Hugo Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal team builds, recommended partners, cards, stats, Ego Skills, and more!
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All Characters (Combatants) ListHugo - Rating

| Rare | Class | Attribute |
|---|---|---|
![]() | Ranger | Order |
Hugo is an Order Ranger. He is a character who can easily rack up damage with Targeting Attack Cards.
Stats
| Attack | Defense | Health |
|---|---|---|
| 170 | 45 | 78 |
| Crit Chance | Crit Damage | 3.0% | 125.0% |
Rating
| Best Character | Reroll |
|---|---|
(SS>S>A>B) | (SS>S>A>B) |
Hugo - Pros and Cons
Commence the Hunt is Powerful
Hugo is a Combatant who deals damage by utilizing Commence the Hunt. He acquires Commence the Hunt with Hunting Instincts and Dingo Howling, which allows him to greatly increase his damage output by dealing additional damage to Targeting Attack Cards.
Haste's Effect is Strong
Hugo has Cards with the Haste effect. The Haste effect is easy to use because it lets you act without reducing the enemy's Action Count.
Doesn't Have Heal Cards
Hugo has no Heal Cards, so he cannot restore his HP. Be sure to team him up with a Combatant who has Heal Cards.
Hugo - Recommended Team
Double Attacker Formation
This is a formation that uses Hugo and Mei Lin as its two sources of damage. Because Mei Lin performs a 0-cost Attack, it is also easier to activate a stocked Commence the Hunt.
Low-Cost Team Build
This combined build features Tressa, who generates 0-cost Attack Cards. By using her Skill to create Daggers and using them, you can efficiently trigger Commence the Hunt.
Best Partner
The Optimal Partner is Tina
| Partner | Detail |
|---|---|
Tina | [★5] Obtained from Gacha [Recommendation] ★★★ - Increases damage from Order Extra Attacks. - Increases Extra Attack damage from Targeting Attack Cards. |
Daisy | [★4] Obtained from Gacha [Recommendation] ★★・ - Increases Extra Attack damage. - Chance to gain Morale on the first draw of each turn. |
Hugo's optimal Partner is Tina. She can upgrade Order Extra Attack damage, allowing her to further increase the damage of "Commence the Hunt".
Manifest Ego Priority
| Manifest Ego | Effect |
|---|---|
| M1 | [Recommended]: ★★・ Fixer's Approach card's Commence the Hunt damage increased by +10%. |
| M2 | [Recommended]: ★★★ For every 2 times Commence the Hunt is activated, deal 40% x 2 Extra Damage to random enemies. If the same target is attacked, gain 1 Commence the Hunt. This effect activates once per turn. |
| M3 | [Recommended]: ★★・ When using Last Resort card, the max stacks of Commence the Hunt increase by 1. |
| M4 | [Recommended]: ★★★ Whenever Commence the Hunt is triggered, gain 1 Arbiter's Wrath Arbiter's Wrath: For 1 turn(s), Hugo's damage +10% (Max 4 stacks). |
| M5 | [Recommended]: ★・・ Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards]. |
| M6 | [Recommended]: ★★・ At the start of the turn, apply 1 Hunting Mark to a random enemy. Hunting Mark: When hit by the effect of Commerce the Hunt, gain 1 Morale for 1 turn(s). Removed when triggered or when Hunting Mark is applied to another target. |
Hugo - All Cards
Starting Cards
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Starting Cards Detail
| Name | Effect |
|---|---|
| Throw Dagger | 139% Damage 50% Chance for 1 Commence the Hunt |
| Defense System | 126% Shield |
| Hunting Instincts | [Outbreak of War] When another combatant uses an Enhance or Skill Card, 1 Commence the Hunt |
Hunting Instincts
| Cost | Epiphiny |
|---|---|
| 0 | [Outbreak of War] When another combatant uses an Enhance or Skill Card, 1 Commence the Hunt |
| 1 | When another combatant uses an Enhanced or Skill card, 1 Commence the Hunt 50% chance of gaining an additional 1 Commence the Hunt |
| 1 | When another combatant uses an Enhanced or Skill card, 1 Commence the Hunt If Commence the Hunt is triggered, 50% chance of a random ally performing a Coordinated Attack on the target |
| 0 | Commence the Hunt equal to the number of Skill Cards in hand |
| 1 | When using an Enhance or Skill Card, 1 Commence the Hunt |
Ego Skill and Potential
Ego Skill
| Name | Effect |
|---|---|
| Last Resort | EP: 6 250% Damage to all enemies. +30% Commence the Hunt Damage |
Potential
| Race | Effect |
|---|---|
| Epiphany Bonus (Combatant Epiphany) | Upon entering Chaos, you obtain 1 random Rare card through Epiphany. |
| Upgrade Basic Cards (Upgrade Card) | Basic Card damage, shield gain, and healing amount +2% |
| Upgrade Neutral Cards (Upgrade Card) | Neutral Card damage, shield gain, and healing amount +2% |
| Basic Card Proficiency (Basic Card) | When you play a Throw Dagger card, 50% chance to gain 1 Commence the Hunt. |
| Upgrade Unique Cards (Upgrade Card) | Unique Card damage, shield gain, and healing amount +2% |
| Critical Damage Proficiency (Stats) | +2.4% Critical Damage |
| Basic Card Proficiency (Basic Card) | +5% Damage for Hugo's Throw Dagger If Hugo's Attack is greater than 500, an additional +5% to that value |
| Critical Chance (Stats) | +2% Critical Chance |
| Upgrade Unique Stats (Unique Stats) | If Hugo's Attack is greater than 700, +4% Additional Damage. For Every 50 Attack exceeding that value, +1% up to an additional +8%) |
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