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All Equipment List

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Chaos Zero Nightmare | All Equipment List | CZN - GameWith

All Equipment in Chaos Zero Nightmare (CZN). See equipment list, different gear types, armor list, weapon list, trinket list, effects, Chaos run farming locations, and more in CZN.

Table of Contents

Equipment Stats

Values by Rarity and Star Count

★1★2★3★4★5
Rare2541566774
Legendary2845627482
Mythic3150688190

▲The stat values are fixed based on type, rarity, and star count.

★1★2★3★4★5
Rare915212428
Legendary1017232731
Mythic1119253034

▲The stat values are fixed based on type, rarity, and star count.

★1★2★3★4★5
Rare2037546675
Legendary2241607383
Mythic2445668091

▲The stat values are fixed based on type, rarity, and star count.

Common Equipment List

ImageName / Effect
RFS-17LegendRFS-17
+10% Critical Chance of Attack Cards with cost 0.
Obsidian SwordLegendObsidian Sword
Increase damage amount by 12%.
Second MethodLegendSecond Method
Extra Attack damage +30%.
Mountain of CorpsesLegendMountain of Corpses
Increase Damage Amount of Attack Cards by 25% (1 time per turn)
Sneering DaggerLegendSneering Dagger
When an enemy is defeated, 2 Vulnerable to all enemies.
GastronomiconRareGastronomicon
When using an Attack Card with cost 2 or more, 3 Agony.
Big Game HunterRareBig Game Hunter
The first Attack Card used per battle +100% Tenacity Damage.
Command: #108RareCommand: #108
Increase Damage of Attack Cards by 40%. (1 time per battle)
Bone CutterRareBone Cutter
When hitting a target under Weakened status, +30% Damage.
M85 Military GrenadeRareM85 Military Grenade
When using a Buff card, deal 150% Fixed Damage to all enemies.
FlashbangRareFlashbang
At the start of battle, apply 3 Weaken to a random enemy.
Obsidian SwordRareObsidian Sword
Increase damage amount by 12%.
Torch of WrathRareTorch of Wrath
At the start of a turn, apply 2 Mark to a random enemy.
Tentacles of ChaosMythicTentacles of Chaos
8% ally Attack
Upon enemy Defeat, -2 Stress to the Combatant with the highest Stress
Intellect of DiscordMythicIntellect of Discord
12% Attack
On Ravage, decrease Stress of allies by 1
ImageName / Effect
Psionic Combat ArmorLegendPsionic Combat Armor
When a card is Exhausted, 30% Fixed Shield
Cloud-Walking ShoesLegendCloud-Walking Shoes
When an ally is Defeated, +40% Fixed Shield.
Rivers of BloodLegendRivers of Blood
Increase Damage Amount of Attack Cards by 25% (1 time per turn)
Reinforced Combat SuitLegendReinforced Combat Suit
At the end of the turn, if there is no Shield, gain 60% Fixed Shield.
ScoutRareScout's Combat Boots
On enemy defeat, +60% Fixed Shield.
Lush Seaweed ArmorRareLush Seaweed Armor
When gaining Shield, gain 30% Fixed Shield.
Titan Combat SuitRareTitan Combat Suit
When taking Damage, Recover 2% HP (1 per turn).
Standard Gas MaskRareStandard Gas Mask
At the start of battle, gain 1 Immunity.
Assault GauntletRareAssault Gauntlet
At the start of battle, gain 3 Counterattack.
GladiatorRareGladiator's Helmet
At the start of battle, gain 2 Damage Reduction.
SurvivorRareSurvivor's Hood
At the start of battle, gain 140% Fixed Shield.
ImageName / Effect
Grey OrbLegendGrey Orb
At the start of battle, gain 3 Damage Reduction.
Heart of the JewelLegendHeart of the Jewel
X is applied as X+1.
Water Drops of the GoddessLegendWater Drops of the Goddess
At the start of battle, 1 Storage.
Dimensional CubeLegendDimensional Cube
When a card is Discarded, +15% Damage Amount for 1 turn (max 3 stacks).
Heart of GoldLegendHeart of Gold
At the end of battle, if HP is below 50%, Recover 8%.
Moon of DestructionLegendMoon of Destruction
At the start of battle, 200% Fixed Damage to all enemies.
Quantum CollectorLegendQuantum Collector
When an ally uses a Upgrade card, +20% Damage, Shield, and Healing for 1 turn.
Multifaceted Parallel Universe NexusRareMultifaceted Parallel Universe Nexus
At the start of turn, activate 1 random Initiative card in hand.
Absolute Zero TetrahedronRareAbsolute Zero Tetrahedron
At the start of battle, +20% Shield..
Amorphous CubeRareAmorphous Cube
At battle start, +25% Damage
Time RegulatorRareTime Regulator
Activate Epiphany for the equipped combatant.
Magic-infused SapphireRareMagic-infused Sapphire
At the start of battle, if the Outbreak of War card is in hand, 1 Tenacity Damage to all enemies.
Dice of DerangementMythicDice of Derangement
+8% Max HP
At the end of battle, if HP is below 50%, recover 8% Max HP
At the end of the battle, if HP is 50% or higher, -5 Stress to the Combatant with the highest Stress

Blue Pot Equipment List

ImageName / Effect
NatureLegendNature's Hostility
When an enemy is defeated, 200% Fixed Damage to all enemies.
Ritual DaggerLegendRitual Dagger
When an enemy is defeated, +25% Attack Card Damage amount (Max 2 times)
Mutated ClawsLegendMutated Claws
When Drawing a Status Ailment or Curse Card, +15% Damage Amount for turn
Esophagus of MadnessLegendEsophagus of Madness
Increases Damage Amount by 20% against targets in a Agony state
ExecutionerLegendExecutioner's Edge
Increase Damage Amount by 35% against enemies with 50% of Max HP or less
Dull Bone BladeRareDull Bone Blade
10% Attack, -5% Critical Chance
SteelerRareSteeler's Dagger
When defeating an enemy, gain 5-10 credits (1 time per battle)
Dark GripMythicDark Grip's Claws
Increase the damage of attack on all enemies by 25%
Mutated OrderMythicMutated Order
Increase Damage Amount by 25% against targets that haven't acted
ImageName / Effect
Torture ToolboxLegendTorture Toolbox
At the start of turn, increase Action Count of all enemies by 3
The Chosen VesselLegendThe Chosen Vessel
At the start of the third turn, 250% Fixed Shield
Cursed DollLegendCursed Doll
At the start of turn, Heal 60% for each Status Ailement and Curse card in hand
Shield of the WatcherLegendShield of the Watcher
When taking Damage, 1 Mark on the attacker
Wolves BaneLegendWolves Bane's Spine
On Critical Hit, 10% Fixed Shield
Chains of ObsessionLegendChains of Obsession
When using Attack cards, 1% HP Reduction, 60% Fixed Shield
Resolute GauntletsRareResolute Gauntlets
At the start Chaos Order battle, +20% Damage, 1 Damage Reduction
Kentris Chitin ArmorMythicKentris Chitin Armor
Increases Shield gained by allies by 15%.
Wild Fur CloakMythicWild Fur Cloak
At turn start, Counter 1.
ImageName / Effect
Crimson BloodstoneLegendCrimson Bloodstone
When an Attack Card is used, Recover 9% of Damage Dealt (1 time per turn)
OrderLegendOrder's Emblem
In Chaos Order battles, +15% Defense
NatureLegendNature's Gift
Heal 40% at the end of turn
Bloody PendantLegendBloody Pendant
When using Duplicated Cards, all enemies' Action Count does not decrease for 1 turn (1 per battle)
MadmanLegendMadman's Masterpiece
At the start of an Elite Battle, +50% Damage
Chaos BibleLegendChaos Bible
At the start of the fourth turn, 400% Fixed Damage to all enemies
Eternal StoneLegendEternal Stone
At the start of the turn, 25% Fixed Shield for each enemy count
Proof of InitiationRareProof of Initiation
In Chaos Order battles, +10% Defense
Bloodstone of the VoidRareBloodstone of the Void
When an Attack Card is used, Recover 6% of Damage Dealt (1 time per turn)
Gloomy PrimeMythicGloomy Prime's Eye
At the start of battle, +40% Shield.
Forbidden BibleMythicForbidden Bible
At the start of the fourth turn, 550% Fixed Damage to all enemies
Dice of DiscordMythicDice of Discord
At the end of turn,40% x 2~6 Fixed Damage to a random enemies, and trigger 200% Fixed Damage on allies with 1 random effect

Twin Star's Shadow Equipment List

ImageName / Effect
Abyssal Bug ToothLegendAbyssal Bug Tooth
On Critical Hit, 50% chance to 1 Agony
FormicaLegendFormica's Broken Spear
Increase Damage Amount by 6% for each enemy
Esophagus of MadnessLegendEsophagus of Madness
Increases Damage Amount by 20% against targets in a Agony state
Violet ButterflyLegendViolet Butterfly's Whip
Increase Damage Amount of Attack Cards with a Cost of 1 or less by 20%
The Destruction of ErysichthonLegendThe Destruction of Erysichthon
When an Attack Card is used, 5% chance to add 1 Hit
Bug KillerRareBug Killer
When an Attack Card is used, 1 Agony on the target (1 time per turn)
If it is an Invader battle, add 2 Agony
Twin Swords of Great and Lesser EvilMythicTwin Swords of Great and Lesser Evil
Increase Damage Amount by 30% against targets in a Ravaged state
FormicaMythicFormica's Perfect Spear
Increases Damage Amount by 7% for each enemy
Increases Damage Amount of All-Target Attacks by 10%
LepidolaMythicLepidola's Whip
Increase Damage Amount of Attack Cards with a Cost of 1 or less by 25%
Shell Bug HornMythicShell Bug Horn
+20% Critical Damage
ImageName / Effect
Torture ToolboxLegendTorture Toolbox
At the start of turn, increase Action Count of all enemies by 3
Cursed DollLegendCursed Doll
At the start of turn, Heal 60% for each Status Ailement and Curse card in hand
Growing CarapaceLegendGrowing Carapace
At the start of the turn, gain 49% Fixed Shield
Chains of ObsessionLegendChains of Obsession
When using Attack cards, 1% HP Reduction, 60% Fixed Shield
Dance of the Night ButterfliesLegendDance of the Night Butterflies
On Ravage, 60% Fixed Shield
Crustacean FluiderRareCrustacean Fluider
At the start of the next turn after taking Damge, 60% Fixed Shield
Wings of the SwarmMythicWings of the Swarm
At the start of battle, gain 2 Immunity
ImageName / Effect
Bloody PendantLegendBloody Pendant
When using Duplicated Cards, all enemies' Action Count does not decrease for 1 turn (1 per battle)
LepidolaLegendLepidola's Wing
At the start of the battle, 1 Evade
Natural PredatorLegendNatural Predator
On Ravage, +100% Damage to next 1 Attack Card used
Voracious SwarmLegendVoracious Swarm
When taking Damage, 4 Agony on the attacker
KirakLegendKirak's Core
At the start of the turn, if below 40% of Max HP, Recover 5% of Max HP
First Aid KitRareFirst Aid Kit
At the end of battle, Recover 5% of Max HP
Pulsating EggMythicPulsating Egg
15% Attack, +10% Max HP

City of Mist Equipment List

ImageName / Effect
NatureLegendNature's Hostility
When an enemy is defeated, 200% Fixed Damage to all enemies.
Mutated ClawsLegendMutated Claws
When Drawing a Status Ailment or Curse Card, +15% Damage Amount for turn
Dream of the DevouredLegendDream of the Devoured
When a card is Exhausted, increases Damage Amount of the next card used by 25% (can stack u to 1 time)
Unexploded Plasma BomberLegendUnexploded Plasma Bomber
When a card is Exhausted, 40% Fixed Damage on a random enemy
Blood Giant ClawLegendBlood Giant Claw
On Ravage, 150% Fixed Damage to the target
Foggy Crystal BallMythicFoggy Crystal Ball
Increases Damage Amount of Attack Cards with a Cost of 0 by 40%
Void of the DevourerMythicVoid of the Devourer
When a card is Exhausted, increases Damage Amount of the next card used by 35% (can stack u to 1 time)
ImageName / Effect
M.S.S ScopeLegendM.S.S Scope
For 1 turn, if a harmful effect is inflicted, at the end of turn, 80% Fixed Shield
Regenerative RibcageLegendRegenerative Ribcage
Max HP +12%
Shield of the WatcherLegendShield of the Watcher
When taking Damage, 1 Mark on the attacker
Wolves BaneLegendWolves Bane's Spine
On Critical Hit, 10% Fixed Shield
Gluttonous TailcoatLegendGluttonous Tailcoat
At the start of the next turn after taking Damage, 80% Fixed Shield
Contaminated HelmetRareContaminated Helmet
Max HP +6%
Defense +12%
Fragment of the Empty VoidMythicFragment of the Empty Void
At the start of battle, Discard up to 3 cards, Draw equal to the number
ImageName / Effect
NatureLegendNature's Gift
Heal 40% at the end of turn
PalasiaLegendPalasia's Orb
When Vulnerable is applied by a card, also 1 Weaken to the target
Flower of Dead SoulsLegendFlower of Dead Souls
Increases Damage Amount of the second Attack Card onward each turn by 20%
M.S.S Data Pad SELegendM.S.S Data Pad SE
At the start of Nihilum battle, 3 Vulnerable to all enemies
Eternal StoneLegendEternal Stone
At the start of the turn, 25% Fixed Shield for each enemy count
Torch That Should Not Be ExtinguishedLegendTorch That Should Not Be Extinguished
If you have Shield at the start of turn, 80% Fixed Shield
Eye of the EyelessLegendEye of the Eyeless
Increases damage of Basic attack cards by 40%
M.S.S Data PadRareM.S.S Data Pad
At the start of Nihilum battle, 2 Vulnerable to all enemies
Soul OrbRareSoul Orb
When a card is Exhausted, 1 Tenacity Damage to all enemies (1 time per battle)
The Famished OneRareThe Famished One's Belly
When a card is Exhausted, +25% Damage Amount, Recover 5% of Max HP (1 time per battle)
Eye of GluttonyMythicEye of Gluttony
+40% Damage amount. At the end of the turn, 30% chance to Exhaust 1 card in hand
Revelations of FutilityMythicRevelations of Futility
When an Attack Card is used, 20% Fixed Shield (10 times per turn)

Swamp of Judgment Equipment List

ImageName / Effect
Sun-Setting BowLegendSun-Setting Bow
Increase Damage Amount of Attack Cards with a Cost of 2 or higher by 30% (1 time per turn)
Sword Reflected in the LakeLegendSword Reflected in the Lake
When there are 6 or more cards in hand, increase Damage Amount by 25%
Branch of the Sacred TreeLegendBranch of the Sacred Tree
On Heal or Recover, inflict Fixed Damage to all enemies equal to 35% of Heal Amount
Branch of the Evil TreeLegendBranch of the Evil Tree
On Heal or Recover, inflict Fixed Damage to a random enemy equal to 50% of Recover Amount
The Flower of LifeLegendThe Flower of Life
If at max HP, +50% Damage
Dagger That Tricked the ShadowLegendDagger That Tricked the Shadow
+20% Critical Damage
Cavalry of LightningLegendCavalry of Lightning
When dealing Damage to a target with Shield, +100% Damage to the next Attack Card
The Fading Flower of LifeRareThe Fading Flower of Life
If at max HP, +40% Damage
Branch of EternityMythicBranch of Eternity
On Heal or Recover, inflict Fixed Damge to all enemies equal to 50% of Recover Amount
ImageName / Effect
Immortal ScaleLegendImmortal Scale
When gaining Counterattack by an ability, add 1 Counterattack
Fairy KingLegendFairy King's Crown
+6% Critical Chance
Ring of the SeraphimLegendRing of the Seraphim
When an upgraded Card is used, +30% Damage Amount for 1 turn
Wings of LightLegendWings of Light
When Ego Points are 3 or lower, 0.2 Ego Points on Critical Hit
Mask of Evil SpiritsRareMask of Evil Spirits
At the start of the next turn after taking Damge, 60% Fixed Shield
Star-Lit CloakMythicStar-Lit Cloak
Decrease Damage Taken by 10% (1 time per turn)
Mask of FlamesMythicMask of Flames
Increase damage dealth to Vulnerable targets by 35%
ImageName / Effect
Verdant DayLegendVerdant Day
On odd turns, +8% Attack, +12% Defense
Bone Ring of WildfireLegendBone Ring of Wildfire
When an upgraded Card is used, +30% Damage Amount for 1 turn
Call of the Ancient SpiritLegendCall of the Ancient Spirit
On Critical Hit, Heal 10%
Lead-Colored Holy WaterLegendLead-Colored Holy Water
On Ravage, 2 Impair to the target
Verdant NightLegendVerdant Night
On even turns, +12% Attack, +8% Defense
The Golden RuleLegendThe Golden Rule
+20% Damage Amount, +20% Shield gain
ViadeusLegendViadeus's REactor
When an Upgrade Card is used, 1 Damage Reduction
PoacherRarePoacher's Pathfinder
In Sekred battle, +25% Damage, 2 Vulnerable to all enemies
Clover of the ForestRareClover of the Forest
When Recover via card, +10% ally Attack for 1 turn (Max 1 stack)
Verdant ShacklesMythicVerdant Shackles
+12% Attack, +12% Defense
Dormant SeedsMythicDormant Seeds
When gaining Shield, gain 100% Fixed Shield (1 time per turn)

The Foretold Ruin Equipment List

ImageName / Effect
Rune LanceLegendRune Lance
When using 5 or more Action Points, +25% Damage Amount, Shield gain, and Healing (1 time per battle)
Flame of PurificationLegendFlame of Purification
When a card is Exhausted, 1 Punishment on a random enemy (2 times per turn)
Singing SwordLegendSinging Sword
+15% Attack
When dealing Damage to a target with Shield, 1 Punishment
Esophagus of MadnessLegendEsophagus of Madness
Increases Damage Amount by 20% against targets in a Agony state
Trumpet of RevelationLegendTrumpet of Revelation
When Draw a card, +20% Damage for 1 turn (2 per turn)
Cavalry of LightningLegendCavalry of Lightning
When dealing Damage to a target with Shield, +100% Damage to the next Attack Card
Radiant OrbMythicRadiant Orb
Increase Damage Amount by 25% against targets holding Shield
ImageName / Effect
Torture ToolboxLegendTorture Toolbox
At the start of turn, increase Action Count of all enemies by 3
Cursed DollLegendCursed Doll
At the start of turn, Heal 60% for each Status Ailement and Curse card in hand
Ring of the SeraphimLegendRing of the Seraphim
When an upgraded Card is used, +30% Damage Amount for 1 turn
Chains of ObsessionLegendChains of Obsession
When using Attack cards, 1% HP Reduction, 60% Fixed Shield
Wings of LightLegendWings of Light
When Ego Points are 3 or lower, 0.2 Ego Points on Critical Hit
Twisted DsciplineLegendTwisted Dscipline
When using 10 or more Action Points, +2 Immunity (1 time per battle)
Primordial DisciplineMythicPrimordial Discipline
At the start of battle, gain 2 Immunity
Consecrated HaloMythicConsecrated Halo
Increase Shield Gain amount by 25%
ImageName / Effect
The Golden RuleLegendThe Golden Rule
+20% Damage Amount, +20% Shield gain
Bloody PendantLegendBloody Pendant
When using Duplicated Cards, all enemies' Action Count does not decrease for 1 turn (1 per battle)
ViadeusLegendViadeus's REactor
When an Upgrade Card is used, 1 Damage Reduction
Lead-Colored Holy WaterLegendLead-Colored Holy Water
On Ravage, 2 Impair to the target
Corroded CoreLegendCorroded Core
If an attack is perfectly blocked with Shield, 1 Impair on all enemies (1 per turn)
Guardian CoreLegendGuardian Core
When there is an enemy whose Anticipated Action is Attack, 60% Fixed Shield (1 time per turn)
Rune ChordRareRune Chord
At the end of the turn, if there is a Retained card, gain 60% Fixed Shield.
Eye of the PunisherMythicEye of the Punisher
If the enemy is alone, increase damage by 30%
Corrupted CoreMythicCorrupted Core
+15% Defense, Retain +20% Shield

Laboratory 0 Equipment List

ImageName / Effect
Unexploded Plasma BomberLegendUnexploded Plasma Bomber
When a card is Exhausted, 40% Fixed Damage on a random enemy
Mutant Predator SpikeLegendMutant Predator Spike
When there are 4 or more cards in hand, increase Damage Amount by 30%.
Mutagenic Wave AmplifierLegendMutagenic Wave Amplifier
When Drawing a Status Ailment or Curse Card, +12% Damage Amount for 1 turn.
Replica CoreLegendReplica Core
When drawing your own Attack Card by an ability, that card +50% Damage Amount for 1 turn.
Mutated ClawsLegendMutated Claws
When Drawing a Status Ailment or Curse Card, +15% Damage Amount for turn
W-52 Dopamine InjectorLegendW-52 Dopamine Injector
When Drawing by an ability, increase Damage amount by 20% for 1 turn (2 times oer turn)
Blood Giant ClawLegendBlood Giant Claw
On Ravage, 150% Fixed Damage to the target
NatureLegendNature's Hostility
When an enemy is defeated, 200% Fixed Damage to all enemies.
Overcurrent Shock UnitRareOvercurrent Shock Unit
When you Draw by an ability, 50% Fixed Damage to a random enemy
ChimeraniteMythicChimeranite
When you Draw by an ability, +35% Damage amount to your own Attack Card(s) for 1 turn (Max 1 time per turn).
Foggy Crystal BallMythicFoggy Crystal Ball
Increases Damage Amount of Attack Cards with a Cost of 0 by 40%
ImageName / Effect
Wolves BaneLegendWolves Bane's Spine
On Critical Hit, 10% Fixed Shield
Rocket-Adorned CapeLegendRocket-Adorned Cape
At the start of the battle, 1 Damage Reduction and Draw 1.
Regenerative RibcageLegendRegenerative Ribcage
Max HP +12%
Shield of the WatcherLegendShield of the Watcher
When taking Damage, 1 Mark on the attacker
Gluttonous TailcoatLegendGluttonous Tailcoat
At the start of the next turn after taking Damage, 80% Fixed Shield
Wings of FreedomLegendWings of Freedom
When hit, +10% Damage Amount (Max 3 stacks).
Brainwave-Blocking HelmetRareBrainwave-Blocking Helmet
When you Draw by an ability, +40% Fixed Shield (5 times per turn).
Incomplete CarapaceRareIncomplete Carapace
At the end of the turn, if you have 5 or more Cards in hand, +140% Fixed Shield.
Fragment of the Empty VoidMythicFragment of the Empty Void
At the start of battle, Discard up to 3 cards, Draw equal to the number
ImageName / Effect
NatureLegendNature's Gift
Heal 40% at the end of turn
Emblem of an Exceptional EntityLegendEmblem of an Exceptional Entity
30% Damage Amount.
Stress received becomes 0 (1 for each battle).
Source of the ForbiddenLegendSource of the Forbidden
When hit, inflict 1 random effects among Vulnerable, Weaken, or Impair to the attacker (3 times per turn).
PalasiaLegendPalasia's Orb
When Vulnerable is applied by a card, also 1 Weaken to the target
Eye of the EyelessLegendEye of the Eyeless
Increases damage of Basic attack cards by 40%
Unconfirmed Recovery AmpuleLegendUnconfirmed Recovery Ampule
When an ally uses a Forbidden Card, Recover 3% of Max HP.
Eternal StoneLegendEternal Stone
At the start of the turn, 25% Fixed Shield for each enemy count
Superconductive ProteinLegendSuperconductive Protein
At the start of the battle, change the cost of 1 card in your hand to 0 for 1 turn.
Torch That Should Not Be ExtinguishedLegendTorch That Should Not Be Extinguished
If you have Shield at the start of turn, 80% Fixed Shield
Nerve Hacking ModuleRareNerve Hacking Module
When an ally uses a Forbidden Card, +20% Damage amount and +20% Shield gain for 1 turn (Max 2 times per turn).
Hyperimmunity HormoneRareHyperimmunity Hormone
When you Draw by an ability, +25% Shield gain for 1 turn (Max 2 times per turn).
Administrator ID BadgeRareAdministrator ID Badge
At the start of the battle, 1 Evade

Burning Life Equipment List

ImageName / Effect
Sun-Setting BowLegendSun-Setting Bow
Increase Damage Amount of Attack Cards with a Cost of 2 or higher by 30% (1 time per turn)
Sword Reflected in the LakeLegendSword Reflected in the Lake
When there are 6 or more cards in hand, increase Damage Amount by 25%
NatureLegendNature's Hostility
When an enemy is defeated, 200% Fixed Damage to all enemies.
Veiled ThornLegendVeiled Thorn
If allies do not inflict Damage for 1 turn, then at the start of the next turn, increase Damage Amount by 50% for 1 turn
Mutated ClawsLegendMutated Claws
When Drawing a Status Ailment or Curse Card, +15% Damage Amount for turn
Pale Eternal FlameLegendPale Eternal Flame
When a card is Exhausted, increase Damage Amount of allies by 10% for 1 turn (1 time per turn)
Dagger That Tricked the ShadowLegendDagger That Tricked the Shadow
+20% Critical Damage
Sword of JudgmentRareSword of Judgment
When a card is Exhausted, increase Damage Amount by 10% for 1 turn (1 time per turn)
Millenium ArborRareMillenium Arbor
When a 3-Cost or higher card is activated, 1 Vulnerable to a random enemy
Brilliant Eternal Flame?MythicBrilliant Eternal Flame?
Increase Damge Amount of 2-Cost or higher Exhaust cards by 40%
ImageName / Effect
Immortal ScaleLegendImmortal Scale
When gaining Counterattack by an ability, add 1 Counterattack
Fairy KingLegendFairy King's Crown
+6% Critical Chance
Vine LordLegendVine Lord's Mask
When Drawing an Exhaust card through an ally ability, 80% Fixed Shield (2 times per turn)
Shield of the WatcherLegendShield of the Watcher
When taking Damage, 1 Mark on the attacker
Wolves BaneLegendWolves Bane's Spine
On Critical Hit, 10% Fixed Shield
Phytotype SynthethicLegendPhytotype Synthethic
When Shield is gained, increase Damage Amount of the next 1 Attack Card activated by 20% for 1 turn (2 times per turn)
Robe of OblivionLegendRobe of Oblivion
When Shield is gained through an Exhaust card, increase Damage Amount by 20% for 1 turn (1 time per turn)
Vine CamouflageRareVine Camouflage
At the start of the turn, if Health is 30% or less, 1 Evade (2 times per battle)
Shining LyreRareShining Lyre
At the start of the turn, if an ally Exhaust card is in hand, 60% Fixed Shield
Moss ArmorRareMoss Armor
When an ally Attack Card was not activated for 1 turn and the turn is ended, 100% Fixed Shield
Mask of FlamesMythicMask of Flames
Increase damage dealth to Vulnerable targets by 35%
Star-Lit CloakMythicStar-Lit Cloak
Decrease Damage Taken by 10% (1 time per turn)
ImageName / Effect
Luminescent ShroomLegendLuminescent Shroom
Double the effect of Spore Propagation on the 6th Attack Card created for 1 turn
Call of the Ancient SpiritLegendCall of the Ancient Spirit
On Critical Hit, Heal 10%
Bone Ring of WildfireLegendBone Ring of Wildfire
When an upgraded Card is used, +30% Damage Amount for 1 turn
Leaf of the World TreeLegendLeaf of the World Tree
When 3 cards of 2-Cost or higher are used, Stockpile
Shining World Tree StemLegendShining World Tree Stem
Increase Heal Amount by 25%
Eternal StoneLegendEternal Stone
At the start of the turn, 25% Fixed Shield for each enemy count
NatureLegendNature's Gift
Heal 40% at the end of turn
Golden BellRareGolden Bell
At the start of battle, decrease Stress if a random ally by 3
Summoned Lump of LightRareSummoned Lump of Light
Increase Damage Amount of the third Attack Card created by 30% for 1 turn
Lightless StemRareLightless Stem
Increase Heal Amount by 15%
Plant DollRarePlant Doll
When 4 Skill Cards are Exhausted, decreases Stress of a random ally by 1
Liberated EssenceMythicLiberated Essence
At the start of the turn, decrease Cost of 1 random Exhaust card in hand by 1 for 1 turn
Dormant SeedsMythicDormant Seeds
When gaining Shield, gain 100% Fixed Shield (1 time per turn)

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