Tiphera is a character from Chaos Zero Nightmare. See best builds, partner, cards, stats, ego skill, potential, manifest ego, class, tier rank in CZN.
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All Characters (Combatants) ListTiphera Basic Information & Rating

| Rare | Class | Attribute |
|---|---|---|
![]() | Controller | Order |
Tiphera is an Order Controller. By creating Cards that supply AP and provide buffs, Tiphera excels as a supporter in a wide range of team compositions.
Stats
| Attack | Defense | Health |
|---|---|---|
| 140 | 60 | 80 |
| Crit Chance | Crit Damage | 3.0% | 125.0% |
Rating
| Best Character | Reroll |
|---|---|
(SS>S>A>B) | (SS>S>A>B) |
Rate Tiphera
Tiphera Strengths & Weaknesses
Reliable AP Generation
Tiphera generates AP through Event Horizon and her Creation Cards. This makes her a strong partner for high-Cost characters and allows her to slot easily into a variety of team compositions.
Easy Access to Created Cards
Tiphera’s playstyle revolves around generating Creation Cards. Although they are typically added to the deck or discard pile, she also has effects that let her draw those Cards, allowing them to be used right away.
Gameplay Includes Random Elements
Tiphera creates three different types of Creation Cards, and the type generated is random. In addition, effects that uses these Creation Cards also involve randomness, making her a character whose performance depends partly on luck.
How To Use Tiphera?
Build Your Setup Early
Start by creating Archetype cards as soon as possible. These cards are key to activating her combos and strengthening Event Horizon.
Trigger Exhaust Synergies
Since Archetype cards are Exhaust cards, use them to activate Exhaust-based effects. This helps you gain extra value while preparing for stronger turns.
Upgrade Event Horizon Consistently
Each time you use Archetype cards, Event Horizon becomes stronger. Keep the cycle going to unlock powerful team support and momentum.
Best Team for Tiphera
Exhaust Team
This is a team that supports and utilizes Nine by taking advantage of AP supply and the Form Convergence Epiphany. With both Tiphera and Narja providing buffs and healing, the team can achieve consistent clears.
Best Partner for Tiphera
Tiana is the Best Choice
| Partner | Detail |
|---|---|
Tiana | [★5]Obtained from Gacha [Recommendation]★★★ - Increases DEF - When creating 3 Exhaust Cards, increases the damage of the next Attack Card - Can also increase ally Crit chance - Upgrades by repeatedly using the Ego Skill |
Nyx | [★5]Obtainable from Arkhianon Supply [Recommendation]★★★ - Increases DEF, HP, and Heal - Increases ally damage when drawing with a skill for the first time - Draw Cards equal to the amount discarded by an Ego Skill |
Arwen | [★4] Obtained from Gacha [Recommendation] ★★・ - Increases HP and Heal amount. - Reduces damage depending on enemies in the attack warning state. - Heals and reduces damage with an Ego Skill. |
The best Partner for Tiphera is Tiana, who can buff allies when 3 Exhaust Cards are created. Additionally, Nyx is also a good Partner due to her abundance of draw Cards.
Recommended Memory Fragments
Tiphera Manifest Ego Guide & Priority
| Manifest Ego | Effect |
|---|---|
| M1 | [Recommended]: ★・・ Change the max stack counf of Form Upgrade for the Event Horizon card from 3 to 4. |
| M2 | [Recommended]: ★★・ When an Archetype card is activated, gain that card's shape effect. When shape effects stack to 3, create 1 card consisting of the stacked shape effects. O: Heal 150% △: Increase Damage Amount of the first Hit of the next Attack Card by 30% □: Draw 1 Archetype card. This effect can only be activated once per turn, and the shape effect is removed at the end of the turn. |
| M3 | [Recommended]: ★★★ Increase the additional creation count of Archetype Resonance to 3 times, and increase the Cost decrease effect of the next Ego Skill used to 3. |
| M4 | [Recommended]: ★★★ When Tiphera's Archetype card is used, gain the Power of Archetype effect. Power of Archetype: Increase Damage Amount of Attack Cards of allies by 5%, increase Order Attribute Damage Amount of allies by 5%, and increase Defense-Based Damage Amount of allies by 5%. At the end of the turn, remove Power of Archetype (max 2 stacks). |
| M5 | [Recommended]: ★・・ Increase the level of [Basic Card Upgrade], [Unique Card Upgrade], and [Common Card Upgrade] in Potentials by 3. |
| M6 | [Recommended]: ★★・ Tiphera's Unique Cards receive Damage Amount increase effects gained from Archetype: △'s Damage Amount effect to increase from 30% to 35%, and max stacks from 300% to 350%. |
Aim for 4 Manifest Ego
At 4 Manifest Ego, Tiphera can buff allies by using Creation Cards. Since the Ego Skill Upgrade at 3 Manifest Ego is also excellent, aiming for 4 Manifest Ego is recommended.
All Cards Of Tiphera
Starting Cards
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Starting Cards Detail
| Name | Effect |
|---|---|
| Matter Disintegration | 100% Defense-Based Damage |
| Barrier Deployment | Heal 100% |
| Quantum Seed | Heal 100%, create 2 Archetype cards in Draw Pile,then Draw 1 of those cards |
Matter Disintegration
| Cost | Epiphany |
|---|---|
| 1 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Barrier Deployment
| Cost | Epiphany |
|---|---|
| 1 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Quantum Seed
| Cost | Epiphany |
|---|---|
| 0 | Heal 180% Create 3 Archetype card(s) in Draw Pile Draw 1 of them |
| 0 | Heal 120% Select 1 Archetype card Create 1 in hand and Draw Pile each |
| 0 | Draw 1 Predict which Archetype card will be created Create 1 Archetype card If predicted correctly, create the rest in Draw Pile |
| 1 | Create 3 Archetype card(s) in Draw Pile Draw 1 of them Activate Retain effect 2 times on 1 random card(s) of this unit in hand |
| 1 | [Unique] Create 1 Archetype card(s) When AP is 0, create 1 of each Archetype card in hand and Draw Pile (1 time per turn) |
Epiphany Cards
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Epiphany Cards Detail
| Name | Effect |
|---|---|
| Form Convergence | [Retain] Draw 2 Archetype cards,then double a random effect of those cards for 1 turn |
| Creation and Destruction | 120% Defense-Based Damage, 80% Shield, Heal 80%, Harmonization: Double all effects |
| Dual Creation | [Unique] When 2 Archetype cards are created,create 1 identical card in Discard Pile |
| Event Horizon | [Unique], [Form Upgrade (0/3)] 1 AP, Draw 1,Increase Damage Amount of the first Hit of the next Attack Card by 40% |
Form Convergence
| Cost | Epiphany |
|---|---|
| 1 | [Unique/Initiation] When 2 Archetype cards are created, create 1 identical card in Discard Pile |
| 1 | [Unique/Initiation] When 3 Archetype cards are created, create 1 identical card in hand Apply Retain to that card |
| 1 | [Unique/Initiation] When Archetype: ▢ is activated, create 1 different Archetype card in Discard Pile |
| 1 | [Unique] Create 1 of each Archetype card Create 1 of the next Archetype card Exhausted |
| 1 | [Unique/Initiation] When an Archetype card is moved to hand, duplicate that card and remove a random effects (5 time(s) per turn) |
Creation and Destruction
| Cost | Epiphany |
|---|---|
| 1 | 216% Defense-Based Damage 120% Shield Heal 120% Harmonization: Double all effects |
| 5 | 660% Defense-Based Damage [fc] When a card is Exhausted, decrease Cost of this card by 1 for 1 turn until used |
| 2 | [Retain] 192% Defense-Based Damage 48% Shield Heal 48% Retain: Increase all effects by 100% until activated (max 4 times) |
| 1 | [Unique] When AP is 0, create 1 Creation and Destruction Decrease Cost of those cards by 1 and apply Exhaust (1 time per turn) |
| 5 | 180% Defense-Based Damage for each Cost of this card When a card is Exhausted, randomly change Cost of this card from 1-9 |
Dual Creation
| Cost | Epiphany |
|---|---|
| 1 | [Unique/Initiation] When 2 Archetype cards are created, create 1 identical card in Discard Pile |
| 1 | [Unique/Initiation] When 3 Archetype cards are created, create 1 identical card in hand Apply Retain to that card |
| 1 | [Unique/Initiation] When Archetype: ▢ is activated, create 1 different Archetype card in Discard Pile |
| 1 | [Unique] Create 1 of each Archetype card Create 1 of the next Archetype card Exhausted |
| 1 | [Unique/Initiation] When an Archetype card is moved to hand, duplicate that card and remove a random effect (5 time(s) per turn) |
Event Horizon
| Cost | Epiphany |
|---|---|
| 2 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Created Cards
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Created Cards Detail
| Name | Effect |
|---|---|
| Archetype: ○ | [Exhaust] Heal 50%, 1 AP |
| Archetype: △ | [Exhaust] 50% Shield, Increase DamageAmount of the first Hit of the next Attack Card by 30% (max 300%) |
| Archetype: □ | [Exhaust] Heal 50%, Draw 1 Archetype card |
Archetype: ○
| Cost | Epiphany |
|---|---|
| 0 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Archetype: △
| Cost | Epiphany |
|---|---|
| 0 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Archetype: □
| Cost | Epiphany |
|---|---|
| 0 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Ego Skill and Potential
Ego Skill
| Name | Effect |
|---|---|
| Archetype Resonance | EP: 5 Select and create 1 Archetype card The next 3 times an Ego Skill is used, create an additionla card Decrease Cost of the next Ego Skill used by 3 |
Potential
| Race | Effect |
|---|---|
| Epiphany Bonus (Combatant Epiphany) | When entering Chaos, obtain 1 random Rare Card with an activated Epiphany. |
| Upgrade Card (Basic Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2% |
| Upgrade Card (Common Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2% |
| Basic Card (Basic Card Proficiency) | Decrease Heal Amount of the Barrier Deployment card to 70% and add a 70% Shield effect |
| Upgrade Card (Unique Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Unique Cards by 2% |
| Stats (Defense Proficiency) | Increase Defense by 1.6% |
| Stats (Critical Chance Proficiency) | +2% Critical Chance |
| Unique Card (Unique Card Proficiency) | +5 Heal and Shield Gain Amounts to Archetype cards If Tiphera's Defense is greater than 250, add an additional +5% to the modifier |
| Unique Stats (Unique Stat Upgrade) | If Tiphera's Defense is greater than 300, at the start of battle, +10% to Critical Damage of allies |
Profile & Voice Actors
Character Profile
| Race | Human |
|---|---|
| Birthday | July 3th |
| Gift | Creation |
| Affiliated Faction | Wanderer |
An Imperial Marshal carrying out secret missions.
A Marshal of the empire who diligently strives to complete her assigned tasks to perfection. Though her overflowing confidence sometimes lead to mistakes, she holds an adamant sense of justice and unwavering convictions.
Voice Actor / Actress (Japanese)
| VA | Tsumugi Ookura |
|---|
Chaos Zero Nightmare Related Guides
