Wild Mane Best Build and Skill Tree Guide

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SoC | Wild Mane Best Build and Skill Tree Guide | Sword of Convallaria - GameWith

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Build and skill tree guide for Wild Mane in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Wild Mane's Tier & Basic Info

Wild Mane
Rarity Epic iconEpic
Role Breaker iconBreaker
Faction Luccia iconLuccia
Discipline iconDiscipline

Movement Stats

MoveStandHigh JumpLow Jump
3Normal23

Wild Mane's Tier

Overall Rating Reroll Rating
D icon
▶ Character Tier List
C icon
▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
A+ iconA icon
List of All Characters

User Score

Review & How to Get

Review - Conditional Transformation
- Greatly boosted stats
- High total DMG from assisting attacks
- Has AoE and Knockback Attacks
How to Get - Obtain from Gacha (Summon)
Shard Farming Priority Guide

Best Builds for Wild Mane

Recommended Build

Basic AttackReactionAscension
Dispelling StrikeDispelling StrikeStrength ActivationStrength ActivationPath of Valiant AssaultPath of Valiant Assault
Skill
Frost Howl StormFrost Howl StormPassion HymnPassion HymnBloodline Awakening - Wild ManeBloodline Awakening - Wild Mane
WeaponTrinketTarot
Feast AxeFeast AxeFafnir the Scarlet ArmorFafnir the Scarlet ArmorDream of The MagicianDream of The Magician

Wild Mane's Trait & Skills

Wild Mane's Trait

TraitMax Effect
Wild Mane icon[Wild Mane]
✦ Increases max HP by 24%.
✦ Immune to Frosty tiles.
✦ After attacking and dealing DMG, if the target's HP is below 30% of the character's HP (and does not exceed 10% of P.ATK), triggers Oblivion.
✦ At the end of the turn, inflicts Pack Hunt on 1 random enemy within 2 tiles of the character, lasting until the start of the next turn.
✦ When in Human Form, counts each time DMG is dealt; after reaching 3 times, if attacking again, awakens bloodline, enters Goldenlion Form, and can Act Instantly.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star icon✦ Increases max HP by 20%.
✦ Immune to Frosty tiles.
✦ After attacking and dealing DMG, if the target's HP is below 30% of the character's HP (and does not exceed 10% of P.ATK), triggers Oblivion.
✦ At the end of the turn, inflicts Pack Hunt on 1 random enemy within 2 tiles of the character, lasting until the start of the next turn.
✦ When in Human Form, counts each time DMG is dealt; after reaching 3 times, if attacking again, awakens bloodline, enters Goldenlion Form, and can Act Instantly.
3 star icon✦ Increases max HP by 16%.
✦ Immune to Frosty tiles.
✦ After attacking and dealing DMG, if the target's HP is below 30% of the character's HP (and does not exceed 10% of P.ATK), triggers Oblivion.
✦ At the end of the turn, inflicts Pack Hunt on 1 random enemy within 2 tiles of the character, lasting until the start of the next turn.
✦ When in Human Form, counts each time DMG is dealt; after reaching 3 times, if attacking again, awakens bloodline, enters Goldenlion Form, and can Act Instantly.
2 star icon ✦ Increases max HP by 12%.
✦ Immune to Frosty tiles.
✦ After attacking and dealing DMG, if the target's HP is below 30% of the character's HP (and does not exceed 10% of P.ATK), triggers Oblivion.
✦ At the end of the turn, inflicts Pack Hunt on 1 random enemy within 2 tiles of the character, lasting until the start of the next turn.
✦ When in Human Form, counts each time DMG is dealt; after reaching 4 times, if attacking again, awakens bloodline, enters Goldenlion Form, and can Act Instantly.
1 star icon✦ Increases max HP by 8%.
✦ Immune to Frosty tiles.
✦ After attacking and dealing DMG, if the target's HP is below 30% of the character's HP (and does not exceed 10% of P.ATK), triggers Oblivion.
✦ At the end of the turn, inflicts Pack Hunt on 1 random enemy within 2 tiles of the character, lasting until the start of the next turn.
✦ When in Human Form, counts each time DMG is dealt; after reaching 4 times, if attacking again, awakens bloodline, enters Goldenlion Form, and can Act Instantly.

Wild Mane's Base Skills

SkillRange
SlashSlashRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% Physical DMG.
Crescendo ComboCrescendo ComboRange
[Skill] Cost: 3 / CD: 0
(Physical DMG) Single-target attack. Deals 30% DMG and dispels 2 buffs on the target, then performs Pursuit, dealing 130% DMG.

Skills That Can Be Learned at RK1

SkillRange
Frostbite VialFrostbite VialRange
[Skill] Cost: 1 / CD: 3
(Piercing DMG) Deals Ice Piercing DMG equal to 10% of HP to all enemies within a 1-tile radius of the target location and inflicts 1 stack of Frostbite for 1 turn.
PursuitPursuit-
[Skill] Cost: - / CD: -
(Passive) When Healthy, performs Pursuit after a basic attack, dealing 20% physical DMG and knocking the target back by 1 tile.

Skills That Can Be Learned at RK3

SkillRange
Frost Howl StormFrost Howl StormRange
[Skill] Cost: 4 / CD: 0
(Physical DMG) Grants all other allies in a 3x3 area directly in front △ATK II and △Crit II, and deals 120% DMG to enemies within range, inflicting Knock Away I and Collision Vulnerable II for 2 turns and knocking back by 1 tile.
✦ If there are Frosty tiles within the skill range, increases DMG by 20%, adds the Ice effect, and additionally inflicts Healing Received Reversal for 2 turns.
Overlord's RoarOverlord's RoarRange
[Skill] Cost: 4 / CD: 0
(Physical DMG) Single-target attack. Deals 170% DMG. Before attacking, dispels 3 buffs on the target and inflicts Isolate for 2 turns.

Skills That Can Be Learned at RK5

SkillRange
CounterattackCounterattack-
[Reaction] Cost: - / CD: -
(Reaction) When hit by an active attack from the front or side, performs a basic attack to Strike Back if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.
Strength ActivationStrength Activation-
[Reaction] Cost: - / CD: -
(Reaction) Increases the healing received by 10%. When receiving healing, gains △ DMG II for 1 turn.

Skills That Can Be Learned at RK7

SkillRange
Passion HymnPassion HymnRange
[Skill] Cost: 0 / CD: 3
(Healing) Instant Single-target healing for 40% of the character's P.ATK; grants the target Passion Hymn and the character △Crit II, lasting for 2 turns.
✦ This skill can be used on enemies with Healing Received Reversal;
Auxiliary Passive: after dealing DMG, heals targets with Passion Hymn for 40% of the DMG dealt this time, up to 300% of M.ATK plus P.ATK.
Bloodline Awakening - Wild ManeBloodline Awakening - Wild ManeRange
[Skill] Cost: 2 / CD: 4
(Support) Instant Awakens bloodline.
Auxiliary Passive. Effect:
✦ Reduces DMG taken by 20%. Increases the range of Overlord's Roar and Frost Howl Storm by 1 tile.
✦ When awakening bloodline under any circumstance, enters Wild Mane Form and dispells all Attribute Debuffs from the character.

Skills That Can Be Learned at RK9

SkillRange
Ice AttackIce AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% physical DMG and inflicts ▽ Move I on Healthy targets, lasting for 1 turn.
Dispelling StrikeDispelling StrikeRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 50% physical DMG 2 times and dispels 2 buffs on the target.

Skills That Can Be Learned at RK13

SkillRange
Path of Valiant AssaultPath of Valiant Assault-
[Ascension Skill] Cost: - / CD: -
(Passive) Level 3 effect Increases ATK by 5%. When attacking enemies in Healthy state, DMG is increased by 15%.

Weapons That Wild Mane Can Equip

List of Weapons

Wild Mane's Voice Actor

Wild Mane Voice Actor

VAJapanese VA: None

Wild Mane's Skin

InitialAscended
Wild Mane
-

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

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