Build and skill tree guide for Papal Guard in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Related Articles | |
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Best Character Tier List | All Character List |
Papal Guard Tier & Basic Info
Rarity | Rare |
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Role | Defender |
Faction | Papal States |
Movement Stats
Move | Stand | High Jump | Low Jump |
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3 | Normal | 2 | 2 |
Papal Guard Tier
Overall Tier | Reroll Tier | ||||
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▶︎Best Character Tier List | ▶︎Reroll Tier List |
Review & How to Get
Review | - Defense increases when character have 3 or more buffs - Has knockback that moves the enemy - Recovers NRG when receiving damage - Many ways to increase its own durability |
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How to Get | - Obtain from Gacha (Summon) |
User Score
Papal Guard Trait & Skills
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Papal Guard Trait
Max Effect | |
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[Blessed Shield] The effect is improved to: Gains [Block]. When the character has 3 or more [buffs], physical DMG taken is decreased by 15% and [block] chance is increased to 100%. Block: (Buff) 50% chance to face the enemy when taking P.DMG from the [front or side], decreasing DMG taken by 20%. |
Stars Unlocked | Effect |
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The effect is improved to: Gains [Block]. When the character has 3 or more [buffs], physical DMG taken is decreased by 12% and [block] chance is increased to 90%. | |
The effect is improved to: Gains [Block]. When the character has 3 or more [buffs], physical DMG taken is decreased by 9% and [block] chance is increased to 80%. | |
The effect is improved to: Gains [Block]. When the character has 3 or more [buffs], physical DMG taken is decreased by 7% and [block] chance is increased to 70%. | |
Gains [Block]. When the character has 3 or more [buffs], physical DMG taken is decreased by 5% and [block] chance is increased to 60%. |
Papal Guard Base Skill
Skill | Range |
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Slash | |
[Basic Attack] Cost: - CD: - (Basic Attack) Deals 100% Physical DMG. | |
Hoplite Attack | |
[Skill] Cost: 2 CD: 0 (Physical Attack) Single-target attack. Deals 130% DMG. After attacking, the character gains [Physical Shield] with value equal to 15% of HP. |
Skills That Can Be Learned at RK1
Skill | Range |
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Defensive Stance | |
[Skill] Cost: 2 CD: 0 (Support) [Instant] Gains a [Physical Shield] with value equal to 25% of HP and [Block Enhancement] for 2 turns. | |
Leg Slam | |
[Skill] Cost: 2 CD: 2 (Physical DMG) Deals 120% DMG, knocks the target back by 2 tiles, and inflicts [▽ Move I] for 1 turn. |
Skills That Can Be Learned at RK3
Skill | Range |
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Heavy Armor | - |
[Skill] Cost: - CD: - (Passive) At the start of the battle, gains a [Physical Shield] with value equal to 25% of HP. This effect cannot be dispelled. | |
Guard | - |
[Skill] Cost: - CD: - (Passive) Takes [physical attacks] for all other allies within a 2-tile radius of the character. When triggered, DEF is increased by 20%. Can be activated up to 1 time per round. |
Skills That Can Be Learned at RK5
Skill | Range |
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Endurance Activation | - |
[Reaction] Cost: - CD: - (Reaction) When receiving healing, gains [DMG Reduction II] for 2 turns. | |
Defense (Ranged Attack) | - |
[Reaction] Cost: - CD: - (Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%. |
Skills That Can Be Learned at RK7
Skill | Range |
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Invulnerable | |
[Skill] Cost: 1 CD: 5 (Support) Gains [DMG Reduction IV], [Mind's Eye], and [Immunity to Disrupt] for 3 turns. | |
Flagellant | - |
[Skill] Cost: - CD: - (Passive) Gains 1 stack of [Penance] after taking DMG. Each stack decreases DMG taken by 8%. This effect cannot be dispelled. Additionally recovers 1 NRG if the character has [Penance] stacks at the end of each turn. |
Weapons That Papal Guard Can Equip
List of Weapons
Newborn Blade | Void Stab | Beheading Machete |
Ever-Burning Blade | Senator Swift Sword | Guardian's Will |
Precision-forged Dagger | Dueling Dagger | Ceremonial Knife |
Sharp Sword | Glittering Sword | Iron Sword |
Papal Guard Voice Actor & Profile
Papal Guard Voice Actor (CV)
VA | Japanese VA: None |
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Papal Guard Profile
initial | Ascended |
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