Cassius Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal party builds, recommended partners, cards, stats, Ego Skills, and more!
Table of Contents
Cassius - Rating

Rare | Class | Attribute |
---|---|---|
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Cassius is an Instinct Controller. He is a character who possesses an abundance of Draw Cards and can increase hand cycling speed.
Stats
Attack | Defense | Health |
---|---|---|
129 | 56 | 74 |
Crit Chance | Crit Damage | 3.0% | 125.0% |
Rating
Best Character | Reroll |
---|---|
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Cassius - Pros and Cons
Increases Hand Cycling
Cassius has many Cards that let him draw, allowing him to increase his hand cycling rate.
Build a Consistent Deck
By using his draw and card swapping abilities, you can build a stable deck that is less prone to a Bad Opening Hand. Since he often consumes AP, he has good synergy with Combatants that have AP recovery Cards.
Difficult to Use
Cassius is a Combatant that is somewhat difficult to use, as playing him requires an understanding of Card composition and how to play the deck. To maximize his performance, you will need to carefully adjust your save data and deck construction.
Cassius - Recommended Team
Haru Attacker Team Comp
A team comp where Haru is supported by Cassius and Mika. You can aim for a stable playstyle by cycling your hands with Cassius and managing AP with Mika.
Best Partner
Nyx is Recommended
Partner | Detail |
---|---|
![]() | - Increases HP and Heal amount - The first time you draw using an ability, ally damage increases - Ego Skill lets you draw Cards equal to the number of Cards you have discard |
![]() | - Increases HP and Heal amount - Reduces damage based on the number of enemies in an Anticipated Action state - Ego Skill provides Heal + damage reduction |
![]() | - Increases defense - Recover HP at the end of battle - Heal + gain Morale with Ego Skill |
Nyx is recommended for Cassius because her effect buffs allies when you draw. Arwen, who reduces enemy damage, is also a recommended option.
Manifest Ego Priority
Manifest Ego | Effect |
---|---|
1凸 | Add Graveyard to the target range of the Joker card effect. |
2凸 | Heal Cassius by 40% each time he draws with an ability |
3凸 | The level of [Basic Card Enhance], [Unique Card Enhance], and [Neutral Card Enhance] +3 |
4凸 | Death Tricks Moral reduction +2 to all enemies |
5凸 | The level of [Basic Card Enhance], [Unique Card Enhance], and [Neutral Card Enhance] +3 |
6凸 | Whenever Cassius completes a quest, inflict 1 Morale Down on all enemies for 1 turn. |
Starting and Unique Card
Starting Card
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Unique Card
Ego Skill and Potential
Ego Skill
Skill | Effect |
---|---|
Death Trick | 【EP】 4 Generates 2 Quest Cards. For 1 turn, all enemies' Morale -3 |
Potential
Category | Effect |
---|---|
Ephipany Bonus (Combatant Epiphany) | Upon entering Chaos, you obtain 1 random Rare card through Epiphany. |
Upgrade Basic Cards (Upgrade Card) | Basic Card damage, shield gain, and healing amount +2% |
Neutral Card Upgrade (Upgrade Card) | Neutral Card damage, shield gain, and healing amount +2% |
Basic Card Proficiency (Basic Card) | Add a 30% chance to draw 1 card to Card and Wild Card. |
Upgrade Unique Cards (Upgrade Card) | Unique Card Damage, shield gain, and healing amount +2% |
Health Proficiency (Stats) | Stamina increases by 1.6% |
Basic Card Proficiency (Basic Card) | +5% Damage for Cassius's Card and Wild Card If Cassius Health is greater than 600, |
Attack Proficiency (Stats) | Increases Attack by 1.6% |
Upgrade Unique Stats Unique Stats | On Quest Completion, gain 1 Morale for 1 Turn If Cassius's Health is greater than 700, gain an additional 1 Fortitude for 1 turn on Quest Completion. |
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