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Best Cores to Use (Early to Late Game)

Best Cores to Use (Early to Late Game)

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LET IT DIE: INFERNO | Best Cores to Use (Early to Late Game) - GameWith

Discover the best cores to get in Let It Die: Inferno (LID) and learn about their effects. Find out the best upgrades for early, mid, and late game.

Table of Contents

Recommended Early Game Cores

Dodge Count and Rage Gauge Upgrades Are Recommended

Core Effect
Dodge Count +1 Recommendation: ★★★★★
- Increases the number of Dodges by 1.
Rage Gauge +1 Recommendation: ★★★★★
- Increases the Rage Gauge by one bar.
Climb Special Areas Recommendation: ★★★★
- Lets you climb high walls

The best cores to get in the early game are Dodge Count +1 or Rage Gauge +1. Dodge Count +1 lets you chain consecutive dodges, while Rage Gauge +1 adds an extra rage bar and lets you "Climb Special Areas".

Dodge Count +1

This lets you perform two consecutive Dodges and makes it easier to evade enemy attacks, which makes it invaluable in battles against bosses like the Dreamseeker and Mironette. If you’ve already unlocked this via Mastery, get Rage Gauge +1 instead.

Rage Gauge +1

Adds one Rage Gauge bar. Having two bars early on makes it easier to defeat enemies with Deathblows and greatly improves your survivability. Without it, you might struggle to defeat the Tormented Toll guarding the Judgment Gates in the Demon Gate Labyrinth.

Climb Special Areas

Lets you climb walls marked with Springcaps. This opens shortcuts and hidden areas where Escape Pods sometimes also appear.

Recommended Mid to Late Game Cores

Health and Rage Gauge Recovery Are Better Choices

Core Effect
Recover health while crouching Recommendation: ★★★★★
- Gradually recover Health by Crouching.
Rage Gauge Auto-Regen Recommendation: ★★★★★
- Rage Gauge increases over time.
Guard Stamina Cost -100 Recommendation: ★★★★★
- Do not consume Stamina when Guarding.
Recover health on Counterattack hit Recommendation: ★★★★

- Recovers Health when you land a Counterattack.
Recover health by defeating enemies Recommendation: ★★★★
- Recovers Health when you defeat an Enemy.
Cheat death once per exploration with 1 HP Recommendation: ★★★
- Survive a fatal blow with 1 Health once.

As enemies grow tougher, recovery becomes essential. Recover Health While Crouching and Rage Gauge Auto-Regen stand out as reliable choices. You can also use Defensive cores such as, Guard Stamina Cost -100 and Recover Health on Counterattack Hit also provide excellent alternatives.

Recover Health While Crouching

Restores about 3 HP per second while crouching. When combined with Timothy’s skill and safe areas like bushes, this core becomes a dependable recovery method for any body type.

Rage Gauge Auto-Regen

Gradually fills the Rage Gauge over time, even while escaping. It takes about a minute to fill one bar, and equipping two of these cores doubles the regeneration rate.

Guard Stamina Cost -100

Removes stamina consumption while guarding. When paired with Recover Health on Counterattack Hit, it makes guarding easier, and you only have to watch out for Guard Breaks.

Recover Health on Counterattack Hit

Restores 200 HP whenever you land a counterattack. The healing exceeds any damage taken while guarding, which makes this core a reliable way to keep up your health during runs.

Recover Health by Defeating Enemies

Restores 50 HP per kill. This is especially useful for bodies with limited recovery options.

Cheat Death Once per Exploration with 1 HP

Allows you to survive a fatal blow, leaving you with 1 HP once per run. While it's useful in emergencies, it's something you shouldn't rely on since enemies may just finish you off immediately afterward.

List of Core Types and Effects

Core Type Effect
Dodge Count +1
- Increases the number of Dodges by 1.
Rage Gauge +1
- Increases the Rage Gauge by one bar.
Climb Special Areas
- Lets you climb walls that display "Climb".
Recover health while crouching - Gradually recover Health by Crouching.
Rage Gauge Auto-Regen - Rage Gauge increases over time.
Guard Stamina Cost -100 - Do not consume Stamina when Guarding.
Recover health on Counterattack hit - Recovers Health when you land a Counterattack.
Recover health by defeating enemies - Recovers Health when you defeat an Enemy.
Cheat death once per exploration with 1 HP - Survive a fatal blow with 1 Health once.

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LID INFERNO Strategy Team

LID INFERNO Strategy Team

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