fire Element and Burn ability.
- Her Ultimate recharges quickly.
- Her damage increases after a Normal & Ultimate Attack on a burning enemy.

First Half Stage 15 Strategy Tips

Tips for the First Half

Incremental Grandeur Stage 15 Kaiju No. 10

  • Use Slash, Shot, And Fire Characters
  • Prioritize Targeting the Boss
  • Expose the Other Enemies’ Cores

Use Slash, Shot, And Fire Characters

The enemies in the first half have Slash, Shot, and Fire Plates, so prioritize characters that can break them consistently. Since 3 enemies appear at once, bringing Akari (Festive Christmas) for her multi-target attacks can help expose all of their Cores in a single sequence.

Element Effects and Plate Mechanics

Prioritize Targeting the Boss

前半ステージの敵

Kaiju No. 10 (center) will build durability over time through DEF buffs and healing. In most runs, it is best to focus your damage on the boss and secure a quick Neutralization.

Expose the Other Enemies’ Cores

前半ステージ

The Nesodactyls on both sides are high-priority threats, as their Ultimate is an AoE attack that also inflicts Burn. If you have Akari (Festive Christmas), who can break Fire & Shot Plates, aim to expose their Cores to slow their tempo and delay their actions. If your team struggles to stay alive, rely on a Defender’s skills to reduce incoming damage.

Second Half Stage 15 Strategy Tips

Tips for the Second Half

後半ステージ

  • Use Shot, Fire, and Lightning Characters
  • Prioritize Targeting the Boss
  • Watch Your Team’s Durability

Use Shot, Fire, and Lightning Characters

The enemies in the second half have Shot, Fire, and Lightning Plates, so bring characters who can break these Plates reliably. Wang Meixing is a strong fit here, so slot her in if you have her.

Prioritize Targeting the Boss

後半ステージ

Kaiju No. 10 (Giant Form) in the center will use ATK & DEF buffs and summon miniature enemies. Since the stage ends as soon as the boss goes down, keep your damage focused on the boss.

Watch Your Team’s Durability

後半ステージ

The miniature enemy Preondactyl summoned by the boss is dangerous because its Ultimate recharges quickly, and it can self-destruct. If your team is struggling to survive, manage it by exposing its Core to disrupt its actions and/or leaning on a Defender’s damage mitigation.

Tip!Be aware that exposing only the Preondactyl’s Core will not stop its self-destruct attack.

Incremental Grandeur Strategy Tips

Utilize the Stage Effects

Incremental Grandeur Stage Effects

Stage Effects- Each time the unit attacks a Kaiju:
1. Applies Fire and Wind DMG Dealt +5% to the unit. Max 5 stack(s). 2. Applies Lightning DMG Dealt +10% to the unit. Max 5 stack(s).
3. Applies DoT DMG Multiplier +30% to the unit. Max 5 stack(s).
- After activating Combat Skill, if there is any Kaiju target that is already applied with 2 or more debuffs or status ailments, has 100% base chance to apply DMG Taken Increase from DoT 30% to the target. Max 5 stack(s).
- After activating Combat Skill, if there is any Kaiju target that is already applied with 4 or more debuffs or status ailments:
1. Advances the target's next Action Order by 50%.
2. Applies ATK -50% (1 turn(s)) to the target. - After causing a Kaiju to be Core Exposed, the unit's and the battle buddy's Ultimate Gauges +50.
- After causing a Kaiju to be Core Exposed, SP +2.

In "Incremental Grandeur," special stage effects will be active. These effects synergize well with characters like Meixing and Akari (Festive Christmas), so it’s recommended to include them in your squad to make clearing the stage easier.

Recommended Characters

王美星Wang Meixing水無瀬あかりAkari Minase

Break Plates Efficiently

In the "Incremental Grandeur" Fierce Battle Area 15, enemy Plates are Slash, Shot, and Fire in the first half, and Shot, Fire, and Lightning in the second half. Break each Plate efficiently to expose enemy Cores and take control of the fight.

Tip!Note that because of the stage effects, an enemy’s Action Order may be advanced even if its Core is Exposed.

Element Effects and Plate Mechanics

Level Characters to 100

If your character’s level is lower than the enemy’s, you’ll take increased damage, which can make the objective “Win with 0 incapacitated units” much harder. In Area 15, enemies are level 100 with high HP, so it’s recommended to attempt it with Lv. 100 characters to improve your damage and consistency.

Reinforcement Priority Guide

Basic Stage Information

Enemy Information

Enemies in the First Half

前半ステージ

Enemies in the Second Half

後半ステージ

Objectives

Objectives
- Win with 0 incapacitated units
- Win within a total of 12 rounds
- Win within a total of 20 rounds

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