Hugo - Rating and Recommended Build

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Chaos Zero Nightmare | Hugo - Rating and Recommended Build - GameWith

Hugo Character Guide for Chaos Zero Nightmare (CZN) - Detailed evaluation, optimal team builds, recommended partners, cards, stats, Ego Skills, and more!

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Hugo - Rating

RareClassAttribute
☆5 iconRangerRangerOrderOrder

Hugo is an Order Ranger. He is a character who can easily rack up damage with Targeting Attack Cards.

Stats

AttackDefenseHealth
1704578
Crit ChanceCrit Damage
3.0%125.0%

Rating

Best CharacterReroll
S(SS>S>A>B)S(SS>S>A>B)

Hugo - Pros and Cons

Commence the Hunt is Powerful

Hugo is a Combatant who deals damage by utilizing Commence the Hunt. He acquires Commence the Hunt with Hunting Instincts and Dingo Howling, which allows him to greatly increase his damage output by dealing additional damage to Targeting Attack Cards.

Haste's Effect is Strong

Hugo has Cards with the Haste effect. The Haste effect is easy to use because it lets you act without reducing the enemy's Action Count.

Doesn't Have Heal Cards

Hugo has no Heal Cards, so he cannot restore his HP. Be sure to team him up with a Combatant who has Heal Cards.

Hugo - Recommended Team

Double Attacker Formation

This is a formation that uses Hugo and Mei Lin as its two sources of damage. Because Mei Lin performs a 0-cost Attack, it is also easier to activate a stocked Commence the Hunt.

Low-Cost Team Build

This combined build features Tressa, who generates 0-cost Attack Cards. By using her Skill to create Daggers and using them, you can efficiently trigger Commence the Hunt.

Best Partner

The Optimal Partner is Tina

PartnerDetail
Tina[★5] Obtained from Gacha
[Recommendation] ★★★
- Increases damage from Order Extra Attacks.
- Increases Extra Attack damage from Targeting Attack Cards.
Daisy[★4] Obtained from Gacha
[Recommendation] ★★・
- Increases Extra Attack damage.
- Chance to gain Morale on the first draw of each turn.

Hugo's optimal Partner is Tina. She can upgrade Order Extra Attack damage, allowing her to further increase the damage of "Commence the Hunt".

Manifest Ego Priority

Manifest EgoEffect
M1[Recommended]: ★★・
Fixer's Approach card's Commence the Hunt damage increased by +10%.
M2[Recommended]: ★★★
For every 2 times Commence the Hunt is activated, deal 40% x 2 Extra Damage to random enemies.
If the same target is attacked, gain 1 Commence the Hunt. This effect activates once per turn.
M3[Recommended]: ★★・
When using Last Resort card, the max stacks of Commence the Hunt increase by 1.
M4[Recommended]: ★★★
Whenever Commence the Hunt is triggered, gain 1 Arbiter's Wrath
Arbiter's Wrath: For 1 turn(s), Hugo's damage +10% (Max 4 stacks).
M5[Recommended]: ★・・
Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards].
M6[Recommended]: ★★・
At the start of the turn, apply 1 Hunting Mark to a random enemy.
Hunting Mark: When hit by the effect of Commerce the Hunt, gain 1 Morale for 1 turn(s).
Removed when triggered or when Hunting Mark is applied to another target.

Hugo - All Cards

Starting Cards

Throw Dagger
Throw Dagger
Defense System
Hunting Instincts

Starting Cards Detail

NameEffect
Throw Dagger139% Damage
50% Chance for 1 Commence the Hunt
Defense System126% Shield
Hunting Instincts[Outbreak of War]
When another combatant uses an Enhance or Skill Card, 1 Commence the Hunt

Hunting Instincts

CostEpiphiny
0[Outbreak of War]
When another combatant uses an Enhance or Skill Card, 1 Commence the Hunt
1When another combatant uses an Enhanced or Skill card, 1 Commence the Hunt
50% chance of gaining an additional 1 Commence the Hunt
1When another combatant uses an Enhanced or Skill card, 1 Commence the Hunt
If Commence the Hunt is triggered, 50% chance of a random ally performing a Coordinated Attack on the target
0Commence the Hunt equal to the number of Skill Cards in hand
1When using an Enhance or Skill Card, 1 Commence the Hunt

Ego Skill and Potential

Ego Skill

NameEffect
Last ResortEP: 6
250% Damage to all enemies.
+30% Commence the Hunt Damage

Potential

RaceEffect
Epiphany Bonus
(Combatant Epiphany)
Upon entering Chaos, you obtain 1 random Rare card through Epiphany.
Upgrade Basic Cards
(Upgrade Card)
Basic Card damage, shield gain, and healing amount +2%
Upgrade Neutral Cards
(Upgrade Card)
Neutral Card damage, shield gain, and healing amount +2%
Basic Card Proficiency
(Basic Card)
When you play a Throw Dagger card, 50% chance to gain 1 Commence the Hunt.
Upgrade Unique Cards
(Upgrade Card)
Unique Card damage, shield gain, and healing amount +2%
Critical Damage Proficiency
(Stats)
+2.4% Critical Damage
Basic Card Proficiency
(Basic Card)
+5% Damage for Hugo's Throw Dagger
If Hugo's Attack is greater than 500, an additional +5% to that value
Critical Chance
(Stats)
+2% Critical Chance
Upgrade Unique Stats
(Unique Stats)
If Hugo's Attack is greater than 700, +4% Additional Damage.
For Every 50 Attack exceeding that value, +1%
up to an additional +8%)

Chaos Zero Nightmare Related Guides

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