Build and skill tree guide for Recruited Assassin in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Recruited Assassin's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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5 | Normal | 2 | 2 |
Recruited Assassin's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Crit rate increases when attacking from the back or side - Recovers NRG when defeating an enemy - Can move after active attack |
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How to Get | - Obtain from Gacha (Summon) |
Recruited Assassin Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK7 | ![]() |
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![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Skill Details
![]() | Cost: 2 CD: 0 |
(Support) Takes 50% less | |
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![]() | Cost: 3 CD: 0 |
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, Crit increases by 15%. If the target is defeated, recovers 3 NRG. | |
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![]() | Cost: - CD: - |
(Passive) When |
![]() | Cost: - CD: - |
(Passive) When performing an active attack, if the target is |
![]() | Cost: - CD: - |
(Reaction) When hit by an active attack from the |
![]() | Cost: - CD: - |
(Reaction) When hit by an active Physical Attack, the DMG taken is decreased by 15%. |
![]() | Cost: - CD: - |
(Passive) When there are no allies within 2 tiles around the character, ATK and DEF increase by 8%, and Crit increases by 10%. |
![]() | Cost: - CD: - |
(Passive) After initiating an Active Attack, the character can move again. The distance depends on the remaining Movement. |
Recruited Assassin's Trait & Skills
Recruited Assassin's Trait
Max Effect | |
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![]() | [Blade of Ambush] Gains |
Stars Unlocked | Effect |
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![]() | Gains |
![]() | Gains |
![]() | Gains |
![]() | Gains |
Recruited Assassin's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times. | |
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[Skill] Cost: 0 / CD: 4 (Debuff) |
Skills That Can Be Learned at RK1
Skill | Range |
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[Skill] Cost: 2 / CD: 0 (Support) Takes 50% less | |
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[Skill] Cost: 3 / CD: 0 (Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, Crit increases by 15%. If the target is defeated, recovers 3 NRG. |
Skills That Can Be Learned at RK3
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) When | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) When performing an active attack, if the target is |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When hit by an active attack from the | |
![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When hit by an active Physical Attack, the DMG taken is decreased by 15%. |
Skills That Can Be Learned at RK7
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) When there are no allies within 2 tiles around the character, ATK and DEF increase by 8%, and Crit increases by 10%. | |
![]() | - |
[Skill] Cost: - / CD: - (Passive) After initiating an Active Attack, the character can move again. The distance depends on the remaining Movement. |
Weapons That Recruited Assassin Can Equip
List of Weapons
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Recruited Assassin's Voice Actor
Recruited Assassin Voice Actor
VA | Japanese VA: None |
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Recruited Assassin's Skin
Initial | Ascended |
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