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Enforcer Best Build and Skill Tree Guide

Enforcer Best Build and Skill Tree Guide

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Enforcer Best Build and Skill Tree Guide | Sword of Convallaria - GameWith

Build and skill tree guide for Enforcer in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!

Table of Contents

Enforcer's Tier & Basic Info

Enforcer
Rarity Epic iconEpic
Role Destroyer iconDestroyer
Faction Iria iconIria
Alacrity iconAlacrity

Movement Stats

MoveStandHigh JumpLow Jump
3Normal22

Enforcer's Tier

Overall Rating Reroll Rating
C icon
▶ Character Tier List
C icon
▶ Reroll Tier List
Single-Target RatingMulti-Target Rating
B iconC icon
List of All Characters

User Score

Review & How to Get

Review - Raise your Move with Trait
- Apply "The Hanged Men's Mark" to nearby enemies
- Pursuit when the enemy with the mark is Dying
- Apply debuff with AoE attack
How to Get - Obtain from Gacha (Summon)

Best Builds for Enforcer

Recommended Build

Basic AttackReaction
Disarm StrikeDisarm StrikeEntrappingEntrapping
Skill
Brutal BlowBrutal BlowM.DEF CommandM.DEF CommandConcussionConcussion
WeaponTrinketTarot
Newborn BladeNewborn BladeDisaster BottleDisaster BottleRedemption of The JudgmentRedemption of The Judgment

This is a build specialized in boss battles. The SPD debuff from [Concussion] is very powerful, and since you can also apply debuffs with Gear Skills and Basic Attacks, it can support the party to make the fight more stable.

Recommended Gear, Tarots, & Engravings

Recommended Weapons for Enforcer

Newborn BladeNewborn BladeVoid StabVoid StabEver-Burning BladeEver-Burning Blade

Due to Enforcer's excellent durability, [Newborn Blade] is especially recommended to increase HP and enhance his strengths.

Recommended Trinkets for Enforcer

Disaster BottleDisaster BottleOld Scrolls of AugusteOld Scrolls of AugusteMystery GuardianMystery Guardian

Enforcer excels at supporting allies and debuffing enemies rather than dealing damage, so [Old Scrolls of Auguste] and [Disaster Bottle] are highly recommended Trinkets.

Recommended Tarots for Enforcer

Redemption of The JudgmentRedemption of The JudgmentSilence of The HermitSilence of The HermitCourse of FortuneCourse of Fortune

[Judgment] for buff removal & debuff infliction, and [The Hermit] for damage mitigation, are especially recommended.

Recommended Engravings for Enforcer

ResonanceEffect
Wand icon Wand
Pentacle icon Pentacle
Decreases physical DMG taken by 15%.
Pentacle icon Pentacle
Cup icon Cup
Decreases magical DMG taken by 15%.
Sword icon Sword
Wand icon Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn,

Engravings that boost durability are especially recommended.

Enforcer Skill Unlock Priorities

Recommended Skill Set

* Tap a skill to view its details below.

Feverish AttackFeverish AttackRK9Disarm StrikeDisarm Strike
Settlement of the Hanged MenSettlement of the Hanged MenRK7Counterattack ModeCounterattack Mode
EntrappingEntrappingRK5TenacityTenacity
M.DEF CommandM.DEF CommandRK3ConcussionConcussion
NRG-Depleting BlowNRG-Depleting BlowRK1Luxite-Dust BombLuxite-Dust Bomb

Skill Details

NRG-Depleting BlowNRG-Depleting BlowCost: 1
CD: 4
(Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG.
Range
Luxite-Dust BombLuxite-Dust BombCost: 2
CD: 0
(Magical DMG) Deals 50% AoE DMG to all enemies within a 1-tile radius of the target and inflicts 2 random Level 1 Attribute Debuffs on them, lasting for 2 turns.
Range
M.DEF CommandM.DEF CommandCost: -
CD: -
(Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character.
ConcussionConcussionCost: -
CD: -
(Passive) After attacking, inflicts ▽ SPD III on the target for 2 turns.
EntrappingEntrappingCost: -
CD: -
(Reaction) When hit by active attack, the DMG taken is decreased by 8%. Steal 2 random Attribute Buffs from the target.
TenacityTenacityCost: -
CD: -
(Reaction) When hit an active attack from a Counter Role character, the DMG taken is decreased by 25%.
Settlement of the Hanged MenSettlement of the Hanged MenCost: -
CD: -
(Passive) After an attack, if the target is Dying and has The Hanged Men's Mark, deals an additional Piercing DMG equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.
Counterattack ModeCounterattack ModeCost: 0
CD: 4
(Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains Preempt, and increases Strike Back Range by 2 tiles, lasting for 2 turns.
Range
Feverish AttackFeverish AttackCost: -
CD: -
(Basic Attack) Deals 100% physical DMG and gains 20% Life Steal.
Range
Disarm StrikeDisarm StrikeCost: -
CD: -
(Basic Attack) Deals 50% physical DMG 2 times and inflicts ▽ ATK I on the target for 2 turns.
Range

Enforcer's Trait & Skills

Enforcer's Trait

Max Effect
Strong Will icon[Strong Will]
Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict The Hanged Men's Mark. When attacked by an enemy with The Hanged Men's Mark, takes 20% less DMG.
See Effects for 4 Stars or Less
Stars UnlockedEffect
4 star iconIncreases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict The Hanged Men's Mark. When attacked by an enemy with The Hanged Men's Mark, takes 16% less DMG.
3 star iconIncreases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict The Hanged Men's Mark. When attacked by an enemy with The Hanged Men's Mark, takes 12% less DMG.
2 star iconIncreases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict The Hanged Men's Mark. When attacked by an enemy with The Hanged Men's Mark, takes 8% less DMG.
1 star iconIncreases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict The Hanged Men's Mark. When attacked by an enemy with [The Hanged Men's Mark), takes 5% less DMG.

Enforcer's Base Skills

SkillRange
SlashSlashRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% Physical DMG.
Brutal BlowBrutal BlowRange
[Skill] Cost: 2 / CD: 0
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains △ P.DEF II and △ M.DEF II for 2 turns.

Skills That Can Be Learned at RK1

SkillRange
NRG-Depleting BlowNRG-Depleting BlowRange
[Skill] Cost: 1 / CD: 4
(Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG.
Luxite-Dust BombLuxite-Dust BombRange
[Skill] Cost: 2 / CD: 0
(Magical DMG) Deals 50% AoE DMG to all enemies within a 1-tile radius of the target and inflicts 2 random Level 1 Attribute Debuffs on them, lasting for 2 turns.

Skills That Can Be Learned at RK3

SkillRange
M.DEF CommandM.DEF Command-
[Skill] Cost: - / CD: -
(Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character.
ConcussionConcussion-
[Skill] Cost: - / CD: -
(Passive) After attacking, inflicts ▽ SPD III on the target for 2 turns.

Skills That Can Be Learned at RK5

SkillRange
EntrappingEntrapping-
[Reaction] Cost: - / CD: -
(Reaction) When hit by active attack, the DMG taken is decreased by 8%. Steal 2 random Attribute Buffs from the target.
TenacityTenacity-
[Reaction] Cost: - / CD: -
(Reaction) When hit an active attack from a Counter Role character, the DMG taken is decreased by 25%.

Skills That Can Be Learned at RK7

SkillRange
Settlement of the Hanged MenSettlement of the Hanged Men-
[Skill] Cost: - / CD: -
(Passive) After an attack, if the target is Dying and has The Hanged Men's Mark, deals an additional Piercing DMG equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.
Counterattack ModeCounterattack ModeRange
[Skill] Cost: 0 / CD: 4
(Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains Preempt, and increases Strike Back Range by 2 tiles, lasting for 2 turns.

Skills That Can Be Learned at RK9

SkillRange
Feverish AttackFeverish AttackRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 100% physical DMG and gains 20% Life Steal.
Disarm StrikeDisarm StrikeRange
[Basic Attack] Cost: - / CD: -
(Basic Attack) Deals 50% physical DMG 2 times and inflicts ▽ ATK I on the target for 2 turns.

Weapons That Enforcer Can Equip

List of Weapons

Enforcer's Voice Actor

Enforcer Voice Actor

VAJapanese VA: None

Enforcer's Skin

InitialAscended
Enforcer
-

Sword of Convallaria Related Guides

List of All Characters

Legendary Characters

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Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

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