Hugo - Rating and Recommended Build

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Chaos Zero Nightmare | Hugo - Rating and Recommended Build - GameWith

Hugo Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal team builds, recommended partners, cards, stats, Ego Skills, and more!

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Hugo - Rating

RareClassAttribute
☆5 iconRangerRangerOrderOrder

Hugo is an Order Ranger. He is a character who can easily rack up damage with Targeting Attack Cards.

Stats

AttackDefenseHealth
1704578
Crit ChanceCrit Damage
3.0%125.0%

Rating

Best CharacterReroll
S(SS>S>A>B)S(SS>S>A>B)

Hugo - Pros and Cons

"Commence the Hunt" is Powerful

Hugo is a Combatant who deals damage by utilizing "Commence the Hunt". He acquires Commence the Hunt with "Hunting Instincts" and "Dingo Howling", which allows him to greatly increase his damage output by dealing additional damage to Targeting Attack Cards.

Haste's Effect is Strong

Hugo has Cards with the "Haste" effect. The Haste effect is easy to use because it lets you act without reducing the enemy's Action Count.

Doesn't Have Heal Cards

Hugo has no Heal Cards, so he cannot restore his HP. Be sure to team him up with a Combatant who has Heal Cards.

Hugo - Recommended Team

Damage Buff Build

This is a build that focuses on Hugo as the main damage dealer. With Mika in the build, AP Management is easy, and you can aim for high damage by applying Rei's damage buff to Hugo's Cards.

Best Partner

The Optimal Partner is Tina

PartnerDetail
Tina- Increases Extra Attack damage of the Order attribute
- Increases the Extra Attack damage caused by Targeting Attack Cards
Daisy- Increases Extra Attack damage
- When you draw for the first time each turn, you have a chance to gain Morale

Hugo's optimal Partner is Tina. She can upgrade Order Extra Attack damage, allowing her to further increase the damage of "Commence the Hunt".

Manifest Ego Priority

Manifest EgoEffect
1凸Fixer's Approach card's Commence the Hunt damage increased by +10%.
2凸For every 2 times Commence the Hunt is activated, deal 40% x 2 Extra Damage to random enemies.
If the same target is attacked, gain 1 Commence the Hunt. This effect activates once per turn.
3凸When using Last Resort card, the max stacks of Commence the Hunt increase by 1.
4凸Whenever Commence the Hunt is triggered, gain 1 Arbiter's Wrath
Arbiter's Wrath: For 1 turn(s), Hugo's damage +10% (Max 4 stacks).
5凸Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards].
6凸At the start of the turn, apply 1 Hunting Mark to a random enemy.
Hunting Mark: When hit by the effect of Commerce the Hunt, gain 1 Morale for 1 turn(s).
Removed when triggered or when Hunting Mark is applied to another target.

Hugo - All Cards

Starting Cards

Throw Dagger
Throw Dagger
Defense System
Hunting Instincts

Starting Cards Detail

NameEffect
Throw Dagger139% Damage
50% Chance for 1 Commence the Hunt
Defense System126% Shield
Hunting Instincts[Outbreak of War]
When another combatant uses an Enhance or Skill Card, 1 Commence the Hunt

Hunting Instincts

CostEpiphiny
0[Outbreak of War]
When another combatant uses an Enhance or Skill Card, 1 Commence the Hunt
1When another combatant uses an Enhanced or Skill card, 1 Commence the Hunt
50% chance of gaining an additional 1 Commence the Hunt
1When another combatant uses an Enhanced or Skill card, 1 Commence the Hunt
If Commence the Hunt is triggered, 50% chance of a random ally performing a Coordinated Attack on the target
0Commence the Hunt equal to the number of Skill Cards in hand
1When using an Enhance or Skill Card, 1 Commence the Hunt

Unique Cards

Fan of Daggers
Quick Fix
Dingo Howling
Fixer's Approach

Unique Cards Detail

NameEffect
Fan of Daggers[Haste]
76% x 3 Damage to random enemies
Commence the Hunt for each target hit
Quick Fix[Haste]
101% x 2 Damage
If in Commence the Hunt, Draw 1 Attack Card(s)
Dingo Howling126% Shield
2 Commence the Hunt
Fixer's Approach[Unique]
+50% Extra Attack of Commence the Hunt Damage

Fan of Daggers

CostEpiphiny
1[Haste]
113% x 3 Damage to random enemies
Commence the Hunt for each target hit
1[Haste]
113% x 3 Damage
2 Commence the Hunt
1[Haste]
315% Damage
When Damage is dealt,
100% chance of a random ally performing a Coordinated Attack on the target
1[Haste]
113% x 3 Damage to random enemies
If under Commence the Hunt, +100% Damage
2[Unique]
At the start of the turn, 60% x 2 Damage to random enemies
Commence the Hunt equal to the number of targets hit

Quick Fix

CostEpiphiny
1[Haste]
151% x 2 Damage
If in Commence the Hunt, Draw 1 Attack Card(s)
1[Haste]
101% x 2 Damage
If under Commence the Hunt
+1 Hit(s)
1[Haste]
126% x 2 Damage
If in Commence the Hunt, Draw 2
1[Haste]
76% x 3 Damage
If in Commence the Hunt, +1 all enemies' Action Count
1[Haste]
151% Damage
Commence the Hunt
-5 Maximum
+1 hit per stack

Dingo Howling

CostEpiphiny
1189% Shield
3 Commence the Hunt
1189% Shield
If under Commence the Hunt
+50% Shield
2 Commence the Hunt
1Upon gaining Commence the Hunt, Draw 1 Attack card(s) (1 per turn)
12 Commence the Hunt
Combo: Add another 2 Commence the Hunt
12 Commence the Hunt
Draw 2 attack card(s)

Ego Skill and Potential

Ego Skill

NameEffect
Last ResortEP: 6
250% Damage to all enemies.
+30% Commence the Hunt Damage

Potential

RaceEffect
Epiphany Bonus
(Combatant Epiphany)
Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
Upgrade Basic Cards
(Upgrade Card)
Basic Card damage, shield gain, and healing amount +2%
Upgrade Neutral Cards
(Upgrade Card)
Neutral Card damage, shield gain, and healing amount +2%
Basic Card Proficiency
(Basic Card)
When you play a Throw Dagger card, 50% chance to gain 1 Commence the Hunt.
Upgrade Unique Cards
(Upgrade Card)
Unique Card damage, shield gain, and healing amount +2%
Critical Damage Proficiency
(Stats)
+2.4% Critical Damage
Basic Card Proficiency
(Basic Card)
+5% Damage for Hugo's Throw Dagger
If Hugo's Attack is greater than 500, an additional +5% to that value
Critical Chance
(Stats)
+2% Critical Chance
Upgrade Unique Stats
(Unique Stats)
If Hugo's Attack is greater than 700, +4% Additional Damage.
For Every 50 Attack exceeding that value, +1%
up to an additional +8%)

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