This article summarizes how to use Magnetic Staff in LET IT DIE: INFERNO (LID INFERNO). It covers Magnetic Staff's strengths, Guardbreak and Deathblow.
Table of Contents
Magnetic Staff - Basic Info
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The Magnetic Staff is a weapon aimed at advanced players. Its raw damage is low, but it makes up for it with fast attack speed, area‑of‑effect potential, and the ability to pull enemies in. It’s best suited for players who enjoy unconventional, control‑oriented combat styles.
Magnetic Staff - Strengths and Weaknesses
How to use the Magnetic Staff
Because the Magnetic Staff’s damage output is modest, fights can drag on. So the best way to negate this weakness is to equip a high‑damage weapon in your other hand to finish enemies.
Magnetic Staff Normal Attack
A fast three‑hit combo. If the first strike connects, the chain continues up to the third hit. Each successful combo applies the Judgment effect, which deals bonus damage to the marked target and nearby enemies after a short delay.
Magnetic Staff Deathblow
When used, it pulls nearby enemies in front of you.
Magnetic Staff's Counterattack
This weapon's counterattack swings the staff while moving you backward in a spin. This creates distance from the enemy, but the strike can sometimes miss depending on how you're positioned towards an enemy.
