Magna - Rating and Recommended Build

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Chaos Zero Nightmare | Magna - Rating and Recommended Build - GameWith

Magna Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal team builds, recommended partners, cards, stats, Ego Skills, and more!

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Magna - Rating

RareClassAttribute
☆5 iconVanguardVanguardJusticeJustice

Magna is a Justice Vanguard. She is a character who can contribute to damage with counterattacks while putting up a Shield.

Stats

AttackDefenseHealth
13555102
Crit ChanceCrit Damage
3.0%125.0%

Rating

Best CharacterReroll
A(SS>S>A>B)A(SS>S>A>B)

Magna - Pros and Cons

Excellent Shield + Counterattack

Magna has an abundance of Cards that can apply a Shield, greatly upgrading the durability of all allies. Furthermore, she is a versatile Combatant who can gain a Counterattack effect from 'Ace Walll,' allowing her to contribute to damage while defending.

Can Gain a Shield with the Crystallization Effect

One of Magna's strengths is her ability to gain a Shield via the Crystallization effect. Since she gains a Shield at the end of the turn based on the amount of Crystallization, she maintains stable durability even in long battles.

Slightly Lacking in Attack

Magna relies on Counterattack as her main method of attack, so she is somewhat lacking as a main source of damage.

Magna - Recommended Team

Endurance Build

A build that mainly relies on Magna's Counterattack and Tressa's Agony for damage. Mika makes it easy to manage AP, allowing you to settle into a battle of attrition.

Best Partner

Erica or Eishlen are Recommended

PartnerDetail
Erica- Increases Counterattack damage
- Medium chance to gain Counterattack when using a Skill or Upgrade Card
Eishlen- Increases HP and Shield gained
- When gaining Counterattack, increases damage based on defense
Rachel- Increases Skill Card/Shield/Heal amount gained
- When gaining Shield, has a low chance to gain Counterattack

The optimal Partner for Magna is Erica or Eishlen. They are very compatible with her nature of dealing damage with Counterattacks while defending.

Manifest Ego Priority

Manifest EgoEffect
1凸Adds Outbreak of War to the Storm of Bitter Cold card
2凸Magna's counter inflicts 1 Freeze on the target.
Freeze: When taking damage from Magna's Attack Card, adjacent monsters take 50% Defense-based Damage. Freeze is removed upon the effect's activation.
3凸The Damage increase per Counterattack from Absolute Zero is changed to 30%
4凸Change Magna's Counter so it no longer reduces Vulnerable.
5凸Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards].
6凸At the start of the turn, gain 1 Enhanced Counter.
Enhanced Counter: +30% Counter Damage.
Enhanced Counter is removed upon the effect's activation (max 2 stacks)

Magna - All Cards

Starting Cards

Frozen Fist
Frost Shield
Frost Shield
Ice Fragment

Starting Cards Detail

NameEffect
Frozen Fist126% Defense-based Damage
1 Counterattack
Frost Shield132% Shield
1 Counterattack
Ice Fragment[Lead]
2 Crystallization
At the start of the turn,
1 Counterattack

Ice Fragment

CostEpiphiny
1[Lead]
4 Crystallization
At the start of the turn,
1 Counterattack
1[Lead]
2 Crystallization
At the start of the turn,
2 Counterattack
0[Outbreak of War]
2 Crystallization
At the start of the turn,
1 Counterattack
2[Unique/Lead]
2 Crystallization
At the start of the turn,
200% Defense-based Damage to all enemies
2[Lead]
4 Crystallization
+30% Next Counterattack Damage

Unique Cards

Glacial Iron Fist
Ice Wall
Frost Charge
Storm of Bitter Cold

Unique Cards Detail

NameEffect
Glacial Iron Fist265% Defense-based Damage
50% Damage dealt as Fixed Shield (Does not exceed 20% of Max HP)
Ice Wall126% Shield
2 Counterattack
For 1 turn,
Counterattack applies to all enemies
Frost Charge126% Shield
2 Vulnerable to all enemies
Storm of Bitter Cold[Lead/Outbreak of War]
When gaining Shield via an ability, 1 Counterattack

Glacial Iron Fist

CostEpiphiny
2397% Defense-based Damage
50% Damage dealt as Fixed Shield (Does not exceed 20% of Max HP)
2265% Defense-based Damage
3 Vulnerable
2397% Defense-Based Damage
+50% Damage with Shield
2265% Defense-based Damage to all enemies
50% Damage dealt as Fixed Shield (Does not exceed 20% of Max HP)
3[Exhaust]
504% Defense-based Damage
50% Damage dealt as Fixed Shield (Does not exceed 20% of Max HP) 1 Retain Shield for 1 turn

Ice Wall

CostEpiphiny
2189% Shield
3 Counterattack
For 1 turn,
Counterattack applies to all enemies
2189% Shield
+30% Shield Gain per Counterattack owned
2 Counterattack
2Counterattack applies to all enemies
2126% Shield
Damage to all enemies equal to Shield owned
2126% Shield
2 Counterattack
For 2 turns,
Counterattack applies to all enemies

Frost Charge

CostEpiphiny
1189% Shield
2 Vulnerable to all enemies
+50% Shield gained per enemy
1189% Shield
3 Vulnerable to all enemies
12 Vulnerable to targets that Counterattack
1126% x 3 Defense-based Damage to random enemies
1 Vulnerable to struck targets
12 Vulnerable to all enemies
2 Counterattack

Ego Skill and Potential

Ego Skill

NameEffect
Absolute ZeroEP: 6
300% Defense-based Damage
+20% Damage per your Counterattack

Potential

RaceEffect
Epiphany Bonus
(Combatant Epiphany)
Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
Upgrade Basic Cards
(Upgrade Card)
Basic Card damage, shield gain, and healing amount +2%
Upgrade Neutral Cards
(Upgrade Card)
Neutral Card damage, shield gain, and healing amount +2%
Basic Card Proficiency
(Basic Card)
Add Counter 1 Effect to Frozen Fist and Frost Shield cards
Upgrade Unique Cards
(Upgrade Card)
Unique Card damage, shield gain, and healing amount +2%
Critical Chance Proficiency
(Stats)
+2% Critical Chance
Basic Card Proficiency
(Basic Card)
Increases the Shield gain of Magna's Frost Shield by +5%
If Magna's Defense is higher than 250, the value is further increased by +5%
Health Proficiency
(Stats)
Stamina increases by 1.6%
Upgrade Unique Stats
(Unique Stats)
If Magna's Defense is greater than 300, +5% Justice Attribute Damage.
For every 10 Defense exceeding that value, +2% (up to an additional +10%)

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