Flurry of the Frontline Stage 12 guide for Kaiju No. 8 The Game. See the best teams for Limited Stage 12, tips for the first and second half, and stage information in K8 The Game.
Table of Contents
Fierce Battle Area Limited Overview
Flurry of Frontline Overview
| Participation Conditions | Spec-Ops Rank 2 or higher |
| Event Period | Dec 2, 2025 12:00 - Jan 2, 2026 11:59 (PST) |
| Stage Effects | - Each time the unit attacks a Kaiju, the unit's Slash DMG Dealt +5%. Max 10 stack(s). -Each time the unit attacks a Kaiju, the unit's Ice, Wind DMG Dealt +15%. Max 10 stack(s). - When attacking a Core Exposed Kaiju, the unit's Combat Skill DMG Multiplier +100%. - After causing a Kaiju to be Core Exposed, SP+1. |
Flurry of the Frontline Stage 12 Best Teams
Best Team for First Half
| Attacker | Support | Attacker | Support |
Gen Narumi | Soshiro Hoshina | Kikoru Shinomiya | Kafka Hibino |
The enemies in the first half have Slash, Blunt, Ice, and Physical Plates. Wave 1 features three miniature enemies, followed by one midsized enemy in Wave 2, so building a team with strong multi-target attackers is highly recommended. If survivability becomes an issue, consider slotting in a Defender.
Alternative Characters
| Character | Reason |
Reno Ichikawa | - Attacker with Shot and Ice Attributes. - Boosts Ice DMG with stage effects. - Ice Crystal adds serious damage. - SP Recovery opens up more play options. |
Chester Lochburn | - Supports team with multiple damage buffs. - Gives allies additional damage effects. - Speeds up allies' Action Order. |
Soshiro Hoshina | - Boosts Slash DMG with stage effects. - Skills and Passive change with Resonance. - Resonance state amps his damage + hits single targets hard. - When outside Resonance, triggers Blast Attack + boosts Action Order & Ultimate Gauge. |
Gen Narumi | - Slash Attribute + randomly breaks Plates via Ultimate's Seen Through state. - Boosts Slash DMG with stage effects. - Allies deal more damage to Seen Through enemies. - Core Exposed enemies let his Combat Skill recover SP. |
Gen Narumi | - Attacker who breaks Slash Plates with Blast Attack. - Boosts Slash DMG with stage effects. - Excels against Core Exposed Kaiju. - Ultimate Gauge determines DMG dealt or SPD buff. |
Kikoru Shinomiya | - Attacker who breaks Slash Plates with Blast Attack. - Boosts Slash DMG with stage effects. - Ultimate applies DEF debuff to boost team damage. - Stacks ATK and CRIT DMG buffs up to 3 layers. |
Soshiro Hoshina | - Attacker who breaks Slash Plates with AoE Attack. - Boosts Slash DMG with stage effects. - Fights while stacking his own damage buffs. |
Sagan Shinomiya | - Blunt Attribute Defender. - Taunts to protect allies + boosts her durability. - Passive Skill enables counterattacks. - Ultimate grants ATK buff to allies. |
Isao Shinomiya | - Defender who shields allies. - Provides DMG dealt buff for the entire team. |
Mina Ashiro | - Greatly boosts allies' damage output. - Deals solid damage with her Ultimate. |
Ryo Ikaruga | - Boosts allies' ATK just by being in formation. - Adds DMG dealt and speed buffs. |
Akari Minase | - Key healer for your allies. - Grants Ultimate Gauge Charge Rate up. |
Best Team for the Second Half
| Attacker | Attacker | Supporter | Supporter | |
| Recommended Formation | Hikari Shinomiya | Gen Narumi | Chester | Mina Ashiro |
The second-half boss carries Slash, Ice, and Wind Plates. Hikari fits the fight perfectly as she breaks two Plates on her own and gets a huge boost from the stage effects. If you're having trouble with durability, add a Defender to your team.
| Tips! | In the team above, Gen handles the Ice Plates. Feel free to run Gen (Japan’s Strongest Santa) or Reno instead; both break Ice Plates just as well. |
Alternative Characters
| Character | Reason |
Gen Narumi | - Dual Slash/Ice Attributes that fully exploit stage buffs. - A 2‑SP Combat Skill that delivers high‑multiplier damage across both elements. - Ultimate skill grants a self‑buff, an instant action, and restores 2 SP. |
Reno Ichikawa | - Specializes in Ice attacks. - Stage effects further amplify Ice‑type damage. - The additional damage from his Ice Crystal is significant. - Possesses SP Recovery, expanding strategic flexibility. |
Soshiro Hoshina | - Gains increased Slash damage from map effects. - Skill behavior changes with Resonance. - Resonance state markedly enhances boss‑fight performance. |
Gen Narumi | - Focused on Slash attributes. - Excels at targeting Core‑Exposed kaiju. - Ultimate gauge determines whether a damage or speed buff is applied. |
Isao Shinomiya | - Defender capable of shielding allies. - Also provides a party‑wide damage‑dealt buff. |
Kafka Hibino | - Support role providing SP recovery and damage amplification. - Gift ability restores 2 SP. - Can focus a single ally with potent buffs. |
Soshiro Hoshina | - Exceptional critical‑hit buffer. - Designed to buff his designated battle buddy. |
Ryo Ikaruga | - Boosts allies’ ATK simply by being on the team. - Adds DMG dealt and Speed buffs to the party. |
Akari Minase | - Rare healer for the team. - Increases Ultimate Gauge charge rate. |
Aoi Kaguragi | - Can break Wind Plates and gain Wind‑type buffs. - Inflicts Windbite and accrues stacking ATK/DEF bonuses. - Possesses a self‑recovery ability. |
First Half Stage 12 Strategy Tips
Tips for the First Half

- Use Slash, Blunt, Ice, and Physical Characters
- Target the Phaneroplasmodium in Wave 1
- Manage SP Carefully in Wave 2
Use Slash, Blunt, Ice, and Physical Characters
In the first half of Stage 12, enemies possess Plates to Slash, Blunt, Ice, and Physical Elements. Since 3 miniature enemies appear in Wave 1 and 1 midsized enemy in Wave 2, prioritize multi-target attackers capable of breaking all Plates simultaneously.
Target the Phaneroplasmodium in Wave 1

The central Phaneroplasmodium Yoju: Type 1225 in Wave 1 steals SP with its skill. SP is restored only after Core Exposing or incapacitating it. Prioritize its elimination first.
Manage SP Carefully in Wave 2

Wave 2 introduces a midsized Phaneroplasmodium Honju: Type 1225. This variant has higher HP and Resistance and may steal SP twice per turn. Focus on rapid Core Exposure to counter this threat.
Second Half Stage 12 Strategy Tips
Tips for the Second Half

- Use Slash, Ice, and Wind Characters
- Beware of Attack and Plate Nullification
- Defend against Blast & AoE Attacks
Use Slash, Ice, and Wind Characters
The second half boss, "Dimensional Identified Kaiju A: Divided Entity", has Plates for Slash, Ice, and Wind Attributes. Hikari Shinomiya (Slash/Wind dual Attribute) is highly recommended for stage-effect synergy.
| Tips! | The boss's Form Change stacks (up to 3 times), altering its attacks. All stacks reset upon Core Exposure. |
Beware of Attack and Plate Nullification

When the boss activates "Charging Stance", it nullifies one incoming attack and makes Plates unbreakable (marked with a slash icon). Neutralize this state first with a Normal Attack before targeting Plates.
Defend against Blast & AoE Attacks
The boss employs high-damage Blast and AoE attacks. While a Defender isn’t mandatory, a team boost character like Isao Shinomiya or Akari Minase can improve survival odds.
Flurry of the Frontline Strategy Tips
Take Advantage of Stage Effects

| Stage Effects | - Each time the unit attacks a Kaiju, the unit's Slash DMG Dealt +5%. Max 10 stack(s). -Each time the unit attacks a Kaiju, the unit's Ice, Wind DMG Dealt +15%. Max 10 stack(s). - When attacking a Core Exposed Kaiju, the unit's Combat Skill DMG Multiplier +100%. - After causing a Kaiju to be Core Exposed, SP+1. |
In Flurry of the Frontline, stage effects are active. This time, the stage effects synergize especially well with Gen Narumi (Japan's Strongest Santa) and Hikari Shinomiya, making it highly recommended to include Gen (Japan's Strongest Santa) and Hikari in your Squad for this mission.
Recommended Characters
Gen Narumi | Hikari Shinomiya |
Break Plates Efficiently
In the "Flurry of the Frontline" Fierce Battle Area 12, the enemies' Plates are Slash, Blunt, Ice, and Physical in the first half, and Slash, Ice, and Wind in the second half. Break each Plate efficiently to expose the Kaiju's Core and gain an advantage in battle.
Level Characters to 90
If your level is lower than the enemy's during battle, the damage you take will increase, making it harder to complete the objective "Win with 0 incapacitated units." The enemies in Stage 12 are level 85 with high HP, so it's recommended to challenge them with characters at Lv. 90 or higher to increase your damage output.
Basic Stage Information
Enemy Information
Enemies in the First Half

Enemies in the Second Half

Objectives
| Objectives |
| - Win with 0 incapacitated units. - Win within a total of 12 rounds. - Win within a total of 20 rounds. |
Kaiju 8 The Game Related Guides

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Reroll Tier List | Best Characters | Best Squads |
Early Game Guide | Daily to Do | Paid Packs |
Character List | Weapon List | Uniparts List |
Other Articles
Must Reads Before Playing
| Useful Info | ||
|---|---|---|
Pre-Registration | Required Specs | Steam Release |
Link Data | Data Transfer | Best Settings |
How to Fix Lagging | PS5 ver? | Voice Actors |
Hikari Shinomiya
Gen Narumi
Chester
Mina Ashiro
Gen Narumi
Reno Ichikawa
Soshiro Hoshina
Gen Narumi
Isao Shinomiya
Kafka Hibino
Soshiro Hoshina
Ryo Ikaruga
Akari Minase
Aoi Kaguragi