Check out this Paper Mario: The Origami King guide on how to beat the Fire Vellumental boss! Includes tips, best ring path, how to solve puzzle, ring examples, and more!Check Out A List Of All Bosses Here
Fire Vellumental - Boss Guide
3rd Vellumental Boss
The Fire Vellumental boss is dragon Vellumental which you'll face off against at the Fire Vellumental Shrine. It can control water power freely and summon water spouts as well, packing some potentially tricky mechanics.
Fire Vellumental Battle Overview
|Turn Time||60 Seconds|
You'll have 80 seconds to act per turn. Each turn you'll be able to move your ring 3 times, so you'll have to choose your rotations wisely. This boss has one main phase, but if you don't bring it into a weakened/downed state, you won't be able to defeat it.
Fire Vellumental - Battle Strategy & Tips
Fire Vellumental Overall Tips
- Jump on it with Iron Boots at the start
- Avoid fire feathers
- When it's at very low health, summon the Water Vellumental
- Finish off with 1000 Fold Arms
Spreads Fire Feathers On Tiles
After every round, the Fire Vellumental will spread a number of its feathers all around the tiles. If you land on any of these tiles, you will receive damage so avoid them!
Douse Fire With Water Vellumental
After all of its feathers are removed by using the Iron Boots, use the Water Vellumental to take out the Fire Vellumental's fire! This will also remove the fire of its feathers on the tiles and will allow you to use the 1000-Fold Arms against it.
It's worth emphasizing the following point: If you use the 1000 Fold arms and don't finish it off, it will fully regenerate its HP! This means you should whittle its health down with the iron boots first, THEN use the Water Vellumental Summon + 1000 Fold Arms to finish it off.
Fire Vellumental Example Ring Boards
About Ring Boards
We are currently unsure what parts of the board will remain the same and what parts will change when different players attempt the same boss. There is a chance rings the rings you get may have slightly different tiles. Subsequent rings will also likely have different layouts depending on your previous moves!