Luke - Rating and Recommended Build

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Chaos Zero Nightmare | Luke - Rating and Recommended Build - GameWith

Luke Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal party builds, recommended partners, cards, stats, Ego Skills, and more!

Table of Contents

All Characters (Combatants) List

Luke - Rating

RareClassAttribute
☆5 iconHunterHunterOrderOrder

Luke is an Order Hunter. He is a character who fights using Bullet Cards.

Stats

AttackDefenseHealth
1704578
Crit ChanceCrit Damage
3.0%125.0%

Rating

Best CharacterReroll
A(SS>S>A>B)A(SS>S>A>B)

Luke - Pros and Cons

Excels at Follow-up Attacks with Bullet Cards

Luke excels at follow-up attacks that utilize Bullet Cards. He can generate Bullet Cards to efficiently deal damage.

Highly Versatile Combatant

Since Luke's Cards have a low Cost, he has relatively good synergy with any Combatant, and his appeal is the high degree of freedom he allows in team composition.

Few Defense Cards

Luke has few defense Cards, so his Durability is a bit of a concern. Therefore, it is easier to create a stable team by pairing him with Combatants with high Durability like Magna and Maribell.

Luke - Recommended Team

Order Party

This is a party composed entirely of Order characters. It's a damage-focused party featuring Hugo and Amir. If AP Management is difficult, we also recommend including Mika.

Best Partner

Janet is Optimal

PartnerDetail
Janet- When 5 Bullet Cards are used, generates a random hundgun cards & increases damage
- Increases the Crit chance of 1-cost or less Attack Cards
Akad- Increases Bullet Card damage
- On the first critical damage, increases Bullet Card damage for 1 turn
Serithea- Increases Crit chance
- Ego Skill deals damage and applies Vulnerable

Janet can use 5 Bullet Cards to generate a random Handgun Card and also significantly increase the damage of the generated Bullet Card. This makes her an excellent match for Luke, who uses many Bullet Cards.

Manifest Ego Priority

Manifest EgoEffect
1凸+50% Finisher Round Damage, Handgun Bullet card use condition changes from 5 cards to 4 cards
2凸When Luke uses Bullet card 3 times, create 2 Handgun Bullet cards in hand.
Cards created this way have damage -50%
This effect triggers once per turn.
3凸+50% Damage of Lethal Design, and the Damage per card in hand is changed from +15% to +25%.
4凸Whenever Luke uses a Bullet card, gain Target Analysis.
Target Analysis: For 1 turn(s), Luke's Bullet card damage +10% (max 4 stacks).
5凸The level of [Basic Card Enhance], [Unique Card Enhance], and [Neutral Card Enhance] +3
6凸Change the damage bonus from Target Analysis to +15%, and whenever 12 Handgun Bullet cards are used, create 1 High-Velocity AP Round card in hand.

Starting and Unique Card

Starting Card

Single Shot
Single Shot
Shadow Concealment
Rapid Fire

Unique Card

Ego Skill and Potential

Ego Skill

SkillEffect
Lethal Design【EP】 5
+300% Damage
+15% Damage for each card in hand

Potential

CategoryEffect
Ephipany Bonus
(Combatant Epiphany)
Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
Upgrade Basic Cards
(Upgrade Card)
Basic Card damage, shield gain, and healing amount +2%
Neutral Card Upgrade
(Upgrade Card)
Neutral Card damage, shield gain, and healing amount +2%
Basic Card Proficiency
(Basic Card)
Add Bullet to Single Shot card.
Upgrade Unique Cards
(Upgrade Card)
Unique Card Damage, shield gain, and healing amount +2%
Critical Chance Proficiency
(Stats)
+2% Critical Chance
Basic Card Proficiency
(Basic Card)
+5% Luke's Single Shot Damage
If Luke's Critical Chance is greater than 20%, an additional +5% to that value.
Critical Damage Proficiency
(Stats)
+2.4% Critical Damage
Upgrade Unique Stats
Unique Stats
If Luke's Critical Chance is greater than 40%,+3% Handgun Bullet Damage
For every 5% Critical Chance exceeding that value, an additional +2% (text is cut off).

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Article Written by
Chaos Zero Nightmare Strategy Team

Chaos Zero Nightmare Strategy Team

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