Sereniel is a character from Chaos Zero Nightmare. See best builds, partner, cards, stats, ego skill, potential, manifest ego, class, tier rank in CZN.
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All Characters (Combatants) ListSereniel Basic Information & Rating

| Rare | Class | Attribute |
|---|---|---|
![]() | Hunter | Instinct |
Sereniel is an Instinct Hunter. She retrieve Attack Cards from the Graveyard when an enemy is Ravaged and deal massive damage at once.
Stats
| Attack | Defense | Health |
|---|---|---|
| 170 | 45 | 78 |
| Crit Chance | Crit Damage | 3.0% | 125.0% |
Rating
| Best Character | Reroll |
|---|---|
(SS>S>A>B) | (SS>S>A>B) |
Rate Sereniel
Sereniel Strengths & Weaknesses
Powerful 0-Cost Homing Laser
Sereniel has two types of homing lasers, which are 0-cost cards. They move from the Graveyard to your hands on Ravage, allowing you to overwhelm enemies with massive damage.
Can Also Deal Tenacity Damage
Plasma Missile and Cobalt Light are cards that can deal Tenacity Damage to enemies. This allows for a self-sufficient playstyle where you can trigger a Ravage on your own and follow up with an Extra Attack using the Homing Laser.
Trigger Ravage with Afterglow Buff
Homing Laser has a unique effect called
How To Use Sereniel?
Create Homing Laser L

Homing Laser L is a card that can be retrieved from the Graveyard to your hands upon Ravage. By creating it using Shining Core or an Plasma Missile that has undergone Epiphany, you can aim for massive damage upon Ravage.
Aim for the Ravage State

Once you create a Homing Laser, use Plasma Missiles and Cobalt Light to aim and ravage the enemy. You can then press the attack with the Homing Laser retrieved from the Graveyard.
Also Make Use of Homing Laser

The Afterglow buff from Homing Laser adds Toughness damage. Since it can be retrieved from the Graveyard upon Ravage even if used, be sure to use it proactively.
Retrieve Exhaust Cards with Ego Skill


Sereniel's Ego Skill can retrieve an exhausted Homing Laser L. By using the Ego Skill after using up all your Homing Laser L, further Extra Attacks become possible.
Best Team for Sereniel
Instinct Team
This is a team composed entirely of Instinct characters. By including Khalipe, who can support the team's durability while also reducing Strength, and Nia, who can cycle the Deck, you can clear the stage more reliably.
Low-Cost Team Build
This formation can also recharge Tenacity with Selena's Tactical Maneuver. By utilizing Mika's AP recovery, you can fight with a large number of actions.
Best Partner for Sereniel
The Best Choice is Peko
| Partner | Detail |
|---|---|
Peko | [★5] Obtained from Gacha [Recommendation] ★★★ - Increases Attack - Increases damage when moving Cards from the Graveyard to your hands - Increases damage to Ravaged targets - Increases Crit chance upon Ravage with the Ego Skill |
Serithea | [★5]Obtainable from Arkhianon Supply [Recommendation] ★★・ - Increases Crit chance - Upon landing a critical hit, increases Critical Damage - Ego Skill deals damage and inflicts Vulnerable |
Carroty | [★4]Obtained from Gacha [Recommendation] ★・・ - Increases the damage of 1 random card at the start of the turn - Increases damage when creating Cards - Increases the damage of a Created Card with an Ego Skill |
The best Partner for Sereniel is Peko, who gets a buff when you retrieve Cards from the Graveyard. Additionally, Serithea, who gets a buff when a critical hit occurs, also has good synergy with Sereniel, who has a high number of attacks.
Recommended Memory Fragments
Executioner's Tool Set and Black Wing Set Recommended
| Memory Fragments | Effect |
|---|---|
Executioner's Tool Set | [2-Set Bonus] Crit DMG +25% |
Black Wing Set | [2-Set Bonus] Attack +12% |
Judgement's Flames | [4-Set Bonus] +50% damage with Instinct Cards against targets in a Ravage state |
The recommended Memory Fragments for Sereniel are the Executioner's Tool Set and the Black Wing Set, as they simply increase damage. As Sereniel is an Instinct character that focuses on Ravage, Judgement's Flames is also an option.
Sereniel Manifest Ego Guide & Priority
| Manifest Ego | Effect |
|---|---|
| M1 | [Recommended]: ★・・ +50% Damage Amount to Pale Shooting Star, and change the number of activatable Homing Laser cards to 5. |
| M2 | [Recommended]: ★★★ At the start of battle, create 2 Homing Laser L. At the start of the turn, if Hominf Laser is one of the cards drawn, Draw 1 card. |
| M3 | [Recommended]: ★★・ +50% Damage Amount to Death Halo, and apply Haste to each Homing Laser L that is Moved by Death Halo. |
| M4 | [Recommended]: ★★★ For each Homing Laser that is Moved to hand on Ravage, Sereniel gains a Firepower Amp effect. Firepower Amp: +10% Damage Amount to Sereniel's Attack Cards for 1 turn (max 5 stacks) |
| M5 | [Recommended]: ★・・ Increase the level of [Basic Card Upgrade], [Unique Card Upgrade], and [Common Card Upgrade] in Potentials by 3. |
| M6 | [Recommended]: ★★・ When an ally inflics Ravage, Seeniel inflicts 80% Damage for each segement of the Ravaged target's max Tenacity to that target. |
Aim for 2 Manifest Ego
With the 2 Manifest Ego effect, Sereniel creates 2 Homing Laser L cards at the start of battle. This makes it easy to chip away at Tenacity from the early game, and you can also aim for massive damage by using Retrieve during Ravage. For this reason, we recommend aiming for 2 Manifest Ego when using Sereniel.
All Cards Of Sereniel
Starting Cards
![]() | ![]() | ![]() | ![]() |
Starting Cards Detail
| Name | Effect |
|---|---|
| Pulse Fire | 120% Damage 50% change to create 1 Homing Laser L |
| Magnetic Field | 120% Shield |
| Homing Laser | 114% Damage 2 Afterglow On Ravage, Move from Graveyard to hand |
Pulse Fire
| Cost | Epiphany |
|---|---|
| 1 | [Exhaust 2] 68% Damage Afterglow On Ravage, Move from Graveyard to hand |
| 0 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Magnetic Field
| Cost | Epiphany |
|---|---|
| 1 | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Homing Laser
| Cost | Epiphany |
|---|---|
| 0 | 171% Damage On Ravage, Move to hand Destroy: Add 1 Hit(s) |
| 0 | 171% Damage 3 Afterglow On Ravage, Move to hand |
| 1 | 171% Damage 2 Afterglow Create 2 Homing Laser L in Discard Pile |
| 0 | 114% Damage 1 Afterglow On Ravage or at the start of the turn, Move to hand |
| 0 | 171% Damage 2 Afterglow Move all hominh Laser L in Graveyard to hand |
Epiphany Cards
![]() | ![]() | ![]() | ![]() |
Epiphany Cards Detail
| Name | Effect |
|---|---|
| Plasma Missile | 137% Damage 0.5 Tenacity Damage If the target is not Ravaged, activate 1 more time. |
| Shining Core | Create 2 Homing Laser L |
| Cobalt Light | 137% Damage x 4 to random enemies 1 Tenacity Damage for each Hit |
| Pale Shooting Star | 171% Damage Activate 3 Homing Laser in Draw Pile and Graveyard |
Plasma Missile
| Cost | Epiphany |
|---|---|
| 1 | 205% Damage 1 Tenacity Damage If the target is not Ravaged, activate 1 more time |
| 1 | 205% Damage +60% Damage Amount for each decreased Tenacity of the target (max 10) |
| 1 | 137% Damage 2 Instinct Weakness +60% Damage Amount for Homing Laser for 1 turns(s) |
| 1 | 137% Damage Create 3 Homing Laser L in Draw Pile |
| 1 | [Unique] At the end of the turn, 50% Damage to a random enemy +30% Damage Amount for each Homing Laser Moved to hand for 1 turn(s) |
Shining Core
| Cost | Epiphany |
|---|---|
| 1 | Create 3 Homing Laser L |
| 1 | Create 2 Homing Lase L, increase Exhaust of those card by 2 |
| 1 | [Unique / Initiation] Create 2 Homing Laser L On Ravage, create 2 Homing Laser L |
| X | Create X+1 Homing Laser L Apply Haste to those cards |
| 1 | Select and create 1 Homing Laser with their own distinct Epiphanies |
Cobalt Light
| Cost | Epiphany |
|---|---|
| 3 | 205% Damage x 4 to random enemies 1 Tenacity Damage for each Hit On Ravage with this card, decrease Cost by 1 |
| 3 | [Retain] 137% Damage x 4 to random enemies 1 Tenacity Damage for each Hit Retain: Add 1 Hit until use (max 5 times) |
| 2 | 137% Damage x 4 to random enemies Create 1 Homing Laser L for each target Hit |
| 1 | 137% Damage to random enemies Add 1 Hit for each Homing Laser in hand |
| 3 | [Weakness Attack] 137% Damage x 4 Ravage: Activate 1 more time |
Pale Shooting Star
| Cost | Epiphany |
|---|---|
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Created Cards
![]() |
Created Cards Detail
| Name | Effect |
|---|---|
| Homing Laser L | [Exhaust 2] 68% Damage 1 Afterglow On Ravage, Move from Graveyard to hand |
Homing Laser L
| Cost | Epiphany |
|---|---|
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
| [No Data] | [No Data] |
Ego Skill and Potential
Ego Skill
| Name | Effect |
|---|---|
| Death Halo | EP: 6 400% Damage to all enemies Move all Homing Laser L in Exhaust Pile to hand |
Potential
| Race | Effect |
|---|---|
| Epiphany Bonus (Combatant Epiphany) | When entering Chaos, obtain 1 random Rare Card with an activated Epiphany. |
| Upgrade Card (Basic Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Basic Cards by 2% |
| Upgrade Card (Common Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Common Cards by 2% |
| Basic Card (Basic Card Proficiency) | Add a 50% chance to create 1 Homing Laser L to Pulse Fire. |
| Upgrade Card (Unique Card Upgrade) | Increase Damage, Shield Gain, and Heal Amounts of Unique Cards by 2% |
| Stats (Critical Chance Proficiency) | +2% Critical Chance |
| Stats (Critical Damage Proficiency) | +2.4% Critical Damage |
| Basic Card (Basic Card Proficiency) | +5% Damage Amount to Sereniel's Pulse Fire. If Sereniel's Critical Cjance is greater than 20%, add an additional +5% to the modifier. |
| Unique Stats (Unique Stat Upgrade) | If Sereniel's Critical Chance is greater than 30%, +10% Damage Amount to Homing Laser If Critical Chance is greater than 60%, add an additional +5% to the modifier. |
Profile & Voice Actors
Character Profile
| Race | Human |
|---|---|
| Birthday | December 25th |
| Gift | Cobalt Light |
| Affiliated Faction | Terrascion Aerospace Defense Command |
The Guardian Angel who unleashes a barrage of artillery in the name of protecting the Ark
Chief and Director of the Arc Protection Bureau in charge of protecting the Terrascion's airspace. Due to her position as the leader of her bureau and the awe-inspiring grace she exudes as she soars the skies with her beautiful wings, the people refer to her as the Guardian Angel. However, those that have seen her decimate her enemies with an onslaught of artillery without so much as a crinkle in her expresion refer to her instead as the Angel of Death.
Voice Actor / Actress (Japanese)
| VA | Sayoko Ito |
|---|
Chaos Zero Nightmare Related Guides

Executioner's Tool Set
Black Wing Set
Judgement's Flames