Basin of Hyperspace guide in Chaos Zero Nightmare (CZN). See how to unlock Dimensional Dawn, Dimensional Twilight event, support effects, zeronium rewards shop, and reset in CZN.
Table of Contents
- Basin of Hyperspace Season
- Basin of Hyperspace Mechanics
- Basin of Hyperspace Monsters List
- Basin of Hyperspace Rewards
- Basin of Hyperspace Unlock Conditions
What is Basin of Hyperspace?
Basin of Hyperspace Season
Season 5 Begins

| Event Period | Start: 01/14/2026 after the maintenance End: 02/04/2026 before the maintenance |
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During this season, players will challenge an expanded series of high-difficulty encounters in the Dimensional Twilight. In addition, a Restart feature is added to the Basin of Hyperspace quick menu screen, allowing players to reset attempts more efficiently.
Latest EventsDimensional Twilight

| Support Effect | +30% Defense-based Damage for 1 turn upon using an Attack Card. |
|---|
Dimensional Twilight is the advanced difficulty tier, unlocked after clearing all Dimensional Dawn stages. The Support Effect boosts Defense-based damage, making timing and card order important.
Best Teams GuideBasin of Hyperspace Mechanics
Basin of Hyperspace Gameplay
| How To Play Basin of Hyperspace |
|---|
| Step 1. Select Basin of Hyperspace |
| Step 2. Form Two Teams |
| Step 3. Defeat Enemy Boss |
Select a Basin

Choose a Basin to challenge. Note that Dimensional Dawn must be cleared first before you can progress to Dimensional Twilight and subsequent Basins.
Form Two Teams

In the Basin of Hyperspace, you are required to prepare two separate teams before starting a challenge. Each team will be assigned to different stages or halves within the Basin, and they cannot share characters.
| Note! | A unit used in one team cannot be used in the other, so you need to plan your teams carefully. |
|---|---|
Take Advantage Support Effects

Each season features a unique Support Effect that provides powerful bonuses during battles. These effects can significantly increase your team’s performance, such as boosting specific stats or enhancing certain damage types.
| Note! | Check the Support Effect and build teams that benefit from it to clear stages faster and earn more stars. |
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Defeat Enemies

Each stage ends with a strong enemy. They have more health and possess special abilities or inflict status abnormalities compared to normal enemies, so dealing damage efficiently and using skills at the right time is important.
| Note! | Clearing the stage in fewer turns earns higher star ratings, which are required for progression and rewards. |
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Use Enemy Weakness
Enemies have specific weaknesses. Check enemy details and build teams to target them to clear stages faster and earn more stars.
Basin of Hyperspace Monsters List
Dimensional Dawn

| Support Effect | Damage dealt by Weakness Attacks is amplified by 30%. |
|---|
Dimensional Dawn serves as the entry-level challenge for the Basin of Hyperspace. Its Support Effect strongly rewards teams that can consistently exploit enemy weaknesses, making attribute setups particularly effective.
Dimensional Dawn Monsters
1st Basin
Team 1
| Monster | Info |
|---|---|
Pale Guard Dog | Rarity: Common Class: Nihilum Weakness: Passion Cocooning Recover a portion of Health and gain Morale. |
Templar | Rarity: Common Class: Diallos Weakness: Passion Relentless Pressure At the end of the turn, if this monster has Shield, it gains Morale. |
Eturok | Rarity: Common Class: Mutant Weakness: Passion No abnormalities. |
Team 2
| Monster | Info |
|---|---|
Lantern Toad | Rarity: Common Class: Mutant Weakness: Order No abnormalities. |
Deer Shadow | Rarity: Common Class: Mutant Weakness: Order Shadow Swipe Every 4 turns, reduces the Combatant's Morale and Resolve. |
Elemental Bogart | Rarity: Common Class: Mutant Weakness: Order Spirit Magic Apply Curiosity based on Cost of Attack Cards. Increase Damage Amount based on Cost for cards with higher Cost, while Damage Amount for Cost 0 cards becomes 0%. |
2nd Basin
Team 1
| Monster | Info |
|---|---|
Porde | Rarity: Common Class: Invader Weakness: Passion Crush Always attacks and gains Morale. |
Tustra | Rarity: Common Class: Mutant Weakness: Passion Tail Protection Gain Shield and Morale through Tail Protection becoming stronger. |
Dark Humanoid Beast | Rarity: Common Class: Mutant Weakness: Passion Whim Uses a skill that removes buffs when you use an Attack Card, and an attack skill when you use a Skill Card. Changes its pattern when HP falls below a certain threshold. |
Team 2
| Monster | Info |
|---|---|
Porde | Rarity: Common Class: Invader Weakness: Order Crush Always attacks and gains Morale. |
Fairy Knocker | Rarity: Common Class: Sekred Weakness: Order Tingling Spores Add Shock to your deck. |
Honey Pot Porde | Rarity: Common Class: Invader Weakness: Order Honey Pot Each time this monster takes Damage, it applies Morale to all monsters and changes its action. |
3rd Basin
Team 1
| Monster | Info |
|---|---|
Deer Shadow | Rarity: Common Class: Mutant Weakness: Void Shadow Swipe Every 4 turns, reduces the Combatant's Morale and Resolve. |
Human Shadow | Rarity: Common Class: Mutant Weakness: Void No abnormalities. |
Hearty Appetite | Rarity: Common Class: Nihilum Weakness: Void No abnormalities. |
Fickle Taste | Rarity: Common Class: Nihilum Weakness: Void No abnormalities. |
Team 2
| Monster | Info |
|---|---|
Scarlet Oracle | Rarity: Common Class: Diallos Weakness: Instinct Scarlet Spell This monster creates Burn Cards in the Draw Pile and Discard Pile. |
Picky Palate | Rarity: Common Class: Nihilum Weakness: Instinct No abnormalities. |
Templar | Rarity: Common Class: Diallos Weakness: Instinct Relentless Pressure At the end of the turn, if this monster has Shield, it gains Morale. |
4th Basin
Team 1
| Monster | Info |
|---|---|
Automata Halo | Rarity: Common Class: Diallos Weakness: Void Standby Signal This monster will not perform attack actions until its Shield is removed. |
Evil Spirit Serpent | Rarity: Common Class: Diallos Weakness: Void No abnormalities. |
Flying Vamp | Rarity: Common Class: Invader Weakness: Void Blood Vessel Connection Each time an ally dies, all buffs they had are transferred to you. |
Soldier Giant | Rarity: Common Class: Invader Weakness: Void Interrupt When another monster takes Damage, gain One-Time Taunt. One-Time Taunt forces players to target this monster, and the effect is consumed after it is activated once. |
Team 2
| Monster | Info |
|---|---|
Broodling | Rarity: Common Class: Mutant Weakness: Instinct Toxic Sac Upon death, this monster applies Vulnerable to the Combatant. |
Dust Mite | Rarity: Common Class: Mutant Weakness: Instinct Spore Burst Upon death, this monster shuffles a Bleed Card into the Draw pile. |
Wrecker | Rarity: Common Class: Diallos Weakness: Instinct No abnormalities. |
Single-edged Reptatus | Rarity: Common Class: Invader Weakness: Instinct Bleed Slash When this monster attacks, create a Bleed Card in your hand. |
Soldier Blade | Rarity: Common Class: Invader Weakness: Instinct Get Bloodied At the end of the turn, if a Bleed Card is in hand, gain Morale at the start of the next turn. |
5th Basin
Team 1
| Monster | Info |
|---|---|
Armored Kurete | Rarity: Common Class: Invader Weakness: Order Shield Cooperation Apply shield to all enemies. |
Automata Halo | Rarity: Common Class: Diallos Weakness: Order Standby Signal This monster will not perform attack actions until its Shield is removed. |
Scarlet Oracle | Rarity: Common Class: Diallos Weakness: Order Scarlet Spell This monster creates Burn Cards in the Draw Pile and Discard Pile. |
Soldier Giant | Rarity: Common Class: Invader Weakness: Order Interrupt When another monster takes Damage, gain One-Time Taunt. One-Time Taunt makes it so that cards can only target this monster, and decreases when the effect is activated. |
Team 2
| Monster | Info |
|---|---|
Deer Shadow | Rarity: Common Class: Mutant Weakness: Passion Shadow Swipe Every 4 turns, reduces the Combatant's Morale and Resolve. |
Soldier Shadow | Rarity: Common Class: Invader Weakness: Passion Stealth If other monsters are present, this monster cannot be targeted. This restriction is lifted when it is the only monster remaining. |
Fairy Changeling | Rarity: Common Class: Sekred Weakness: Passion No abnormalities. |
Evil Spirit Serpent | Rarity: Common Class: Sekred Weakness: Passion No abnormalities. |
6th Basin
Team 1
| Monster | Info |
|---|---|
Tustra | Rarity: Common Class: Mutant Weakness: Order Tail Protection Gain Shield and Morale through Tail Protection becoming stronger. |
Fanatic | Rarity: Common Class: Diallos Weakness: Order Blind Faith When this monster's Shield is removed, it takes Damage and Shield is granted to all monsters. |
Team 2
| Monster | Info |
|---|---|
Double-edged Reptatus | Rarity: Common Class: Invader Weakness: Passion Manifestation Accumulation Applies Vulnerable, Weaken, and Impair. |
Deer Shadow | Rarity: Common Class: Mutant Weakness: Passion Shadow Swipe Every 4 turns, reduces the Combatant's Morale and Resolve. |
The Devoured One | Rarity: Common Class: Nihilum Weakness: Passion No abnormalities. |
Flying Vamp | Rarity: Common Class: Invader Weakness: Passion Blood Vessel Connection Each time an ally dies, all buffs they had are transferred to you. |
Single-edged Reptatus | Rarity: Common Class: Invader Weakness: Passion Bleed Slash When this monster attacks, create a Bleed Card in your hand. |
7th Basin
Team 1
| Monster | Info |
|---|---|
Fairy Gremlin | Rarity: Common Class: Sekred Weakness: Instinct No abnormalities. |
Testudo | Rarity: Common Class: Diallos Weakness: Instinct Execute Self Destruct If this monster does not die within a certain number of turns, it switches to a self-destruct action. |
Team 2
| Monster | Info |
|---|---|
Dominion | Rarity: Elite Class: Diallos Weakness: Justice Strict Marshal Each time this monster is hit, the Strict Marshal counter decreases. When the counter reaches zero, it changes its action. |
Armored Kurete | Rarity: Common Class: Invader Weakness: Justice Shield Cooperation Apply shield to all enemies. |
Indigo Oracle | Rarity: Common Class: Diallos Weakness: Justice Phantasm Injection This monster grants beneficial effects like Haste, Extra Action, and Shield to all monsters. |
8th Basin
Team 1
| Monster | Info |
|---|---|
Dust Mite | Rarity: Common Class: Mutant Weakness: Instinct Spore Burst Upon death, this monster shuffles a Bleed Card into the Draw pile. |
Soldier Blade | Rarity: Common Class: Invader Weakness: Instinct Get Bloodied At the end of the turn, if a Bleed Card is in your hand, this monster gains Morale at the start of the next turn. |
Team 2
| Monster | Info |
|---|---|
Fairy Lava | Rarity: Common Class: Sekred Weakness: Justice Spore Burst Upon death, this monster shuffles a Bleed Card into the Draw pile. |
Fairy Gremlin | Rarity: Common Class: Sekred Weakness: Justice No abnormalities. |
9th Basin
Team 1
| Monster | Info |
|---|---|
Dark Grip | Rarity: Elite Class: Mutant Weakness: Justice Snatch Dark Grip draws a card with each attack. If the drawn card is a status ailment card, it attacks again. |
Evil Spirit Salamander | Rarity: Elite Class: Sekred Weakness: Justice Devastating Wind If your hand is full, the Evil Spirit Salamander changes its action to a powerful attack. |
Soldier Blade | Rarity: Common Class: Invader Weakness: Justice Get Bloodied At the end of the turn, if a Bleed Card is in your hand, this monster gains Morale at the start of the next turn. |
Team 2
| Monster | Info |
|---|---|
Winged Humanoid Beast | Rarity: Elite Class: Mutant Weakness: Void Face of Mockery At the start of every turn, increase the cost of a random card in your hand. Cost increases disappear when used. |
Dark Humanoid Beast | Rarity: Common Class: Mutant Weakness: Void Whim Uses a skill that removes buffs when you use an Attack Card, and an attack skill when you use a Skill Card. Changes its pattern when HP falls below a certain threshold. |
10th Basin
Team 1
| Monster | Info |
|---|---|
Sorrowful Godfather | Rarity: Elite Class: Nihilum Weakness: Justice Wailing of Hunger At the start of the turn, gain Hunger. Hunger decreases each time Damage is taken, and Damage dealt increases based on the amount of Hunger. |
The Devoured One | Rarity: Common Class: Nihilum Weakness: Justice No abnormalities. |
Team 2
| Monster | Info |
|---|---|
Fickle Taste | Rarity: Common Class: Nihilum Weakness: Void No abnormalities. |
Empty Gatekeeper | Rarity: Common Class: Nihilum Weakness: Void Blood Protection You take half Damage. Decreases each time you take Damage. |
Basin of Hyperspace Unlock Conditions
Reach Captain Level 30

Once you reach Captain Level 30, the Basin of Hyperspace becomes available. After completing all 10 Basins in Dimensional Dawn, Dimensional Twilight becomes available.
How to Raise Captain GradeUnlocked in Simulation

You can take on the Basin of Hyperspace through the Simulation menu. Once the mode is unlocked, it will appear as a selectable Simulation alongside other challenge content.
Simulation GuideBasin of Hyperspace Rewards
Artifact of Hyperspace

Clearing stages in the Basin of Hyperspace awards stars, which are used to progress the Artifact of Hyperspace and unlock rewards. Each stage can grant up to three stars based on clear efficiency.
How to Get Stars
| Reward | Performance Criteria |
|---|---|
| 1 Star | Clear stage |
| 2 Stars | Clear stage within 14 turns |
| 3 Stars | Clear stage within 12 turns |
Each stage in the Basin of Hyperspace is evaluated based on your clear performance. You can earn up to three stars per stage, depending on how efficiently you complete the battle.
Exchange Zeronium for Shop Items

Rewards such as Zeronium and crystals can be obtained based on the level of progress in the basin. Zeronium can be spent and exchanged at the Zeronium Shop.
Shop GuideWhat is Basin of Hyperspace?

The Basin of Hyperspace is a high-difficulty end-game challenge in Chaos Zero Nightmare.
Chaos Zero Nightmare Related Guides
