Luke Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal team builds, recommended partners, cards, stats, Ego Skills, and more!
Table of Contents
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All Characters (Combatants) ListLuke - Rating

| Rare | Class | Attribute |
|---|---|---|
![]() | Hunter | Order |
Luke is an Order Hunter. He is a character who fights using Bullet Cards.
Stats
| Attack | Defense | Health |
|---|---|---|
| 170 | 45 | 78 |
| Crit Chance | Crit Damage | 3.0% | 125.0% |
Rating
| Best Character | Reroll |
|---|---|
(SS>S>A>B) | (SS>S>A>B) |
Luke - Pros and Cons
Excels at Follow-up Attacks with Bullet Cards
Luke excels at follow-up attacks that utilize Bullet Cards. He can generate Bullet Cards to efficiently deal damage.
Highly Versatile Combatant
Since Luke's Cards have a low Cost, he has relatively good synergy with any Combatant, and his appeal is the high degree of freedom he allows in team composition.
Few Defense Cards
Luke has few defense Cards, so his Durability is a bit of a concern. Therefore, it is easier to create a stable team by pairing him with Combatants with high Durability like Magna and Maribell.
Luke - Recommended Team
Bullet Team
This team pairs Yuki with Lucas, as both characters generate Bullets. Their shared Bullet-related Card effects allow them to boost each other’s power.
Best Partner
Janet is Optimal
| Partner | Detail |
|---|---|
Janet | [★5] Obtained from Gacha [Recommendation] ★★★ - When 5 Bullet Cards are used, creates a random handgun Card & increases damage. - Increases Crit chance of Attack Cards with a Cost of 1 or less. |
Akad | [★4] Obtained from Gacha [Recommendation] ★★・ - Increases Bullet Card damage. - On the first Critical Attack, increases Bullet Card damage for 1 turn. |
Serithea | [★5] Obtained from Arkhianon Supply [Recommendation] ★・・ - Increases Crit chance. - Inflicts damage and Vulnerable with Ego Skill. |
Janet can use 5 Bullet Cards to generate a random Handgun Card and also significantly increase the damage of the generated Bullet Card. This makes her an excellent match for Luke, who uses many Bullet Cards.
Manifest Ego Priority
| Manifest Ego | Effect |
|---|---|
| M1 | [Recommended]: ★・・ +50% Damage to Finisher Round, Handgun Bullet card use condition changes from 5 cards to 4 cards |
| M2 | [Recommended]: ★・・ When Luke uses a Bullet card 3 times, create 2 Handgun Bullet cards in hand. Cards created this way have damage -50% This effect triggers once per turn. |
| M3 | [Recommended]: ★★・ +50% Damage of Lethal Design, and the Damage per card in hand is changed from +15% to +25%. |
| M4 | [Recommended]: ★★★ Whenever Luke uses a Bullet card, gain Target Analysis. Target Analysis: For 1 turn(s), Luke's Bullet card damage +10% (max 4 stacks). |
| M5 | [Recommended]: ★・・ Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards]. |
| M6 | [Recommended]: ★★★ Change the damage bonus from Target Analysis to +15%, and whenever 12 Handgun Bullet cards are used, create 1 High-Velocity AP Round card in hand. |
Luke - All Cards
Starting Cards
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Starting Cards Detail
| Name | Effect |
|---|---|
| Single Shot | [Bullet] 132% Damage |
| Shadow Concealment | 126% Shield |
| Rapid Fire | 139% Damage 20% chance to create 1 Ballista card |
Rapid Fire
| Cost | Epiphiny |
|---|---|
| 1 | [ Retrieve ] 95% × 2 Damage Create Handgun Bullet equal to number of Critical Hits +50% Critical Chance |
| 1 | 38% × 3 Damage Create Handgun Bullet equal to number of Critical Hits +50% Critical Chance |
| 1 | 189% Damage Create Handgun Bullet equal to number of Critical Hits Guaranteed Critical |
| 0 | [ Bullet ] 63% × 3 Damage +50% Critical Chance |
| 1 | 95% × 2 Damage Draw cards equal to Critical Hits +70% Critical Chance |
Created Cards
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Created Cards Detail
| Name | Effect |
|---|---|
| Magnum Shot | [Ethereal/Exhaust/Bullet] 88% Damage |
| Silver Shot | [Ethereal/Exhaust/Bullet] 63% Damage Weakness Attack: 100% Damage |
| Uranium Shot | [Ethereal/Exhaust/Bullet] 63% Damage If the target has Shield, 100% Damage |
| Tracer | [Ethereal/Exhaust/Bullet] 38% Damage 1 Mark |
Ego Skill and Potential
Ego Skill
| Name | Effect |
|---|---|
| Lethal Design | EP: 5 +300% Damage +15% Damage for each card in hand |
Potential
| Race | Effect |
|---|---|
| Epiphany Bonus (Combatant Epiphany) | Upon entering Chaos, you obtain 1 random Rare card through Epiphany. |
| Upgrade Basic Cards (Upgrade Card) | Basic Card damage, shield gain, and healing amount +2% |
| Upgrade Neutral Cards (Upgrade Card) | Neutral Card damage, shield gain, and healing amount +2% |
| Basic Card Proficiency (Basic Card) | Add Bullet to Single Shot card. |
| Upgrade Unique Cards (Upgrade Card) | Unique Card damage, shield gain, and healing amount +2% |
| Critical Chance Proficiency (Stats) | +2% Critical Chance |
| Basic Card Proficiency (Basic Card) | +5% Luke's Single Shot Damage If Luke's Critical Chance is greater than 20%, an additional +5% to that value. |
| Critical Damage Proficiency (Stats) | +2.4% Critical Damage |
| Upgrade Unique Stats (Unique Stats) | If Luke's Critical Chance is greater than 40%,+3% Handgun Bullet Damage For every 5% Critical Chance exceeding that value, an additional +2% (up to an additional +12%) |
Chaos Zero Nightmare Related Guides
