Build and skill tree guide for Enforcer in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Enforcer's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Enforcer's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Raise your Move with Trait - Apply "The Hanged Men's Mark" to nearby enemies - Pursuit when the enemy with the mark is Dying - Apply debuff with AoE attack |
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How to Get | - Obtain from Gacha (Summon) |
Best Builds for Enforcer
Recommended Build
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Skill | |||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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This is a build specialized in boss battles. The SPD debuff from [Concussion] is very powerful, and since you can also apply debuffs with Gear Skills and Basic Attacks, it can support the party to make the fight more stable.
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Enforcer
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Due to Enforcer's excellent durability, [Newborn Blade] is especially recommended to increase HP and enhance his strengths.
Recommended Trinkets for Enforcer
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Enforcer excels at supporting allies and debuffing enemies rather than dealing damage, so [Old Scrolls of Auguste] and [Disaster Bottle] are highly recommended Trinkets.
Recommended Tarots for Enforcer
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[Judgment] for buff removal & debuff infliction, and [The Hermit] for damage mitigation, are especially recommended.
Recommended Engravings for Enforcer
Resonance | Effect |
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![]() ![]() | Decreases physical DMG taken by 15%. |
![]() ![]() | Decreases magical DMG taken by 15%. |
![]() ![]() | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
Engravings that boost durability are especially recommended.
Enforcer Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK9 | ![]() |
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![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Skill Details
![]() | Cost: 1 CD: 4 |
(Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG. | |
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![]() | Cost: 2 CD: 0 |
(Magical DMG) Deals 50% | |
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![]() | Cost: - CD: - |
(Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. |
![]() | Cost: - CD: - |
(Passive) After attacking, inflicts |
![]() | Cost: - CD: - |
(Reaction) When hit by active attack, the DMG taken is decreased by 8%. Steal 2 random |
![]() | Cost: - CD: - |
(Reaction) When hit an active attack from a |
![]() | Cost: - CD: - |
(Passive) After an attack, if the target is |
![]() | Cost: 0 CD: 4 |
(Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 100% physical DMG and gains 20% | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 50% physical DMG 2 times and inflicts | |
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Enforcer's Trait & Skills
Enforcer's Trait
Max Effect | |
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![]() | [Strong Will] Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
Stars Unlocked | Effect |
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![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
![]() | Increases Movement by 1 tile. At the end of the turn, locks onto the closest enemy within a 5-tile radius of the character to inflict |
Enforcer's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% Physical DMG. | |
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[Skill] Cost: 2 / CD: 0 (Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 1 / CD: 4 (Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG. | |
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[Skill] Cost: 2 / CD: 0 (Magical DMG) Deals 50% |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character. | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) After attacking, inflicts |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When hit by active attack, the DMG taken is decreased by 8%. Steal 2 random | |
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[Reaction] Cost: - / CD: - (Reaction) When hit an active attack from a |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: - / CD: - (Passive) After an attack, if the target is | |
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[Skill] Cost: 0 / CD: 4 (Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 100% physical DMG and gains 20% | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times and inflicts |
Weapons That Enforcer Can Equip
List of Weapons
Enforcer's Voice Actor
Enforcer Voice Actor
VA | Japanese VA: None |
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Enforcer's Skin
Initial | Ascended |
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