Strike of Coordination Stage 11 guide for Kaiju No. 8 The Game. See the best teams for Limited Stage 11, tips for the first and second half, and stage information in K8 The Game.
Table of Contents
Fierce Battle Area Limited Overview
Strike of Coordination Overview
| Participation Requirements | Spec-Ops Rank 2 or higher |
| Event Period | Oct 31 12:00 - Dec 2 11:59 (PST) |
| Stage Effect | - After activating Extra Attack or causing a Kaiju to be Core Exposed, applies Shot DMG Dealt +150% (2 turn(s)) to the unit. - After attacking, applies CRIT DMG +5% to the unit. Max 10 stack(s). - Ultimate Gauge Charge Rate +20%. |
Strike of Coordination Stage 11 Best Teams
Best Team for the First Half
| Attacker | Attacker | Support | Defender |
Mina Ashiro | Gen Narumi | Chester Lochburn | Sagan Shinomiya |
The boss in the first half has Blunt, Shot, and Fire Plates, so include characters that can counter them. The Waterdrops the boss summons can be defeated with Fire Attribute attacks, making Sagan, who can hit them with her counter or Ultimate, a great fit.
Alternative Characters
| Character | Recommendation |
Gen Narumi | - Has the Shot Attribute and gains a DMG dealt boost from the stage effect - Effective against Core Exposed Kaiju - Grants self DMG dealt and SPD buffs based on Ultimate Gauge amount |
Kikoru Shinomiya | - An Attacker who can reduce Blunt Plates - Buffs her own ATK and boosts team damage by lowering enemy DEF - Reduces enemy SPD to delay actions - Her self-buffs make it easier to use her Ultimate |
Kaiju No. 8 | - An Attacker with the Blunt Attribute - Has multiple ATK buffs to increase his damage - His Normal Attack can Taunt, so use it carefully |
Isao Shinomiya | - A Defender who can reduce Blunt Plates - Protects allies with a Shield - Provides a DMG dealt buff for all allies |
Soshiro Hoshina | - Provides an excellent Critical Hit buff - A Support who specializes in enhancing his Battle Buddy |
Mina Ashiro | - Can significantly increase ally ATK - Can also deal solid damage with her Ultimate |
Ryo Ikaruga | - Increases ally ATK just by being in the team - Grants both DMG dealt and SPD buffs |
Tae Nakanoshima | - Has Fire and Shot Attributes and gains a DMG dealt boost from the stage effect - Her Ultimate charges quickly - Can inflict Burn, and her ATK increases after hitting burning enemies with a Normal Attack or Ultimate |
Best Team for the Second Half
| Attacker | Support | Attacker | Attacker |
Soshiro Hoshina | Soshiro Hoshina | Reno Ichikawa | Mina Ashiro |
The boss in the second half has Slash, Shot, and Ice Plates. Reno, who can reduce two of the boss's Plates, is the most suitable character for this stage.
Alternative Characters
| Character | Recommendation |
Chester Lochburn | - Supports allies with multiple ATK buffs - Grants allies an additional damage effect - Can also accelerate allies’ Action Order |
Gen Narumi | - Has Slash & Shot Attributes and excels at breaking Plates, making it easy to benefit from the stage effect - Can randomly break Plates with the Seen Through state from his Ultimate - Increases ally ATK when attacking enemies in a Seen Through state - Recovers SP with his Combat Skill against Core Exposed enemies |
Mina Ashiro | - A Shot Attribute Attacker with an Extra Attack, allowing her to benefit from the stage effect - Can increase her own ATK - Increases CRIT Rate and grants a Shield during Bakko’s turn |
Gen Narumi | - Has Slash & Shot Attributes and gains a DMG dealt boost from the stage effect - Effective against Core Exposed Kaiju - Grants self DMG dealt and SPD buffs based on Ultimate Gauge amount |
Kikoru Shinomiya | - An Attacker who can reduce Slash Plates - Applies a DEF debuff with her Ultimate to boost ally damage - Gains stacking ATK and CRIT DMG buffs (up to 3 times) |
Soshiro Hoshina | - An Attacker who can reduce Slash Plates - Buffs his own ATK to deal consistent damage - His single-target Ultimate is effective against the boss |
Mina Ashiro | - A Support who can greatly increase ally ATK - Can also deal damage with her Ultimate |
Ryo Ikaruga | - Increases ally ATK just by being in the team - Grants DMG dealt and SPD buffs |
Akari Minase | - A valuable character who can heal allies - Can also increase Ultimate Gauge Charge Rate |
First Half Stage 11 Strategy Tips
First Half Tips

- Use Blunt, Shot, and Fire Characters
- Focus on the Boss
- Defeat Waterdrops with Fire Attacks
Use Blunt, Shot, and Fire Characters
In the first half of Stage 11, the boss "Cryptobranch" has Blunt, Shot, and Fire Plates. Since the Plate types are limited, form a team with matching attributes to efficiently expose its Core.
Focus on the Boss
Since you clear the stage by defeating the central boss, focus your attacks on it to clear faster and meet the objective for fewer rounds.
Defeat Waterdrops with Fire Attacks
The boss summons Waterdrops on both sides, but they can be defeated with Fire Attribute attacks. Sagan has the Fire Attribute and a counter skill, plus her Ultimate deals AoE damage, making her an excellent choice for this stage.
Second Half Stage 11 Strategy Tips
Second Half Tips

- Use Slash, Shot, and Ice Characters
- Focus on the Boss
- Beware of Poison Attacks
Use Slash, Shot, and Ice Characters
In the second half of the stage, the boss "Myxogasterocarp" has Slash, Shot, and Ice Plates, so form your team with matching characters.
Focus on the Boss
The boss summons enemies, but since you clear the stage by defeating the boss, focus your attacks on it to finish the stage faster and meet the round limit objective.
Beware of Poison Attacks
The boss and its summoned enemies inflict Poison, dealing damage over time. Keep an eye on your team's HP. If survivability is an issue, include Akari Minase as a healer. Aim to clear while keeping all allies alive for the "0 incapacitated units" objective.
Strike of Coordination Strategy Tips
Take Advantage of Stage Effects

| Stage Effect | - After activating Extra Attack or causing a Kaiju to be Core Exposed, applies Shot DMG Dealt +150% (2 turn(s)) to the unit. - After attacking, applies CRIT DMG +5% to the unit. Max 10 stack(s). - Ultimate Gauge Charge Rate +20%. |
In "Strike of Coordination," a stage effect is active. This effect synergizes well with Mina (Superb Combination) and Gen Narumi (Future Sight), so it's recommended to include both in your Squad to clear the stage efficiently.
| Tip! | Characters with Shot Attribute skills also gain a DMG dealt bonus from the stage effect. |
Recommended Characters
Mina Ashiro | Gen Narumi |
Break Plates Efficiently
In Fierce Battle Area 11 "Strike of Coordination," enemy Plates are Blunt, Shot, and Fire in the first half, and Slash, Shot, and Ice in the second half. Break each Plate efficiently to cause Core Exposed and gain an advantage in battle.
Level Characters to 80 or Higher
During battle, if your level is lower than the enemy’s, you will take more damage, making it harder to meet the "Win with 0 incapacitated units" objective. Since Stage 11 enemies are level 80 with high HP, aim to challenge them with characters at Lv. 80 or higher for better survivability and attack power.
Basic Stage Information
Enemy Information
First Half Enemies

Second Half Enemies

Objectives
| Objectives |
| - Win with 0 incapacitated units - Win within a total of 12 rounds - Win within a total of 20 rounds |
Kaiju 8 The Game Related Guides

Recommended Guides
| Popular Articles | ||
|---|---|---|
Reroll Tier List | Best Characters | Best Squads |
Early Game Guide | Daily to Do | Paid Packs |
Character List | Weapon List | Uniparts List |
Other Articles
Must Reads Before Playing
| Useful Info | ||
|---|---|---|
Pre-Registration | Required Specs | Steam Release |
Link Data | Data Transfer | Best Settings |
How to Fix Lagging | PS5 ver? | Voice Actors |