Fierce Battle Area (Tachikawa) Stage 40 Guide for Kaiju No. 8 The Game. See Tachikawa Stage 40 recommended teams, strategy, and tips for both halves, and stage info in K8 The Game.
Table of Contents
Tachikawa Stage 40 Recommended Teams
Best Team for the First Half
| Attacker | Attacker | Support | Defender |
Reno Ichikawa | Kikoru Shinomiya | Chester Lochburn | Akari Minase |
For the first half, aim for a team composition with Blunt, Shot, and Ice characters. Reno is a top choice for this stage since he can reduce both Shot and Ice Plates.
Alternative Characters
| Character | Reason |
Gen Narumi | - Randomly breaks Plates via his Ultimate's "Seen Through" state. - Increases ally damage against enemies in the "Seen Through" state. - Restores SP with his Combat Skill if the enemy is a Core Exposed Kaiju. |
Gen Narumi | - An Attacker capable of reducing Ice Plates. - His Combat Skill costs 2 SP but hits hard with a high multiplier. - His Ultimate grants a self-buff, an extra turn, and 2 SP Recovery. |
Isao Shinomiya | - A Blunt Attacker equipped with an AoE Attack. - Uses a self-buff to boost his damage. - Deals bonus Blunt Element damage when his Valor buff stacks are maxed. |
Kaiju No. 8 | - An Attacker who can break Blunt Plates. - Features multiple buffs to ramp up his damage. - Can Taunt with his Normal Attack, just be mindful of the timing. |
Kikoru Shinomiya | - A Defender offering both healing and buffs. - Boosts ally Damage Dealt and Ultimate Gauge Charge Rate. - She also heals and boosts ATK via her Engrossed buff. - Can revive a fallen ally once per battle. |
Sagan Shinomiya | - A Defender capable of reducing Blunt Plates. - Protects the team with Taunt & self-Endurance UP. - Counters attacks using her Passive Skill. - Uses her Ultimate to grant an ATK buff to allies. |
Isao Shinomiya | - A Defender who breaks Blunt Plates. - Protects allies with Shields and utility. - Supports the team's offense with a party-wide Damage Dealt buff. |
Soshiro Hoshina | - A Support who specializes in buffing his Battle Buddy. - Provides an excellent Critical Hit buff. |
Mina Ashiro | - A Support who significantly boosts ally damage. - Can also deal damage with her Ultimate. |
Ryo Ikaruga | - Increases ally ATK just by being on the team. - Grants Damage Dealt and Speed buffs. |
Kafka Hibino | - A Support who restores ally SP and increases damage. - Recovers 2 SP with his Gift buff. - Can also boost a single ally's Damage Dealt or ATK. |
Best Team for the Second Half
| Attacker | Support | Attacker | Defender |
Soshiro Hoshina | Soshiro Hoshina | Gen Narumi | Kikoru Shinomiya |
The Second Half boss utilizes Slash and Shot Plates. With 7 Slash Plates and 4 Shot Plates, prioritizing a Slash-focused team is highly recommended.
Alternative Characters
| Character | Reason |
Chester Lochburn | - Supports the team with various offensive buffs. - Grants additional damage effects to allies. - Can also advance an ally's action order. |
Hikari Shinomiya | - A Slash Attacker. - Increases DMG dealt & SPD via Acceleration for extra turns. - Recovers SP when hitting Core Exposed enemies while Accelerated. |
Gen Narumi | - An Attacker capable of reducing Slash Plates. - His Combat Skill costs 2 SP but has a high damage multiplier. - His Ultimate grants a self-buff, an instant turn, and restores 2 SP. |
Gen Narumi | - Dual-Attribute Attacker (Slash and Shot). - Specializes in attacking Core Exposed Kaiju. - Grants self-buffs for DMG Dealt or SPD based on his Ultimate Gauge. |
Kikoru Shinomiya | - An Attacker who breaks Slash Plates. - Stacks ATK and CRIT DMG buffs up to 3 times. - Supports ally damage by debuffing enemy Defense with her Ultimate. |
Mina Ashiro | - A Support who significantly boosts ally damage. - Can also deal damage with her Ultimate. |
Ryo Ikaruga | - Just having him on the team increases allies' ATK.. - Grants DMG dealt and Speed buffs. |
Kafka Hibino | - A Support who restores ally SP and boosts damage. - Recovers 2 SP with his Gift buff. - Can also boost a single ally's DMG Dealt or ATK. |
Akari Minase | - A valuable dedicated healer. - Heals more effectively on low-HP allies. - Can also boost Ultimate Gauge Charge Rate. |
Tachikawa First Half Stage 40 Tips
Tips for the First Half

- Use Blunt, Shot, and Ice Characters
- Prioritize Targeting the Boss
- Trigger Core Exposed on the Minions
Use Blunt, Shot, and Ice Characters
The enemies in the First Half of Fierce Battle Area 40 possess Blunt, Shot, and Ice Plates. Since the minions summoned by the boss also possess Blunt Plates, bringing a character with multi-hit Blunt attacks, such as Kikoru (The Inherited Will), makes it much easier to trigger Core Exposed.
Element Effects and Plate Mechanics
Prioritize Targeting the Boss

The stage is cleared by defeating the central boss, Kaiju No. 10 (Giant Form), so focus your attacks on him. He uses ATK buffs to boost damage and DEF buffs for endurance, while also summoning minions. Try to trigger a Core Exposed state quickly to delay his actions.
Trigger Core Exposed on the Minions

The summoned minion, Preondactyl, is dangerous due to its fast Ultimate charge and self-destruct attack. It is highly effective to delay its actions by triggering Core Exposed before it can use its Ultimate. If your team's durability is an issue, utilize your Defender's skills.
| Note! | Be aware that simply triggering Core Exposed on a Preondactyl will not prevent its self-destruct attack. |
Tachikawa Second Half Stage 40 Tips
Tips for the Second Half

- Use Slash and Shot Characters
- Challenge Endurance Buffs with High Damage
- Use High-Damage Attacks at the Right Time
- Pay Attention to Ally Durability
Use Slash and Shot Characters
The boss of Stage 40's second half, "Dimensional Kaiju No. 1," possesses Slash and Shot Plates. Bringing Gen Narumi (Future Sight), who can damage both Slash & Shot Plates and randomly break Plates, makes it significantly easier to break the boss's defenses.
Challenge Endurance Buffs with High Damage

The boss uses the skill "Hyper-Sense" to fully restore its Plates and gain Damage Reduction. On its next turn, it will fully restore its Plates again and gain a Shield. While a Core Exposed state removes these effects, the boss has a high Plate count, making it tough to break them in time. Aim for a quick victory by buffing your allies' damage and focusing your attacks while the Core is Exposed.
Use High-Damage Attacks at the Right Time
The boss gains 1 turn of Damage Reduction with its skill "Hyper-Sense," and also grants itself a Shield based on the damage received before its next turn. Since the Plate's durability is high, it's recommended to save your high-damage attacks for when the Core is Exposed or after the Damage Reduction effect has ended.
Pay Attention to Ally Durability
The boss also uses an AoE attack for its Ultimate, which can deal over 1,000 damage, so be careful. Make sure to heal up before the boss's Ultimate and pay close attention to your allies' health.
Tachikawa Stage 40 Strategy Tips
Break Plates Efficiently
The enemies in Fierce Battle 40 possess Blunt, Shot, and Ice Plates in the first half, and Slash and Shot Plates in the second half. Efficiently break these Plates to trigger a Core Exposed state, which delays their actions and increases damage taken, then unleash your Ultimates.
Raise Characters to Level 100
If your character level is lower than the enemy's, you will take increased damage, making it harder to secure the "Win with 0 incapacitated units" objective. The enemies in Fierce Battle 40 are Level 100, so ensure your characters are raised to Lv. 100 before challenging them.
Level Weapons to 100
Ideally, raise your weapon levels as much as possible, aiming for Lv. 100. The enemies have high firepower, so increasing your Stats even slightly is vital for survivability.
Basic Stage Information
Enemy Information
First Half Stage Enemies

Second Half Stage Enemies

Objectives
| Objectives |
| - Win with 0 incapacitated units - Win within a total of 14 rounds - Win within a total of 20 rounds |
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