Stay up to date with the latest LET IT DIE: INFERNO updates and patch notes, featuring upcoming events, future development plans, the official LID roadmap, and past updates.
Table of Contents
December 18, 2025 Update Details
List of Adjustments (Hotfix 1.0.1.2)
| Item | Details |
| Backpack Capacity | - Base Carry Limit Increased (100 → 130) Weight Details Can Be Found Here |
| Mastery Point Amount (Body Rank Evaluation After Death) | - Body Rank 1: 100 → 300 - Body Rank 2: 300 → 1000 - Body Rank 3: 1000 → 2000 - Body Rank 4: 2000 → 3000 - Body Rank 5: 3000 → 4000 *Note: Does not apply to Hell Gate Threshold. Mastery Details Can Be Found Here |
| Dash Duration | - Reduced stamina cost while dashing - Increased natural stamina recovery speed Stamina Details Can Be Found Here |
| Escape Pod Visibility | - Increased the number of Escape Pods dropped - Moved some to more accessible locations - Added outlines Escape Pod Details Can Be Found Here |
| Map Visibility | - Adjusted player icon size - Added animation to player icon - Increased opacity of various map icons Map Feature Details Can Be Found Here |
| Visibility during KIL Matches | - Adjusted uniforms for Ko-oni White Steels (White) - Adjusted the uniform for Takanowa Pale Winds (Purple) Kil Match Details Can Be Found Here |
List of Bug Fixes (Hotfix 1.0.1.2)
- Fixed crashes caused by certain skills
- Fixed NPC achievements and trophies not unlocking after completing all character stories
- Fixed Special Shop Kunishichi side missions not appearing during exploration at Body Rank 2 and 4
- Fixed crashes occurring during certain actions
- Fixed field display issues after area transitions
- Fixed scoring outside the goal area in KIL Matches
- Fixed Body selection becoming unavailable after death in KIL Matches
- Fixed deathblow effects persisting in KIL Matches
- Fixed incorrect display of top kill counts in Death Jamboree
- Fixed issues preventing certain trophies from unlocking
- Fixed hit detection issues for certain weapons against bosses
- Fixed network disconnections when starting exploration from Iron Perch
- Fixed certain stored items incorrectly appearing in Pro Shop Kazoku
[Latest News] Future Update Plans
Upcoming Updates
Notice! | More information will be announced once available. |
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Future Updates (In Development)
- Implementation of a "Lock-On Feature"
Roadmap Information
New Features Every 3 Months

The game features a quarterly 'Uncle Reset' system that marks the start of a new season. While updates are released regularly, each season change introduces major new elements, including stage adjustments or additions and new Body types.
Major Update Planned for February 2026

In the latter half of the season, exciting 'New Battle Items' will be introduced, enhancing combat with more flashy and dynamic encounters. Additional Charms and Emotes are also planned.
Major Update Planned for March-May 2026

The 'Hell Gate' structure will be updated, and a start-dash event is planned at the beginning of each season. With the addition of new Weapons, the Crafting system will be expanded, potentially making it easier to farm specific Weapons. New Backpacks, Charms, interiors, and Emotes are also scheduled to be introduced.
Major Update Planned for June-August 2026

A new stage will be added to the Hell Gate, featuring challenging new enemies and bosses. Alongside new Weapons and Armor, Team content will be expanded, likely introducing even tougher encounters. New Bodies, Backpacks, Charms, interiors, and Emotes are also planned.
Past Update Details
List of Past Updates
| Date | Details |
| December 18, 2025 (PST) Official Info | [Inventory Capacity Adjustment] - Base capacity for each Body: 100 → 130 [Mastery Point Adjustment After Death] - Body Rank 1: 100 → 300 - Body Rank 2: 300 → 1000 - Body Rank 3: 1000 → 2000 - Body Rank 4: 2000 → 3000 - Body Rank 5: 3000 → 4000 *Excludes the Hell Gate entrance [Dash Duration Adjustment] - Extended Dash duration - Reduced Stamina consumption - Increased natural Stamina recovery speed [Escape Pod Adjustment] - Improved visibility with added outlines - Increased number of drops - Moved those in hard-to-access locations *Areas limited to those who can climb with Cores, etc. [Player Position Visibility on Map] - Adjusted player icon size - Added animation to player icon - Made all icons on the Map opaque [Adjusted Visibility During KIL Matches] - Adjusted uniforms [Bug Fixes] |
| December 11, 2025 (PST) Official Info | [Death Jamboree Adjustments] - Changed matchmaking rules - Adjusted to make matching easier over time How to Play Death Jamboree |
| December 10, 2025 (PST) Official Info | [Bug Fixes] |
| December 4, 2025 (PST) Official Info | [Time Limit Adjustment] - Hell Gate Threshold : 15 min → 30 min - Hell Rift : 15 min → 25 min - Demon Gate Labyrinth : 15 min → 20 min [Escape Pod Adjustment] - Increased in Hell Rift - Increased in Demon Gate Labyrinth How to Find Escape Pod |
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