Orlea is a character from Chaos Zero Nightmare. See best builds, partner, cards, stats, ego skill, potential, manifest ego, class, tier rank in CZN.
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All Characters (Combatants) ListOrlea Balance Adjustments
Season 2 Balance Adjustments
Orlea’s base cards and Creation generation will be adjusted to improve early-game stability and the usefulness of basic cards. Card costs will also be reduced and Creation effects strengthened to boost her overall performance and support role.
See Orlea Balance Adjustments Details| Adjustment Target | Adjustment Direction |
| Base Card Composition | The base card composition will be changed from 2 basic attack cards and 1 basic skill card to 1 basic attack card and 2 basic skill cards. |
| Basic Card Potential Effect | The chance to generate Creations will be increased. |
| Creation | The effect values of Creations will be increased. |
| Growth Acceleration | Healing will be increased. |
| Will of Light | Reduce cost by 1. |
Orlea Basic Information & Rating

| Rare | Class | Attribute |
|---|---|---|
![]() | Controller | Instinct |
Orlea is an Instinct Controller. She generates 0-Cost Creation Card and activates effects by retaining them.
Stats
| Attack | Defense | Health |
|---|---|---|
| 140 | 60 | 80 |
| Crit Chance | Crit Damage | 3.0% | 125.0% |
Rating
| Best Character | Reroll |
|---|---|
(SS>S>A>B) | (SS>S>A>B) |
Rate Orlea
Orlea Strengths & Weaknesses
Effective Just by Retaining
Orlea's Creation Cards take effect when retained. In particular, since Toughie activates Heal when retained, you can heal every turn just by keeping it in your hand.
Easy to Increase Hand Size
Since Orlea generates Creation Cards with Retain, it's easy to increase your hand size. This makes her a good match for characters with effects that depend on hand size, like Rin.
Jack-of-All-Trades, Master of None
Orlea's retain effect is excellent, but the effect is modest in return. As both an attacker and a healer, her performance is a bit too unreliable to depend on completely.
Cards Return to the Deck on Breakdown
Even if you keep Creation Cards in your hand, they will return to the deck if Orlea has a Mental Breakdown. Try to avoid accumulating stress during combat.
How To Use Orlea?
Activate Retain Effects

Orlea creates special cards called Creations. These cards have effects that activate when retained in your hand. Hold on to them to trigger their powerful abilities.
Swiftie Gets Stronger the More It's Retained

While the other Creation cards' retain effects activate immediately, Swiftie's accumulates power. Its damage increases the longer you retain it, so hold onto it for as long as possible to maximize its potential.
Aim for Sacred Censer's Epiphany

Sacred Censer can be upgraded through Epiphany. Once upgraded, it will generate a Creation card every turn, enabling a playstyle that capitalizes on Orlea's strengths.
Watch Out for Mental Breakdowns
Be aware that any cards you are retaining will be discarded from your hand if Orlea has a Mental Breakdown. Relying too heavily on her for healing can cause her Stress to build up, potentially collapsing your formation. Make sure to manage her Stress levels carefully.
Best Team for Orlea
Rin Attacker Build
This build uses Orlea to increase the number of Skill Cards to support Rin, whose effects are based on the number of Cards she has. Including Cassius, who can Search for Cards, also increases the build's consistency.
Low-Cost Team Build
This is a team that uses Beryl as an Attacker. Since Beryl also has retain Cards, she can benefit from Orlea's Will of Light.
Best Partner for Orlea
Noel is the Optimal Choice
| Partner | Detail |
|---|---|
Noel | [★5] Obtained from Gacha [Recommendation] ★★★ - Upgrades the damage, Shield gained, and healing amount of Retain Cards. - At the end of the turn, deals AoE fixed damage based on the number of Retain Cards. - Activates the preservation effect with the Ego Skill. |
Nyx | [★5] Obtained from Arkhianon Supply [Recommendation] ★★・ - Increases HP and Heal amount. - When drawing with a skill for the first time, increases damage dealt by allies. - Draws Cards equal to the number of Cards discarded by an Ego Skill. |
Arwen | [★4] Obtained from Gacha [Recommendation] ★・・ - Increases HP and Heal amount. - Reduces damage depending on enemies in attack warning state. - Ego Skill: Heal + Damage Reduction. |
The optimal Partner for Orlea is Noel, who upgrades retain Cards. The next best choice is a Partner who can upgrade Heal.
Recommended Memory Fragments
Tetra's Authority Set and Seth's Scarab Set are recommended
| Memory Fragments | Effect |
|---|---|
Tetra's Authority Set | [2-Set] +12% Defense |
Seth's Scarab Set | [2-Set] Increases the damage, Shield, and Healing of Basic Cards by 20% |
Executioner's Tool Set | [2-Set] +25% Critical Damage |
The recommended Memory Fragments for Orlea are the Tetra's Authority Set and the Seth's Scarab Set. By increasing her defense with the Tetra's Authority Set and enhancing her Heal amount with the Seth's Scarab Set, she can provide more consistent healing support.
Orlea Manifest Ego Guide & Priority
| Manifest Ego | Effect |
|---|---|
| M1 | [Recommended]: ★・・ Adds Retain to the Will of Light card. |
| M2 | [Recommended]: ★・・ When a Creation card evolves into a Creation★★★ card, retain is triggered. |
| M3 | [Recommended]: ★★★ Evolved Creation effects is added to Salvation. |
| M4 | [Recommended]: ★★・ If holding Creation Card in hand, allies' damage +10%. |
| M5 | [Recommended]: ★・・ Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards]. |
| M6 | [Recommended]: ★★・ When Orlea uses a Creation Card, deal ★ x50% Fixed Damage to all enemies. |
3 Manifest Ego is Recommended
At 3 Manifest Ego, Orlea gains the ability to evolve Creations when using her Ego Skill. This makes it much easier to create powerful 3-star Creations, so we highly recommend aiming for this level.
All Cards Of Orlea
Starting Cards
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Starting Cards Detail
| Name | Effect |
|---|---|
| Attack, My Minions | 132% Damage With a 30% chance to create 1 Creation★ Card |
| Celestial Healing | Heal 126% |
| Sacred Censer | [Outbreak of War] Create 2 Creation★ Cards |
Sacred Censer
| Cost | Epiphany |
|---|---|
| 1 | [Outbreak of War] Create 3 Creation★ Cards |
| 2 | [Outbreak of War/Lead] Create 2 Creation★ Cards At the start of the turn, create 1 Creation★ Card(s) |
| 1 | [Outbreak of War] Create Softie★ and 1 Creation★ Card(s) Upon next Softie use, create Softie★ |
| 1 | [Outbreak of War] Create 1 Swiftie★ and Creation★ Card(s) 40% Damage Amount to the next Swiftie used |
| 1 | [Outbreak of War] Create 1 Sturdie★ and Creation★ Card(s) 150% Shield to the next Sturdie used |
Epiphany Cards
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Epiphany Cards Detail
| Name | Effect |
|---|---|
| Growth Acceleration | Heal 63% Select 1 of own Cards in hand and trigger Retain effect 2 time(s) |
| Annoying | 40% Fixed Damage equal to the number of cards in hand |
| Growing Creature | [Retain] Create 1 Creation★ card(s) Retain: Change this card to Creation★★★ |
| Will of Light | [Retain] Heal 252% Activate the Preserve effect of all cards in hand |
Growth Acceleration
| Cost | Epiphany |
|---|---|
| 0 | Heal 63% Select 1 Card in hand and trigger Retain effect 2 time(s) |
| 2 | [Exhaust] Heal 63% Select 1 of own Creation Cards in hand and duplicate it |
| 1 | Heal 126% Select 1 of own Cards in hand and trigger Retain effect 2 time(s) If that Card is a Softie, 2 Vulnerable to all enemies |
| 1 | Heal 126% Select 1 of own cards in hand and trigger Retrain effect 2 time(s) If that card is a Swiftie, trigger Retain effect 3 times |
| 1 | Heal 126% Select 1 of own cards in hand, Retain effect 2 time(s) If the card is Sturdie, -5 Combatants Stress |
Annoying
| Cost | Epiphany |
|---|---|
| 0 | 40% Fixed Damage by the number of Cards in hand If 6 or more Cards are present, Heal 189% |
| 1 | 100% Damage +100% Damage Amount for each Creation in hand |
| 3 | [Retain] 450% Fixed Damage Retain: Reduce cost by 1 |
| 0 | Deal 60% x 3 Fixed Damage to random enemies Create 1 Creation★ Card for each target hit |
| 1 | [Retain] 126% Damage If this card is in hand and have created Creations while it was in hand, +100% Damage until used |
Growing Creature
| Cost | Epiphany |
|---|---|
| 1 | [Retain] Create 1 Creation★ card(s) Retain: Create 1 Creation★ card(s) |
| 1 | [Retain] Create 1 Creation★ card(s) Retain: Change this card to Creation★★ and create 1 Creation★ card for each |
| 1 | [Retain] Create 1 Creation★ card(s) Retain: Change this card to Softie★★★ and 2 Vulnerable to all enemies |
| 1 | [Retain] Create 1 Creation★ card(s) Retain: Change this card to Swiftie★★★ and activate Retain effect 2 times |
| 1 | [Retain] Create 1 Creation★ card(s) Retain: Change this card to Sturdie★★★ and 3 Weaken to all enemies |
Created Cards
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Created Cards Detail
| Name | Effect |
|---|---|
| Softie ★ | [Exhaust/Retain/Creation] For 1 turn, +10% Damage Amount Retain: +5% Damage of next Attack Card used |
| Softie ★★ | [Exhaust/Retain/Creation] For 1 turn, +20% Damage Amount Retain: +10% Damage of next Attack Card used |
| Softie ★★★ | [Exhaust/Retain/Creation] For 1 turn, +35% Damage Amount Retain: +20% Damage of next Attack Card used |
| Swiftie ★ | [Exhaust/Retain/Creation] 76% Damage Retain: Damage +40% |
| Swiftie ★★ | [Exhaust/Retain/Creation] 120% Damage Retain: Damage +80% |
| Swiftie ★★★ | [Exhaust/Retain/Creation] 252% Damage Retain: Damage +150% |
| Toughie ★ | [Exhaust/Retain/Creation] 101% Shield Retain: Heal 38% |
| Toughie ★★ | [Exhaust/Retain/Creation] 160% Shield Retain: Heal 60% |
| Toughie ★★★ | [Exhaust/Retain/Creation] 315% Shield Retain: Heal+125% |
Ego Skill and Potential
Ego Skill
| Name | Effect |
|---|---|
| Salvation | EP: 6 Create 1 of each Creation★★ |
Potential
| Race | Effect |
|---|---|
| Epiphany Bonus (Combatant Epiphany) | When entering Chaos, obtain 1 random Rare Card with an activated Epiphany. |
| Upgrade Card (Basic Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2% |
| Upgrade Card (Common Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2% |
| Basic Card (Basic Card Proficiency) | Add 30% chance to Attack, My Minions card to create 1 Creation★ card in hand.. |
| Upgrade Card (Unique Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Unique Cards by 2% |
| Stats (Health Proficiency) | Increase Health by 1.6% |
| Stats (Attack Proficiency) | Increase Attack by 1.6% |
| Basic Card (Basic Card Proficiency) | +5% Damage for Orlea's Attack, My Minions. If Orlea's Attack is greater than 500, an additional +5% to that value |
| Unique Stats (Unique Stat Upgrade) | If Orlea's Attack is above 800, at the start of battle, +6% Critical Chance of Combatant |
Profile & Voice Actors
Character Profile
| Race | Human |
|---|---|
| Birthday | January 12th |
| Gift | Luminescent Veil |
| Affiliated Faction | The Holy Crusaders Sanctuary Sisters |
The foreseeing priestess.
Capable of manipulating light and occasionally glimpsing the future through foresight. She exhibits minimal emotional changes, not being overly cold or expressionless, but lacking visible sorrow or anger, which giver her an enigmatic aura. Often works alongside Quinto.
Voice Actor / Actress (Japanese)
| VA | Yuko Tatsumi |
|---|
Chaos Zero Nightmare Related Guides

Tetra's Authority Set
Seth's Scarab Set
Executioner's Tool Set