Orlea - Rating and Recommended Build

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Chaos Zero Nightmare | Orlea - Rating and Recommended Build - GameWith

Orlea Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal team builds, recommended partners, cards, stats, Ego Skills, and more!

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Orlea - Rating

RareClassAttribute
☆5 iconControllerControllerInstinctInstinct

Orlea is an Instinct Controller. She generates 0-Cost Creation Card and activates effects by retaining them.

Stats

AttackDefenseHealth
1406080
Crit ChanceCrit Damage
3.0%125.0%

Rating

Best CharacterReroll
A(SS>S>A>B)A(SS>S>A>B)

Orlea - Pros and Cons

Effective Just by Retaining

Orlea's Creation Cards take effect when retained. In particular, since Toughie activates Heal when retained, you can heal every turn just by keeping it in your hand.

Easy to Increase Hand Size

Since Orlea generates Creation Cards with Retain, it's easy to increase your hand size. This makes her a good match for characters with effects that depend on hand size, like Rin.

Jack-of-All-Trades, Master of None

Orlea's retain effect is excellent, but the effect is modest in return. As both an attacker and a healer, her performance is a bit too unreliable to depend on completely.

Cards Return to the Deck on Breakdown

Even if you keep Creation Cards in your hand, they will return to the deck if Orlea has a Mental Breakdown. Try to avoid accumulating stress during combat.

Orlea - Recommended Team

Rin Attacker Formation

This is a formation where the Attacker, Rin, is supported by Orlea. Since all of Orlea's Creation Cards are Skill Cards, you can aim for a high Hit Count with Rin's "Black Dance".

Best Partner

Noel is the Optimal Choice

PartnerDetail
Noel- Strengthens the damage, Shield gain, and Heal amount of retained Cards
- At the end of the turn, deals fixed damage to all enemies based on the number of retained Cards
- Ego Skill activates the retain effect
Nyx- Increases HP and Heal amount
- The first time you draw using an ability, ally damage increases
- Ego Skill lets you draw Cards equal to the number of Cards you have discard
Arwen- Increases HP and Heal amount
- Reduces damage based on the number of enemies in an Anticipated Action state
- Ego Skill provides Heal + damage reduction

The optimal Partner for Orlea is Noel, who upgrades retain Cards. The next best choice is a Partner who can upgrade Heal.

Manifest Ego Priority

Manifest EgoEffect
1凸Adds Retain to the Will of Light card.
2凸When a Creation card evolves into a Creation★★★ card, retain is triggered.
3凸Evolved Creation effects is added to Salvation.
4凸If holding Creation Card in hand, allies' damage +10%.
5凸Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards].
6凸When Orlea uses a Creation Card, deal ★ x50% Fixed Damage to all enemies.

Orlea - All Cards

Starting Cards

Attack, My Minions
Attack, My Minions
Celestial Healing
Sacred Censer

Starting Cards Detail

NameEffect
Attack, My Minions132% Damage
With a 30% chance to create 1 Creation★ Card
Celestial HealingHeal 126%
Sacred Censer[Outbreak of War]
Create 2 Creation★ Cards

Sacred Censer

CostEpiphiny
1[Outbreak of War]
Create 3 Creation★ Cards
2[Outbreak of War/Lead]
Create 2 Creation★ Cards
At the start of the turn, create 1 Creation★ Card(s)
1[Outbreak of War]
Create Softie★ and 1 Creation★ Card(s)
Upon next Softie use, create Softie★
1[Outbreak of War]
Create 1 Swiftie★ and Creation★ Card(s)
40% Damage Amount to the next Swiftie used
1[Outbreak of War]
Create 1 Sturdie★ and Creation★ Card(s)
150% Shield to the next Sturdie used

Unique Cards

Growth Acceleration
Annoying
Growing Creature
Will of Light

Unique Cards Detail

NameEffect
Growth AccelerationHeal 63%
Select 1 of own Cards in hand and trigger Retain effect 2 time(s)
Annoying40% Fixed Damage equal to the number of cards in hand
Growing Creature[Retain]
Create 1 Creation★ card(s)
Retain: Change this card to Creation★★★
Will of Light[Retain]
Heal 252%
Activate the Preserve effect of all cards in hand

Growth Acceleration

CostEpiphiny
0Heal 63%
Select 1 Card in hand and trigger Retain effect 2 time(s)
2[Exhaust]
Heal 63%
Select 1 of own
Creation Cards in hand and duplicate it
1Heal 126%
Select 1 of own Cards in hand and trigger Retain effect 2 time(s)
If that Card is a Softie,
2 Vulnerable to all enemies
1Heal 126%
Select 1 of own cards in hand and trigger Retrain effect 2 time(s)
If that card is a Swiftie, trigger Retain effect 3 times
1Heal 126%
Select 1 of own cards in hand, Retain effect 2 time(s)
If the card is Sturdie, -5 Combatants Stress

Annoying

CostEpiphiny
040% Fixed Damage by the number of Cards in hand
If 6 or more Cards are present, Heal 189%
1100% Damage
+100% Damage Amount for each Creation in hand
3[Retain]
450% Fixed Damage
Retain: Reduce cost by 1
0Deal 60% x 3 Fixed Damage to random enemies
Create 1 Creation★ Card for each target hit
1[Retain]
126% Damage
If this card is in hand and have created Creations while it was in hand, +100% Damage until used

Growing Creature

CostEpiphiny
1[Retain]
Create 1 Creation★ card(s)
Retain: Create 1 Creation★ card(s)
1[Retain]
Create 1 Creation★ card(s)
Retain: Change this card to Creation★★ and create 1 Creation★ card for each
1[Retain]
Create 1 Creation★ card(s)
Retain: Change this card to Softie★★★ and 2 Vulnerable to all enemies
1[Retain]
Create 1 Creation★ card(s)
Retain: Change this card to Swiftie★★★ and activate Retain effect 2 times
1[Retain]
Create 1 Creation★ card(s)
Retain: Change this card to Sturdie★★★ and 3 Weaken to all enemies

Created Cards

Softie ★
Softie ★★
Softie ★★★
Swiftie ★
Swiftie ★★
Swiftie ★★★
Toughie ★
Toughie ★★
Toughie ★★★

Created Cards Detail

NameEffect
Softie ★[Exhaust/Retain/Creation]
For 1 turn, +10% Damage Amount
Retain: +5% Damage of next Attack Card used
Softie ★★[Exhaust/Retain/Creation]
For 1 turn, +20% Damage Amount
Retain: +10% Damage of next Attack Card used
Softie ★★★[Exhaust/Retain/Creation]
For 1 turn, +35% Damage Amount
Retain: +20% Damage of next Attack Card used
Swiftie ★[Exhaust/Retain/Creation]
76% Damage
Retain: Damage +40%
Swiftie ★★[Exhaust/Retain/Creation]
120% Damage
Retain: Damage +80%
Swiftie ★★★[Exhaust/Retain/Creation]
252% Damage
Retain: Damage +150%
Toughie ★[Exhaust/Retain/Creation]
101% Shield
Retain: Heal 38%
Toughie ★★[Exhaust/Retain/Creation]
160% Shield
Retain: Heal 60%
Toughie ★★★[Exhaust/Retain/Creation]
315% Shield
Retain: Heal+125%

Ego Skill and Potential

Ego Skill

NameEffect
SalvationEP: 6
Create 1 of each Creation★★

Potential

RaceEffect
Epiphany Bonus
(Combatant Epiphany)
Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
Upgrade Basic Cards
(Upgrade Card)
Basic Card damage, shield gain, and healing amount +2%
Upgrade Neutral Cards
(Upgrade Card)
Neutral Card damage, shield gain, and healing amount +2%
Basic Card Proficiency
(Basic Card)
Add 30% chance to Attack, My Minions card to create 1 Creation★ card in hand..
Upgrade Unique Cards
(Upgrade Card)
Unique Card damage, shield gain, and healing amount +2%
Health Proficiency
(Stats)
Stamina increase by 1.6%
Basic Card Proficiency
(Basic Card)
+5% Damage for Orlea's Attack, My Minions
If Orlea's Attack is greater than 500, an additional +5% to that value
Attack Proficiency
(Stats)
Increases Attack by 1.6%
Upgrade Unique Stats
(Unique Stats)
If Orlea's Attack is above 800, at the start of battle, +6% Critical Chance of Combatant

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