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Strike of Coordination Stage 11 Guide - Best Teams and Tips

Strike of Coordination Stage 11 Guide - Best Teams and Tips

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Strike of Coordination Stage 11 Guide - Best Teams and Tips | Kaiju No. 8 The Game - GameWith

Strike of Coordination Stage 11 guide for Kaiju No. 8 The Game. See the best teams for Limited Stage 11, tips for the first and second half, and stage information in K8 The Game.

Fierce Battle Area Guide

Table of Contents

Fierce Battle Area Limited Overview

Strike of Coordination Overview

Participation RequirementsSpec-Ops Rank 2 or higher
Event PeriodOct 31 12:00 - Dec 2 11:59 (PST)
Stage Effect- After activating Extra Attack or causing a Kaiju to be Core Exposed, applies Shot DMG Dealt +150% (2 turn(s)) to the unit.
- After attacking, applies CRIT DMG +5% to the unit. Max 10 stack(s).
- Ultimate Gauge Charge Rate +20%.

Strike of Coordination Stage 11 Best Teams

Best Team for the First Half

AttackerAttackerSupportDefender
Mina AshiroMina AshiroGen NarumiGen NarumiChesterChester LochburnSagan ShinomiyaSagan Shinomiya

The boss in the first half has Blunt, Shot, and Fire Plates, so include characters that can counter them. The Waterdrops the boss summons can be defeated with Fire Attribute attacks, making Sagan, who can hit them with her counter or Ultimate, a great fit.

Alternative Characters

CharacterRecommendation
Gen Narumi Gen Narumi- Has the Shot Attribute and gains a DMG dealt boost from the stage effect
- Effective against Core Exposed Kaiju
- Grants self DMG dealt and SPD buffs based on Ultimate Gauge amount
Kikoru Shinomiya Kikoru Shinomiya- An Attacker who can reduce Blunt Plates
- Buffs her own ATK and boosts team damage by lowering enemy DEF
- Reduces enemy SPD to delay actions
- Her self-buffs make it easier to use her Ultimate
Kaiju No. 8 Kaiju No. 8- An Attacker with the Blunt Attribute
- Has multiple ATK buffs to increase his damage
- His Normal Attack can Taunt, so use it carefully
Isao Shinomiya Isao Shinomiya- A Defender who can reduce Blunt Plates
- Protects allies with a Shield
- Provides a DMG dealt buff for all allies
Soshiro Hoshina Soshiro Hoshina- Provides an excellent Critical Hit buff
- A Support who specializes in enhancing his Battle Buddy
Mina Ashiro Mina Ashiro- Can significantly increase ally ATK
- Can also deal solid damage with her Ultimate
Ryo Ikaruga Ryo Ikaruga- Increases ally ATK just by being in the team
- Grants both DMG dealt and SPD buffs
Tae Nakanoshima Tae Nakanoshima- Has Fire and Shot Attributes and gains a DMG dealt boost from the stage effect
- Her Ultimate charges quickly
- Can inflict Burn, and her ATK increases after hitting burning enemies with a Normal Attack or Ultimate

Best Team for the Second Half

AttackerSupportAttackerAttacker
Soshiro HoshinaSoshiro HoshinaSoshiro HoshinaSoshiro HoshinaReno IchikawaReno IchikawaMina AshiroMina Ashiro

The boss in the second half has Slash, Shot, and Ice Plates. Reno, who can reduce two of the boss's Plates, is the most suitable character for this stage.

Alternative Characters

CharacterRecommendation
Chester Chester Lochburn- Supports allies with multiple ATK buffs
- Grants allies an additional damage effect
- Can also accelerate allies’ Action Order
Gen Narumi Gen Narumi- Has Slash & Shot Attributes and excels at breaking Plates, making it easy to benefit from the stage effect
- Can randomly break Plates with the Seen Through state from his Ultimate
- Increases ally ATK when attacking enemies in a Seen Through state
- Recovers SP with his Combat Skill against Core Exposed enemies
Mina Ashiro Mina Ashiro- A Shot Attribute Attacker with an Extra Attack, allowing her to benefit from the stage effect
- Can increase her own ATK
- Increases CRIT Rate and grants a Shield during Bakko’s turn
Gen Narumi Gen Narumi- Has Slash & Shot Attributes and gains a DMG dealt boost from the stage effect
- Effective against Core Exposed Kaiju
- Grants self DMG dealt and SPD buffs based on Ultimate Gauge amount
Kikoru Shinomiya Kikoru Shinomiya - An Attacker who can reduce Slash Plates
- Applies a DEF debuff with her Ultimate to boost ally damage
- Gains stacking ATK and CRIT DMG buffs (up to 3 times)
Soshiro Hoshina Soshiro Hoshina - An Attacker who can reduce Slash Plates
- Buffs his own ATK to deal consistent damage
- His single-target Ultimate is effective against the boss
Mina Ashiro Mina Ashiro - A Support who can greatly increase ally ATK
- Can also deal damage with her Ultimate
Ryo Ikaruga Ryo Ikaruga - Increases ally ATK just by being in the team
- Grants DMG dealt and SPD buffs
Akari Minase Akari Minase- A valuable character who can heal allies
- Can also increase Ultimate Gauge Charge Rate

First Half Stage 11 Strategy Tips

First Half Tips

Strike of Coordination Stage 11 Cryptobranch
  • Use Blunt, Shot, and Fire Characters
  • Focus on the Boss
  • Defeat Waterdrops with Fire Attacks

Use Blunt, Shot, and Fire Characters

In the first half of Stage 11, the boss "Cryptobranch" has Blunt, Shot, and Fire Plates. Since the Plate types are limited, form a team with matching attributes to efficiently expose its Core.

Core Exposed Guide

Focus on the Boss

Since you clear the stage by defeating the central boss, focus your attacks on it to clear faster and meet the objective for fewer rounds.

Defeat Waterdrops with Fire Attacks

The boss summons Waterdrops on both sides, but they can be defeated with Fire Attribute attacks. Sagan has the Fire Attribute and a counter skill, plus her Ultimate deals AoE damage, making her an excellent choice for this stage.

Second Half Stage 11 Strategy Tips

Second Half Tips

Second Half of the Stage

  • Use Slash, Shot, and Ice Characters
  • Focus on the Boss
  • Beware of Poison Attacks

Use Slash, Shot, and Ice Characters

In the second half of the stage, the boss "Myxogasterocarp" has Slash, Shot, and Ice Plates, so form your team with matching characters.

Focus on the Boss

The boss summons enemies, but since you clear the stage by defeating the boss, focus your attacks on it to finish the stage faster and meet the round limit objective.

Beware of Poison Attacks

The boss and its summoned enemies inflict Poison, dealing damage over time. Keep an eye on your team's HP. If survivability is an issue, include Akari Minase as a healer. Aim to clear while keeping all allies alive for the "0 incapacitated units" objective.

Strike of Coordination Strategy Tips

Take Advantage of Stage Effects

Kaiju No. 8 The Game Strike of Coordination Stage Effects

Stage Effect- After activating Extra Attack or causing a Kaiju to be Core Exposed, applies Shot DMG Dealt +150% (2 turn(s)) to the unit.
- After attacking, applies CRIT DMG +5% to the unit. Max 10 stack(s).
- Ultimate Gauge Charge Rate +20%.

In "Strike of Coordination," a stage effect is active. This effect synergizes well with Mina (Superb Combination) and Gen Narumi (Future Sight), so it's recommended to include both in your Squad to clear the stage efficiently.

Tip!Characters with Shot Attribute skills also gain a DMG dealt bonus from the stage effect.

Recommended Characters

Mina AshiroMina AshiroGen NarumiGen Narumi

Break Plates Efficiently

In Fierce Battle Area 11 "Strike of Coordination," enemy Plates are Blunt, Shot, and Fire in the first half, and Slash, Shot, and Ice in the second half. Break each Plate efficiently to cause Core Exposed and gain an advantage in battle.

Core Exposed Guide

Level Characters to 80 or Higher

During battle, if your level is lower than the enemy’s, you will take more damage, making it harder to meet the "Win with 0 incapacitated units" objective. Since Stage 11 enemies are level 80 with high HP, aim to challenge them with characters at Lv. 80 or higher for better survivability and attack power.

Reinforcement Priority Guide

Basic Stage Information

Enemy Information

First Half Enemies

First Half of the Stage

Second Half Enemies

Second Half of the Stage

Objectives

Objectives
- Win with 0 incapacitated units
- Win within a total of 12 rounds
- Win within a total of 20 rounds

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Kaiju No. 8 The Game Strategy Team

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