Stay up to date with the latest LET IT DIE: INFERNO updates and patch notes, featuring upcoming events, future development plans, the official LID roadmap, and past updates.
Table of Contents
January 12, 2026 Update Details
List of Adjustments (Patch 1.0.2.0)
| Update Info | Details |
| General Updates | - Reduced memory usage - Optimized GPU load - [PlayStation®5] Improved rendering resolution - [Steam] Added DLSS options and configuration settings - Added a Help section for KIL Match rules |
| Adjustments Based on Player Feedback and Gameplay Data | - Increased the minimum height required to trigger fall damage from 6m to 7m - Adjusted the difficulty of acquisition requirements for some Records |
List of Bug Fixes
Hotfix 1.0.2.0 (01/12/2026 PST)
- Fixed crashes caused by frequent equipment switching
- Fixed unobtainable Records blocking related achievements
- Fixed unresponsive controls when interacting with Yucky Drops under specific conditions
- Fixed incorrect Pro Shop Kazoku lineup display at Body Rank 1
- Fixed an issue where Scampavian attacks could not be guarded at close range
- Fixed the “!” indicator not clearing for new emotes
- Fixed armor visuals not displaying correctly to other players
- Implemented other minor fixes
Hotfix 1.0.1.3 (12/24/2025 PST)
- Fixed an issue where players could become stuck in the terrain near certain Escape Pods, preventing movement.
- Fixed an issue where the Max Weight value was displayed incorrectly on the Stats screen.
- Implemented other minor bug fixes and stability improvements.
Hotfix 1.0.1.2 (12/18/2025 PST)
- Fixed crashes caused by certain skills
- Fixed NPC achievements and trophies not unlocking after completing all character stories
- Fixed Special Shop Kunishichi side missions not appearing during exploration at Body Rank 2 and 4
- Fixed crashes occurring during certain actions
- Fixed field display issues after area transitions
- Fixed scoring outside the goal area in KIL Matches
- Fixed Body selection becoming unavailable after death in KIL Matches
- Fixed deathblow effects persisting in KIL Matches
- Fixed incorrect display of top kill counts in Death Jamboree
- Fixed issues preventing certain trophies from unlocking
- Fixed hit detection issues for certain weapons against bosses
- Fixed network disconnections when starting exploration from Iron Perch
- Fixed certain stored items incorrectly appearing in Pro Shop Kazoku
[Latest News] Future Update Plans
Upcoming Updates
Notice! | More information will be announced once available. |
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Future Updates (In Development)
- Implementation of a "Lock-On Feature"
Roadmap Information
New Features Every 3 Months

The game features a quarterly 'Uncle Reset' system that marks the start of a new season. While updates are released regularly, each season change introduces major new elements, including stage adjustments or additions and new Body types.
Major Update Planned for February 2026

In the latter half of the season, exciting 'New Battle Items' will be introduced, enhancing combat with more flashy and dynamic encounters. Additional Charms and Emotes are also planned.
Major Update Planned for March-May 2026

The 'Hell Gate' structure will be updated, and a start-dash event is planned at the beginning of each season. With the addition of new Weapons, the Crafting system will be expanded, potentially making it easier to farm specific Weapons. New Backpacks, Charms, interiors, and Emotes are also scheduled to be introduced.
Major Update Planned for June-August 2026

A new stage will be added to the Hell Gate, featuring challenging new enemies and bosses. Alongside new Weapons and Armor, Team content will be expanded, likely introducing even tougher encounters. New Bodies, Backpacks, Charms, interiors, and Emotes are also planned.
Past Update Details
List of Past Updates
| Date | Details |
| December 18, 2025 (PST) Official Information | [Inventory Capacity Adjustment] - Base capacity for each Body: 100 → 130 Weight Details Can Be Found Here [Mastery Point Adjustment After Death] - Body Rank 1: 100 → 300 - Body Rank 2: 300 → 1000 - Body Rank 3: 1000 → 2000 - Body Rank 4: 2000 → 3000 - Body Rank 5: 3000 → 4000 *Note: Does not apply to Hell Gate Threshold. Mastery Details Can Be Found Here [Dash Duration Adjustment] - Extended Dash duration - Reduced Stamina consumption - Increased natural Stamina recovery speed Stamina Details Can Be Found Here [Escape Pod Adjustment] - Improved visibility with added outlines - Increased number of drops - Moved those in hard-to-access locations *Areas limited to those who can climb with Cores, etc. Escape Pod Details Can Be Found Here [Player Position Visibility on Map] - Adjusted player icon size - Added animation to player icon - Made all icons on the Map opaque Map Feature Details Can Be Found Here [Adjusted Visibility During KIL Matches] - Adjusted uniforms Kil Match Details Can Be Found Here [Bug Fixes] |
| December 11, 2025 (PST) Official Information | [Death Jamboree Adjustments] - Changed matchmaking rules - Adjusted to make matching easier over time How to Play Death Jamboree |
| December 10, 2025 (PST) Official Infornation | [Bug Fixes] |
| December 4, 2025 (PST) Official Information | [Time Limit Adjustment] - Hell Gate Threshold : 15 min → 30 min - Hell Rift : 15 min → 25 min - Demon Gate Labyrinth : 15 min → 20 min [Escape Pod Adjustment] - Increased in Hell Rift - Increased in Demon Gate Labyrinth How to Find Escape Pod |
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